bin.pol.social

Broadfern, do games w Games you really want to play, but can't or won't?
@Broadfern@lemmy.world avatar

Ori and the Blind Forest, and other metroidvania/pseudo-soulslikes with pretty art and stories.

I just don’t have the patience to “git gud” anymore.

Maestro,

Ori was pretty doable for me. It helps that death has no penalty and resuming is instant. But I couldn't get through Hollow Knight and I didn't even attempt Silksong. I'm too old for that shit. Literally, I don't have the reaction time anymore.

Regrettable_incident,
@Regrettable_incident@lemmy.world avatar

Yeah, same. And my hands are fucked up, and my reflexes slower. Shame, I used to like that sort of game when I was younger. Ho hum, plenty of other good stuff to play.

TallonMetroid, do games w Games you really want to play, but can't or won't?
@TallonMetroid@lemmy.world avatar

Honestly, I kinda want to play Stellar Blade to see if the gooner bait makes up for what I’ve heard about the gameplay, but I’m not gonna shell out actual money for it, especially since it’s got Denuvo.

Also, I know it hasn’t even been announced yet, because Metroid Prime 4 only just came out a couple months ago, but Metroid Prime 5. At this point, it would have to be a Switch 2 game, and I refuse to get one because fuck that game key card shit.

TheMinions, do games w Games you really want to play, but can't or won't?

Cyberpunk 77.

I don’t have a big enough SSD or SD card to put it on my Steam Deck haha.

Regrettable_incident,
@Regrettable_incident@lemmy.world avatar

I really enjoyed it on my steam deck, one day eh

Godort, do games w Games you really want to play, but can't or won't?

Outer Wilds.

I very much want to play this game. It’s everything I want from a detective puzzle game, but actually playing it gives me motion sickness.

bluegreenpurplepink,

Same here. I get nauseous playing most first person games so I miss out on a lot. The only thing that sometimes helps is if the game lets you slow down the camera movement.

anomnom, do games w Games you really want to play, but can't or won't?

BeamNG, but it’s Windoze only and I only have relatively older Macs.

I should get steam deck or cube maybe if it’s affordable.

Regrettable_incident,
@Regrettable_incident@lemmy.world avatar

I played it on steam deck about a year ago, and TBH it struggled. Though it’s probably been optimised better since, I think development is ongoing. Still the best driving game I’ve played.

jjjalljs, do games w Games you really want to play, but can't or won't?

I was going to say diablo4 as well. Diablo1 and 2 were some of my favorite games in my youth, but I just don’t want to give blizzard any more money. Path of exile 1 and 2 are good for the same itch.

Also any console exclusives. Bloodborne? Would love to play. Not buying a console. New Zelda and Mario? Same.

fartsparkles, do games w Why is Valve being sued for almost $900 million, but Epic Games wasn't sued when they bought Rocket League and Fall Guys to remove them from steam?

If Epic spent half as much money as they are suing organisations and instead funded developing their shop into a gaming community platform like Steam, they’d probably have caught up by now.

warm,

Epic Games Launcher would always end up a pile of shit anyway. Tim Sweeney is a fuckhead and he has lots of investors to please.

fyrilsol,

He's also Tencent's bitch too.

ampersandrew,
@ampersandrew@lemmy.world avatar

To be honest, Epic is doing a good job of tearing down walled gardens in places like mobile, and we’ll probably be better off for it. But yeah, they’ve done a terrible job of competing with Steam.

scrubbles,
!deleted6348 avatar

They only did that because they wanted their walled garden to be there too. Tim Sweeney is just butthurt his walled garden isn’t the biggest

ampersandrew,
@ampersandrew@lemmy.world avatar

Of course, but…broken clock, you know? A large percentage of personal computers will be freed from Windows in large part because of Valve, even though they profit off of legalized child gambling addiction. And walled gardens in mobile will be broken down in large part because of Epic, which uses dark patterns to trick people out of their money in pursuit of a cultural hodge podge of nonsense that won’t even exist in a few decades.

doublah,

The problem there comes from Epic taking secret deals to settle those cases instead of let any precedent be set that would actually benefit customers.

