rockpapershotgun.com

MajorHavoc, do games w Nightingale to add offline mode "as soon as feasible", as devs say they "misjudged" player demand for it

“Game studio apologizes for misunderstanding a widely understood aspect of what their customers want.”

I keep seeing this headline. It’s…weird.

morphballganon,

This is what happens when the people who make decisions are not the people impacted by those decisions.

sturmblast,

Game studios are largely tone deaf.

MonkderZweite, do games w Nightingale to add offline mode "as soon as feasible", as devs say they "misjudged" player demand for it

TIL about gaslamp fantasy.

xenoclast,

Oh I thought you were referring to the developers pretending they didn’t know this would annoy customers.

Crystal_Shards64,

That’s pretty cool, thanks for sharing. I love learning about sub genres

SuperSynthia, do games w More than 500 games on Steam earned over $3 million in 2023

Even though I’m on a huge open source change, Steam seems to be at least pretty consumer friendly

echo64, do games w Until Dawn devs Supermassive announce layoffs, with 150 jobs reportedly at risk

Supermassive doing layoffs is somewhat surprising. Not owned by a giant megacorp looking for short-term shareholder value increases. Their games are generally via the traditional publisher route, so budgets agreed in advance and continued based on milestones. Plus the founders left last month. Don’t have good answers for their layoffs.

ampersandrew,
@ampersandrew@kbin.social avatar

So many businesses operate on debt and investments. "If you're going to gamble, do it with somebody else's money." A lot of opportunities to acquire funding for developing video games have just dried up.

echo64,

Yeah, but supermassive don’t seem to go that way, which is why I was pointing out the publisher thing.

ampersandrew,
@ampersandrew@kbin.social avatar

The publishers acquire funding this same way. Sony, 2K, and Bandai Namco have all operated as the publishers for their games, and they're all publicly traded companies. They pay the upfront cost for development that both partners in that deal wish to make a return on, and right now, the publishers or other investors (which may still exist regardless of a publisher deal) are scared of throwing money at lots of game pitches these days.

echo64,

Public companies don’t take private investment without issuing new shares. Which is not a common thing.

If you think publicly traded companies are taking investment like privately traded companies then I think you are likely somewhat uninformed.

ampersandrew,
@ampersandrew@kbin.social avatar

What I said was that the developer may have other investors in the studio or the project even if they have a publisher. Immortals of Aveum, for instance, was published by EA but largely funded by venture capital.

simple,

It’s not too surprising, their recent games haven’t been doing too well from what I can see.

Computerchairgeneral, do games w Until Dawn devs Supermassive announce layoffs, with 150 jobs reportedly at risk

It's a shame for everyone involved, but at the same time it doesn't feel that surprising. It doesn't feel like their games after Until Dawn reached the same level of success. I remember the Dark Pictures Anthology getting mixed reviews as it went on and I don't really remember much about the Quarry's reception except the hype around it being the next Until Dawn.

MacedWindow, do games w After seven years, Spelunky creator's retro compilation UFO 50 will release in the second half of 2024
@MacedWindow@lemmy.world avatar

Never heard of this but incredibly excited! I already spend a lot of time playing random 8-bit games, it’ll be nice to have a set with modern quality of life features.

Risk, do games w Epic Games reportedly hit by 189GB hack, including login and payment info

In the situation that payment details are leaked - I presume one must cancel the associated card?

Carighan,
@Carighan@lemmy.world avatar

Hrm, depends. Usually in modern online payment systems it should be impossible for the debitor to have the CVC of the card and hence leaked information could not make actual payments from it, but it could spam the card’s number with bogus payments to continuously keep it being blocked.

In any case if you’re affected I would recommend asking your bank how to proceed, just to be on the safe side.

elvith,

On the other hand, when steam had a leak a few years ago (where you could see other people’s account details after logging in instead of yours) my credit card got exchanged automatically by the bank, as they saw that I had used it to buy games on steam - even though in this „leak“ only the last 4 digits were leaked and nothing more

webhead, (edited )
@webhead@lemmy.world avatar

That’s not a requirement. You can make payments without one though the odds of approval aren’t great. If the actual real card numbers got leaked, you need to cancel that card. Also if they actually leaked REAL card numbers, Epic is going to be in deep shit with the card brands.

This article has no real details though so we’ll see. I kind of doubt this is legit.

dai,

I guess the answer is money, but why would you do any handling of card details in-house. Having a third party process transactions passes to some degree ensuring security onto said third party.

I’d still doubt any risk of full card details being leaked unless the hack goes much deeper than just Epic.

Fredselfish,
@Fredselfish@lemmy.world avatar

Good thing Epic doesn’t have my card information because I only use it for the free games. Now if this was steam I be worried.

themeatbridge,

That was my thought, too.

SuckMyWang,

But you’ll get free credit checks for a year so nothing to fear

Risk,

I’m not sure if I’ve ever entered mine either. I ought to go check…

Blackmist,

I can’t see any listed in the Manage Payment Management section.

