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Hiccup, do games w Unity: disappointed at how removal ToS has been framed. We removed it way before the pricing change was announced not because we didn't want people to see it.

What a piece of shit company. They really think this is how you do business.

Zeppo, (edited )
@Zeppo@sh.itjust.works avatar

Look at the video up near the top of their Xhitter profile. The douchebaggliness of those old white guys explains all of this.

Zeppo, do games w Unity: disappointed at how removal ToS has been framed. We removed it way before the pricing change was announced not because we didn't want people to see it.
@Zeppo@sh.itjust.works avatar

if you aren’t happy with my answer,

whose answer? It’s unprofessional to talk in the first person on a company account without a signature or byline telling you who the speaker is.

Teppic, do games w Unity: disappointed at how removal ToS has been framed. We removed it way before the pricing change was announced not because we didn't want people to see it.
@Teppic@kbin.social avatar

Unity: Disappointed to discover denying access to a document with legal standing to the affected parties could have legal implications, and now trying to make up a cover story.

There fixed it for you.

FireTower, do games w Unity: disappointed at how removal ToS has been framed. We removed it way before the pricing change was announced not because we didn't want people to see it.
@FireTower@lemmy.world avatar

We removed it way before the pricing change was announced because the views were so low, not because we didn’t want people to see it.

If they actually wanted people to see, it like alluded to here, surely removing it wouldn’t be the best way of achieving that.

brsrklf, (edited ) do games w Unity: disappointed at how removal ToS has been framed. We removed it way before the pricing change was announced not because we didn't want people to see it.

What a PR joke.

Words have meaning. If they want to convince people removing the ToS was an honest mistake (almost unbelievable bad timing, but whatever), they shouldn’t make a non-apology beginning with “genuinely disappointed” and saying they’ve been “framed”.

Because they get to never say in whom they’re disappointed, and I choose to interpret it as “disappointed in all of you people for being meanies and assuming the worst”.

conciselyverbose, do games w Unity: disappointed at how removal ToS has been framed. We removed it way before the pricing change was announced not because we didn't want people to see it.

lol at choosing to present it in a way that implied there was no way to avoid the retroactive license change (which you explicitly said you wanted to apply retroactively, charging fees based on activity prior to your license change), then blaming the community for interpreting it how you told us it works.

nanoUFO, do games w Unity: disappointed at how removal ToS has been framed. We removed it way before the pricing change was announced not because we didn't want people to see it.
@nanoUFO@sh.itjust.works avatar

The backpedaling is going full tilt

andyburke,
@andyburke@kbin.social avatar

I wasn't prepared for that. The views. Wow.

bjoern_tantau, do games w "Ubisoft may also request that Microsoft perform technical modifications,including to ensure that the Activision Games support emulators like Proton"
@bjoern_tantau@swg-empire.de avatar

Damn, since when does Ubisoft care about Linux?

gaylord_fartmaster,

Since people bought steam decks.

darthelmet, do games w Terraria developer bashes Unity, donates $200k to open source alternatives

It’s crazy how successful they’ve been off just making and selling a good indie game. They’re still doing free updates AND they can afford a $200k donation?

funnystuff97,

Terraria is like the anti-modern game. They absolutely refuse to evilly monetize their game at all. The playerbase is almost on their knees, begging them to move on from Terraria and make something else (not because Terraria is bad, but they’ve been at it for over a decade!) and they continue to churn out updates. The fanbase voted for a set of features to appear in Terraria 2, which they then turned around and scrapped, and added it as an update to Terraria. And all their updates are always free. And can’t forget about their amazing mod support.

And redigit is just, like, the man.

adamantris, (edited )

The playerbase is almost on their knees, begging them to move on from Terraria and make something else (not because Terraria is bad, but they’ve been at it for over a decade!) and they continue to churn out updates

dont worry, im sure update 1.4.5 will be the final final final final final final final update, and then they will move on.

AngryCommieKender,

Terraria update 2.0 expected release date 1E128 years

ipkpjersi,

I love how they keep saying they will have a final update, and then they just keep updating it regardless. It’s really impressive.

darthelmet,

They’ll stop updating the game whenever the Attack on Titan anime actually ends.

peachfaced,
@peachfaced@lemmy.world avatar

*whenever One Piece is found

stringere,

Next stop, Fishman island!

…300 episodes later…

spriteblood,

Also their game is literally $10 USD on Steam, compared to all the $70 ones that have been coming out lately.

rustyricotta,

And regularly on sale for $5.

laylawashere44,

Tbf it takes a significantly smaller team to develop a 2d platforming game like terraria. The overhead for art and design is mush simpler too than something like a Cyberpunk 2077

scv,

Also Terraria is a lot of fun and more replayable than most $70 games.