Korkki,
@Korkki@lemmy.ml avatar

it’s often more risky and expensive to hire, train and develop systems and communities like that, especially when doing it against the tide, than to just try to trip up the competition. It’s not just that it’s dificult and it costs money, but it’s not preferred because investors abhor risks.

Isn’t this seen in global politics all the time. When US says China is too dominant in X and we need to fight it. They are not saying that US will invest in shit that will help them compete. All or 90% of the actions is to try to trip up, sabotage and sanction the competition.

Typhoon,

Just a bunch of crabs in a bucket.

yeahiknow3,

“Gaming community.”

Steam and Epic are both malware.

LifeLikeLady,
@LifeLikeLady@lemmy.world avatar

I wish they’d just focus on fixing Unreal. It’s a shit show.

zipzoopaboop,

Always has been

warm,

You dont like games that look like you have grease smeared over your monitor?

Baggie,

Every time someone uses lumen the frame rate drops by roughly 2/3rds, it’s nuts.

reksas,

its not about making better product for epic. its about removing competition so they dont have to.

M137,
@M137@lemmy.world avatar

They could remove that competition by making a better product, but that is somehow always the last thing they’d ever think about. It never stops being so fucking weird with all these business people who go to great lengths to do shitty stuff and always end up making it worse for everyone except a quick buck for themselves, even though they could easily make a lot more for a longer time by simply doing a good job. But no, that would require anything other than immediate greed. Absolutely vile people.

boonhet,

Sweeney is legit delulu tbh.

He literally said Epic’s launcher/store is ready as is, doesn’t need more development. It also runs in Unreal Engine, so you get Chromium (CEF) + Unreal Engine running just for one launcher/store.

At least on Linux you can run Unreal Editor without EGS (because it doesn’t exist on Linux) and if you’ve claimed any free games on Epic, you can use Heroic launcher to manage them easily.

Knock_Knock_Lemmy_In,

if you’ve claimed any free games on Epic, you can use Heroic launcher to manage them easily.

Oooh. This is interesting. I wonder how much of the epic library is Linux compatible.

Benaaasaaas,

Everything except fortnite and a few other kernel level anticheat games

evol,

I don’t understand this I use it for rocket league occasionally and it all just works ™ ? I prefer Valve 100% to slopnite developers but the launcher seems fine to me. (On Linux Heroic is unlikely better than steam which has a bunch of random bugs every few weeks)

HeyThisIsntTheYMCA, do games w Why is Valve being sued for almost $900 million, but Epic Games wasn't sued when they bought Rocket League and Fall Guys to remove them from steam?
@HeyThisIsntTheYMCA@lemmy.world avatar

Who sued who in the what now?

johnnixon, do games w Games you really want to play, but can't or won't?

Anything on PS5. I bought one thinking I’d catch up on whatever I’d missed since the PS1 days. Heard that that mushroom zombie game was good. Never started it. I just sit at the desk and play another round of CS2 deathmatch.

mushroommunk, do games w Games you really want to play, but can't or won't?

Split fiction. It looks solid and my friend and I need more games to play together that isn’t competitive pvp, but we both vote with our dollar and refuse to give EA any more money.

emeralddawn45,

Just get it from an alternative source and play it locally. That’s more fun anyway and far too few games still have split screen coop.

mysticpickle,
Yarny,
@Yarny@lemmy.ml avatar

I’m actually torn on this philosophy.

On one hand, yea you’re not giving EA money, which is a win. But on another, when you don’t buy a game like Split Fiction, they make less money on that product. Money is the only thing EA cares about, and they track how much a product makes. So, if a game like Split Fiction doesn’t make as much money, they probably would be less inclined to make it in the future. Then we get stuck with shit like Fifa/Apex, since you know people are going to spend money on that regardless.