I assume I never saved them, when I bought Outer Wilds years ago.

9715698,

It’s almost surprising, for good shitty EGS is, that they don’t makes you save a payment method to check out the free games.

HeyJoe,

For me I started using a service called Privacy a few years ago and haven’t looked back so far. It’s changed how I handle all online transactions. It let’s you create virtual cards that are either good once or forever and once it’s used by that merchant it’s tied to them. So if someone ever did try to charge you that wasn’t that exact merchant it gets blocked. You can set daily, and monthly limits as well and pause the card or close it whenever. So I would use this virtual card for the payment on epic and then this happens and all I do is close it out and open a new one. So far I did have 1 place that had my card charged from a place that wasn’t them. The cool part is you know who almost screwed you because of the card thats being used. It was a local pizza place and I called to let them know they probably got hacked.

jaykay,
@jaykay@lemmy.zip avatar

You can’t sound more like an ad haha

HeyJoe,

My bad lol. It is really great though!

Jakeroxs,

One used to have a similar thing before they got bought out by Walmart and started dropping features 🙃

catloaf,

No, when you store your card, it doesn’t actually store the whole card details. It communicates with the payment processor and when the card is approved, it gets back a token that says “this card is valid”, so in the future they just have to send that token and the payment processor says “yup I know the card you’re talking about”.

At least that’s how it’s supposed to be. You’re really not supposed to store card info yourself.

TheQuietCroc,

My last role was in payment processing and this is exactly how we did it.

BURN,

Mine was too. We still had a couple systems using the old methods, but mostly had moved to the token system.

You also just get laid off? They took out ~50% of the payments department at my last job

TheQuietCroc,

Nah, got laid off last March.

mox,

That’s the ideal, but not always the case. Last time I read the PCI rules, merchants could (still) handle/store card details just as they could before the hands-off approach existed; it just required someone to attest that precautions were taken. I’m sure you can guess how foolproof that is.

mnemonicmonkeys,

At least that’s how it’s supposed to be. You’re really not supposed to store card info yourself.

Don’t forget that we’re talking about a company that took 3 years to add a shopping cart to their store

piecat,

Just don’t use a debit card?

Credit cards have all sorts of consumer protections if the card gets stolen.

phi1997, do games w Epic Games reportedly hit by 189GB hack, including login and payment info

Glad I never made an account there

DarkGamer,
@DarkGamer@kbin.social avatar

Free games in exchange for identity theft. No thanks.

pivot_root,

Press F for all those people who decided to pay for shit on that platform because of the holiday 25% off voucher. Saved $15 in exchange for random unauthorized charges in the future.

atocci, do games w Epic Games reportedly hit by 189GB hack, including login and payment info

If I only have an account through Xbox login, and my only payment method is PayPal, what kind of risks are there?

ColonelPanic,

You’re fine unless something happens to PayPal.

moody, do games w Epic Games reportedly hit by 189GB hack, including login and payment info

Situations like this are why I never save my payment information anywhere.

TheIllustrativeMan,

I use a CC, so I really don’t give a shit if someone steals my number.

Last time my card got skimmed it was $0 and <30 seconds to fix, including hold time. They don’t fuck around when you’re reporting stolen info, because legally it’s their money, not yours.

Dark_Arc, do games w Epic Games reportedly hit by 189GB hack, including login and payment info
@Dark_Arc@social.packetloss.gg avatar

Press X to doubt.

Carighan,
@Carighan@lemmy.world avatar

Nah, use Mastodon or Bluesky 😜

Dark_Arc,
@Dark_Arc@social.packetloss.gg avatar

I hate this… 😂

notannpc, do games w Epic Games reportedly hit by 189GB hack, including login and payment info

cyberplace.social/…/112010182183098717

Trustworthy infosec folks seem to suggest that this ransomeware group is full of shit. I suppose we will see though.

Kusimulkku, do games w Epic Games reportedly hit by 189GB hack, including login and payment info

189GB hack

That’s how we’re quantifying them now??

Patches,

They stole half a copy of the latest Call Of Duty

piecat,

Is that street value?

Pocketyeti, do games w Epic Games reportedly hit by 189GB hack, including login and payment info

I mean oh no, my library of free games…

woelkchen,
@woelkchen@lemmy.world avatar

Gosh, what happens to my payment info in such a case?

nutsack, do games w Epic Games reportedly hit by 189GB hack, including login and payment info

it’s all good. this sort of thing happens constantly

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • Spoleczenstwo
  • Blogi
  • muzyka
  • sport
  • giereczkowo
  • lieratura
  • rowery
  • esport
  • slask
  • Pozytywnie
  • fediversum
  • FromSilesiaToPolesia
  • niusy
  • Cyfryzacja
  • krakow
  • tech
  • kino
  • LGBTQIAP
  • opowiadania
  • Psychologia
  • motoryzacja
  • turystyka
  • MiddleEast
  • zebynieucieklo
  • test1
  • Archiwum
  • NomadOffgrid
  • m0biTech
  • Wszystkie magazyny