TheMadnessKing,

I don’t game at all, but I now feel like buying the game just to show my support to these awesome devs.

Shush,

Same. I do game, just games like Terraria aren’t my taste, but I’ll still buy the game on my accounts to show my support to them.

stephenc, (edited )

One of the, if not the best games in the last 15+ years.

I’m not exaggerating. At all. I am not a fan of a vast majority of “popular” modern games and think gaming has been on the decline since the mid-90s. In a massive pile of garbage “AAA” and “modern indie” titles, Terraria is the one shining, beautiful, wonderful spot that just gets gameplay right, with no gimmicks, no BS, no boring intrusive story, nothing but good, solid gameplay.

It’s one of my favorite games of all time. So all this makes me very happy.

cjsolx,

Out of curiosity can you define “no boring intrusive story”? Because personally I’m big on storylines, so if they nail that part then that takes the game to a whole other level

wahming,

Yeah, no story period. Which is good for some people, not so much for others

Hadriscus,

I tried playing Terraria but gave up after an hour or so, precisely because I expected at least some kind of story and there wasn’t. It was also very awkward to control with a mouse and keyboard, I think it’s really supposed to be played with a controller. I might try it again now that I’ve got one, and less expectations

scv,

In some games storyline matters, in others… not so much. Games with a storyline trend to be less replayable in my experience. One exception I can think of is This War of Mine, that game is really depressing.

stephenc,

Story for me in games should be one that sets up the reason you’re playing the game and that’s basically it. No endless dialog or narrative during the game. Small bits of things that can advance the plot is fine, but most games these days seem to talk endlessly about things.

Terraria has zero of that. You’re in the Terraria world and that’s it. No real story to tell besides what happens in the world (show, don’t tell). It’s fantastic.

chic_luke, (edited )

It’s time to dust off Terraria and go on a nice run again.

Edit: I will, of course, be first in line to buy any new games they release. They donated $100k to a FOSS project I use and love, thus to me as well indirectly, I can give some of my disposable income back to then.

PM_ME_FEET_PICS,

They came out around peak indie craze, 14 or so years ago. I believe they were just behind Minecraft in terms of success. Total lifetime sales for their game have it outselling Skyrim.

Skrinkus,

You know they’re legit when my nephew just built a PC and is excited to finally play terraria.

conciselyverbose, do games w "Ubisoft may also request that Microsoft perform technical modifications,including to ensure that the Activision Games support emulators like Proton"

I don't think any of their stuff doesn't work now. Even stuff like Halo with anticheat has been allowed to work via proton already.

This doesn't provide any promise that you can use gamepass or windows store games on Linux, and it doesn't provide any promise that they don't use anticheat in a restrictive way on Linux machines. They can trivially provide a bypass in the cloud environment that doesn't get shipped to end users.

Hopefully they don't do that, but this doesn't really mean a lot to individuals buying their games.

Shiggles, do games w Tobias Sjögren (Payday 3): We are so sorry that the infrastructure didn’t hold up as expected, and although it’s impossible to prepare for every scenario – we should be able to do better....

The best argument against always online games. Makes no damn sense that even when I queue by myself, I’m stuck waiting for a lobby.

stopthatgirl7, (edited ) do games w Relogic: Makes a statement on Unity and donates 100k to Godot and FNA with a further 1k a month moving forward.
!deleted7120 avatar

Unity well and truly thought everyone would just roll over on this, and oh boy, were they wrong. They didn’t at all learn from the Wizards of the Coast debacle at the beginning of the year.

noqturn,

WoTC, Reddit, Twitter, now unity. All made changes that their user base said they wouldn’t like, made the changes anyway, then lost a bunch of users. There must be some new business Guru telling everybody to piss off their customers

stopthatgirl7, (edited )
!deleted7120 avatar

Unfortunately, they all seem to be working from the techno-feudalism playbook. It started when tech companies realized they could make more by making us rent software instead of selling it to us, and it’s spread.

massive_bereavement,
@massive_bereavement@kbin.social avatar

Techno-feudalism sounds cooler than enshitification and way cooler than what it is.

zzzzz,

Enshitification is the journey, techno-feudalism is the destination.

massive_bereavement,
@massive_bereavement@kbin.social avatar

Can't wait for some bootlicker to name himself "techno-feudalist knight" in linkedin.

