I only played the original. I didn’t really like it at first, thinking that the augmentation and mod stuff was needlessly complicated for this kind of game. Also the graphics weren’t all that great in comparison to other games using the same engine. There were a lot of attention to details in comparison to other games so I gave it a chance. The turning point came after completing the first part of the story and getting hooked. The story really carried the game and touches on some interesting topics.
A game with a similar feel would be Omikron: The Nomad Soul. It was released the year before Deus Ex, has worse controls and graphics, but the story and setting is somewhat similar.
Looking it up, it doesn’t sound like it. Looks to be planned for later this month.
My understanding is that they are making the economy harder and completely removing the government subsidies that small cities get that make them absurdly easy. Other changes include making utility exports less lucrative and roads etc more expensive.
Been playing TS4 again, lightly modded to facilitate poly relationships. I’m not a fan of the shit storm of DLC that’s basically the staple of the game’s monetization at this point, but that’s nothing that can’t be solved on the high seas. Otherwise, I still enjoy the series a lot. (Also, shout-out to the various weird spinoffs like Castaways.)
I’ve played Sims 2 and 3, and generally enjoyed them. I think I would have played both a lot more if they hadn’t been prone to such severe performance issues. Especially 3. I was in a better position financially back then, upgrading my PC every 2 years, and somehow even a brand new PC built around gaming performance could not run Sims 3 without severe lagging and stuttering. I tried various mods intended to improve performance, but never really made any headway on the issue. Gave up, haven’t tried Sims 4 because the quantity of DLC is huge and expensive.
I have exactly the same issues with Sims 3. My PC is pretty much as powerful as it’s gonna get but Sims 3 with all the performance tweaks and mods just won’t run properly, it’s downright unplayable. Too bad it’s my favourite Sims.
Does anyone actually buy the Sims games? Like the full game costs a fortune, just sail the high seas, EA shouldn’t get a cent.
While I have gotten fairly proficient with the TV and film high seas, I struggle with games and software, often leaving me uncertain if what I’ve actually downloaded is a virus.
Fair enough, that’s a sense you build up over time with some plunder, or at least it was for me.
If you wanna try Sims 4 I’m using Sims 4 updater by anadius, that gets everything you need and keeps everything up to date (while having less of a footprint than Origin).
My first experience with the Sims was jumping behind a random computer at some kind of event that was running the Sims 1. Most of the family had just died because the previous person behind the PC had let the house burn down. Needless to say, I was a bit confused. I’ve played the Sims quite a bit after that, and I honestly like messing around with it.
I don’t think I’ve ever played a game without cheating a lot of money. I don’t like that the Sims that I made have to go off to work or school, so usually I just build a big fence around the property to keep them all there. From there on it used to devolve into chaos when I was younger. Building huge mazes to access basic necessities, launching fireworks indoors, etc. Nowadays im a bit more behaved though.
Imo the Sims 4 is the best nowadays. The older ones are showing their age. That being said, the Sims 4 is definitely in need of some competition. It’s inexcusably buggy sometimes, and I personally think there’s a lot more that can be done with a game like this. Hopefully the upcoming competitors can spark some fire into this genre.
I remember playing Half Life at my Grandparents house, my grandfather or Dad stuck me on Half Life (they had a PC) and I loved it.
I was only able to get past the first few zombies (by fleeing) before having to give up from being too scared lol. While I had played other games / consoles, Half Life was the first game I played that blew my mind and gave me a “wow” factor.
I think other than the original I think Opposing Force is my favourite of the expansions.
That hl2 tech demo way back when. The graphics and physics engine update from old game to new (I mean really against anything current) was unreal! Holy shit I’ve ever been more pumped for a game in my life!
Half-Life was my introduction to FPS gaming; I loved every game in the series that I had the pleasure to play - Half-Life, Opposing Force, Blue Shift and Half-Life 2 (Lost Coast, Episode One, Episode 2). I never got round to playing Alyx; I didn’t have hardware that would cope!
Half-Life also spawned the CounterStrike series; I sank way to many hours into them.
My favourite game remains the original; I enjoyed the narrative and the occasional puzzle. I purchased the upgraded graphics pack (which also fixed a few glitches) and prefer the original with this pack to the remastered version of the game (Half-Life: Source).
