It’s an exceptional game, IF you can stomach the gameplay loop. Some might describe it as a walking simulator, a beautiful one, but a walking simulator nonetheless.
It also has some great story telling, but the gameplay loop won’t change, so if you find that too boring, it might not be a game for you.
I’m gonna be that guy and say that death stranding isnt a walking simulator by definition, walking simulators as a genre are more like visual novels meanwhile death stranding id more call a hiking simulator about the logistics of going from A to B.
I’d say death stranding is more like euro truck simulator on foot than it is stanley parable.
Other than that pretty much my thoughts on the game.
I LOVE that description, and I completely agree. What I’ve noticed though, with people that do not enjoy the game, that they’ve all labeled it as a walking simulator.
Even the one I enjoyed the least (mgs iv) still had several fantastic moments and would still gladly pay for full price for. I will gladly pre-order things from a fair number of devs personally
You weren’t lying. I was looking for “knowledge” games similar to Animal Well and Outer Wilds and I saw some reviews making the comparison. Tbh, I was a little underwhelmed at first. I thought it was a good game but it didn’t feel like what I was looking for. But the back half really opened it up. Figuring out the mountain door puzzle was like a jaw on the floor moment. By the end I had several pages of graph paper with notes and sketches.
The main idea is that Styx is smaller than humans, so direct combat is never an option. Stealth takedowns, traps and such are the tools here. The enemies are delightfully stupid: sure, once you’ve been spotted they give you a chase and smack you about, but they also go back to their patrols if you manage to escape and hide for a bit. The usual “huh, must have been the wind” thing.
Gameplay can be a bit quicksave/quickload if that’s how you want to play it. Levels are generally huge, but end up somewhat being obstacle courses with few routes which zigzag around the direct path through them.
The games are a bit “eurojank”, sure, but imo, very enjoyable. But I am the kind of gamer who takes hours per level just so they can knock out EVERYBODY in the level, without raising alarms, just because that’s fun to me, so I might be a bit biased. :P
All in all, since you already got them, give them a whirl? The first levels tell you pretty fast if you like the gameplay or not.
Whoa. I had given up on ever getting a third Styx. Great news. I just hope they learned the lesson from the second game not to shove in a bunch of irreverent meta-humor that just didn’t fit.
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