bbc.com

dependencyinjection, do games w 'He was an incurable romantic': The boy who lived a secret life in World of Warcraft

That was sad, heartwarming, and inspiring.

I’ve never been into RPGs and didn’t really understand the appeal. I now regret missing out on the communities that these games can seemingly foster. I was more into Minecraft on my own, which allowed me to escape but the loneliness was probably made worse and thus any low mood that followed.

Really glad I went against my initial instinct that I wouldn’t enjoy this programme as it was really well made.

thatKamGuy,

As someone who was lucky enough to get to experience those first ~6 years; it truly was lightning in a bottle.

20 years on, I am still friends with a number of those I met in WOW - and an in contact with a few more beyond that!

Unfortunately, it does feel like that sense of community those early years fostered are long gone, save perhaps a blip when Classic first launched.

Who knows when the next game will come along, which will be able to foster such relationships.

dependencyinjection,

Thanks for sharing your experience in this world.

Do you have any idea what changed over that time to make the game evolve to lose that sense of community?

Is it a numbers thing in that it got so large it became more difficult to build longstanding communities? Or something else.

I’m just very interested in this now.

switchboard_pete,

video

can't answer for wow but i imagine the change is similar for runescape, where

  • people engage with the game more efficiently than before, which slurps the fun out
  • people have jobs now, so they don't have as much free time to play games
frank,

I was hoping that’d be a Dan video. He has another one about how it’s Rude to Suck at Warcraft, which I found enlightening on how things have changed in WoW

KoboldCoterie,
@KoboldCoterie@pawb.social avatar

Not only WoW, but most old MMOs were built around being social experiences. The really old ones (Everquest, most notably) were basically chat rooms with games attached. The gameplay was very slow, and you relied heavily on other players to progress, so you spent a lot of time just chatting with people, either in zone chat or in groups or in guilds. Over time, you started to recognize the same names showing up in the same places, or as you progressed, the same players would be progressing at the same pace so you’d keep seeing them as you moved from zone to zone.

It was also a lot easier to build friendships for otherwise socially awkward people. You had an immediate common interest and common goal (advancing in the game), so you had common ground to talk about, and a common activity to enjoy together, but during the downtime, conversation would often shift to other things - where you lived, how old you were, what your hobbies were… so you’d get to know people ‘outside the game’, too.

Nowadays, WoW and other MMOs are much more fast-paced, and much more solo play oriented. There’s still group-required content, but it’s very action-heavy; you don’t have a lot of time that you’re just sitting around chatting, and groups are much more short-term things. 15 or 20 minutes, whereas once upon a time, it was 3+ hours as standard.

I met my oldest friend in an MMO about 24 or 25 years ago… we accompanied each other to a few different games over the years, and now we aren’t playing anything together, but we still talk. I flew across the country to attend his wedding a couple years ago. Similarly, I met my wife in WoW. Our first “date” was killing bugs in Silithus together. We’ve been together for about 18 years.

Old (as in, early-late 2000s) MMOs generated a lot of friendships; this isn’t at all an uncommon story to hear from people who played them at that time.

thatKamGuy,

I doing think it was an one thing, but more-so a build-up over time - a death of a thousand cuts, if you will:

It was a cultural moment generally, just think back to all of those celebrity commercials (“I’m Mr. T and I’m a Night Elf Mohawk”). All cultural moments pass eventually.

The third expansion (Cataclysm) was quite weak to begin with; coupled with a lack of content in the tail-end of the second (Wrath of the Lich King), which itself was incredible - narratively wrapped up the story that began all the way back in Warcraft 3.

So a lot of people chose that time to bow out of the game, as it required a fair bit of time dedication and seemed like an appropriate time to do so - given the narrative pay-off.

Lastly, the introduction of a number of game tools to automate the group composition process meant that the impact of player reputation on servers was severely diminished. Before then, there players who were toxic (stealing items, intentionally killing the group, failing quests) were infamous on a server.

Once this tool was further opened up to allow for groups to form across multiple servers - the sense of community was shattered as you would have no way to know if the person from another server was good/bad etc. it stopped being about bringing in the individual player, and just getting a body in to fill a role.

Minnels,

Most games now have all the “qol” features that remove the need to communicate if that is even possible at all. It is a sad world we live in where everything has to go faster all the time. More dopamine per minute.

