I don’t think I’ll ever understand why people have a problem with a female protagonist. I’m a girl and my fave games ever all involve playing as male protagonists. One of the core essences of playing videogames is escapism, to be someone that you’re not, I don’t see what’s immersion breaking about it. I’ve seen the trailer and I’m hyped!
Arguing that buying something means you own it is much more digestible for the general public. Arguing that the video game codes run slightly different on your machine than you would like is esoteric and a non-starter. This is not a matter for the government, just don’t buy shitty games. Literally no game is required to be bought.
I finished "The Return of the Obra Dinn", an absolutely great puzzler. I really loved it. Anyone who likes Sherlock Holmes style deductive reasoning should give it a try. And the art style is really unique and beautiful.
I also finished "Conarium". It was... meh. It's got the Lovecraft vibe down really well, but it's not much of a game. More of a walking simulator / visual novel. The few puzzles are very easy. Luckily it's also very short.
Right now I'm trying to get the hang of "Astroneer" which has been a lot of fun so far (20-ish hours in)
For me Portal as well. I knew back then that people said it’s an afternoon game but I thought “an afternoon for a good player, certainly not me”. Finished it in an afternoon.
Recently got back into "Colony Survival", I've played it a few years ago and I'm surprised about how much the game progression changed since then and how many new mechanics were added. Even the way you progress has changed
I still think owlcat is nuts for adapting not one, but two full APs to video game form. Those are each six books worth of TTRPG adventure and those can take years to complete
Biggest surprise for length was Dragon Quest VII, the PSX version. Started playing it close to release, dropped it several times and finally finished it years later.
I’d played multiple games in the series before and I think the longest one topped out at 40 hours, so I really was not expecting a 100+ hour marathon like that was (although the very, very long prologue should probably have served as a warning).
In most JRPGs of the time, at the 30 hours mark you do your endgame sidequests, collect ultimate weapons and whatnot. In DQ7, you unlock the job system 🙃
Various comment sections on German IT news sites. Cesspit of incels and horny old men that complain about the ass they’ll have to stare at not being plump enough.
I do not want games which “nearly do this” in your opinion
Do not want replies like “there’s no such thing” because there are. I know of one game which nearly does this completely
🤭
But seriously, here’s my recommendations.
Doom Eternal, commonly on sale for under $10. I only play the single player campaign. I’ve played through this game well over a dozen times and I love every minute of it. I can’t get enough of it.
Cave Noire, for Game Boy, only released in Japan. It’s a turn based, randomly generated roguelite, played in bite sized dungeon challenges. I never knew a turn based game could get my heart pumping so hard! Every time I finish a stage it feels so good and is so fun I need to stop and tell someone about it. 🙂
One of the first ones I thought of as well. Lots of indie games that are lots of fun that I’ve gotten for less than $10. I’ll add Stardew Valley and Slay the Spire, but they might be more than $10.
bin.pol.social
Aktywne