bin.pol.social

petrescatraian, do gaming w If you use beehaw.org as a minecraft seed you get a beehive close to where you spawn. (1.21.3)

@Gamers_mate lol, reshared. Can the bees attack you if you attack them? That would make it even more cool.

JackOverlord,
@JackOverlord@beehaw.org avatar

They can, but just like real bees they lose their stinger when they do and die shortly thereafter.

petrescatraian,

@JackOverlord lmfao!!!

Gamers_mate,

Yes but they are pretty chill as long as you don’t hit them or pick up their nest without the silk touch enchantment.

petrescatraian,

@Gamers_mate oh. I'm gonna pick Minecraft again then, and do just that, lol.

FlihpFlorp,

Also just like real bees smoking them with a campfire while they’re in the hive makes you be able to harvest with shears

But that only makes the bees inside the hive calm not bees who are still flying around

Also I’d recommend making an enclosure since they sometimes get lost and then die in the rain

simple, do games w Dragon Age: The Veilguard | Review Thread

General consensus seems positive. I’m excited to pick it up on release, it’s been ages since Bioware did something good.

AnEilifintChorcra, do gaming w Weekly “What are you playing” Thread || Week of October 27th

I finished Silent Hill 2 too, the Mannequins made me jump so many times. They always seemed to appear when I least expected them to. The game created such a tense and scary atmosphere the whole way through but the prison area was by far the spookiest and of course I didn’t understand the hanging part and kept getting punished for it lol.

I also played The Last of Us Part 1 it was no where near as scary but the story was so good, I even cried a bit. I’d love more games that focused on keeping quiet, I dont think I’ve played anything with that sort of mechanic before. I really hope they port part 2 to pc soon.

I tried to play Alien Isolation but I kept getting game breaking bugs and when I finally managed to get about an hour in, there were still no aliens?? Just more bugs so I’ve given up on it and maybe I’ll try see if there are any fixes and stuff when I have more time since so many people recommend it.

Vodulas,

I tried to play Alien Isolation but I kept getting game breaking bugs

I tried the gamepass and PS5 version and ran into the same game breaker. It is such a shame since it is supposed to be fantastic.

AnEilifintChorcra,

Ah damn, its an issue on console too, that sucks. I wonder why there are so many recommendations when its so broken. I can’t believe its on gamepass and PS5 when it can so easily be broken in less than 5 minutes

Vodulas,

Somehow replied to my own comment. Good thing I am actively drinking coffee. Yeah, although it makes me wonder if the game pass version isn’t basically the console version. They do some weird stuff with required windows processes.

Katana314, do games w Are any games using neural networks for better hard AI that doesn't cheat?

The most advanced AI I’ve seen is in Hitman WoA, and Zelda: Breath of the Wild.

Both games don’t have “learning” AI. They just have tons of rules that the player can reasonably expect and interact with, that make them seem lifelike. If a guard sees you throw a coin twice in Hitman, he doesn’t get suspicious and investigate - he goes and picks it up just like the first one. Same for reactions to finding guns, briefcases, or your exploding rubber duck.

Acters, do games w Screenshots of what I'm playing, day 1: progressing through Sonic 2

I can still hear this level in my head, but the one I can remember the best is chemical plant

over_clox, do games w Screenshots of what I'm playing, day 1: progressing through Sonic 2

19, 65, 9, 17

4, 1, 2, 6

IYKYK

Edit: OG Sega version, dunno if those cheats apply on other platforms.

Glytch, (edited )

They still work on most of the emulated versions I’ve tried (including the version that OP is playing here), but I haven’t tried on Sonic Origins

Edit: just checked and Sonic Origins doesn’t have the sound test for Sonic 2 so there’s no way to input these codes

MyNameIsAtticus, do games w Screenshots of what I'm playing, day 1: progressing through Sonic 2
@MyNameIsAtticus@lemmy.world avatar

Fuck yeah, love classic sonic so much. Sonic 2 especially

Gamers_mate, do gaming w Weekly “What are you playing” Thread || Week of October 27th

A little bit of emulation but mostly minecraft. Though a friendly creeper turned my hardcore world into spectator mode. I have a save that is about a day before it but I will probably delete it since I think the point of hardcore is to not save copies. Plus it was before I built the nether portal or got a mending fishing rod. I am thinking of using the beehaw seed that I discovered before to give hardcore another try.

beefbot, do gaming w This is spot on for so many games

I don’t understand why the post is supposed to be funny or critical

zagaberoo,

It’s funny that a desire for biome diversity has led in a small way to a kind of sameyness. Not so much a criticism as an amusing little irony.

RogueBanana,

If a game is supposed to take after earth then ofc its gonna look like earth. I don’t really see the point here. The last couple open world game I have played are cyberpunk and satisfactory so I definitely don’t see the point here.

Wereduck,

Satisfactory is a fairly good example of it (and also a game I am obsessed with). Games differentiate areas with biomes often, but the position of biomes often follows no climate logic. Having a rainforest and high desert and boreal forest, each maybe 1km x 1km within a 5x5 km area, with stark borders between them would be utterly bizarre on earth. Satisfactory does it’s part to hide this by having such a maze like layout, broken up by the steep karst landscape, with no clear line of sight across the whole map most of the time, but a lot of games just let that be something we suspend our disbelief for in order to have more variety in the game. Satisfactory also can do some hand waving of it through the implication that it’s some sort of alien garden world as well, and might be ecologically influenced by an entity which may be pursuing variety (that said I haven’t gathered all the mercer spheres, that’s just the vibe I get fairly early in the game). The bizarreness is reduced by not having a taiga or frozen desert in that same 5km x 5km region, something some games will include so they can have a snowy place as well.

