If you want to combine chiptune with sea shanties The Longest Johns have an album that is all chip tune version of sea shanties. It’s called Commodore 1864.
Crawl OST by Alex Yoder. All his other stuff is pretty good as well, but this one is my absolute favorite. Too bad he doesn’t release stuff very often.
Before I go into this I want to preface that I love Sea of Thieves (SoT) and it is almost definitely my most played game.
It’s funny that SoT is a culmination of pretty much all of the worst parts of gaming business culture lately and is still a great game. It’s a game as a service, has a cosmetic micro transaction store, premium currency, predatory micro transactions (change character appearance or ship name), released with bare bones features and constantly introducing bugs with every update. And yet it’s also one of the biggest success stories using all of those components. It wasn’t abandoned like some games as a service cash-grabs, the game has quadrupled in features and content, the cosmetics are (mostly) kept well on-brand for the universe and the team regularly communicates regarding both success and failures.
With all of that in mind; ever since I started playing SoT (a week after release RIP Day 1 eye patch) I’ve had a few mates, who’ve never played SoT, tell me it’s a shit game and that Skull and Bones will be a much better game in a month year when it comes out.
I’m always excited to see good games produced even when I’m not intending to play them but Skull and Bones certainly seems like it’ll be another cookie cutter POS game shat out to claim tax on the loss and shut down some time after. Thank goodness we have at least one good pirate game that’s still going strong.
Patrząc na to jakie grosze tego typu serwisy płacą twórcom, to zwyczajnie nie polecam. Lepiej z jakiegoś bandcampa kupić od zespołu albo nawet za darmo słuchać, niż pompować kolejnego molocha pośrednika.
No i jeśli coś jest na yt, to można spokojnie za darmo oglądać bez reklam ze zminimalizowaną aplikacją, trzeba tylko używać dobrej aplikacji, a nie tej aplikacji od youtube.
Dokładnie, słuchanie Spotify jak dla mnie nie różni się od piracenia. Dlatego piracę i od czasu do czasu kupię jakąś płytę, najlepiej jak uda mi się bezpośrednio od artystów przez emaila na przykład . A oprócz tego SoundCloud, ale jak są piosenki do ściągnięcia, to ściągam sobie na dysk.
Dunno if I’d call it a stinker, but my excitement for Starfield waned very quickly as I played. 20 hours in, it was still fun. 30-40 hours, I’m like, eh. Past about 60 hours I was completely disillusioned with it. The perk system is a nightmare, leveling up gets really difficult really quickly. Making money (especially after they hid all the vendor chests), getting materials, etc. is a tedious slog. The UI/UX for ship building and settlement building is painful. Settlement building in general is a pointless waste of time and takes way too long to get the perks enough to make it even remotely worthwhile.
It also doesn’t help that there’s not a native version for the Xbox One, and Cloud Play is miserable. Constant disconnects, jitters, long load times, long wait times.
SPOILER BITS
The main quest is completely pointless. It has no effect on anything. Outside of Constellation and the other Starborn, no one even knows anything is happening. Your choices don’t have any impact on anything. Side with the Hunter? Side with the Emissary? Outside of the number of dupes you fight at the end, it literally doesn’t matter. And getting to the end does absolutely nothing. Now you have to start over with a shittier ship you can’t upgrade, some armor that’s mostly fine, and literally nothing else. Nothing’s different. Sure, after enough times through, silly things start happening at Constellation. But what else? It’s not worth it.
The faction quests are fun, but then again, have basically no bearing on anything.
The companions are disappointing: ostensibly you have two lovable rogues, a religious zealot, and the most Lawful Good character who will judge you for even the slightest non-Squeaky Clean choices you make, though they all end up being basically the same.
Otherwise, you just keep running the treadmill: get all 10 upgrades to your Space Shouts, ship, and armor? And then what? Just keep going. Do it again. And again. And you still don’t have enough perk points.
On second thought, maybe I would call it a stinker. So fucking disappointing. It had so much potential.
You know, I’m thinking I’m either not playing enough games, or getting “too old” because most of the stuff I remember playing is either old or, ahem, adults only.
This year was the year I finally fully played Star Wars Dark Forces. Would’ve been a great game at the time, playing nowadays would be just for curiosity, really.
I played Fallout 4 a bunch, especially once I discovered how to get infinite enemies/gear/money by building settlement traps to catch Gunners. Silly loop, but I had lots of fun coming up with new ways to blow them up shortly after stepping out of the traps.
Super Smash Bros Ultimate is still the best fighting game I’ve played this year.
Phantasy Star 1 for the Sega Master System is the worst I’ve played this year. I don’t think it’d be much fun even back in 1989, because it mixes typical jrpg with first person dungeon crawling and the latter is awful. Feels like the purpose of the game was selling strategy guides and/or magazines with walkthroughs.
Elden Ring and Stardew Valley ate a decent chunk of 2023 for me. And are both amazing games in their own right. Totally different, though.
I didn’t play anything really bad this past year, but I did bounce off Crosscode pretty hard after expecting to love it given I’m a sucker for early JRPGs and the 8 and 16 bit eras in general. It’s a well made game, just overlong and featuring some tedious and frustrating mechanics.
I played a few games that were just really mediocre.
Warhammer 40k: Inquisitor was a super boring ARPG and I couldn’t put in more than a few hours. The levels were super short and just corridors.
Pathfinder: Kingmaker started out ok, but was just far too long, terribly paced, and the last third was a complete slog. This was probably the one I’d call a “stinker” the most.
Crisis Core Remake (FF7 spin off) had a boring story and lame characters. The bulk of the “content” were 300 side missions that were usually less than five minutes long in one of like six stages. I picked it up after I enjoyed the FF7 Remake far more than I thought, but this game adds nothing to the overall story. To be fair to the game though, I did complete all 300 side stories, because from time to time I like a mindless grind.
I’m continuing my four-year-old save of Octopath Traveler, where I got a third or so in. I dunno if it’s the Steam Deck, but there’s just tons of aliasing, shifting sprites and flickering, it just looks bad, and the detailed enemy sprites were the only thing I really liked about the game in the first place. Combat is also a slog at times, so I don’t know if I have it in me to finish the game.
After some plays it got frustrating when you’re going along fine but a massive monster spawns right next to you and kills you with one hit before you have time to react
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