Elementary school ystael spent a lot of time on Pinball Construction Set on the C64. I think I always turned the physics up to max speed minimum friction, so scoring on my tables was more about flailing and blind luck.
My favorite C64 game, though, was one I didn’t get to play often because I had to borrow it from a friend. (Didn’t know about cracking yet.) That was Ultimate Wizard. The platform physics were kind of terrible compared to Mario, but I loved the way each level was a tiny puzzle-maze, with different treasures moving different blocks when you grabbed them, and one magic spell - just one on each level, out of ten or so - to help you deal with the enemies. And my favorite thing in every game: a level editor! No, my levels weren’t good, they were awful. But I loved laying out the little bricks and skulls and fires anyway.
One of the greats from the C64. A step up from Last Ninja in terms of graphics and gameplay. The soundtrack is killer for the time. Still sad that System 3 never seemed to get close to releasing a Last Ninja 4
What I love most about 8-bit era games are how small they were storage-wise. Most of the ROMs are tens of kilobytes for the entire game. Developers were severely constrained by the hardware limits which led to some creative decisions, eg. the bushes and clouds in Super Mario Bros are the same sprite just drawn in different colors. All code was written in pure assembly for efficiency and size.
To put it into perspective, AAA games today are one million times bigger.
Og castlevania is awesome, I gave it a try in an emulator after playing Bloodstained:Curse of the Moon (made by the original developer, and very reminiscent of castlevania)
The NES was epic for its time, but nowadays those controllers make my hands cramp after minutes. Thank God for the modern big curvy controllers.
Some classics of that time might be of interest to the contemporary gamer, although I think you need to have some kind of historical curiosity for it to be worthwhile. The tools of the times were rudimentary to an extent that hurt what the devs could do even more than the capacity of the consoles imho. I mean, they were flipping bits in assemblers.
The audio though. 8-bit music is fucking stellar. The energy contained, the catchiness, it’s amazing.
As for recommendations: The Guardian Legend is my pick. Cool scifi action-adventure/ shmup hybrid.
I still play the original Castlevania games at least once a year.
I think they’re masterpieces, but there are so many incredible classics. I even recently found a site online where you can play the Commodore 64 Nightmare on Elm St.
It came out in 1992, at the end of the NES lifecycle. The SNES was already out and many people were only interested in games on that platform. This is why end of life games like Little Samson did not sell as well as they should have, and consequently, only had one small production run. That, in turn, is why these games are among the most expensive and sought after by collectors. There are just way less of them out there! I would love to have a Little Samson cartridge, but I don’t have $3000 to spend on a Nintendo game lol
The game Overlord on the NES had the best intro music of the generation, IMO. It was a port of Supremacy from Amiga and other PCs. The Commodore 64 version had really great intro music too! (I love SID music and warez chip tunes) The Commodore intro melody was later used in a Machinae Supremacy song.
I really enjoyed the game StarTropics too. It had real world tie in stuff with physical media (anti-piracy, but it was neat), and I enjoyed the music and story. The second StarTropics had graphics that blew my mind, everything just looked so smooth.
I personally have almost zero experience with this generation, though I realize it’s historic value. So many great game franchise originated here: Super Mario, Metroid, Final Fantasy, Castlevania, Zelda, Metal Gear, Mega Man, Mother…
I’ll give a shout-out to Mike Tyson’s Punch-Out!!, which I got to know by watching a YouTube video on the world record history for this game. I then played some of it myself on my Switch and was actually quite impressed with the almost puzzle like gameplay!
I also played Super Mario Bros. While I respect it for being the first, I thought it was quite ridiculous at times (the way to progress in the final world was so stupid).
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Aktywne