youtu.be

ErsatzCoalButter, do gaming w 100 Slaps: The Breaking News The Games Industry Ignored in 2024

My friends who work in the US games industry have been sharing this around in solidarity.

GammaGames,

It’s hard to hear all the abusive stuff that happens 😢 but I’m glad to more eyes are getting to see it

hasnt_seen_goonies, do games w [People Make Games] 100 Slaps: The Breaking News The Games Industry Ignored in 2024

This was a tough watch. It’s a shame that this happens so frequently with barely hiding abuse in overseas workplaces.

Essence_of_Meh,
@Essence_of_Meh@lemmy.world avatar

Lets hope the slowly expanding union movement within the industry reaches more countries in the future (yes, I’m aware this isn’t a game dev only problem in Indonesia but hey, change needs to start somwhere).

Fredselfish, do gaming w The GREATEST Horror Game That Never Happened
@Fredselfish@lemmy.world avatar

I still have the demo on my PS4.

DoucheBagMcSwag, do gaming w The Lost Art of Fancy PC Game Installers

listening to Sony Vegas Keygen Unreal Superhero 3

Hmm? Did you say something?

brsrklf, do gaming w The Lost Art of Fancy PC Game Installers

Can’t watch now so not sure what’s in the video, but Lands of Lore 2 was quite fancy.

Had a parchment scroll-like UI with animated burning transitions, did creepy chants at you to test stereo sound.

Funny thing, it tested your CD-ROM drive speed too (it used to matter). Of course on a modern PC, you’d have the whole game on your (much faster) hard drive and simulate an optical drive with DOSBox or something. The installer runs its test and literally says : “Wow, your drive is fast!”

DdCno1,

That’s neat, quite different from old installers not recognizing newer hardware properly (who can blame the devs after several decades?) and instead stating that the game would not work. There was a German gaming magazine (Computer Bild Spiele) that always put a system check in front of game installers (even software installers) on their discs that would compare your system to the title’s minimum specs, using a simple stoplight (green=far exceeds requirements, yellow=just meets them, red=below minimum specs). It’s kind of similar to modern online services like “Can You Run It”.

I tried to install a very old game from one of these discs recently and it didn’t quite know what to make of the hardware. IIRC, my 32 GB of RAM was more than the developers of this check anticipated and it reported that I didn’t have enough RAM (the game needed 32 MB).

troyunrau,
@troyunrau@lemmy.ca avatar

A 32 but integer can store a number up to four billion. If measuring RAM size in integer bytes, 32GB would be 0 bytes, because that integer would wrap around four times.

Assuming windows, if you right click on the executable, you may be able to choose to run it in a compatibility mode of some sort (like XP mode or something) in which case it should report smaller memory to the game, probably.

DdCno1,

Good analysis, but I checked again and must have either misremembered or different versions of the same test were different in this regard: Upon running one of these again (this one is from 2002), it reported 32 GB of RAM as 2 GB of RAM and gave the system the green light. Notice how it also reported a fabulously high speed for the (virtual) CD-ROM drive:

https://beehaw.org/pictrs/image/7188b201-6fa7-42b3-955c-8d3a05dca932.webp

You’re right though that running it in XP SP2 compatibility mode results in the check recognizing much less RAM:

https://beehaw.org/pictrs/image/aa5b794a-dbb4-438f-aa55-84a641cb0064.webp

I never thought that this compatibility mode would limit the amount of memory that is available to an application. In fact, this is the case with all other working compatibility modes as well (Vista, 7, 8 - 95 and 98/ME don’t work with this application).

ICastFist,
@ICastFist@programming.dev avatar

It shows Lands of Lore 1 near the end of the video. I only skipped through, can’t sit and watch/listen properly, what with being at work :)

onlinepersona, do gaming w Bowser wants a gun.

Pretty resilient tortoise. Took 3 to the chest and still talking. 6 more and it could make a rap album.

Anti Commercial-AI license

SplashJackson, do gaming w Bowser wants a gun.

It’s Bowser’s last I.O.U

Phegan, do games w Orbital Potato's top 10 basebuilders of 2024

Any chance you could post the list?

Rozz,

on mobile, so I posted the description as it was easier

on mobile so I posted the description as it was easier

mox, do gaming w The Path To Release (Skyblivion Roadmap 2024)

When I played Oblivion years ago, I got bored quickly, but I think it was because I was too focused on tackling the main quest line. Knowledge of how the level scaling worked led me to having an overpowered character, and closing the Oblivion gates was repetitive and mostly easy because (IIRC) I could just run past most of the threats.