So in the end I still buy stuff like It Takes Two, because I support that work. That game was amazing. However, I tend to buy them on sale.

mushroommunk,

There’s definitely an argument to be made for either your or my way. I feel if a lot more gamers were willing to vote with their dollar and be conscious about the ethics of the games/studios I might be more inclined to agree with you as it would have an actual impact. I realize I’m in the minority though based on how well FIFA does with each new version and so I know I’m not actually moving the dial at all. I decided for me I’ll keep the clear conscience and go play one of the other amazing games out there.

I did send an email through a contact page to hazelight too to let them know EA specifically cost them a customer. Doubt that information made it anywhere, but at least I try.

bufalo1973, do games w Games you really want to play, but can't or won't?
@bufalo1973@piefed.social avatar

Lots of games. I have a Raspberry Pi 🤷‍♂️

tanisnikana, do games w Games you really want to play, but can't or won't?

I really wish I could sit down and engage with the heavier stuff in my collection, but it comes to me with much difficulty.

Currently, as we speak, I’m playing SETI—kind of a slow-burn research builder where alien life gets discovered. It’s a lot of brain load though.

https://lemmy.world/pictrs/image/01d3447e-c09c-4fae-a9c2-095569337491.jpeg

However, I know that I’m in a precarious spot. With the brain damage I’ve already sustained, if I’m not pushing my brain as hard as I can, it’ll start falling apart.

Don’t have strokes, kids.

-# I wish I could understand Stellaris.

popcar2, do games w Why is Valve being sued for almost $900 million, but Epic Games wasn't sued when they bought Rocket League and Fall Guys to remove them from steam?

Because Steam is the world’s biggest games store on PC while Epic is statistically insignificant. What’s the question?

unknown1234_5,
@unknown1234_5@kbin.earth avatar

epic is irrelevant because nobody wants it, not because steam is trying to crush competition.

yeahiknow3,

You prefer Walmart instead of Walmart?

Sonicdemon86,

I personal want a store that is native Linux. I have yet to find a store that does it better, no matter your OS. Epic, GOG, Amazon, ubisoft, and Xbox gamepass do not support or have a native Linux programs and require using Wine/proton to access their stores. Having an extra layer on top makes it hard to install games as all of them are expecting a C:/ that is just how any Linux OSes work.

fyrilsol,

Epic is irrelevant because Epic has not given anyone a single solitary reason to use their launcher and platform. Tim Sweeny loves the smell of his own shit in the morning after he takes a big wet dump in the toilet. So much so, he doesn't even flush for a while.

That launcher of theirs has a knack of sucking out all of your system resources, namely bandwidth and CPU, just to download games. Meanwhile, Valve gives you so many options to work around that.

atrielienz, (edited )

Why is Epic insignificant?

They launched with a 12% service fee, dropped that service fee to 10%, and then dropped the service fee entirely for the first $1Mn in sales per year.

In June 2025, they released a new feature enabling developers to launch their own webshops hosted by the Epic Games Store. These webshops could offer players out-of-app purchases, as a more “cost-effective” alternative to in-app purchases.

They provide developers with free to generate license keys, and keyless integration with other e-shop stores including GOG, Humble Bundle, and Prime gaming.

They offer a user review system.

They also added cloud saves in July of 2025.

The thing is, they offer none of the other features Steam offers:

  • In-Home Streaming
  • Remote Play with Friends
  • Family Accounts
  • Achievements
  • Price Adjusted Bundles
  • Gifting Games
  • Shopping Cart
  • TV/Big Screen Mode

Epic launched their service in 2018. It’s been 7 years. The only reason not to offer feature parity (for a company that makes $4.6Bn - 5.7Bn in revenue, and a shop that makes $1.09Bn, you’d think they would be enticing users with the services they want.

