As I recall the powers combined with shooting was really new to the genre, along with the ways you combine them. Lighting enemies on fire who would run to water to put themselves out, then hitting water with electricity to zap a group was creative stuff. The way big daddies acted like a boss fight you could tackle in a bunch of different ways was significant too. The options there and with many other obstacles gave player agency for how to navigate most non-linear levels that was a real rarity. For instance, those turrets - have you shcoked them and hacked them? What about freezing them and hacking them? Or using hypnosis on enemies to make them fight the turret? But hacking all those turrets makes for a great distraction in a big daddy fight. And breaking the turrets gives you more ammo.
At the time most shooter were “go here shoot this, go there shoot that” and hell, thats still really common. This game really shook it up, even if it drew inspiration from thief and system shock, it did a lot to improve and advance them. Combined with the unique environment, smart story line, and interesting characters there’s plenty of reason it sticks in people’s memories as an all time classic.
You nailed it about the gameplay in your guess. It was very cutting edge when it came out. The animations on the plasmids were especially memorable I recall. It’s interesting to hear that part doesn’t hold up so well.
I’d highly recommend you play 2 as well. It’s quite different but I thought it was the best of the series gameplay-wise.
If you like the setting I would also recommend you go on to play BioShock infinite and specifically the DLC for it. I won’t say why, and I recommend you go through the base game first (very cool in its own right), but the DLC is really going to tickle your fancy I think.
I played through all 3 games again back-to-back a few years ago (having previously only played separately as they released), lots of stuff tie them all together and loop back to familiar scenes and incidents from different angles and times, even a 2 part DLC for Infinite. Basically looping back to where the first game starts that kinda makes it an Infinite story loop…very well done.
Also, there’s a book that prequels the first game- tells the story of Ryan building Rapture and how it all got started. Lots of back-story and lore on quite a few characters…especially “Fontaine” and how he ended up as the fish merchant…
Bioshock is a true classic, in my opinion. The setting still intrigues me to this day, and I finished the game many years ago. I was very disappointed when the proposed movie did not make it to the big screen.
I cannot for the life of me get to a stable 60 fps on half decend settings, I cancelled my preorder and I‘m waiting for the DF review… I might as well grab it on a discount in the future when I have future hardware… The game itself was fantastic, it just ran like ass.
No tak jak jest napisane, anglojęzyczne konta są akceptowane, jeśli jest dla tego jakiś dobry powód. Ale pewnie faktycznie nie powinniśmy być na liście dla anglojęzycznych instancji (a jesteśmy).
więc lemmy mówi, że szmer mówi po angielsku. logowanie mówi po angielsku z innymi językami, ale mówi, że konta, które tylko mówią po angielsku nie są akceptowane
This is heaven minus the goth women. My favorite game, a CRT, a knife, and a loaded gun? What more could I need? Maybe some offbrand diet cola and a pizza.
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