RogueBanana,

That is something I am completely happy with. I certainly can’t think of a better way to implement the biomes and variety with the restrictions of game development and scope in mind.

But my main point was that the games doesn’t feel similar just because they all have biomes, not exactly on the feasibility which can’t really be put together logically within a small limited map. There always a balance between logic, practicality and entertainment value.

bstix,

It’s critical because world invention is not inventive or imaginary. It’s always only a gross misrepresentation of the northern hemisphere on Earth.

Subtracty,

I think it is funny because, in reality, these different features would not appear in the world right next to one another. This map is a dramatization of geological features with no variation or nuance that naturally occurs. But for video games, it is easier to differentiate areas with these clear geological differences so the player can be like, “Oh yes, the island town.” Or “it’s close to the mountain” It’s just an acknowlegdment if how so many video games have done the same strange thing in order to streamline gameplay.

irotsoma, do games w Are any games using neural networks for better hard AI that doesn't cheat?
@irotsoma@lemmy.world avatar

The only issue with current systems is that the “AI” is tweaked to the specific game mechanics. You can easily enough build multiple algorithms for varying play styles and then have it adapt to counter the play style of the player. The problems is that the current way that many games are monetized is through expansions, gameplay tweaks, etc., as well as those being necessary when a game mechanic turns out to be really poorly implemented or just unpopular and the mechanics change. If the “AI” isn’t modified at the same time to rake advantage of the changes, then it becomes easy to beat. The other issue is that eventually a human can learn all of the play style algorithms and learn to counter them and then it becomes boring.

Unfortunately, generative “AI” is not a true learning model and thus not truly intelligent in any sense of the word. It requires that it is only “taught” with good information. So if it gets any data that includes even slight mistakes, it can end up making lots of those mistakes repeatedly. And if those mistakes aren’t corrected by a human, it doesn’t understand which things were mistakes and how they contributed to winning or losing. It can’t learn that they were mistakes or to not do them. It doesn’t truly understand how to decide something is wrong on its own, only that things are related and how often it should use those relationships over others. Which means manual training is required, which due to the sheer volume of information required to train a generative “AI”, is not possible in a complex game where the player has thousand of possible moves that each branch to thousands of possible combinations of moves, etc.

missingno, do games w Are any games using neural networks for better hard AI that doesn't cheat?
@missingno@fedia.io avatar

Chess.

For most games, it's not difficult to make AI that can absolutely destroy humans. But it turns out to be very difficult to make AI that feels like a fun and engaging challenge to a human. Hardest of all is making AI that realistically plays like a human does.

MalReynolds,
@MalReynolds@slrpnk.net avatar

Hardest of all is making AI that realistically plays like a human does.

However it is being worked on and coming along, you can play one here

Artyom,

Chess has been using neural networks for their AIs way before it was cool. Different AI skills are usually just trained to different depths.

HubertManne, do gaming w Weekly “What are you playing” Thread || Week of October 27th

back on cyberpunk 2077 but I only have so much time to play so I can be on things and go back and forth for awhile.

vithigar, do games w Are any games using neural networks for better hard AI that doesn't cheat?

I don’t know what it’s using specifically under the hood, but in Street Fighter 6 Capcom recently added a new AI opponent you can fight that they say is trained on actual player ranked matches and fights more like a human opponent. You can even have it try to mimic your own playstyle if you’ve played enough.

It can do some odd things and its mimicry isn’t perfect. But it definitely doesn’t feel like the typical high difficulty CPU opponent which uses things like input reading to react faster than a real player ever could.

…it also has been seen teabagging.

count_dongulus,

I’m not into fighting games, but that’s pretty neat! I hope the industry follows suit if people like how it works in Street Fighter 6.

ampersandrew,
@ampersandrew@lemmy.world avatar

You can train it in mirror matches, but the V Rivals that you can fight other than your own mirror are an amalgamation of a particular rank. There’s a whole lot of skill variance in Master rank alone, so it might be good for training me against Dhalsim, because hardly anyone plays Dhalsim, so no one knows the matchup, but it won’t help me learn how to beat Punk, specifically.

vithigar,

Yeah, there are some disappointing limitations for sure, but it definitely is interesting, and does at least feel more like a human player than the normal CPU opponents.

…if a somewhat schizophrenic one.

sic_semper_tyrannis, do gaming w Weekly “What are you playing” Thread || Week of October 27th

I’ve been playing retro games recently. Metal Slug X, Hydro Thunder, and trying to get into MGS1. Playing on either PSX or Dreamcast

grrgyle, do games w Screenshots of what I'm playing, day 1: progressing through Sonic 2

I love random screenshots! I wish I could enjoy Sonic for the gameplay as much as the vibes - I just suck at it too much

Auster,

Dunno how much you played of the franchise, but if you got stuck early on (e.g. the dreaded Marble Zone in the punishing first game), maybe you could abuse save states? The franchise got several emulated releases, and I imagine it’s not uncommon for them to allow such a function natively. And at least to me, Sonic 2 plays much better and I remember kid me finding Sonic 3 even sharper.

bungle_in_the_jungle,

Iirc there are also cheat codes. I definitely remember reading about them in a magazine back then and having the best time flying around this zone as super sonic.

TotesIllegit,

I remember planting so, so many rings in a single place with debug mode enabled in Sonic 2 just so I could play through each stage as Super Sonic without effort- aside from the super slippery controls.

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