What they have done instead is exclusivity deals that plenty of consumers complain about but devs don’t seem to care about so long as they’re getting paid.

So, the excuse that Steam got there first (as if it’s just about that and the reason their market share is what it is is because they have refined, adapted, and improved their service offering over time doesn’t make a whole lot of sense when steam has a significant percent of the market share (79.5% to epic’s 42.3%) but is only making twice the revenue of their rival store.

It makes sense for GOG or Itch.io who’s market cap is smaller by quite a lot to not offer the same feature parity. Each of those platforms has figured out they can offer other things to devs and consumers to make themselves competitive over time.

Sweeny’s attack is basically just a pitry party he’s throwing for himself because he doesn’t want to compete.

EditThis is a sanity check because I wasn’t correct with my numbers by mistake.

So, the excuse that Steam got there first (as if it’s just about that and the reason their market share is what it is is because they have refined, adapted, and improved their service offering over time doesn’t make a whole lot of sense when steam has a significant percent of the market share (79.5% to epic’s 42.3%) but is only making twice the revenue of their rival store.

These numbers are not correct and I was mistaken. In actuality Valve’s revenue is approximately 16 times that of Epic e-shop. It looks like an estimate of Steam’s game sales is that about $4Bn of their revenue last year was from Steam’s game sales. I am trying to corroborate that from other sources.

I’m still looking into and trying to parse out what percentage of steams sale last year were hardware (epic to my knowledge doesn’t have a hardware arm of their business), and it’s not immediately clear what how much they made on the e-shop portion of their business alone so I can get more comparable numbers.

What I have been able to find so far I’ve posted below, and I’ll try to remember to come back and do some math on that after I focus on the first thing.

gamalytic.com/blog/steam-revenue-infographic

80.lv/…/valve-earned-over-usd4-billion-on-steam-a…

Grimy, (edited )

Steam isn’t being sued by Sweeny, they are being sued on behalf of 14 million UK gamers.

Also, epic has an estimated 3% to 7% of the market share (not 42 which makes no sense with steam having the other 80%), yet they should be regulated as well. If you stopped bootlicking for half a second, you would realise that this isn’t about who’s the worst but the fact that they are all bad (except itch, bless them).

Your enjoyment of their product doesn’t mean it isn’t having a serious and negative impact on the industry. Amazon is really convenient too, can you defend them next please?

atrielienz,

I never claimed steam was being sued by Sweeney. Sweeney made a statement about the steam lawsuit saying he agreed with it. pcgamer.com/…/epic-games-boss-tim-sweeney-voices-…

I was quickly googling market share stuff on break so I misread the Epic e-shop market share vs Epic’s full market share outside that.

The fact that Steam only makes double what epic e-shop makes with literally 11 times the market influence?

What regulations are you expecting out of this? How will that have a positive effect on consumers?

I never said this was about good or bad. I pointed out pros and cons of using each service which extrapolated quite literally to why consumers choose Steam over Epic.

A monopolistic corp who uses anit-consumer/anti-competitve tactics to remain a market leader/? monopoly is illegal. And it’s regulated.

The only reason steam is being investigated at all is because 2 or 3 out of literal thousands of game developers have made a claim that steam is threatening to remove their game if they try to sell it on other game stores for cheaper than steam (not steam keys, but using another stores licensing keys).

That hasn’t been proven and if it is, a further investigation into how wide spread that behavior is would still be needed to prove that Valve or Steam came by their market share illegally.

Also the fact that you brought up Amazon as the foil to your argument at the end is laughable. For multiple reasons.

Grimy, (edited )

Steams revenue was 16b (edit: it’s 4b) in 2025, epics was 1b in 2024. At least click the links instead of pasting what the Google summary tells you. You are mixing up epics store revenue with their unreal engine revenue.

The fact is any game store front is a money printing machine mostly because of the rampant price fixing, hard to enter markets and abuse from those that hold the lion share of that market (Steam, Sony, Microsoft, Nintendo).

