The man’s been doing the voice of Mario since 1995. Charles deserves a worthwhile retirement. It’s probably getting harder for him to do it at almost 70
i just went and rewatched the reveal trailer. it is absolutely not him in that trailer, but i really had not noticed until i listened for it. it’s…weird. i’m not ready to move on from Martinet.
He’s now going to be a Nintendo Ambassador or something. I wonder if this is just to change the voice of Mario while also effectively retiring him from voice acting so they don’t have Mario voicing Bayonetta in the next game or something.
Makes sense that he’s done with the work part of being so intimately linked to a character. He has done so much voice work over the years. But I must say I really love that he’s still going to be Mario but in a much more laid back role as Ambassador, he deserves his retirement and it was kinda expected after the Mario Movie cameo.
Yeah, I know it was a lame joke. Charles Martinet is still voicing Mario in Super Mario Wonder. The reason he sounds different is because he’s simply getting older.
Edit: Apparently I was wrong, I saw the imdb credits and they list Charles Martinet as the voice actor, however Nintendo just announced that he wasn’t involved in it. Damn.
All I want out of Hi-Fi Rush now is a sequel, an adult animated series, and a Hibiki snap-back. And maybe some figures of the cast. Hi-Fi Rush was a damn good game, it’d be a shame if we didn’t get more out of it.
Fuck Hi-Rez for making a really good Tribes game and then abandoning it for Smite. I sure hope they merely licensed the name and don’t hold rights to the entire IP, cuz I want a good, modern Tribes game so bad.
I don’t really see a problem with this, quite the opposite, it’s an important step forward for gaming. It’s similar to the transition from FMV to motion capture. You can complain all day long that the actors will be out of the job when games can render them in real time, but for the time being at least, you still need them, it’s just that their recorded performance will not be the final result you see in the game. Voice recordings are malleable now and can be changed and edited in ways that weren’t possible before. This opens up a lot of possibility that just wouldn’t have been affordable before, e.g. similar to how a real time rendered sequence can reflect your current equipment, which a FMV could not, a AI-voice can now reflect your custom character, name, race, health, age, gender and whatever, without having an actor record the same line a million times.
And yeah, maybe the celebrity voice actor might lose a bit of status and become more like the mo-cap stunt man. But for gaming as a whole, I just see nothing but upsides. And it’s not just AAA games either, just look at all the small indie games that can’t afford voice acting, only for some lines or only English, with AI they can offer all the languages and all the lines, for which it would have been impossible to pay for without AI.
And it’s not like the voice actor is out of a job, if you want some AAA level performance, you can’t just get that out of AI just yet. AI is great at transforming and editing content, but much less good at generating original content from scratch, especially if it needs to fit a given artistic vision.
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