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FeelzGoodMan420, do games w Escape From Tarkov studio boss says he "did not foresee" players would get mad about charging extra for PvE

Serious question. Why is this game fun? I played it a few years ago for like 5 hours and I thought it was absolute dogshit and boring as shit Has it improved dramatically since then? Do you guys just enjoy Inventory Simulator? I just don’t get it.

Whitebrow,

It’s just the cult of goblins going in, looting and then storing it all in your backpacks in your hovel. There’s occasional enemies and you need to outmaneuver or outgun them, or both. If that’s your jam, it’s great. But overall it’s just a miserable experience, especially when playing solo.

bigmclargehuge,
@bigmclargehuge@lemmy.world avatar

I love tactical shooters and, at its core, EFT is one of the best. By core, I mean the movement, gunplay, physics, sound design, etc. When the going is good, there is almost no experience as visceral as EFT.

What I personally think fucking sucks is basically everything else. Especially the tryhard, creatine-powder-snorting, sweatband wearing *community that has zero sympathy for people who actually have a life and want a really detailed tactical shooter, without dedicating 15 hours a week into researching bullet penetration and common camping spots. Couple that with devs who seem to show active distaste for a lot of their more casual fans, and casual gamers in general, and you end up with a really mixed bag.

I’m one of the people who had this game completely revived for me by the single player mod, SPT-AKI. I can play on my own, with progression, and slightly more laid back difficulty, while still enjoying challenging AI and some of the best gunfights in gaming. I would absolutely love to play an official pve mode, I absolutely refuse to pay $250 for it.

*edit: this only obviously describes a portion of the community. Should clarify that I know there are plenty of players that this doesn’t describe.

homicidalrobot,

SPT and the multiplayer conversion (Now Project Fika, formerly MPT) are the best ways to experience the game now for a multitude of reasons. I think learning heatmaps and dead locations applies no matter how you play - and the same can be said for bullet penetration, it’s just part of the game - but there’s a neverending stream of cheaters that feel far worse to lose to than a boss you weren’t prepared for. I can get trashed by tagila eighty times and accept that gear is just forfeit, I chanced it going to factory; when I am killed by a head/eyes with no audio five seconds into a fresh raid multiple times a day there’s substantially less to learn from and improve on.

Worth noting you can get mods for SPT that change how AI behave, categorize them so some are doing a common farming route, some are moving to quest locations. It doesn’t make up for what we lost (the awkward vocal exchanges as you agree to not slay a new player at a starting quest location), but it helps retain some of the spice.

bigmclargehuge,
@bigmclargehuge@lemmy.world avatar

This is the first im hearing of project fika, I’d actually looked into co-op SPT a few months back and things weren’t seeming optimistic, it’s super cool that it’s come that far.

And yes, the game has tons of detail and it’s worth at least brushing up on some wiki articles to understand things like ammunition hierarchy. I actually tend to prefer games that lend themselves to a bit of research to get the most out of them (300 hours in Elite Dangerous and I’m still a noob).

Really I was just trying to make the point that this is a game where if you just want to jump in for a few matches without doing that research, you’ll get absolutely demolished, even if you don’t meet a cheater, because so many people play this game obsessively.

That’s why I vastly prefer PVE and always will. That detail is there, but I’m not at a complete disadvantage if I want to take a more relaxed approach. I’m not forced into a match against players who take this video game more seriously than I take my job.

pikmeir, do games w Escape From Tarkov studio boss says he "did not foresee" players would get mad about charging extra for PvE

CyberPunk 2077 did a similar thing. Seems to be a new pattern. Promise free DLC to drum up support. Charge for the DLC. Wait for things to cool down. Do it again.

Sanguine,

What are you talking about?

NoMoreCocaine,

Bullshit, apparently.

Kolanaki,
!deleted6508 avatar

CP2077 never promised the DLC would be free. And they also added tons of content prior to the DLC that was free. 🤨

Sunny, do games w No Rest For The Wicked's first hotfix addresses durability and repair cost complaints
@Sunny@slrpnk.net avatar

The article

No rest for No Rest For The Wicked’s developers, it seems. The punishing action-RPG launched in Steam Early Access last week with performance issues, among other issues, and Moon Studios have now deployed their first hotfix.

