Glad you’re enjoying the CRPG. There’s plenty of older stuff that’s great in that vein too, one of my favorite older CRPGs that has a great story is Planescape: Torment.
Ja mam. Nie używałbym go jako telefonu codziennego użytku.
Generalne dzwonienie, SMSowanie itp działa.
Nie zaufałbym, że ustawiając budzik na 7 rano ten budzik naprawdę zadzwoni.
Aparat z przodu działa źle. Ten z tyłu kojarzy się bardziej z komórkami z ~2010 niż produktem współczesnym.
Soft jest bardzo często zwyczajnie niedopracowany.
Phosh działa powoli. GTK nie przejmuje się zbytnio wolniejszymi urządzeniami i to widać, chociaż GTK4 trochę się pod tym względem poprawił,
Plasma jest spoko, ale jest dość dużo ostrych krawędzi,
Najlepiej chyba sprawował się SXMO, ale czy podejście w stylu pisania SMSów w VIMie jest dla Ciebie akceptowalne to już Twoja decyzja. Jest lepiej niż brzmi (przykładowo, VIM ma małe uruchamiane gestem menu z najczęstszymi komendami, więc nie trzeba latać po klawiaturze i szukać <ESC>, :wq i <ENTER>, tylko się to w miarę komfortowo wyciąga z menu).
Szokująco dobrze sprawowało się Ubuntu Touch, ale ono również na PinePhone było niedopracowane. Nie pamiętam aktualnie, co tam nie działało, ale długo nie wytrzymałem.
Sprzętowe wykonanie jest takie, że raczej trzymam ten telefon w szufladzie a nie chodzę z nim w kieszeni. Mi się nic jeszcze nie stało, ale słyszałem od znajomych o poodklejanych wyświetlaczach itp.
Ogólnie uwielbiam ten telefon, i ani chwili nie żałuję, że go kupiłem. Ale traktuję go bardziej jako płytkę deweloperską w kształcie telefonu niż zamiennik Androida.
Moim zdaniem problem leży głównie w niedorobionym sofcie. Jak to się unormuje (a postęp jest, z roku na rok widzę, że wygląda to naprawdę coraz lepiej), to będzie całkiem fajnie.
Czekam, czekam… od czasów OpenMoko. Ale też każdy kolejny taki projekt zwiększa szansę, że faktycznie powstanie konsumenckie urządzenie, nad którym kontrolę będą miały osoby, w których rękach się znajdzie…
Pamiętam OpenMoko, i mam wrażenie, że tym razem nabrało to trochę więcej rozpędu - również dzięki projektom takim, jak Droidian czy postmarketOS, które usuwają konieczność posiadania typowego linuksiarskiego telefonu, a dodają kompatybilność z ogromem gruzu, który wiele osób ma w szufladach.
Wiadomo, nie jest to tak fajne jak wsparcie dla urządzenia w mainline kernela, ale jak się nie ma, co się lubi…
“Ad based search engines make almost $300 a year off their users.
Google generated $76 billion in US ad revenue in 2023. Google had 274 million unique visitors in the US as of February 2023.
To estimate the revenue per user, we can divide the 2023 US ad revenue by the 2023 number of users: $76 billion / 274 million = $277 revenue per user in the US or $23 USD per month, on average! That means there is someone, somewhere, a third party and a complete stranger, an advertiser, paying $23 per month for your searches.”
Would that factor in the [unknown] costs of that revenue? Running all the servers (incl youtube), offices and staff aint cheap. So more likely some is paying enough to leave 23USD on top of massive costs.
On what settings? Mine mimics a jet engine every time I fire up BG3, no matter what settings or scaling I used so far and I already have the quieter fan in the SD.
I wanted to check out Pillars because I think Avowed looks cool, but I do see Divinity Original Sin 2 on sale pretty frequently so I might pick it up. I’m still trying to take a big bite out of my backlog before buying more games I won’t end up playing for years. (I finally played GTA5 last month.)
We need more villain-as-protagonist games. Tyranny giving you evil choices that were both meaningful, and reasonable, is so much better than the usual "I'm the hero, but I do enjoy kicking puppies on weekends" evil choices in most RPGs.
