bin.pol.social

darthelmet, do games w Large Language Models in Video Games?

Do I think it’ll happen? Yes, even if it’s not good, because AAA companies are cheap and have no taste. They thrive on just spewing out more content than a smaller studio could make, quality be damned.

That said, whether or not it COULD be useful in the future I think depends on the context and how well you could tune the models.

I think it has absolutely no place in a narrative game where intentional authorship is what people come for. Even if it’s passable, I want to know that what I’m hearing or reading was something SOMEONE wanted to say.

But I think it could be interesting in more open ended, replayable sim games where you want to be able to try a wide variety of approaches and have different experiences each time, but it would be impractical for a dev to implement all those possibilities to the point where players would feel like the game adequately responds to their actions. However, I don’t think you could just drop a copy of chat gpt in there and call it a day. You want different NPCs to be different and you want some consistent reality that they all exist in and respond to. So you’d probably need to put in some constraints based on some hidden file describing a particular world gen’s state. A basic example would be the NPC knowing that the town you asked about is to their north or perhaps an existing relationship between 2 characters.

Idk how technically feasible this would be, but it’d be a cool tool in the right context if done right. I think the key here is it can be good when it enhances what you want to do and you put in the effort to make it work vs just using it as a lazy shortcut.

dp290,

Thanks for sharing.

I did a bit of browsing online and it seems modders are progressing a lot in terms of technical feasibility in an open ended setting:

www.nexusmods.com/skyrimspecialedition/…/98631

www.nexusmods.com/skyrimspecialedition/…/126330

toxicbubble420, do gaming w Best version of Pandemic boardgame on Android?

I have plague inc by ndemic, but it’s not the board game version

zabadoh,

Plague Inc. comes in at the top of a search in the Play Store for “pandemic” but I understand that it’s kind of a reverse concept of the Pandemic boardgame: You try to wipe out those pesky humans by developing an incurable virus.

I might be inclined to give it a try if I can’t find a decent implementation of Pandemic.

Cuttlersan,

There is a mode for Plague Inc where the tables are turned and you try to stop a pandemic, last I played!

toxicbubble420,

there are different scenarios you can purchase like zombies, vampires or even planet of the apes

smeg,

I remember playing “Pandemic” as a flash game (or similar) many years ago. Plague Inc seemed to basically be the same game, and I think Pandemic the board game is completely unrelated. Not very helpful for your actual question, but I think it explains the search results.

RizzRustbolt, do gaming w The beatings will continue until the skill improves

The only way to learn how to read is to look like an idiot until you get it right.

Evil_Shrubbery, do gaming w The beatings will continue until the skill improves

Bcs if there is a skill issue, we work on it, not cheese around it.

pixelscript, do gaming w The beatings will continue until the skill improves

In the specific case the “boss” happens to be a timer, this is a more or less accurate description of speedrunning.

SaltyIceteaMaker, do gaming w The beatings will continue until the skill improves

no need to change when you already know your tactic will work, but you just lack the skill to execute it

bennieandthez, do gaming w The beatings will continue until the skill improves
@bennieandthez@lemmygrad.ml avatar

the plan is to acquire experience each time

NigelFrobisher, do gaming w The beatings will continue until the skill improves

It took quite a while in Dark Souls 3 before I conceded that I should actually level up my VIT so the Abyss Watchers didn’t just one-shot me every time.

christian, do gaming w The beatings will continue until the skill improves
@christian@lemmy.ml avatar

I swear even the time I finally won I successfully clawed at Scar’s face over a thousand times before I realized you just throw him off the cliff.

SARGE, do gaming w The beatings will continue until the skill improves

Okay here’s the plan.

I gonna slam the door open, run straight in, and attack with the most basic of attacks I can think of.

It’s foolproof.

KingThrillgore, do gaming w The beatings will continue until the skill improves
@KingThrillgore@lemmy.ml avatar

Me playing Elden Ring

reallykindasorta, do gaming w The beatings will continue until the skill improves

Me playing Another Crab’s Treasure over break

Buddahriffic, do gaming w The beatings will continue until the skill improves

A good portion of my failures in boss fights are due to getting the boss low and thinking, “I can just spam attack until he’s dead now” and then getting caught by attacks I was avoiding prior to that.

And a decent portion of the ones left after eliminating those ones are due to not being used to the attacks enough to avoid them consistently.

Assuming soulslike boss fights.

Atlusb, do gaming w The beatings will continue until the skill improves

This time I’m going to try rolling anticlockwise

Stalinwolf, do gaming w Weekly “What are you playing” Thread || Week of January 20th
@Stalinwolf@lemmy.ca avatar

STALKER 2, and I haven’t felt this frightened to climb down into the basement of a decrepit waste processing station since the original trilogy. So in short, it hits just right.

I actually stood in my kitchen last night eating some yogurt and two Lucky Charms cereal bars just to procrastinate what I knew I had to do.

DdCno1,

How’s the AI now?

Stalinwolf,
@Stalinwolf@lemmy.ca avatar

It functions well enough that I haven’t noticed anything off, save for maybe two occasions in 40+ hours where I was unlucky enough to have bandits spawn in near me. Once out in the woods, and one time they literally appeared sitting in chairs in the room I had just passed through, then attacked on my way back through it. You can’t help but laugh when it happens, but it’s nowhere near like it was on release.

I know that several of the squads I encounter in the wild have been artificially spawned in just outside of my exclusion radius, but they move organically enough that I’ve never had my immersion broken with the impression that these aren’t just stalkers on their own mission. Sure, if I reload a ways back and travel the same route, it may well be a different assortment of them, no one at all, or maybe bandits or mutants the next time, but rather than feeling tacky it keeps the Zone feeling unpredictable. Retracing my steps after reloading often results in a wildly different experience from Point A to Point B, so I can’t cheese my way through much of anything.

I’ve also encountered large, roaming packs of mutants who, when avoided, travel well outside of my exclusion radius and continue to be heard far off in the distance (Flesh are a good example) even though they’re no longer rendered on my screen. I’ve traveled in that direction a short time later just to run into the same pack having changed direction, so there definitely are some persistent A-Life doing their thing out there. It’s just sprinkled with some chance encounters.

All in all, the A-Life isn’t exactly where they/we want it to be, but they’ve taken enough corrective steps that I find it very enjoyable, and I say that as a long-term fan of the originals, as well as hardcore versions like Anomaly. Honestly, the only thing I truly dislike about STALKER 2 is the number of bloodsuckers. They’ve become a lot easier to dispatch with my better gear, but if I’m ever going to run into three bloodsuckers in the wild, it should be like one time. But there are times where I encounter packs of them several times per day, and on Veteran difficulty that is absolute bullshit.

DdCno1,

Thanks for the detailed reply!

Stalinwolf,
@Stalinwolf@lemmy.ca avatar

No problem. I don’t know what it is about 6am bathroom time that makes me write novels.

DdCno1,

Sounds familiar. Been there countless times: One paragraph planned, one “War and Peace” written.

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