beehaw.org

danciestlobster, do gaming w Let's discuss: Monkey Island

Love all the monkey Island games, my sister and I played 3 together at the same pc when we were kids and it is a fond memory, have since played all the others.

I remember reading a write up by the creator essentially saying that each game sort of reflected where the small team of developers were in their life at the time of each game, from the first game being young and ambitious to third being marriage themed and the most recent having child raising themes. I am paraphrasing badly but was neat insight either way.

My only gripe about the game is that whenever I inevitably use lines from the game in my real life it’s exceedingly rare anyone has any idea what I am talking about

SteposVenzny, do gaming w Let's discuss: Monkey Island

Spoilers for the newest game.

spoilerThe frame story of Returns, where Guybrush is telling an account of his life story to his son, is that a filter we’re now supposed to retroactively apply to the whole series? The end of this game, another “it’s all just Disneyland” ending like Revenge had, felt very pointedly like a cover-up. The whole story is low-key building up this theme of Guybrush actually being a terrible person and his quest being both personally unhealthy and harmful to those around him, with little things like the game silently marking off the checklist of horrible things he did on the how-to-be-evil pamphlet he got from LeChuck and big things like Elaine confronting him with his actions while they travel together, so when the ending turns into such an anti-climactic non-sequitur it reads like he can’t bring himself to tell his son the truth of what happened and you hope it’s because he actually gave up the quest and knows that isn’t the story kids want to be told but fear it’s because shit got real in a different sense and he doesn’t want Boybrush to view him in that light. With that in mind, now I can’t stop wondering if that’s what the Carnival of the Damned always was: an act of self-censorship by the hypothetical storyteller.

UKFilmNerd, do gaming w Let's discuss: Monkey Island
@UKFilmNerd@feddit.uk avatar

I played the first, maybe not all the way through, on my Atari ST. Later on, I got quite annoyed that the Amiga got the sequel but Lucasfilm Games days it wasn’t coming to the Atari.

I remember getting the PC CD-ROM edition of the original game and the music was lovely.

The next time I played was game three, Curse of Monkey Island. I loved the art style and completed that one.

I plan on playing the latest installment at some point. I downloaded it onto my Xbox.

There’s also a great program for playing old Lucasfilm faces on PC. You can load soundbanks into it because it can emulated different midi interfaces that I dreamed of owning back in the day. The tunes sound amazing.

ReplicantBatty,

That program sounds awesome, what is it? I love old midi tunes lol

UKFilmNerd,
@UKFilmNerd@feddit.uk avatar

It’s an emulator for playing the entire back catalogue of Lucasarts games. It’s very well documented and ready to use. As I said, if you had some kind of general midi set up or Roland MT32 back in the day, you’d be laughing. The music is awesome.

The program is called Dreamm.

DREAMM is a backronym for:


<span style="color:#323232;">DOS
</span><span style="color:#323232;">Retro-
</span><span style="color:#323232;">Emulation
</span><span style="color:#323232;">Arena for
</span><span style="color:#323232;">Maniac
</span><span style="color:#323232;">Mansion (and other LucasArts Games). 
</span>
ReplicantBatty,

I have somehow never heard of this before today, I know where the rest of my day is going. Thank you!

UKFilmNerd,
@UKFilmNerd@feddit.uk avatar

I only discovered it myself in the last month or so.

For example, I loved X-Wing CD edition back in the day for the real Star Wars soundtrack but I need to try it with MT32 midi emulation. I bet the iMuse system sounds fantastic.

UnbrokenTaco, do gaming w Let's discuss: Monkey Island

Monkey Island has aged like a dairy farmer

Brad,

How appropriate. You’ve aged like a cow.

UnbrokenTaco,

I got this scar on my face cause the first game was such a struggle

chloyster, do gaming w Let's discuss: Monkey Island

Monkey island is a series I got into relatively recently and I absolutely adore it.

I mentioned in another thread recently how humongous games was a huge part of my childhood. Pajama Sam especially was and remains some of my all time favorite games.

As I got older and learned more about Ron Gilbert (the creator of humongous and all of those things) I learned about Monkey Island and knew I had to play. I have yet to play the non Gilbert games (I know curse of monkey island is beloved by many) but the 3 Gilbert ones are all masterclasses of point and click in my opinion. I think they hold up very well, and the recent return to monkey island was a delight to play. I know some didn’t love the art style of the new one but I really enjoyed it.