The thing is, it’s not really villain-as-protagonist. It’s more like “goon-as-protagonist”. You are just a cog in the real villain’s machine. That’s why the choices are so interesting. Because they are often trolley-problems constrained by the world Kyros has created. So you don’t get choices like “will you kill this baby or not” because then it’s easy to not be the bad guy. You get choices like “Kyros demands someone from this town is getting killed. You can choose this baby or this old person. You can also choose not to make a choice, but that would be shirking your job as a judge and omniscient daddy Tunon wouldn’t like it”
I loved the original Fallout games. Pillars is a lot like the original two Baldur’s Gate games and the other games like it. Icewind Dale and Planescape Torment. Though I haven’t really earnestly played any of them. I did play the Dark Alliance games when they were new and I was a kid, but those are action RPGs.
Torment: tides of Numenera plays similar to PoE, although I’m mainly recommending it because it was my gateway into the Numenera universe, itself more interesting than the OK game.
Dobre CV to podstawa. Aplikując na jakieś stanowisko upewnij się że w CV zawarłeś słowa klucze który były w ogłoszeniu (czyli konkretne eumiejetnosci, jakiś soft itd itp) - to zwiększy Twoje szanse.
Druga sprawa CV im prostsze tym lepsze, najlepiej jednokolumnowe. Kilka bulletpointow, wymień jakieś rzeczy które zrealizowałeś a nie czym się zajmowałeś (np. realizacja x dla klienta x, dostarczenie x).
Od dobrego CV bym zaczal, robionego samodzielnie a nie w jakim kreatorze.
ehhhh, CV mam zrobione samodzielnie (bo dla mnie użycie kreatora cv to najgorsze lenistwo które powinno skreślać kandydata lol), jednostronne, z:
doświadczeniem zawodowym (2 pozycje z zakresem obowiązków)
wykształceniem (2 pozycje)
językami obcymi (3 pozycje z wymienionymi pięcioma certyfikatami)
innymi kwalifikacjami (znajomość oprogramowania na którym pracuje i jakieś standardy typu prawo jazdy i office)
i oczywiście formułka rodo w stopce
rozwiniesz o co chodzi z rzeczami, które “zrealizowałem, a nie którymi się zajmowałem”? mówisz żeby wymienić konkretne osiągnięcia a nie ogólny zakres obowiązków?
Dokładnie. Nie wiem na jakim stanowisku pracujesz ale nawet jako pracownik biurowy można trochę ubarwić. Zamiast pisać obsługa ksero czy drukarki to np przygotowanie dokumentacji produkcyjnej w realizacji projektu. Wybrać jakies istotne dla Twojej firmy zlecenie i napisać w jaki sposób pomogłeś w jego realizacji. Opisywać sukcesy raczej a nie obowiązki.
If you’re looking for similar games to move onto, Baldur’s Gate 3 is in its own tier, right at the top of the genre. Not only that but it’s a step forward mechanically and presentation wise for the whole genre as well. In this game I once threw an angry hyena at an enemy. Later just threw enemies at their friends.
Pathfinder Kingmaker and Pathfinder Wrath of the Righteous are both excellent as well. Especially Wrath, though still with the aged style graphically speaking. You can cast touch spells through weapons! In the second one I became a lich queen with an army of undead, it might be my favourite CRPG ever because of that. It’s awesome.
Divinity Original Sin and its sequel are also brilliant, made by bg3 Devs Larian on their own ruleset. I’m currently replaying the second one with my sister (yep, it’s co-op), we are both playing undead. We are healed by poison and damaged by healing. Very cool.
When it comes to combat and character creation, I’d argue the Pathfinder games surpasses BG3. BG3 obviously looks better and has a more interactive world, but the combat is lacking compared to the builds you can do in Pathfinder. More races, way more classes, more intricate builds, higher level cap, etc…
For people that are more into combat and kiting out your characters, I think they’ll enjoy those games more. Not too say BG3 is bad or anything.
Baldur’s Gate 3 is incredibly detailed in combat though, so much so that it takes sometime to wrap your head around it. I’m addition to pushing and jumping, which both sound so simple but have a huge effect on gameplay, there’s also environmental things that you just don’t think of because in other games in the genre it isn’t an option. As an example, there’s a giant spider that wanders around on webs and summons smaller spiders from eggs, you can sneak around to destroy the eggs before combat to stop summoning and destroy the webs whilst the spider is on them to cause it to drop and take extreme damage.
