authorinthedark

@authorinthedark@lemmy.sdf.org

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

authorinthedark,

correction: UrFiNaLIY hEaR is said before the boss says it

Imperor, do gaming angielski
@Imperor@mastodon.social avatar

Apparently now has a section for to show whether or not they are using and in what capacity. This is taken from the section of Sins of a Solar Empire II

Interesting stuff.

Will this affect your choices for what you buy?

@Imperor
@gaming
@gaming

authorinthedark,

it’s a mastodon toot, those are tags

authorinthedark,

that’s federation for you

authorinthedark,

no way the Red Cross finally made its way into a video game

Interactive Loading Screens - High Hell angielski

Developing interactivity is effort and an investment. Most developers put up a simple loading screen, maybe some text like rotating tips, and a loading indicator. Until 2015 a patent on interactive loading screens may have made developers and publishers cautious and decide against developing interactivity....

authorinthedark,

the worst kind of interactive loading screen is one that is fun on a game that loads quickly.

This is of course a problem that should only be complained about and never fixed, please don’t make your game load slower just so that i have enough time to press buttons

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