wired.com

radioactiveradio, do games w Unity May Never Win Back the Developers It Lost in Its Fee Debacle

Nah, they’ll go back. If it’s one thing I’ve learned from Greedy companies doing dumb shit. People will always go back to trust them again.

Tkappa,

That works for consumers because they don’t have nothing to lose. Smaller devs will still gravitate towards Unity because the various fees don’t apply to them, but any big studio won’t touch it with a ten feet pole. Immagine putting the salaries of a full studio in the hands of a company that might decide out of the blue to ruin your business model, it’s a nightmare scenario for any CEO! More so when there are viable alternatives

s_s,
@s_s@lemmy.one avatar

Publishers will force smaller devs to move away.

I bet you Paradox Interactive has been shitting down its leg as this event unfolded. They almost exclusively publish Unity games.

pinkdrunkenelephants, do games w Unity May Never Win Back the Developers It Lost in Its Fee Debacle

It shouldn’t. Developers have a moral responsibility to snub Unity now. A lesson must be learned here

over_clox, do games w Unity CEO John Riccitiello Steps Down After Pricing Blowup

This is the best summary I could come up with:

HA HA!

This comment was brought to you by a human, and has reduced the word count to 2, a 99.997% reduction.

Crackhappy,
@Crackhappy@lemmy.world avatar

You know that second HA is redundant.

morphballganon, (edited )

He’s getting a pretty sweet severance package. I think he’ll get through this.

(This isn’t the first executive-level resignation on his resume)

over_clox,

He’s getting…?

Prolly more like he took…

alcoholicorn, do games w 'Cities: Skylines II' Found a Solution for High Rents: Get Rid of Landlords
DragonTypeWyvern,

I love Victoria 3 because it appeals to the male fantasty, making the rich pay taxes.

sigmaklimgrindset,

Do…do women not want the rich to pay taxes? In a game called Victoria, no less? (i’ve never played)

sailingbythelee, do games w ‘Death Occurs in the Dark’: Indie Video Game Devs Are Struggling to Survive

This seems like a natural evolution of the market: a period of expansion followed by saturation and contraction. And there can be no doubt that we have hit a saturation point. There has been an absolute explosion in the number of games available, largely because platforms like Steam have simplified the logistics of distribution tremendously.

On the positive side for small developers, if you look at which games are rated “overwhelmingly positive” on Steam, the vast majority are not high-end graphic-intensive AAA games. There is a huge market for lighter, innovative games that can run on a cheap laptop. For every massive Cyberpunk type games in my collection, I have three Stardew Valley, Caves of Qud, and Undertale type games.

BreadstickNinja,

As I get older I find I just don’t even have the time for AAA games. Other than Elden Ring, I haven’t played a AAA game in goodness knows how long. 80-100 hours of playtime is basically a year-long commitment.

I love that there are so many indie games that offer a more compact experience and seem easier to put down and pick back up. Much more my speed these days.

I agree though that we’re at a point of oversaturation. Steam is full of shovelware and barely discernable clones of crafting-survival games. But I hope the studios doing interesting work are able to survive this period so we can continue to benefit from their creativity.

Adalast,

I play Rimworld and Factorio. Those are 200 hours per playthrough each and I do about 2 a year for them. My Steam Deck helps a lot with the latter though. The UI for the former unfortunately does not lend itself to the smaller screen even though the game plays well.

DAMunzy, do games w Unity May Never Win Back the Developers It Lost in Its Fee Debacle

They fucked themselves like WotC (Wizards of the Coast) did with the OGL (Open Gaming Licensing) changes.

Eezyville,
@Eezyville@sh.itjust.works avatar

I wonder who is gonna fuck up like that next. I wanna start shorting them now.

Kyrgizion, do gaming w GameScent Wants You to Smell the Gunfire While You Play Video Games

I’m not sure the world is ready for a reality where you can essentially fart in someone else’s face over the internet.

swab148,
@swab148@startrek.website avatar

On the other hand, there’s a few people on the internet that I’d like to fart on

RGB3x3,

Crouches repeatedly over your dead body

“Fuck! Sweaty ball smell again!”

Potatos_are_not_friends, do games w Unity CEO John Riccitiello Steps Down After Pricing Blowup

Too fucking late.

My local gamedev scene is already extremely cautious of any future development using Unity. This whole play really showed Unity can and will fuck with their users.

Fubarberry, do games w 'Cities: Skylines II' Found a Solution for High Rents: Get Rid of Landlords
@Fubarberry@sopuli.xyz avatar

For clarity, my understanding is that landlords in the game basically live rent free. Some of the buildings spawn with low numbers of apartments, so if you had a building with two apartments, 1 would be a landlord and the other tenet would pay x2 the rent.

So effectively they’re changing from having local landlords to instead paying rent to a distant landlord.

