Outer Wilds can get similar when you have transcended beyond the existential dread of lonely death in space. It’s spooky at times, but death is cheap, so you just look forward to the next attempt.
The soundtrack, art direction, color palette, and gameplay all come together in a relaxing loop. I have spent hours just drifting along spot to spot, taking care of the spirits in my care until their times came to depart, and still go back to it when I just want to have some time to relax.
As a warning, the game does deal with some emotional tones, so there’s a bit of melancholy mixed in. My wife and I both had times where we teared up because it felt like saying goodbye to someone again. It’s handled well, though. Really gives the feeling of everything being put to rest, and there’s still everything they taught you right there as a reminder of the effect they had.
I remember just sitting there after helping the first spirit depart and thinking - wow. Which doesn’t happen a lot in games, but the combination of the music, the storylines for each spirit and the time when I started playing (early in the pandemic) cemented the game in my mind as a piece of art.
West of Loathing. The RPG stuff is great and the comedy is great but really the main strength is I just enjoy reading its dialogue. The vocabulary and sentence construction have a real sincerity for the setting contrasted against the silliness of the rest of it that makes both parts hit harder.
Similarly, the first three Monkey Island games which achieve that same injection of the heartfelt into the wacky by way of their gorgeous art and music.
But as far as the joy of just doing something it’s hard to beat the Tony Hawk’s Pro Skater games, to just be dropped into a level and be told “do cool stuff for a while”.
Halls Of Torment. It’s a simple game on the surface, but has some surprising depth I wasn’t expecting that I like. Plus when you do a completely broken build and your frame rate drops because of all the damage your causing to the entire screen, it makes me laugh.
Plus killing the skeletons makes the most satisfying crunchy sound. Similar satisfaction to Vampire Survivors when you have enough garlic to “pop” enemies by walking into them.
Probably Civilization V (with the difficulty set below maximum so you’re not too restricted and don’t have to play so sweaty). I like just seeing whatever the Planet Simulator map spits out, putz around with half my brain turned off, trying out niche civs and basically just playing it like solitaire.
I don’t play it even every week anymore, but when I need some distraction and relaxation that’s a comfort game go-to.
I always say that the Mad Max video game is my comfort game, and it's very much true. For me there's just something so relaxing and enjoyable about just driving across the wasteland, going from site to site gathering scrap and taking down camps. It always puts me in a better mood.
Return to Grace! It’s a short AWESOME sci-fi adventure in FPS perspective but no fights, no hard puzzles, the controls are very well explained and quite basic.
I haven’t seen anyone mention Mirror’s Edge yet! The free running (especially in the first game) is such a unique and rewarding experience. A little janky and frustrating sometimes but when it clicks it just feels so good
Heat VR. Not even for the adult content; just staring into the character’s eyes or mussing their hair is incredibly relaxing.
VRChat, too, but since those are all real people you can’t just necessarily go around admiring them up close since it would disrupt their experience. Just as rude IRL, imo.
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Aktywne