If you’re into retro games, the original Impressions city builders are great. Caesar 3, Pharaoh, Zeus or Emperor are essentially skins of the same game and come highly recommended.
Have you played any of the modern incarnations of those games perhaps, and if so did you like them? I've been looking at Nebuchadnezzar for a while now but could never pull the trigger, seemed always kinda meh
There’s an open source mod of Caesar 3 called Augustus, adding new features and QOL improvements. I feel equally apprehensive of the remakes, the games have a very specific vibe and I don’t want my fond memories to be tainted hehe.
Islanders is only a few bucks and very serene. You get a random island and a small palette of buildings at a time. The buildings can only go certain places (farm on a plain, quarry near stone, hunting lodge near forest). You get points for putting certain buildings together, or certain ones further apart (mostly in ways that make sense). And that’s about it. When you use up the buildings on your palette you get a new set. There’s no timer, just try to get points. When you reach the goal you can start over on a new island.
It’s very simple. You can’t move or demolish buildings, you don’t worry about roads or infrastructure of any kind, there’s no citizen happiness or disasters or money or anything. Just relax and place little buildings on islands.
I have Dorfromantik and play it occasionally. It is very relaxing, which can be nice. And very, very simple. So simple that I sort of hesitate to call it a game. There is some sort of scoring, depending on the mode you play. But I always pretty much ignored the scoring and didn't even want to try to understand how it worked. It is fun just to make your little town, forest, river, train track, etc. So it is more like model railroading to me than a videogame. But highly structured and guided model railroading.
That’s probably the better way to play that game. I kept worrying about placing the tile in the perfect place and took for ever on my turns and got stressed a lot which is probably exactly the opposite of what the devs intended. But idk my brain just sees achievements and takes the challenge and the achievements are tough and stressful challenges
I’d recommend timberborn, but the intense droughts can be pretty stressful if you’re not careful. But you can totally turn down the difficulty to make them much less severe
Don’t buy this, the idea came from the board, Riccitiello has been selling his unity stock to the tune of 50k stocks over the last year, he knew the ship was sinking and was just coasting until the inevitable golden parachute.
The rot has set in deep, the issue isn’t him and firing him won’t fix anything.
My local gamedev scene is already extremely cautious of any future development using Unity. This whole play really showed Unity can and will fuck with their users.
They found their scapegoat. But anyone with a brain knows he didn’t just do this all on a whim. The whole board knew, and at least a majority agreed to this shit idea of theirs.
Every fucking capitalist/c-suite moron is so fucking desperate to join in on the financial subjugation of the lower class (US has no middle class anymore).
Eat the fucking rich, throw them out onto the streets and take the country back French style
The US still has a middle class, it’s just been perpetually shrinking for the last ~30-some-odd years.
Anywho, I fully support eliminating the billionaire class (financially, not guillotine style… hate-fueled violence like that tends to spread wildly out of control quite quickly, just like it did in the French Revolution). No one deserves a billion dollars. No one. And yes, I know the majority of billionaires don’t literally have billions just sitting in their checking account(s), but they still have access to that kind of money. Regardless, no one ethically attains billionaire status. It’s all ill-gotten wealth at the direct and indirect expense of others. It’s time to bring back pre-Reagan tax rates on the ultra rich. And while we’re at it, go ahead and destroy the Military Industrial Complex (US patch notes) so taxes aren’t just being diverted to other ultra rich fuckers in the defense contract business.
Psh, that dude is old. He was probably barely working as is as the CEO. Retirement is practically a reward, as I’m sure his retirement package is quite lucrative. This is just a shallow PR move so Unity can try to assuage their big consumers that the big meanie is gone and to please not take their business elsewhere.
He was already retiring. He planned on taking the fall for this obviously unpopular change, is getting his golden parachute for doing so - that way all the ire and hate will leave with him, and Unity manages to successfully move the overton window into bad changes, that somehow everyone is HAPPY about because they got the worse-changes first and they feel like “justice” has been had.
Reddit did the same fucking thing with Ellen Pao.
Introduced a whole bunch of bullshit, everyone got pissed at Ellen (an interim CEO) and then she took off and everyone was happy while being fed horse-shit because “justice” had been served…she was out of her…job that she was already intending on leaving. God, I hate that everyone are such suckers…
We need to construct an economy that does not reward such behavior in the first place. If you incentivize bad behavior and punish the good, the fact that people go with the flow isnt really the problem. The problem is that we reward bad behavior and punish the good then chastize people for not sacrificing their own interests to swim against the current.
wired.com
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