That money is being sucked out of the companies that are actually making games, and is leading to a reduction in quality, layoffs and bankruptcies.

For regulation, we could easily have limits on the percentage store fronts are allowed to demand for digital media, but each time there’s a lawsuit, a bunch of idiots loudly fight it. Lawmakers aren’t going to enact laws that go against what the lobbyist want, especially if the majority of the population have been instructed that the boot is for their benefit.

Your list of pros and cons doesn’t matter, every player being compared is bad. It’s just a defense in favor of Gabens yacht fleet at this point. Exclaiming that steam shouldn’t change because you like their product, even though it’s clearly having an impact, is the same as defending Amazon because drop shipping is easier than going to the store.

Fyi, I use both, I literally own a steam deck and the sd card came from Amazon. Defending their practices is just fucking weak though.

atrielienz,

I’m not reading the Google summary. There is no Google summary for me. That shit is deep sixed. I don’t want it. I love it when people automatically assume that I must be using Generative AI to get some silly answer off the internet.

The fact is any game store front is a money printing machine mostly because of the rampant price fixing, hard to enter markets and abuse from those that hold the lion share of that market (Steam, Sony, Microsoft, Nintendo).

If so then Epic should have caught up by now, no?

That money is being sucked out of the companies that are actually making games, and is leading to a reduction in quality, layoffs and bankruptcies.

Please back that up. The game developers seeing bankruptcies are seeing them because of gross mismanagement and a never ending attempt to deliver crap that their consumers don’t want. Pushing the “bleeding edge” of graphics while making games that sell poorly because they want to charge $60-70 for a game even 5 years after it came out.

And that’s with the proliferation of crap like in game micro transactions, season passes, DRM, and internet sanity checks to even play single player games.

Indie developers are caught in the lurch, but that’s generally the case with any small business, and on top of that the regulation will probably harm them more than it will help them because the percentage of sales pays for things that they use to market their game.

What is the limit on what store fronts can charge going to be? How much is too much? What does that 30% pay for? Do you know? Does it scale by user base?

Would other store fronts who charge less be more successful by a meaningful amount if they were charging the same?

It literally doesn’t matter where your products come from. I own more computer games on disc from physical stores than I do from steam. I have paid for more than one game on both steam, switch, PS4, or physical copy. I’m not trying to call Steam the good guy here.

But I do not trust the developer who originally brought the lawsuit because even now most of the other devs who have games for sale on steam have not attempted to make a statement, join the class action, or even make a complaint about what is alleged.

On top of that, why sue only steam if this is a problem. Nobody is suing Nintendo, PlayStation, or Microsoft over this.

I also never said “steam shouldn’t change”, or that steam shouldn’t take a smaller cut.

I feel like you scanned right over half of what I did say so you could be snotty in your response. You have a good day dude.

Grimy, (edited )

I’m not reading the Google summary.

Okay, but your stats are still wrong? (Edit: so are some of mine though, disregard me being a dick here). Using AI wasn’t my point.

If so then Epic should have caught up by now, no?

Is making 1 000 million in a year with something like 5% not catching up? Do you think any of these billion dollar stores are running at cost?

Please back that up.

Having a vampire sucking up 30% of your revenue does affect a company but quantifying it would mean some pretty in depth studies and getting information from bankrupt companies. I do know most devs don’t like it. gdconf.com/…/gdc-state-of-the-industry-most-devs-…

And yes, all those points you mention are happening, but having a huge chunk of your profits taken like that obviously aggravates it.

What does that 30% pay for? Do you know?

I know it pays for Gabens yacht fleet worth 1.5 billion lol. We do have rough numbers. We know their employees count and revenue, and that they are making an estimated 11 million per employee from an article by the financial Times. That doesn’t include data atorage but I doubt the cost of offering downloads is anywhere near there revenue.