Performance improvements are “coming soon”, they say, while this update focuses on improvements to balance and several of the game’s core systems. Among them, the update reduces durability damage taken to gear, reduces repair costs, increases the drop rate on Repair Powders, and reduces stamina costs and fall damage. Here’s the full list of changes:


<span style="color:#323232;">Balance Changes:
</span><span style="color:#323232;">
</span><span style="color:#323232;">    Reduced Durability Damage Taken
</span><span style="color:#323232;">    Reduced Repair Costs
</span><span style="color:#323232;">    Increased Drop Rate on Repair Powders
</span><span style="color:#323232;">    Reduced Stamina Costs
</span><span style="color:#323232;">    Reduced Fall Damage Curve
</span><span style="color:#323232;">    Reduced cost of Horseshoe Crab and food that includes Horseshoe Crab
</span><span style="color:#323232;">    Balance update for the Cerim Crucible boss
</span><span style="color:#323232;">    Changed Corpse-Smeared Blade starting from Tier 2 to Tier 1
</span><span style="color:#323232;">
</span><span style="color:#323232;">Loot Changes:
</span><span style="color:#323232;">
</span><span style="color:#323232;">    Introduced more Weapons into Fillmore’s Pre-Sacrament Loot Table
</span><span style="color:#323232;">    Reduced Drop Rate of Fallen Embers
</span><span style="color:#323232;">
</span><span style="color:#323232;">Stability:
</span><span style="color:#323232;">
</span><span style="color:#323232;">    Fixed crash that could occur when quitting out to the main menu
</span><span style="color:#323232;">
</span><span style="color:#323232;">Bug Fixes:
</span><span style="color:#323232;">
</span><span style="color:#323232;">    Improved inventory navigation
</span><span style="color:#323232;">    Fixed jump at Potion Seller Cave so you can’t miss the jump when executed correctly
</span><span style="color:#323232;">    Blocked off an out of bounds area of Nameless Pass
</span><span style="color:#323232;">    Removed lingering dev tools
</span>

When I poked through user reviews on Steam earlier in the week, durability and repair costs were two of core complaints I saw. To my surprise, if I’m honest. No Rest For The Wicked seems clearly to be courting dodge-roll melee fetishists, who I assumed to be video game masochosts, and yet they seemed to be pounding dirt and crying uncle. Or maybe it just really was bonkers unfair.

Earlier this week, Moon outlined a list of known issues, with solutions to some, if you’re experiencing a proble the above patch doesn’t fix. Remappable controls are coming soon, too.

Zo0,

From what I gathered, the complaints were that it broke the games pace and made it tedious not difficult so I understand the fix.

DoctorButts, do games w The developers of Dead Cells, Darkest Dungeon and Slay The Spire are launching their own "triple-I" Game Awards

They shoulda been really cheeky and called it the quadruple-I game awards. Missed opportunity.

Dremor, do games w Social MMO Sky: Children Of The Light is heading to Steam early access in April
@Dremor@lemmy.world avatar

I spent quite a lot of time on the Switch, just talking with random people and helping new players. It is a very special games. Found my first love in there too. 😇

TheCannonball, do games w Fights In Tight Spaces devs announce fantasy follow-up Knights In Tight Spaces

Ghost themed DLC - Frights in Tight Spaces.

Plague themed DLC - Blights in Tight Spaces

Vampire themed DLC - Bites in Tight Spaces

Divinity themed DLC - Smites in Tight Spaces

Sewer themed DLC - Shite in Tight Spaces

Plasic Surgery DLC - Cellulite in Tight Psaces

Extraterrestrial thespian themed DLC - Space Tights in Tight Spaces

simple,

Smites in Tight Spaces, I really love that

SRo, do games w Epic Games reportedly hit by 189GB hack, including login and payment info

Hahaha fuck epic

AgentGrimstone, do gaming w Elden Ring is getting a free-to-play mobile version with in-app purchases

I actually just ordered a physical copy the other day, I’m finally in the mood to play it. I was surprised it was $50 but still, NO RAGRETS.

TIMMAY,

I mean I also want cheaper games but if gtav and skyrim still sell for upwards of $40 or $50 then elden ring should be at least that much lol

AgentGrimstone,

Yeah, I don’t mind it for Elden Ring. Souls games have their way of getting me to do back to back playthroughs, something I rarely do with most games, so I know I’m going to get my money’s worth.

vzq, do games w The Day Before studio say the game's downfall was thanks to "a hate campaign"

Big Amy’s Baking Company vibes.

Tier1BuildABear, do games w The Day Before studio say the game's downfall was thanks to "a hate campaign"
@Tier1BuildABear@lemmy.world avatar

Would anyone mind posting their statement? For some reason the writer of the article didn’t include it anywhere, just a link to shitter, which I don’t use

jesta,
themeatbridge,

Could we get a text transcription for mobile users? Please and thank you!

jesta,

Recently, a lot of misinformation has emerged on the Internet from supposedly anonymous sources. Fntastic provides an official response to these statements.

Anonymous people allege that we deceived players

We worked hard and honestly on the game for five years. We didn’t take a penny from users, didn’t use crowdfunding, and didn’t offer pre-orders. Even after the game was closed, we, together with the publisher, returned money to all players, including forcibly issuing refunds to those who did not request them. How many companies return money like that? We are not a fly-by-night company. We have been operating since 2015 and have always conducted our business honestly.