I also was in for the first couple of years in wow and even played Dark Age of Camelot before that and some Ultima online also. It was a different world back then. As a gamer I had all the time in the world to sink into these games. As an adult and a parent I got no time to sit down for hours upon hours to play like I did back then but I wish that kids that grow up today should have the same opportunity as I did to experience this.

Nithanim,

I read of such stories once in a while. Sadly, I cannot relate because I always played singleplayer games back then, so I missed out on that. But I would like to add that joining pve world events in guild wars 2, there is some chance that there are people chatting publicly like they have known each other for a long time. Not sure what is is worth, though, but it always give good vibes to work together. Me playing mostly wvw (pvp) we (me and my friend) somehow found some likeminded people who invited us to their private voice chat and talk there while playing together. It is not very often, but it is a start, I guess.

Not sure where I was going with that but I though I add what I could I guess. Thank you for reading!

Nuke_the_whales,

It’s odd, even games like Halo 3 back in the day. I was also a solo player and never thought I fit into a team. I’m a Leroy, I will rush in grenades flying, shotgun blasting so I prefer to play alone. But one time I joined a group and they kept inviting me and we became a unit. They liked that I would rush in the back of an enemy hiding place and flush everyone out with my grenades, shotguns and screaming. I may get killed rushing in there but I’ll take at least one down and flush out the rest for my teammates to pick off.

I miss that group

Delphia, do games w Actors demand action over 'disgusting' video game sex scenes

Yeah, that sounds like some pretty fair demands.

Damage, do games w Fake retro video game ring worth €50m smashed in Italy

Ok at first I thought the title was about a fake prop from a video game which somehow was worth 50m

ExFed,

I hate headlines like these. It feels like they’re intentionally ambiguous.

Tangent5280,

maybe ambiguos titles draw in more people if only to know what it means?

capt_wolf, (edited ) do games w Ghost in the machine? How a 'haunted' N64 video game cartridge terrified children around the world

Must be a slow day in the news if the BBC is just now covering Ben Drowned…

Edit: link to the creepypasta page for the unfamiliar

I also recommend the Godzilla creepypasta for anyone who’s never read it. The ending gets a little too cheesy, but it’s definitely a classic.

simple,

NOTE: Do NOT post Cleverbot conversations in the discussion area or anywhere else on the wiki. Doing so will result in a ban.

This note was added over 10 years ago… Some things never change.

Potatos_are_not_friends, do games w Steam owner Valve accused of ripping off 14m UK gamers

It says Valve “forces” game publishers to sign up to so-called price parity obligations, preventing titles being sold at cheaper prices on rival platforms.

Ms Shotbolt says this has enabled Steam to charge an “excessive commission of up to 30%”, making UK consumers pay too much for purchasing PC games and add-on content.

This is actually the norm on a lot of platforms unfortunately. Apple. Google Play. Not at all unique to Valve.

Zedstrian, (edited )

Just because it’s the norm doesn’t mean it’s not excessive. In contrast, Apple’s implementation of a 30% cut is even worse, since with an iPhone you can’t just install an app from another source (and even when you can in the case of the EU, there are recurring costs for doing so). Since Steam accounts for the majority of PC video game sales, with AAA titles only not releasing on it when they have a clear financial motive not to, Valve’s use of a price parity clause effectively makes it the arbiter of what the industry standard markup on PC should be.

lorty,
@lorty@lemmy.ml avatar

Still shitty. No need to defend it just because it’s valve.

CrazyLikeGollum,

That 30% cut is also done on the Xbox and Playstation stores. I would assume Nintendo does the same thing.

It also sounds like Valve’s price parity agreement only applies to Steam keys. So, if a developer or publisher wanted to provide the game through their own storefront or on another third-party platform then they could charge whatever they wanted.

As for the 30% cut being excessive, I don’t know if it is or not, but storing data at the scale that Valve does costs a lot of money, not to mention the costs associated with ensuring the data’s integrity and distributing the data to their users all over the world at reasonable speeds. In all likelihood they are running multiple data centers on multiple continents with 100s of petabytes of storage each with some extremely high speed networking within the individual data centers, between the data centers, and out to the wider internet. Data hosting, especially for global availability, is damn expensive.

Kecessa, (edited )

As I mentioned in another thread, if their running costs were close to the revenues they make then their owner wouldn’t be a multiple yachts owning billionaire.

Their cut is a %, which means that as games become more expensive they make more money. But their running costs actually go down as they improve their tech and code.

An internal memo was made public and they make more revenue per employee than Microsoft.

