Supermassive doing layoffs is somewhat surprising. Not owned by a giant megacorp looking for short-term shareholder value increases. Their games are generally via the traditional publisher route, so budgets agreed in advance and continued based on milestones. Plus the founders left last month. Don’t have good answers for their layoffs.
So many businesses operate on debt and investments. "If you're going to gamble, do it with somebody else's money." A lot of opportunities to acquire funding for developing video games have just dried up.
The publishers acquire funding this same way. Sony, 2K, and Bandai Namco have all operated as the publishers for their games, and they're all publicly traded companies. They pay the upfront cost for development that both partners in that deal wish to make a return on, and right now, the publishers or other investors (which may still exist regardless of a publisher deal) are scared of throwing money at lots of game pitches these days.
What I said was that the developer may have other investors in the studio or the project even if they have a publisher. Immortals of Aveum, for instance, was published by EA but largely funded by venture capital.
It's a shame for everyone involved, but at the same time it doesn't feel that surprising. It doesn't feel like their games after Until Dawn reached the same level of success. I remember the Dark Pictures Anthology getting mixed reviews as it went on and I don't really remember much about the Quarry's reception except the hype around it being the next Until Dawn.
Never heard of this but incredibly excited! I already spend a lot of time playing random 8-bit games, it’ll be nice to have a set with modern quality of life features.
Hrm, depends. Usually in modern online payment systems it should be impossible for the debitor to have the CVC of the card and hence leaked information could not make actual payments from it, but it could spam the card’s number with bogus payments to continuously keep it being blocked.
In any case if you’re affected I would recommend asking your bank how to proceed, just to be on the safe side.
On the other hand, when steam had a leak a few years ago (where you could see other people’s account details after logging in instead of yours) my credit card got exchanged automatically by the bank, as they saw that I had used it to buy games on steam - even though in this „leak“ only the last 4 digits were leaked and nothing more
That’s not a requirement. You can make payments without one though the odds of approval aren’t great. If the actual real card numbers got leaked, you need to cancel that card. Also if they actually leaked REAL card numbers, Epic is going to be in deep shit with the card brands.
This article has no real details though so we’ll see. I kind of doubt this is legit.
I guess the answer is money, but why would you do any handling of card details in-house. Having a third party process transactions passes to some degree ensuring security onto said third party.
I’d still doubt any risk of full card details being leaked unless the hack goes much deeper than just Epic.
For me I started using a service called Privacy a few years ago and haven’t looked back so far. It’s changed how I handle all online transactions. It let’s you create virtual cards that are either good once or forever and once it’s used by that merchant it’s tied to them. So if someone ever did try to charge you that wasn’t that exact merchant it gets blocked. You can set daily, and monthly limits as well and pause the card or close it whenever. So I would use this virtual card for the payment on epic and then this happens and all I do is close it out and open a new one. So far I did have 1 place that had my card charged from a place that wasn’t them. The cool part is you know who almost screwed you because of the card thats being used. It was a local pizza place and I called to let them know they probably got hacked.
No, when you store your card, it doesn’t actually store the whole card details. It communicates with the payment processor and when the card is approved, it gets back a token that says “this card is valid”, so in the future they just have to send that token and the payment processor says “yup I know the card you’re talking about”.
At least that’s how it’s supposed to be. You’re really not supposed to store card info yourself.
That’s the ideal, but not always the case. Last time I read the PCI rules, merchants could (still) handle/store card details just as they could before the hands-off approach existed; it just required someone to attest that precautions were taken. I’m sure you can guess how foolproof that is.
Press F for all those people who decided to pay for shit on that platform because of the holiday 25% off voucher. Saved $15 in exchange for random unauthorized charges in the future.
I use a CC, so I really don’t give a shit if someone steals my number.
Last time my card got skimmed it was $0 and <30 seconds to fix, including hold time. They don’t fuck around when you’re reporting stolen info, because legally it’s their money, not yours.
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