It seems like every other week a game studio is massively laying off employees; sometimes after years of development. What I’m reading is that it’s a quick way to lower expenses and pad the investors’ pockets, flooding the market with developers and reducing their value, to then hire them back a few months later at lower...
As a counterpoint to most of the cynicism here, this is how the company I now work for formed. Caveats include: the founder had a lot of money because he had previously worked for a big name Internet company when it was a startup, and we spend almost all of our time as contractors for other studios rather than developing in-house IP.
Palestinians are being persecuted from their homes in an ongoing genocide. Due to the armed actions of Israel, they lack access to essentials such as food, water, electricity and medical care....
Dave the Diver! It looks so goofy but give it a shot. It’s got hilarious cutscenes, and a really well executed blend of roguelike, restaurant game, resource management, and story RPG.
Seems really ridiculous to me that they can write an article like this and still use terms like “deathbed,” “barbones console,” etc.
If anything this shows that hardware matters less and less. The game itself is king and Nintendo is really good at it. Beefier hardware has diminishing returns and people who write articles like this seem to have cut their teeth on the big leaps: 8 to 16 to 64 bit and don’t realize that doesn’t really matter anymore.
apparently this is in response to a few threads on Reddit flaming Starfield—in general, it’s been rather interesting to see Bethesda take what i can only describe as a “try to debate Starfield to popularity” approach with the game’s skeptics in the past month or two. not entirely sure it’s a winning strategy,...
I haven’t played this game and I’m not really apprised of what the players’ dissatisfactions are, as I’ve not been paying attention to it.
But as a working game dev, he is 100% right about that. One thing that seems… unique to gamers as hobbyists is how confident they are in their opinions and assumptions about the how and the why. It’s pretty frustrating. Everyone is entitled to their opinion about the outcome. But 97% of the rest of what gamers have to say beyond that is toilet paper.
Can somebody explain why game makers don't start their own companies together? angielski
It seems like every other week a game studio is massively laying off employees; sometimes after years of development. What I’m reading is that it’s a quick way to lower expenses and pad the investors’ pockets, flooding the market with developers and reducing their value, to then hire them back a few months later at lower...
Palestinian Relief Bundle - Itch.io (itch.io)
Palestinians are being persecuted from their homes in an ongoing genocide. Due to the armed actions of Israel, they lack access to essentials such as food, water, electricity and medical care....
I hate the term "Boomer Shooter"
Not to say I hate the genre, I actually love me some Dusk or Turbo Overkill, but why, oh why are they called Boomer Shooters?...
A Small Steam Game Shows How LLMs Could Kill the Dialogue Tree (re: Verbal Verdict demo) (www.404media.co) angielski
Excerpts:...
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Weekly “What are you playing” Thread || Week of January 21st
Hey y’all, what have you been playing?...
Exclusive-Unity Software cutting 25% of staff in ‘company reset’ continuation (www.yahoo.com)
By Anna Tong...
The State Of The Nintendo Switch In 2023 (kotaku.com) angielski
Male players: Why do you play female characters? (kbin.social) angielski
Got the idea of posting this when I watched this YouTube video that talks about reasons men love playing as girls....
Looking for a rec: story oriented RPG with minimal focus on combat
Preferably in the high fantasy or sci fi genre....
Starfield design lead says players are "disconnected" from how games are actually made: "Don't fool yourself into thinking you know why it is the way it is" (www.gamesradar.com) angielski
apparently this is in response to a few threads on Reddit flaming Starfield—in general, it’s been rather interesting to see Bethesda take what i can only describe as a “try to debate Starfield to popularity” approach with the game’s skeptics in the past month or two. not entirely sure it’s a winning strategy,...