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newthrowaway20, do games w NO STEAM DATA - Valve confirms alleged data breach was "not a breach of Steam systems" [Debunk]

I’m gonna have AI make fake datasets of stolen accounts and scam scammers.

capt_wolf,

That’s… Actually not a bad idea. Place dummy sets on legitimate servers that then feed into legitimate looking, but flagged, accounts. Sprinkle them into legitimate datasets too. Flood the dark web with fake info that goes off like a landmine when used.

I’m sure that’s something that already gets done. At least, I’d hope it does.

JackbyDev, do games w NO STEAM DATA - Valve confirms alleged data breach was "not a breach of Steam systems" [Debunk]

Not to sound like a Steam simp, but they put a lot of faith in Steam Guard. Gabe Newell shared his password. This is old information and he may have changed it, also I don’t know if there were problems. escapistmagazine.com/gabe-newell-gives-away-perso…

It’s not a good comparison, but it is funny to talk about. The founder of LifeLock trusted his product so much that he put his SSN on billboards and television ads. His identity was stolen 13 times. www.wired.com/2010/05/lifelock-identity-theft/

SculptusPoe, do games w NO STEAM DATA - Valve confirms alleged data breach was "not a breach of Steam systems" [Debunk]
@SculptusPoe@lemmy.world avatar

Well, I already changed it anyway. Not a bad thing to do I guess.

whyNotSquirrel,
@whyNotSquirrel@sh.itjust.works avatar

Dont they force 2fas anyway ?

SculptusPoe,
@SculptusPoe@lemmy.world avatar

yeah

fxomt, do games w Kingdom Come Deliverance 2's dedication to letting me be a drunk, boorish oaf is so committed, it honestly left me astounded - preview
@fxomt@lemm.ee avatar

Kunesh better be in KCD 2 or I ain’t buying

drhugsymcfur,

deleted_by_author

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  • fxomt,
    @fxomt@lemm.ee avatar
    mox, (edited ) do games w Kingdom Come Deliverance 2's dedication to letting me be a drunk, boorish oaf is so committed, it honestly left me astounded - preview

    Does it have the same skill-leveling mechanic as the first one, where (when holding a weapon) the player has about as much control of their body as a drunk standing on one stilt, and sometimes has to fight with actions failing to work at all, until they slog through hours of mind-numbing training sessions?

    I wanted to like KC:D. There were parts of it that I found really appealing, but I found that mechanic bloody intolerable, so I ended up deleting it and never looking back.

    Edit to elaborate:

    I like games where the challenge comes from learning how to work with available tools and moves, developing my skill with them, and figuring out how to use them most effectively. Making progress that way is satisfying.

    Interfering with my ability to control my character is the polar opposite of that. It has nothing to do with developing my skill, but instead just arbitrarily denies me agency. The first game does this heavily until various grind chores are endured for some period of time. No thanks. I think it’s a poor substitute for refined or nuanced combat mechanics, and I don’t find it fun.

    Props to the folks who managed to have a good time with it, though. I liked other parts of the game.

    CrabAndBroom,

    My main issue with the first game was that I felt like it didn’t respect my time. There were some missions where the game would send you miles away to get something or find a person, only for you to arrive there and have an NPC go “Nah it’s not here” and send you miles in the other direction and do the same thing, and sometimes arbitrarily dump like 6 bandits on you along the way that you had no hope of defeating, so you’d die and go all the way back to square one again. I had to bail on eventually because of that.

    DV8,

    The combat for me was refreshing honestly, it felt like actual skills and knowledge I have irl about swordfighting (which are bad against better fighters and limited knowledge tbh) translated really well. Once you figure out the controls it’s pretty easy and just about managing your stamina a bit.

    Other parts like the monastery mission just felt bugged and we’re frustrating to the point it basically stopped me from finishing the game. I even looked up a walkthrough and that did nothing. A shame though because I really liked wondering around in the world but that mission basically stopped me from just doing that too.

    AWittyUsername,

    The monastery was great, you could cheese it in so many ways

    bitjunkie,

    Just do archery. Maybe a dagger for backup. I was playing a shitload of Mordhau back then, and that only underscored Deliverance’s melee clunkiness even further. Still a fun game, though.

    argh_another_username, do games w Kingdom Come Deliverance 2's dedication to letting me be a drunk, boorish oaf is so committed, it honestly left me astounded - preview

    I’m ashamed to say that I could not play the first game because I NEVER managed to pick a lock.

    sensiblepuffin,
    @sensiblepuffin@lemmy.world avatar

    Really? Even in the little tutorial one with the miller?

    argh_another_username,

    The very first one, that’s in a small house/shed. And because we can’t save the game everywhere, I had to reload the las checkpoint to try again. It was really stressful. I play on XBox, so I don’t know if with a keyboard it’s easier. All I know is that I gave up.

    Senseless,

    It seems to be easier with the mouse. But iirc they later patched it for consoles to make lock picking easier because a lot of people struggled.

    argh_another_username,

    Oh, maybe I’ll give it another try.

    FollyDolly,
    @FollyDolly@lemmy.world avatar

    Could never pick a lock either. I quit because I couldn’t hit anything with a bow and that noble guy made fun of me.

    greenshirtdenimjeans, do games w Kingdom Come Deliverance 2's dedication to letting me be a drunk, boorish oaf is so committed, it honestly left me astounded - preview

    Jesus Christ be praised

    fxomt,
    @fxomt@lemm.ee avatar
    greenshirtdenimjeans,

    Henry has come to see us!

