It’s been more than a decade since I’ve played a shooter with a controller, so idk how much of a difference this makes.
When you need to make small horizontal adjustments to your aim, try strafing instead; when that isn’t possible, and if you’re using some low-ROF semi-auto weapon, swing your reticle around the enemy, turning a matter of precision into a matter of timing.
Yeah, quite often the games themselves have needed broad changes to account for how people tend to shoot on controllers.
For instance, PC games will typically penalize your accuracy or sway the scope if you strafe around, which is terrible for controller players as you describe. Other times, the “aim down sights” action became very standard in a world of gun-at-corner hipfiring, because it lets them snap aim onto enemies for at least the first shot.
Many people look at the game graphics and think it’s a joke, but the gameplay is actually great, even by today standards. If you’re even a little into transportation games, just give it a go. It’ll also run on a toaster.
I have one of these! My memory is pretty hazy but he’s everything I remember about it: I played it in about 2003-04, pc rom game, point and click style where you were either trying to help find a series of items in a house or solve a mystery in a house? This was a kids game with a lot of shades of light blue if I remember correctly… Not a scary game, was in the first person, and I don’t remember being in a team of other characters. I remember renting it from my local library a hefty number of times.
I’m looking for the name of the 3D racing game my classmates used to play on the school club PC. It came out in the 2000s and ran natively on Windows. The first track in the career mode (as far as we ever got) was dirt and inside an nighttime arena. There were crowds and even some onlookers behind barricade blocks around the track. I don’t think the cars could be damaged, and there were intended jumps over lower tracks sections, that could be enjoyed by driving from below to jump really high. Several views were available including one with a rear-view mirror, and a “blimp” aerial view in replay mode. It looked a lot like the nighttime arena tracks in ATV Offroad Fury (pictured) but with closed-cab vehicles. https://www.gamegrin.com/assets/game/atv-off-road-fury-4/screenshots/atv-off-road-fury-4-screenshots-45.jpg
It’s… an old game. Maybe it ran on DOS, but it sure was Windows 95 era.
It was a game for kids where you had to spell words. It took place in Africa I believe, because I remember vividly that there were hippos. You had to solve puzzles before spelling words.
I might be misremembering the following : you played as a boy with a loincloth. When you succeeded in solving a puzzle he rowed upstream on a raft. I think I remember a man with a mask, might have been the kid himself.
That’s about everything I remember about this. If someone knows anything…
Try describing it to AI. From my experience, AI chats are pretty good in finding games, movies etc based on poor description, just ask for short list of game names so it will not write you essay about how old games are better. You can also describe it here
Gonna try this but one of the games I really liked was actually delisted from popular flash sites back in the day and I forgot the name because it was a fictional fantasy single word title.
Lost it long before flash died, and I can only assume it was because the creator had requested a takedown which is really weird.
There’s a few I remember which aren’t on here. Nicktrolpolis is one of them. But it’s consider all the other obscure games which did get preserved it’s amazing.
this, there was a flash game where you are an evil genius. you have a base which you can later upgrade to a volcano or a moon base. you send agents to kidnap politicians or other villanous schemes. there were segments where your base was attacked and you had to use your resources to defend it.
Emulating Flash in HTML tech wasn’t a problem for a long time already, but from what I can tell there are no tools for creating such animation that could rival Flash’s popularity from back in the day. People are probably just using dedicated game engines that can target browsers.
a few months ago on a nostalgia trip I found a playable kitten cannon, I don’t remember where. I think I was looking up new grounds or addicting games and found the website through a Wikipedia link.
I was going to say, I don’t remember a Microsoft Ants but I sure as hell remember SimAnts.
I never figured out if bringing a piece of food next to an egg made it hatch faster but omg as I’m typing this right now I realize that makes absolutely no sense. Why the hell would an egg hatch faster if it has no mouth. Wtf was I thinking as a kid, loool.
Ok maybe Lemmy can help me. Does anyone remember a cartoon that used a key. A magic key. To draw a door and open to a new dimension? I have been looking for this show for decades and I can’t remember it. It had like care bare characters and children.
Night Shift. A DOS game where you keep a factory cranking out toys and it gradually ramps up the difficulty by de-automating the machines that manage colour, materials, etc.
I have had a lot over time : Motherload Idk the name anymore, but something like fighter Z, a space invaders like game were enemies scroll in as you blast things away with a super jet. A space discovery game, was in Norwegian. A mystical signal arrives and you need to research it and eventually send out a space ship.
I was reminded of another i missed, Sinjid: Shadow of the Warrior. A ninja fighter flash game.
Last one I guess I might be missing was a 2d like game where the word was blocks like Minecraft but square board levels, angled like a diamond, I think it’s called isometric. sorta like the q*bert games I think. Don’t remember much of the goal, but walk around and collect gems I think. I believe most levels were mostly green grass and water/rivers separating areas. Main character might have been a girl.
They got frakin’ hard! Especially the mechanics of the trains and when the baddies started shooting further. Tracking where the action was got tough when you had to split the team.
Yeah I had figure I out a strategy using the persuedatron, where it would get stronger the more people you persueded. If you started with civilians and got a bunch, you could then do security guards, then the police, then other syndicate agents. I still think this is the only way to beat that final level, but there are nothing but agents on that level.
While I’m not sure how much of a difference the CPU and RAM will cause, my current laptop has the same GPU, so I should have a general idea of what games will work on your laptop.
Since you mentioned RuneScape, I do actually have RuneLite (a third party client for OSRS) on this computer and it does run fine. I haven’t tested it yet but I’m pretty RuneScape (RS3) should also work well. The last time I ran RuneScape on Linux was when I had a computer with an Intel HD Graphics 3000 and I was able to get an almost playable frame rate at my usual graphical settings, so I’m curious about how well it’ll run on my current computer, but I currently don’t have any interest in playing RuneScape at the moment.
As for other games, if you’re interested in games similar to quake, I’m not really a fan of these types of games but I know that World of Padman worked pretty well when playing offline, so I don’t see why it wouldn’t work well on your computer. It might seem like a weird choice at first but the levels are quite large and detailed, and the music is also pretty good as well. It started as a mod for Quake 3 before it became it’s own standalone game. This can either be downloaded from their website or from Flathub.
Another game I know of is called Urban Terror. Similar to World of Padman, it also derived from Quake 3 but it looks and plays more like Counter Strike (or at least what I think CS plays like). I personally didn’t care for this one as much but some people might like it more than WoP. This can be downloaded from either their website or from Flathub.
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Aktywne