So you’re right that character building may be better in Pathfinder - I really do love casting touch spells through weapons, it’s great - the combat in Baldur’s Gate 3 is far more interactive and dynamic. It’s also way more accessible.
Either is a good choice, but I give the edge to Baldur’s Gate 3 because, well, every single line is voice acted and motion captured, and the freedom you get in the story is astounding. It’s such a profound improvement, a night and day difference from the basically everything else in the genre.
the combat in Baldur’s Gate 3 is far more interactive and dynamic. It’s also way more accessible.
I agree, they also solved the “everything is on fire” problem that Divinity had with its element interactions. And it is what I hope the most Owlcat takes inspiration from.
It still feels like the game is lacking in the combat diversity department compared to Pathfinder. From the way you buff characters before a dungeon/combat to how you can specialise your characters. Some of it may just be product of how Pathfinder and D&D 5ed are, and some of it may be a product of trying to make it more accessible as you put it, at the cost of choice and complexity.
As an example, there’s a giant spider that wanders around on webs and summons smaller spiders from eggs, you can sneak around to destroy the eggs before combat to stop summoning and destroy the webs whilst the spider is on them to cause it to drop and take extreme damage.
Yeah, never got to fight that boss. Started (and ended) the combat by eldritch blasting the poor baby over the edge into the abyss when I first saw it.
No doubt BG3 is a better game for the general gaming crowd, but if combat and complex character building is your jam, I’d say Pathfinder might be a more enjoyable game.
I think it’s simpler character creation-wise because DND has gotten simpler in the same area, definitely seems much less complex than before.
Wrath is going to be my favourite for a very long time I suspect because of the Lich thing. I’ve always wanted that since playing DND games as a kid and it’s the only game that allowed it. Then it went above and beyond, I could reanimate almost anything, it was great.
Oh yeah, you’ve got to go full chaotic evil for the lich. I revived Staunton Vane (it’s been a while now, that’s the dwarf with the tragic backstory who works for evil woman whose name I’ve forgotten I believe) as an undead, I had a few lich only companions who were undead (they don’t talk much though, most of them whine about being controlled if I remember right), my city was dark and almost desolate, filled almost entirely with undead subjects. My councillors, the ones still alive, were a bit terrified and hopeless. By the end my Lich was so good at supporting the undead characters that I started to just go with a full undead party. Poor enemies must’ve been terrified.
It was incredibly macabre and grim, of course, but it was so damn cool.
Jeśli Konfederacja zrobi cokolwiek z Brunem, to stracą pewnie posłów Konfederacji Korony Polskiej. Bez nich nie mają dość posłów do założenia / utrzymania koła parlamentarnego, a tylko te mają reprezentację w prezydium sejmu.
tak, tyle że ja się odnoszę do tego, że lewica wnioskując o odwołanie bosaka chciała kogoś innego z ich klubu na tym stanowsiku, kogoś mniej kontrowersyjnego (typu tyszka czy inny wawer), a nie chodziło stricte o wykluczenie konfy z prezydium. analogicznie do case’u witek – pis cały czas ma miejsce w prezydium, tylko nie chcą wystawić kandydata bardziej akceptowalnego dla reszty sali
I do enjoy games like factorio, satisfactory, now jagged alliance 3, dyson sphere program, witcher (1+3, 2 not so much).
The thing that I liked about minecraft was that it was so tough to get into and the mechanics we‘re pretty obscure. if you didnt spoil it for yourself by looking it up you could really watch your brain working.
I made a server where players really needed to think to get going but most new players gave up frustrated because it was too hard.
And thats ultimately what bothers me. Minecraft in its infancy was cool for me for totally different reasons than for others (especially now) and I‘m probably just fed up with being the oddball all the time.
It sounds like the discovery of the mechanics was more rewarding for you as making progress and winning.
I‘m probably just fed up with being the oddball all the time.
Don't be. It is the oddballs of the world that are actually the agents of change.