We’re overpaying for games but people just got used to it.

otp,

Taking a cut isn’t a big deal, but effectively forcing price fixing seems much more sketchy to me

PieMePlenty,

Forcing you to sell at the same price as on steam when customers will be downloading from steam servers anyway is not sketchy but very fair.

As a developer you could set the game price on steam to a high number and sell keys on your own site for cheaper. Anyone who buys a key then used steam resources to download it. The dev keeps the 30% since its not a sale through steam. Yeah id like free file hosting with terabytes of bandwidth too please.

If you sell the game yourself and provide the files, you can set lower prices. This is fair and valve doesn’t restrict that.

otp,

If you sell the game yourself and provide the files, you can set lower prices. This is fair and valve doesn’t restrict that.

What about setting lower prices on other stores like GOG or Epic Games?

Potatos_are_not_friends,

There was a indie dev, the Spiderweb games guy, who refused to use Steam for years and he sold his games on his website. I think it was from like 2008 all the way to 2022. Refused to give Valve a cut.

Then he finally released it on Steam and he wrote a blog post how his niche games sold extremely well and regrets leaving so much money on the table for years.

I tried to find the blog post but no luck.

glorious_goldfish, do games w Gamers frustrated as Hollow Knight: Silksong crashes stores on launch

Yeah I’ve been really annoyed with modern “news reporting” and this article is no different. The store went down for like, a few hours. It was no biggie. It’s frustrating to me how the news exaggerates headlines like “gamers angry as…”, “outrage as”, “fury as” etc. Like they’re telling people to be angry if they aren’t already; telling them they should be.

I’m not angry. It’s a massive achievement on Team Cherry’s part. A team of three launched a game so in demand that it bought a service ran by a major corporation to its knees. I think this happened in huge part thanks to them actually pricing the game reasonably. Massive props to them.

FrostyCaveman, do games w 'He was an incurable romantic': The boy who lived a secret life in World of Warcraft

I’m gonna watch this, but it’s gonna make me cry man haha

I also had a friend on WoW who also had an incurable illness and eventually passed away. We spent hours together on Ventrilo back in the day

We were Horde though, lol

BaronVonBort, do games w Idris Elba: Actors in video games like Phantom Liberty is 'sign of the times'

That union vote came at just the right time then, huh.

beefcat,
@beefcat@lemmy.world avatar

all of his work for the game would have been finished months ago by now

Escew, do games w Fake retro video game ring worth €50m smashed in Italy

People will still buy these consoles and games. Nintendo won’t sell them. What’s the solution?

ABCDE,

Which games aren’t they selling?

Escew,

Apparently the ones being pirated in this ring. My point is people still want retro gaming consoles and games. If the IP holders aren’t selling them, what do they expect people to do?

Chronographs,

Pirate them and emulate them, not pay for this crap that doesn’t even meet safety standards.

ABCDE,

Emulate, I guess. I can play Mario Bros and Sonic no worries on my PC and Switch.

Bartsbigbugbag,

I can’t get physical copies new of just about any game made before the late 00s.

ABCDE,

Right, and that’s not going to change unless it some anthology pack, but many are being sold digitally.

otp,

“Physical copies” is a big ask, considering they would also have to be selling the hardware to run those games.

To your credit, they aren’t actually selling most of their back catalog anymore, since their e-shops that sold games for the WiiU/3DS are closed down, and with them, the Virtual Console died. Now we’ve only got a subscription-based library to play a much more limited selection of old games.

Either way, it’s not Nintendo’s fault you pirate games. You want to play old games, and you don’t want to pay too much money for them, so you pirate them. Let’s be real.

dual_sport_dork,
@dual_sport_dork@lemmy.world avatar

There are retro revival consoles that aren’t deliberately made to looks like the original incarnations. I think the issue here was that the consoles being sold were deliberate counterfeits of otherwise valuable original retro machines.

For instance, litigious as they are Nintendo has either been unable or unwilling to snuff out things like the RetroN machines which play original Nintendo and SNES cartridges (and Genesis, and some others) but don’t claim to be a Nintendo machine or look like one in any way.

That said, I personally would totally buy a fake OG JDM Super Famicom just to have on the shelf, or even a shell just that looks like one.

SlothMama,

Nintendo doesn’t have a legal right to go after NES clones in the States because the patent on the NES expired and anyone is legally allowed to make perfect duplicates of NES hardware.