DragonTypeWyvern,

That first system sounds accurate to life, and the second like property taxes.

thantik, (edited ) do games w Unity CEO John Riccitiello Steps Down After Pricing Blowup

He was already retiring. He planned on taking the fall for this obviously unpopular change, is getting his golden parachute for doing so - that way all the ire and hate will leave with him, and Unity manages to successfully move the overton window into bad changes, that somehow everyone is HAPPY about because they got the worse-changes first and they feel like “justice” has been had.

Reddit did the same fucking thing with Ellen Pao.

Introduced a whole bunch of bullshit, everyone got pissed at Ellen (an interim CEO) and then she took off and everyone was happy while being fed horse-shit because “justice” had been served…she was out of her…job that she was already intending on leaving. God, I hate that everyone are such suckers…

hperrin, do games w Unity CEO John Riccitiello Steps Down After Pricing Blowup

Gosh I feel so sorry for him. Any company that puts this guy in charge, with his reputation, deserves to go down in flames.

LoafyLemon, (edited )

Please become the CEO of Twitter. 🙏

dustyData,

Musk already chose someone to throw off that glass cliff.

thejml,

Honestly, does anyone really know about the CEO? I feel like she’s got a free ride. No one is going to say she tanked Twitter when Elon publicly announces everything stupid thing he wants done and says he picked it and he’s the brains behind it. If Twitter fails, it’s because Elon is a self absorbed moron, not because the CEO made a mistake. Which is kinda “doing it wrong” from the “we’ll hire some lady as CEO and blame her for the drop in revenue and engagement and then fire her for some cheap good will” idea that boards tend to go with.

Honestly I feel like if the CEO of Twitter made a mistake, it’d be an improvement over Elon’s changes.

BeigeAgenda,
@BeigeAgenda@lemmy.ca avatar

That would probably improve the chances that some of mr X’s decisions being reversed. Because he has currently put it in a spinning dive.

Anonymousllama, (edited ) do games w Unity May Never Win Back the Developers It Lost in Its Fee Debacle

If the changes were launched this way, being tied to a new version in 2024 then this would have been a perfectly fair approach, you could stick with 2022 / 23 LTS for your projects and only if you want ‘new’ features would you pick up 2024 LTS and agree to the new terms.

I’ve honestly not seen much difference between major versions e.g. 2021 - 2022 LTS, so unless these new versions come out with amazing new features, devs can still stick to these old reliable versions.

It’s much better overall but the way they’ve handled this has been shithouse

fuckwit_mcbumcrumble, do games w 'Cities: Skylines II' Found a Solution for High Rents: Get Rid of Landlords

Is CS2 an actually playable game yet? I remembered trying to play it on my 4090 and getting 60fps on a blank map, and scrolling was somehow jittery.

isthingoneventhis,

Part of me feels like it ended up similar to the situation Ark is in now where the player base is split. I’ve honestly not heard anything much about CS2 recently which is curious. It was a shame it was such a let down on release after how much love CS got.

SARGE,
@SARGE@startrek.website avatar

That could mean that the already content players are still happy with their game, and the vocal haters don’t have enough to hate on that doesn’t sound petty.

I say that as someone who has not played CS2 and plays 1 heavily modded… So the fuck do I know

fuckwit_mcbumcrumble,

Steam reviews are still mixed, both recent and overall.

SARGE,
@SARGE@startrek.website avatar

That’s unfortunate.

I do enjoy builders and management games, so I was hoping it had improved.

I’ve got my fingers crossed that they pull a No Man’s Sky and actually strive to make a playable game, but the longer it takes, the less likely it seems.

kilgore_trout,

Paradox in infamous for releasing unfinished games, in recent years.

Fizz,
@Fizz@lemmy.nz avatar

Yeah fps is fine in game but simulation speed is terrible. Your game sim speed will grind to a crawl once you place a bit of high density.

Games got custom maps and assets and is building up a range of great mods.

Banichan, do gaming w AI Is Already Taking Jobs in the Video Game Industry
@Banichan@dormi.zone avatar

“Generative AI” is a bullshit hype term for language models . Really wish people would stop referring to data scraping as intelligence.

Ephera,

Are those which generate images also Large Language Models? I have been wondering what the technical term for them is…

derbis,

No, generative ai is a blanket term that covers them both. Lots of people are both forcefully opinionated about this topic, and clueless. Like the person you’re responding to

kryllic, do games w Unity May Never Win Back the Developers It Lost in Its Fee Debacle
@kryllic@programming.dev avatar

Deserved

Omega_Haxors, (edited )

It’s times like this I wish we did things more like china. The one person who is actually responsible for this change is going to get a huge payout, but the same can’t be said for everyone else at the company whose lives are going to be completely thrown off from the incoming layoffs.

echodot,

They have over 7,000 employees they need to lay people off anyway. The reason they’re not profitable is because they’ve massively overextended themselves. Why did they buy Wetter, utterly bizarre purchase choice.

If they had a sensible number of employees and didn’t buy random companies every 5 minutes they’d be profitable.

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