I’ve only played the first few minutes of the first Half Life (I know, it’s on my list™). I had to turn off texture filtering immediately; the game looks terrible otherwise. Question: Why did games of this era (Morrowind also comes to mind) look this way, i.e. blurry?
Blurry looks more realistic than blocky, especially on the low-resolution CRT monitors old games were designed for.
Now that we’ve got better screens and games with better graphics, we see early 3D as a stylized aesthetic and a lack of texture filtering fits that aesthetic better but these games’ actual goal they were made with was realism.
I remember my friend’s brother secretly installed a graphics card on the family PC and we first noticed because when we started playing Half-Life one day it looked all smooth and "milky.
I think they did it because they could? Like more pixels = more hi def. But of course the textures weren’t actually high res, so everything is interpolated
I shouldn’t be commenting here, but I will. I haven’t played Earthbound yet, but it’s one of the retro games I’m most looking forward to (besides FF6).
The music is so charming and the aesthetic is legendary.
Playing Journey was one of the most moving and profound experiences I've ever had in gaming. I was lucky enough to play the entirety of the game in one sitting and with one partner. I knew going in that this was a co-op game. What I didn't realize was the effect it would have on me. Truly the closest to a spiritual experience I've had in a gaming setting. I sobbed as we walked into the light at the end.
Journey is also fantastic. I didn’t get to play it until it was on PS4 but I absolutely loved it. An extremely unique experience that had my jaw on the floor with how beautiful it looked. I feel like I should try that Sky MMO kind of game the studio made that just got launched for more platforms… Doubt it can live up to journey but who knows
Yeah I never thought something could top my experience with journey. I’ve seen the comment “quasi religious” quite a lot in this comment section. If it applies to Journey, for me it applies even more to Outer Wilds. The gameplay, discovery, mystery, music are all perfect and the culmination of the story and it’s message absolutely blew me away. I’ve never seen a game depict my view on life and even spirituality as perfectly as Outer Wilds. During the final scene I felt so thoroughly moved, as if the game was releasing something from my very soul.
It was a weird realization that my all time favorite game might actually have changed, especially as I played Outer Wilds in a state of recovery from depression during which I never expected to be able to connect so strongly to something emotionally.
Agree on 5. I really hope the remake can do what the 4 remake did for the original. 5 is still to me one of the best coop games out there. While not a great horror game, they really nailed the multiplayer aspect. But, yeah, some moments and subjects in the game are… Yeah. 5 is a game that has not aged well, not due to it’s gameplay, but from the stuff surrounding it. I expect the remake to do a lot better in this regard and I’m crossing my fingers 🤞
I played 5 when it came out and didn't think much of it, though it was also controversial at the time. Having it set in Africa means lots of black people - which seems better than pretending Africa doesn't exist?
It’s not that it’s set in Africa and has black people. I do think that was part of the controversy when it launched. But what people still think about today is the portrayal of the Ndipaya, a fictional tribe in the game. That stuff is a little…
I’ve never been able to wrap my head around T spins. High level tetris play is absurd to me. I have no idea how people can make sense of it. Watching it makes sense, but playing it is entirely a whole other ballpark.
I think my favorite versions of tetris are a homebrew version made for the gba called apotris and the newest tetris effect because it has pretty colors lol. Oh actually I also like tetris 99. The concept is really neat. I also like the themes available in that one. You can probably see a trend here. I like the pretty colors lol
I’m glad they keep iterating on it though. I think there’s a lot of “classic” games that don’t really need to be…revamped or changed. They’re good the way they are, but people just want more of what made the existing games good. So many timed companies try to reinvent the wheel when it didn’t really need to be remade (the halo series comes to mind. RIP)
At the risk of going slightly off topic, one puzzle type game similar to tetris that I got completely absorbed into is lumines. Have any of you played that title? I’m curious how tetris experts would compare the two. In my eyes lumines seemed a lot more simple in design compared to tetris. But I have no idea. I sunk 60 hours so far into lumines which is probably rookie numbers, but I’ve never gotten so into a puzzle game like this before.
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