I own more computer games on disc from physical stores than I do from steam.

Stores don’t even stock physical discs for PC Games. How many of those are from the past 5 years? Last year had 95% of games sold digitally (PC and consoles). twicethebits.com/…/the-shift-to-digital-gaming-wh…

But I do not trust the developer who originally brought the lawsuit

What dev? This is about a UK lawsuit on behalf of UK gamers. I can’t find anything about a devs involvement.

Nobody is suing Nintendo, PlayStation, or Microsoft over this.

PlayStation is getting sued for it, the trial is for March. This is specifically about the 30% (…org.uk/…/15277722-alex-neill-class-representativ…). (woodsford.com/woodsford-funded-5bn-class-action-a…) .

I want to point out that this is pure whataboutism, just like the OP. But what about epic, but what about nintendo. All of them deserve to get sued.

I also never said

Then the proper response would be “yes, steam does deserve to get sued, epics behavior doesn’t even have anything to do with the subject, but they also deserve to get sued”. Like what’s your point then? Why make a bullet point of things steam does well if you aren’t trying to imply that they are “good enough to be allowed to abuse”.

I feel like you scanned right over half of what I did say.

We are both writing walls of text.

atrielienz,

I can’t corroborate that Steam’s revenue for the e-shop was $16Bn. The best estimate that I have is that their game sales netted them $4Bn last year. I’m still trying to find a better source for that. However we may both be wrong here.

Grimy, (edited )

Ya, I misread it and I’m way off. It’s 4bn. Epic also made a lot less, my stats are not for gross revenue but generated revenue before they split it with the devs. Amateur hour over here (me, not you).

I went off in my other comment and was a bit of a dick throughout the convo. It just feels like someone is being robbed here. 4bn is a lot of money and, from the wolffire lawsuit leak, they have less than 100 people working on steam full time.

kinsnik,

I am definitely not on epic side here, but the reason they had to pay for exclusivity for games is because valve doesn’t allow any games on steam to be sold cheaper elsewhere. Which developers follow because steam brings in a lot of revenue.

Without that, epic could try to compete with steam (and its extra features) by offering lower prices, and letting the consumer make the choice of features vs price.

But valve policies effectively make it impossible for any new marketplace to compete.

atrielienz,

That’s false. They do not allow steam keys (free to generate steam licenses of games) to be sold cheaper anywhere else for less than the game is sold for on steam. And in exchange, the profits on those game licenses sold elsewhere the developer gets to keep 100% of.

It is alleged by one developer that steam told them they can’t sell their game for less on other stores even if they use a different company to generate the license keys. But that hasn’t been proven. And since only 2 other developers are backing the new class action lawsuit out of literally thousands of devs who would be effected this way if it were true, it logically doesn’t make sense. The dev who brought the first lawsuit that go thrown out? Their game is still up on Steam.

The fact is, Epic is making half the revenue Steam is with 11 times less market share, and not gaining market share because customers don’t want to use their store. Customers don’t want free games they want services that work.

You’re alleging that Valve is doing something anti-competitive to maintain their market share here and you still haven’t given me what I asked for.

What regulations are you expecting to be imposed, and how will that detrimentally or positively effect the consumers?

caut_R, do games w Games you really want to play, but can't or won't?

Crusader Kings 3, I know I‘ll look at the clock and get a panic attack, don‘t have time for that time machine right now lol

LordPassionFruit,

This is me with EU5. I’ve sunk so many hours into EU4 that I know I could get lost in EU5, and I don’t want to enter the time vortex.

Railcar8095, do games w Games you really want to play, but can't or won't?

Dyson Sphere Program. Played in early access few years ago. The game has changed a lot since, but with a toddler now I don’t think I’ll have the amount of time needed anytime soon, and by the time I have I’ll probably have something else

IronBird,

iirc, DSP has some anti-grind settings you can set to increase yield/reduce costs.

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