Anonymous people allege that we deceived the investor

This is not true. We still have a great relationship with our publisher. The closure of The Day Before did not affect our partnership. Since 2021, we’ve had a New Zealand venture called MytonaFntastic (mytonafntastic.com) and a successful game, Propnight, which has sold almost a million copies. Propnight also co-financed the development of The Day Before.

Anonymous former employees tell different stories about the development

We’re unsure whether these employees are real or not, but we had excellent relationships with our team. Despite being a small indie company with a limited budget, we assisted employees with relocation and healthcare and helped some of them to buy equipment and with their mortgages and other personal matters. We offered an extra non-working day off each month, vacation pay, and timely salary payments, along with the option of working remotely. Our low churn rate and the fact that half of those who left returned to the company demonstrate our positive work environment. One hundred percent of the team did everything they could to make The Day Before a success.

Who made money on The Day Before?

Certain bloggers made huge money by creating false content with huge titles from the very beginning to gain views and followers, exploiting the lack of information about the game’s development. Their actions triggered a gold rush among content creators due to the game’s pre-release popularity.

Why do they say that the released game is not the same as that in the trailers, and why was the game closed?

We implemented everything shown in the trailers, from home improvements and a detailed world to off-road vehicles. We only disabled a few minor features, like parkour, due to bugs but planned to include them in the full release.

Remember the experiment where you’re asked to count pink objects in a room and then recall the blue ones? You won’t remember any. It’s all about focus. The negative bias instilled by certain bloggers making money on hate affected perceptions of the game. Look at unbiased gameplay like Dr. Disrespect’s stream at release. Despite the initial bugs and server issues, he liked the game, which we fixed later, and the game received improved reviews over the weekend. Unfortunately, the hate campaign had already inflicted significant damage.

By the way, after sales closed, many people wrote to us that bloggers had deceived them and they liked the game, and they asked for access. We also heard that petitions were created to continue development, and on the black market, the game’s price exceeded $200, and some even began to make their own mods.

We are grateful to all the senders of mails who expressed support and appealed not to give up and to continue to work. Finally, we encourage you to subscribe to our social networks to know what will happen next.

Kolanaki, (edited )
!deleted6508 avatar

Lol “anonymous people.”

Plenty of reviewers whose face and name are in the lime light also said a lot of the same shit about it.

But of course the grifters are gonna try and grift the fact they were grifting once they’re caught and called out for being grifters.

beefcat, do games w Capcom is worried that mods “offensive to public order and morals” will ‘tarnish’ the rep of their PC games
@beefcat@lemmy.world avatar

it’s funny how this was a pretty long and nuanced discussion about modding, but social media is brewing a shitstorm over this one cherry-picked statement.

val, do games w Capcom is worried that mods “offensive to public order and morals” will ‘tarnish’ the rep of their PC games

I don’t think I’ve seen any public backlash hitting the developer or publisher for the content of a mod being “offensive to public order and morals” since the hot coffee stuff, and that was only because it was content already in the game. This is almost certainly a lie and the real reason is they’re worried mods will compete with things they’re selling.

beefcat,
@beefcat@lemmy.world avatar

deleted_by_author

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  • val,

    It was literally the reference point I used in my post for the last time I’ve seen any real backlash, in the first sentence.

    Kaldo, do gaming w Stop blaming teeth for Cities: Skylines 2 performance problems, say devs
    @Kaldo@kbin.social avatar

    It was a ridiculous claim to begin with, there's no way they wouldn't see something like that when analyzing with internal tools or doing any performance runs.

    DarkThoughts, do gaming w Space sim Squadron 42 is "feature-complete" and gunning for Starfield's lunch with massive new video

    Right after headlines of SC losing the faith of the community. lol
    Also, Starfield has already launched. Not that I would even compare the two titles but Squadron 42 has still to prove its actual existence.

    spark947,

    Thats part of it because everyone interested already doesn’t like them and is getting this game for free. If it doesn’t have legs outside of everyone who has effectively ore-ordered, its going to be a real issue for CIG

    TehPers,

    I essentially got Starfield for free (bought a laptop and it came with a code). For $0 it was worth every dollar spent, but I do feel bad for the people who pre-ordered.

    I can’t imagine why someone would pre-order a game like this one though, these devs don’t exactly have a great track history. At least for the people who pre-ordered Starfield, we know Bethesda will at minimum deliver a game lol.

    spark947,

    I mean yeah. Idk why people pre-ordered it, but they did, that’s their whole funding. Now they owe a copy to all their “backers”, and it’s hard to see how releasing this game will bring in revenue. They are in a very big hole.

    t3rmit3,

    bought a laptop and it came with a code

    Wouldn’t have happened to be the new Framework, was it? :D

    TehPers,

    Wouldn’t be any other laptop :P

    Send_me_nude_girls, do games w Elite Dangerous studio Frontier Developments announce layoffs and "organisational review"
    @Send_me_nude_girls@feddit.de avatar

    Looks like we’d be faster now, creating a list for studios without layoffs.

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