Also have to say that monkey island 2 has one of my all time favorite OSTs. (youtu.be/pCWkOudkzu4?si=kh4e1g6elJDmvwOB)

knokelmaat,

Love that piece of sountrack you shared! Such a nice and melancholic melody!

Killer_Tree,

I had the Secret of Monkey Island on a CDROM as a kid and the soundtrack of the original is burned deep into my brain.

Fun fact: you could put the game CD into a normal CD player, skip track 1 (The data track) and just vibe listening to the entire soundtrack while rollerblading.

Time for me to give it another listen, I hope it holds up!

Die4Ever, do gaming w Let's discuss: Monkey Island

For these discussions I think it would be good to link relevant communities.

I don’t think there’s a community just for Monkey Island, but there is !adventuregames

I played the first Monkey Island as a kid with my family and still love these games. Great humor, puzzles, and music. #1 is probably still my favorite, all of them are great except maybe #4 I still need to play (now that it works in ScummVM it’s a lot better with modern computers). #2 is probably the hardest game in the series. Tales of Monkey Island is maybe the easiest but still good. Return to Monkey Island was also very good.

averyminya, do gaming w Let's discuss: Monkey Island

I have nothing to say about this game other than thank you for reminding me about CONGO’s CAPER! I’ve been looking for the name of this game for years and this post inspired me to find it!

Paradachshund, do gaming w Let's discuss: Monkey Island

I’ve only ever played 3 and I really liked it when I did. Sad that one doesn’t get talked about much cause the art style is my favorite of the whole series I think.

It definitely had its fair share of batshit insane puzzles, but overall it’s a great game.

knokelmaat, do gaming w Let's discuss: Monkey Island

I have the remake (The Secret of Monkey Island: Special Edition) in my Steam backlog. I’ve been meaning to play it for a while, but it seems like a game that will require my full focus to not forget the story / puzzles. Once some of the games I’m currently playing are finished, I might give it a go. Also seems like a fun game to play during the winter times, so maybe I’ll get around to it in a few months.

I absolutely love this retrospective video about the series by youtuber Ahoy: RetroAhoy: The Secret of Monkey Island. I highly recommend it!

ProdigalFrog, do gaming w Let's discuss: 8-bit Era Games

It’s extremely difficult for me to enjoy most 8-bit games, as there’s very little there to intrigue my tastes. However, there are a few standouts that I still play to this day on an emulator handheld, like H.E.R.O. or Mr. Do!

The good ones generally have a really solid little gameplay loop that’s quick to get into, with tight controls that let you get into a flow-state easily, and a difficulty curve that isn’t infuriating (something far too common from that era). The story heavy games from that era usually had mediocre or terrible writing paired with repetitive grinding gameplay, so the classics like Final Fantasy are sadly off limits for me.

H.E.R.O. is one of my favorites since it has somewhat uncommon gameplay where you control a man with a helicopter pack in a mine, avoiding various hazards to rescue a trapped miner at the end of each level. It rewards memorization, which is a knock against it, but even though I’ve played it heavily, I keep coming back to it as I never can quite remember the layouts of the later levels, and once control of the backpack is mastered, it just feels good to zip around all of these creatures and caverns of instant death without nicking yourself. I’m not sure how someone who has never played it before would feel about it, since it can take a while to get the hang of the controls, but I think it holds up pretty well from that era.

It also received a pretty massive number of ports to various consoles and home computers. The original Atari 2600 version is good, but personally I found the MSX port to be the most polished, and it adds some nice additional graphics as well.

jecxjo, do gaming w Let's discuss: 8-bit Era Games
@jecxjo@midwest.social avatar

Back then i only had a few games but among all my friends we had a pretty good collection. As an adult playing on a retro console I’ve started to go through a lot of the games i never tried or didn’t own and only played a few times.

While I’d say the total NES library is a majority of garbage games (publishers just figuring out how to make games, not how to make good games) I think the big thing i noticed is that the good 8bit games look and feel drastically different than the garbage ones. When you learn the history of the games then it makes sense.