Having read this I would suggest you have a look at Kerbal space program. On the surface it is a fairly simple game but the mechanics of actual space flight are very complex.
Sure, the Mojang team itself tried to make it more accessible, which is a very reasonable thing to do for any game really. I know there are many games, where a wiki is mandatory, buta game should explain itself, so I understand why they did that.
However (although I haven't really followed it) the community still seems to be pretty much the same as before to me. If anything the stuff they archieved is even bigger, than back then. Stuff like Distant Horizons or the Create Mod could simply nit have existed back then.
What I'm getting at is that you don't have to play vanilla and there are more possibilities than ever before (including lots and lots of modpacks and servers, which definitely do need an external wiki)
I like your take. I‘m perfectly fine with differing opinions.
Back when I started playing there was no community so the difference is pretty large but I get how its cool to many and bad for a few. As it is often in life. Is that reason to be frustrated? For me it is.
"Back when I started playing there was no community"
I'm sorry but that's just... false. Maybe you weren't aware of it, but even in the Beta there were already mods. I myself started playing in 1.0 and played until around 1.7 and basically all the playtime I have was playing on servers or modding the shit out of this game. (Back then you actually needed to do that manually, as mod launchers weren't a thing)
So I'm still a bit confused as to why you are frustrated, since noone is forcing you to play the new vanilla versions.
I know it’s great to be right and all but showing others why their experiences actually didnt happen does not benefit anyone. I played minecraft in the browser first, approximately the classic version. You can argue all you want that more than two people technically constitute a community but it doesn’t in reality.
I started playing Minecraft Oct. 2010, and despite what you think, it wasn’t a “grown up game” and a LOT of kids played back then as they do today.
Meanwhile, if you don’t like the state of affairs in gaming, make your own game or help someone make one, but don’t come here with a shitty attitude that nothing meets your expectations. Be the change you want to see.
You can keep your condescending attitude to yourself. I‘m perfectly allowed to be unhappy about things and you cant do shit against it. Don’t like it? your problem.
The game was totally different back then and just because kids played it in 2010 doesnt mean I‘m wrong to think it didnt need the additions I mentioned.
Niekoniecznie, czasami firmy robią taką chamską zagrywkę, że mają wakaty-duchy, których nie mają zamiaru zapełniać, ale które służą do kolekcjonowania CVek na wypadek, gdyby nagle się okazało, że muszą z jakiegoś powodu zatrudnić na już 30 osób. Tak więc nie zdziw się, jeśli za rok ktoś się z Tobą skontaktuje i zaproponuje miejsce na jakimś podobnym stanowisku, o ile CV do niego przypasuje.
Jak najbardziej wykorzystaj polecenia. Nie dość, że znajoma osoba zgarnie hajs (czasem większy, czasem mniejszy), ale jeszcze będzie miała “wgląd” w to, co się dzieje, i może zadbać, żeby CV nie wpadło gdzieś za szafę. Jeśli czegoś będzie brakowało, to się o tym dowiesz.
Poza tym polecam też założyć konto na LinkedIn. Jest to często groteskowa sieć społecznościowa i patrzenie na tablicę powoduje niewyobrażalny cringe, ale czasami potrafi się przydać.
No z linkedinem mam taki problem że jestem tam zbanowany bo wątpili czy nie jestem botem i nie chciałem potwierdzić konta dowodem osobistym.
Z poleceniami natomiast jest tak że nie znam właściwie nikogo kto pracuje w tym co ja. Musiałbym się zupełnie przebranżowić a wtedy nie mam szans z jakimkolwiek innym kandydatem który ma choć odrobinę doświadczenia w danej sprawie.
Tak otwarcie to nie, ale jakby się dało wkręcić w jakąś ekipę, i ktoś by gdzieś mógł polecić… (again - ma z tego kasę, więc to nie tak, że to jednostronna przysługa).
So I recently have been playing Cult of the Lamb, a few Doom wads, and had been trying to get some Skyrim mods wokring…
More excitiingly though I was actually approached by this company called Maple Leaf Studio to playtest this game called Realm of Ink. Haven’t mentioned it much on my social medias mainly because they had me sign an NDA. The game is quite fun and very pretty, it’s kind of like Hades but has this awesome art style themed off of Chinese Mythology.
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