    Zoot, do gaming w Nexus Mods says folks "should be pressuring" paid mod platforms to "do better" if they're frustrated by its new policy on the ever-controversial topic
    @Zoot@reddthat.com avatar

    I miss the days of never even thinking of paying for a mod, when making a mod was simply for fun so you could share with others.

    Sad sad world we live in now a days where even being asked to mod for free is seen as wrong, because any time not spent on a paying job means you very well could be going hungry.

    P1nkman,

    Capitalism, yey!

    acosmichippo, do gaming w Nexus Mods says folks "should be pressuring" paid mod platforms to "do better" if they're frustrated by its new policy on the ever-controversial topic
    @acosmichippo@lemmy.world avatar

    If anyone else just wanted this article to get to the fucking point already, here is the original nexus post:

    …nexusmods.com/…/13501488-publisher-approved-paid…

    MissGutsy,

    This is actually amazing, I don’t understand what the other comments on this Lemmy post are about/if they even read this post on Nexus.

    To summarize:

    • no incomplete free versions of paid mods
    • no patches for paid mods on a site for free mods
    • no modpacks that require paid mods
    • only limited advertising of paid mods

    This is extremely levelheaded. I think other’s might just read this headline and think they are introducing paid mods, but they don’t!

    Evotech, do gaming w Nexus Mods says folks "should be pressuring" paid mod platforms to "do better" if they're frustrated by its new policy on the ever-controversial topic

    Paid mods is ok as long as 100% goes to the modder

    VindictiveJudge,
    @VindictiveJudge@lemmy.world avatar

    You also need to verify that the modder isn’t stealing another modder’s work, which can be challenging.

    Evotech,

    Sure, but solvable

    I_Clean_Here, do games w Helldivers 2's big update, Patch 1.001.100, is finally here, bringing a bunch of highly requested buffs and changes

    It’s so boring to keep playing because they took out the dynamic galactic war part of the first game. There is no goal, just endless grinding.

    Nothing happens, just some stupid text messages and pseudo strategic target bullshit to unlock something. Fucking boring.

    PunchingWood, do games w Helldivers 2's big update, Patch 1.001.100, is finally here, bringing a bunch of highly requested buffs and changes

    Possibly worth checking back in, but frankly I think I’ll still rather wait until they drop new content like the Illuminate.

    Also wouldn’t be surprised if a bunch of new issues will pop up now, as is tradition with Helldivers game updates.

    KillerTofu,

    The player base are the beta testers!

    PunchingWood, (edited )

    Sadly too true. Just tried a quick round, ended up getting stuck in the debrief screen where the ship is supposed to fly to the cruiser and had to Alt F4 out of the game. These kind of issues get quite tiresome.

    Tried some more and sadly had a bunch of people crashed in my lobby a couple of times, and I crashed one game too. Later I started the game and I got logged out “due to inactivity” while on my ship for barely 30 seconds checking out a few items lmao

    It’s so annoying how bigs repeatedly happen, including stuff that’s been fixed before, after every game update.

    KillerTofu,

    Thanks for confirming that it’s still not worth trying to jump back in.

    Decoy321,

    My dude, the patch just came out. It’s likely just a surge of traffic.

    PunchingWood,

    I don’t think it’s a traffic surge issue. The disconnects, crashes and getting stuck in some screens have been issues since launch. Some of them got fixed, but they seem to keep returning every update. Especially the crashes often seem related to specific weapons or actions. Like previously it was the Arc weapons that had high risk of crashes, at some point even throwing snowballs was advised against because it would often introduce crashes.

    thirdwill,

    Its worth going back. The buffs have made almost all the weapons / strategems suitable for harder difficulties. Its still buggy (a game I played post patch had a missions-blocking fault), but worthwhile to experiment with new loadouts.

    Orbital napalm is fun 😁

    PunchingWood,

    Yeah I’ve been getting back in but the amount of crashes are a joke still. It’s like every operation there is at least one mission I’ll crash. Yesterday had the luck after almost 40 minutes in a level 10 bot mission where we finally made it to the extraction after running out of reinforcements and collecting many samples it crashed right when the ship was called in.

    Also the missions feel wildly inconsistent, some are difficult on level 10, but most are way too easy now. I feel like a lot of the challenge of high difficulty missions have been taken away by the weapon buffs.

    RayJW, do games w Helldivers 2's big update, Patch 1.001.100, is finally here, bringing a bunch of highly requested buffs and changes

    !helldivers2 just dropping this here to help growing smaller communities :)

    Decoy321,

    Joined! Let’s manage democracy together, brother!

    surge_1, do games w Helldivers 2's big update, Patch 1.001.100, is finally here, bringing a bunch of highly requested buffs and changes

    Did they ever fix cross-platform invites?

    sparky,

    Yeah, those started working again with the previous patch.

    Telorand, do gaming w Mobile classic Flappy Bird comes back, immediately ruined by fact it is seemingly just a vehicle for blockchain nonsense with the original creator not involved

    I never could understand the appeal of that game.

    Swedneck,
    @Swedneck@discuss.tchncs.de avatar

    i understand the appeal as a minigame, like it’s literally a minigame in Deep Rock Galactic, but the fact that people genuinely play it as its own game is… bro just play minesweeper

    Telorand,

    Way more fun, too.

    mtlvmpr,

    Btw if you actually enjoy Minesweeper, try Globesweeper.

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