The quality of the sprites, the extensive design of menus, transitions and other interactions, the storyline and dialogue. Even with only 8bits and crappy resolution the output for many of the good games actually looked and played well back then and even now. But I’d say about 90% of the NES catalog was garbage back then and still is now.

chloyster, (edited ) do gaming w Let's discuss: 8-bit Era Games

I kind of feel a lot of 8 bit era games haven’t aged the best. But there are a few that I love. Of course smb3 is really outstanding. That game is timeless and really showed how well Nintendo can make games. While I may personally prefer smw, smb3 was in my eyes the first to perfect the side scrolling platformer.

Mother is another game from the era I enjoy a lot. It hasnt aged as well as smb3, but it’s still a fun game to look back on. I feel the game was a bit ahead of it’s time, and with a few gameplay changes I think it would still be worth playing for any jrpg fan today

luciole,
@luciole@beehaw.org avatar

The only flaw of SMB3 to me would be that this game needed save games reeaal bad.

chloyster,

Lol that’s fair! Been a while since I played it without save states

theangriestbird,

I’ve been watching Jeff Gerstmann work through and rank the NES library over the past year, and I agree with your sentiment. It seems like there are only like 10-20 NES games that actually hold up, and the rest of the library is either “good for the era” or absolute garbage.

Mondez,

I’d argue that is true of any generation, a few games are must plays and endure as such, then there are many that are just okay even at the time and then a bunch of crap it’s hardly worth playing.

theangriestbird,

The “floor” for how bad a bad game can be has gone up as the generations have gone on. There’s always a few stinkers, but most PS2 games are objectively better than like half of the NES library.

Mondez,

Better by which objective metric? Amount of content? Total size of game code and data? Got to disagree with you otherwise.

theangriestbird,

Like, half of the NES library is games riddled with bugs, or they are licensed games where the devs barely knew what they were doing so they just cranked out a piece of software that barely qualifies as a game. I’m not talking about the games that we remember. If you remember an NES game, even if you remember it as bad, I am 99% certain it isn’t one of the dogshit games I’m thinking of. I’m not talking about like, Excitebike or Bubble Bobble or whatever. Those are classics, even if they’ve aged poorly. I’m talkin games like, Fester’s Quest, or Mickey Mousecepade, or Jordan vs. Bird: One-on-One, or Time Lord. Games where just playing them feels bad.

Mondez,

But there are games that have the same problems today, they just look better because they have higher resolution assets but as still riddled with bugs and control issues.

jecxjo,
@jecxjo@midwest.social avatar

I think the difference is that in the 8bit generation yhe majority of the game were bad relative to each other. The peak of the bell curve for 8bit was between mediocre to kinda bad games.

While there are more games in later generations, it feels like the console manufacturers took more control and regulated what was published. Bad games happen now because of shitty business decisions and bad story writing. You dont see garbage being published just because you can.

Someonelol, do gaming w not everyone is cut out for this lifestyle
@Someonelol@lemmy.dbzer0.com avatar

A crackhead specializing in magic sounds like quite a threat.

Bougie_Birdie,
@Bougie_Birdie@lemmy.blahaj.zone avatar

Imagine learning divination magic to be able to detect copper wire

Krackalot,

So that’s all crackheads, not just my brother?

SnotFlickerman, do gaming w me too, Sora...
@SnotFlickerman@lemmy.blahaj.zone avatar

Tav: Shouldn’t have wished to live in more interesting times.

SteveFromMySpace, do gaming w not everyone is cut out for this lifestyle

Oh oblivion….

troyunrau,
@troyunrau@lemmy.ca avatar

Is this unmodded? I’ve never played it, and this screenshot alone intrigues me enough…

blackluster117,
@blackluster117@possumpat.io avatar

It’s un-modded. If you custom build your class instead of choosing a preset you can name it whatever you want. The good ol’ days.

CaptnNMorgan,

You can make custom classes and name them whatever you like

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • rowery
  • Technologia
  • Pozytywnie
  • nauka
  • FromSilesiaToPolesia
  • fediversum
  • motoryzacja
  • niusy
  • sport
  • slask
  • muzyka
  • informasi
  • Gaming
  • esport
  • Blogi
  • Psychologia
  • Spoleczenstwo
  • lieratura
  • tech
  • giereczkowo
  • test1
  • ERP
  • krakow
  • antywykop
  • Cyfryzacja
  • zebynieucieklo
  • kino
  • warnersteve
  • Wszystkie magazyny