The only legal ground Nintendo has is software copyright for games they published and / or licensed ( probably just published )

ms_lane,

Piracy. Always has been.

Simulation6, do games w Actors demand action over 'disgusting' video game sex scenes

What do they mean sex scenes are common? None of the games I have played in the last couple years haves had those kinds of scenes. Some minor flirting and romance, but no sex.

Sebastrion,

Geralt of Rivia: Let me introduce myself

HK65, do gaming w Actors demand action over 'disgusting' video game sex scenes [BBC]

“I turned up and was told what I would be filming would be a graphic rape scene,” she said.

"This act could be watched for as long or as little time as the player wanted through a window, and then a player would be able to shoot this character in the head.

What game is this even? I mean, why would any game need a graphic rape scene? Who is this going to sell to?

Don’t video games outside of Japan try to avoid getting AO rated any more?

comicallycluttered, (edited )

What game is this even? I mean, why would any game need a graphic rape scene? Who is this going to sell to?

Don’t video games outside of Japan try to avoid getting AO rated any more?

Sounds like some typical David Cage bullshit. Wouldn’t be surprised at all if it was one of his games.

Edit: Considering the content of the games, and looking over her IMDb credits, it was very likely one of The Dark Pictures Anthology games, which was actually my second guess after David Cage (well, those or Until Dawn; same developers) due to some of the weird shit Supermassive Games add in for “shock value” because “horror”.

No surprise that she suddenly stopped working with them after House of Ashes, so that was probably the game in question, if I had to guess by context here.

There are only a handful of studios that’ll throw that kind of shit in their games. Quantic Dream and Supermassive are always the most likely culprits.

pop,

Why do games even need actors to do rape scenes? I know games do motion capture and such but rape scenes? Just make 3D models and go wild.

Something’s definitely fishy.

julianh,

I mean, that’s not cruelty free. Someone’s still gotta animate that. And most good animators either act scenes out beforehand and/or use reference footage.

Rozauhtuno,
TheUncannyObserver, do games w Steam owner Valve accused of ripping off 14m UK gamers

I’m fairly certain that applies to keys a dev requests be generated, so that any Steam keys can’t be sold elsewhere for cheaper than they are on Steam itself. Games that are sold on multiple platforms including Steam can absolutely be sold at different prices. I know, because I’ve bought games elsewhere because they were cheaper than on Steam at the time due to sales.

Aielman15,
@Aielman15@lemmy.world avatar

The lawsuit doesn’t imply that Steam forces their piece to always be cheaper than the competition. Sales can happen on different stores at different times, thus a game can be $50 on Steam and $40 on Epic today.

But Steam forces sellers to offer “the same offer to Steam customers within a reasonable amount of time” - source (sorry, Shitter link) from this article, which is about a similar lawsuit from 2021.

And the language used means that, while this only applies to devs who make use of Steam keys, it doesn’t apply to the Steam keys themselves - if you want to use Steam keys, you also can’t offer discounts on competing storefronts. From the source:

Rosen said he ran into that issue when he decided to release Overgrowth at a lower price on other storefronts in order to take advantage of their lower commission rates. “When I asked Valve about this plan, they replied that they would remove Overgrowth from Steam if I allowed it to be sold at a lower price anywhere, even from my own website without Steam keys and without Steam’s DRM,” Rosen wrote.

schloppah, do games w Actors demand action over 'disgusting' video game sex scenes
@schloppah@lemmy.world avatar

Hot take but I wish sex scenes were just eliminated from games entirely. A nice fade to black is a million times better than awkwardly watching some 3D models gyrating along with weird exaggerated “this is what sex sounds like” acting.

Knock_Knock_Lemmy_In,

Should just be an option in the settings.

doodledup,

There is accessibility settings for everything. Why not for this?

bitwaba,

The devs feel a moral obligation to show you Yennefer’s tits

GalacticHero,

I’ve definitely seen some games that do have an option for this.

Muffi,

Or a simple quick choice during the cutscenes, the first time that kind of scene comes up. Brutal Legend does this in such a great way.

vladmech, do games w 'He was an incurable romantic': The boy who lived a secret life in World of Warcraft

I want to watch this but also know it will wreck me

ThirdWorldOrder,

Even just the article was making me feel strange emotions

Hobbes_Dent, do games w 'He was an incurable romantic': The boy who lived a secret life in World of Warcraft

Oh man. Onions.

For Azeroth, Ibelin.

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