I heard later that there is a lot of interesting stuff to discover if you ignore the gates. I would like to try that some time, and it would be pretty cool to do it with an upgraded game engine & environment. Here’s hoping this project gets the volunteers it needs.

mtlvmpr,

The meat certainly was elsewhere and you even got punished for clearing the main quest early. I’ve always loved the Daedric prince quests as they are all kind of wacky and Dark Brotherhood is pretty good. Best thing about Oblivion has to be Shivering Isles though and I will fight anyone who dares to say otherwise.

jawa21,
@jawa21@lemmy.sdf.org avatar

The Shivering Isles is by far the best part of the game. It really is a shame that the expansion is so huge that it would take the team probably a nearly equal amount of time to finish it.

samus12345, do gaming w You're Emulating Retro Games Wrong (you need CRT Shaders)

If people like using them, more power to them, but as someone who grew up playing on CRTs, if I could have had crisp pixels instead back in the day, I would totally have chosen that.

Twerp10, do gaming w You're Emulating Retro Games Wrong (you need CRT Shaders)

Wow gatekeep much?

yozul, do gaming w You're Emulating Retro Games Wrong (you need CRT Shaders)
@yozul@beehaw.org avatar

There is no world in which anyone ever designed a game for anything more powerful than a Gameboy where they expected people to see it as a seemless grid of squares so big you can see them from across the room. That’s just not a real thing outside of badly designed modern “retro” graphics. There’s a reason for that. Seemless square grid is ugly. Like, disgustingly hideous. I do not understand why anyone would ever want to subject their eyeballs to the atrocity that is giant square pixels. If you want to do that to yourself then I can’t stop you. There’s no accounting for taste and all that, but just know that I think less of you for it.

turbulentMagma, do gaming w You're Emulating Retro Games Wrong (you need CRT Shaders)

No, I don’t need it.

Thevenin, do gaming w You're Emulating Retro Games Wrong (you need CRT Shaders)

I strongly disagree with the premise that there’s a “wrong” way to play retro games. Don’t gatekeep. Imagine if people told you not to listen to Pink Floyd unless it’s on vinyl. It would be lost media.

That said, CRTs present images fundamentally differently than LCD displays, and a lot of developers took advantage of those idiosyncrasies. There are scanlines everywhere. CRT phosphors aren’t square, and appear smaller when darker. Bright pixels can “bleed” into nearby pixels, particularly when using composite signals.

Before LCDs, many (not all) pixel artists used this to their advantage, basically harnessing the imperfections of analog TV to provide equivalents to anti-aliasing, bloom, extra color depth, and even transparency. Some particularly famous examples came from Sega Genesis games. This video goes into good depth on the whys and hows, and there are some solid examples of the outcomes here.

I’ve attached examples below (hopefully they upload). If you like the raw pixel art, then no harm done. Enjoy! But if you like the way CRTs interpreted and filtered those signals, you owe it to yourself to look up some shaders for your favorite emulator.

https://beehaw.org/pictrs/image/88cb2c28-7b07-49a7-b4b8-b6369fe83633.webp

https://beehaw.org/pictrs/image/8e5527f1-fb48-40d2-b147-4b567202db96.webp

(Zero Tolerance, 1994, on the Genesis/Mega Drive)

https://beehaw.org/pictrs/image/e10964ee-bb75-4083-84fb-0841fdc2df2e.webp

(Sonic the Hedgehog 2, 1992, on the Genesis/Mega Drive)

thingsiplay,

I strongly disagree with the premise that there’s a “wrong” way to play retro games.

I understand your sentiment here and you are right too. What I think is, that the wording on this title here is misunderstood. Emulating (old) games without Shaders is not faithful or accurate in the looks. It looks “vastly” different and thus means it looks “wrong”. I interpret the “wrong” in the title as “not faithful”, instead as “bad”, like this: You’re Probably Emulating Retro Games Not Faithful (you need CRT Shaders for the oldschool look)

Thevenin,

Yeah, the video really isn’t making the point its title suggests. I think we’re all just primed to expect gatekeeping in video games at this point.

samus12345,
Bronzebeard, do gaming w You're Emulating Retro Games Wrong (you need CRT Shaders)

Yes, you’re all doing it wrong…by doing it at all.

DdCno1,

Original hardware, especially CRTs, is increasingly difficult to find and getting more expensive and less reliable by the day (both of my N64 are completely dead right now - just from sitting unused in a dry cupboard for a few years).

Love it or hate it, this is the future of retro gaming.

Toribor,
@Toribor@corndog.social avatar

Okay.

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