RatherBeMTB,

Fucking Adobe was the first one to rent their suit of applications. It has been downhill from there, even smartphone apps want to rent access these days.

rahmad, (edited )

Pretty sure Elon was first to the key, and the rest have followed suit.

In seriousness, though, the primary driver is the VC tap slowing down significantly and forcing long term business strategy to lean much harder into its existing opportunities vs. planning for periodic cash infusion from investors. A lot of these businesses never had to set themselves up for success in the absence of that capital, and it’s led to bad practices and product strategies.

babyphatman,

This is the real answer. The low interest money train has left the building and these companies are scrambling to meet their feduciary duty

sugar_in_your_tea, (edited )

Yup, the old mantra was:

  1. Hype product
  2. Get users
  3. Profit?

They might experiment with ads and subscription tiers, but the real focus is always on getting users. Look at YouTube, AFAIK, it’s still not profitable (or if it is, it’s barely profitable), and not for lack of trying over the past few years. Yeah, sites like Reddit and Twitter are cheaper to run, but there’s still a ton of overhead and ads aren’t as profitable there.

Now investors want to see a return, and it’s just not happening.

float,

piss off their customers

At least for Reddit and Twitter, the users are not the actual customers. The ad companies are the customers.

Narrrz,

we're not their customers, we're the product they sell.

p03locke,
@p03locke@lemmy.dbzer0.com avatar

Can’t sell a product that isn’t using the site any more.

HKayn,
@HKayn@dormi.zone avatar

People are still using Reddit and Twitter, and they will continue to do so unless something truly catastrophic happens.

p03locke,
@p03locke@lemmy.dbzer0.com avatar

People are still using MySpace, Tumblr, and FARK. What’s your point?

HKayn,
@HKayn@dormi.zone avatar

Then which “product that isn’t using the site anymore” were you referring to?

p03locke,
@p03locke@lemmy.dbzer0.com avatar

Those sites are still dead, given how low the population is. MySpace still exists, but it doesn’t really have an audience. And you can’t sell ads without an audience.

rush, do games w Terraria developer bashes Unity, donates $200k to open source alternatives

Common Re-Logic W

Seriously though, whilst the budget they can give to Godot and FNA is small compared to what other, bigger devs/publishers could give, I find their commitment remarkable and very much in-line with their goal of empowering developers and gamers alike

We need more publishers doing things like this

akatsukilevi,
@akatsukilevi@kbin.social avatar

Considering FNA and Godot, $100K is gonna do wonders to both projects, specially with the additional $1K
They might even better afford to have developers working full-time at the engines, or deal with stuff like infrastructure, licensing, hosting and other costs

rush,

True! Considering Godot and FNA’s current size this is indeed going to catapult them to a different league, which I guess is what Re-Logic was setting out to do :P

Marsupial,
@Marsupial@quokk.au avatar

It won’t change Godot.

Epic donated $250,000 in 2020, Kefir donated $120,000 in 2021. Godot Devs started W4 games and raised $8.5m of which their goal is to support Godots growth.

$100,000 is nice and will allow them to continue but it’s not “league changing” money or anything for them.

rush,

You‘re forgetting that this doesn‘t only come with money, but also free press, which is sometimes worth more as it would expose more people to Godot‘s existence, any of which may potentially donate :P

MomoTimeToDie, do games w After the PS5 Reveal Phil Spencer said to his team "We have a better product than Sony does, not just on hardware but equally important on the software platform and services on top of the hardware.

deleted_by_author

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  • Rampsquatch,

    You make an excellent point. Too bad corporate dorks don’t understand it.

    Dragonmind, (edited )

    While true, I feel like games that work well on the Xbox Series S also work well on Steam Deck and when it comes to porting games to PC, those ones specifically are ported well.

    All this power game developers have been getting, while great for creative endevours, has been either a waste of space or require outrageous specs just to perform normally. And some great games are bogged down by this while relying on upscaling methods to fill in the difference.

    Either way, we’ve reached a point where more power and space isn’t the solution anymore to better games. Can only hope new tech gets better optimized.

    egeres, do games w Terraria developer bashes Unity, donates $200k to open source alternatives
    @egeres@lemmy.world avatar

    This reminds me of a time when the blender fund was opened and at some point a bunch of companies jumped to donate money (steam, epic, google, AMD…) this was way back when 2.8 was getting in shape. Years later we saw the fruits of that labor with the 3.x series bringing nice improvements and refactors that were done over the course of many months and years

    We probably won’t see a huge push in godot’s quality in what’s left of this year, but maybe in 2024 and later

    rockerface,

    Yeah, right now it’s more about sending a message and oh boi did they send one

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