I couldn't get in to this game, myself. Granted, due to that, I've only played about an hour of it but this game felt much more like a Visual Novel than an RPG, to me. Stats seemed to have no bearing on anything other than what the narrative decided they have a bearing on. It was therefore, very difficult to figure out who my character was. Otherwise, you're just clicking on things and reading reams of text.
I get that they were trying to go for a more tabletop version of an RPG but without a DM, I find that near impossible to translate 1:1. I would have preferred a more Baldur's Gate approach to the game.
It’s more akin to Planescape: Torment than something like Baldur’s Gate. The game is dense with writing and dialogue, and the majority of it is derived from your stats. Granted, there are a couple of skill checks that you can’t fail due to being story important, but it’s only those two specific instances - everything else is heavily stat-based. There’s also ideologies that the game tracks, so you can be an egotistic superstar cop, a doomsaying apocalypse cop, a normal cop, or even a super-political cop that becomes more drilled down if you want to engage in the fascist, communist, moderate, and/or liberal aspects of the game - and the game does respond to that, including noting how you can be both a communist and a fascist, or some other combination of ideologies.
To help put it in perspective, your stats are, quite literally, your character’s brain. Having low stats doesn’t really impact the game, but you also can become sort of neurotic with high stats - which does have its upsides and downsides (except Encyclopedia, it will drown you in world-building exposition that doesn’t really help and drags out conversations at the higher levels). It’s much more “role-playing” and less “game”.
Seems like Australia gets screwed with these types of things more than other first world nations. Even a lot of third world countries have better speeds on average than Australia. Even then though with a 50mbps connection you can just download it overnight or start it before you leave for work and you’ll be good to go.
The mid nineties to the turn of the century was a special time. We got Morrowind, Sid Meier’s Alpha Centauri, even Ultima 8 had a pretty interesting setting (even if the gameplay was atrocious). I’m sure there were other games and fiction with interesting settings as well.
Then the LotR films came out, and that was it. Everybody started bandwagoning hard.
I mean… sure if you only play games that have that same feeling?
Like oh no BG3 is just elves & Brittania… Duh?
So play WotR and at least go to the Abyss?
Or play any game based not on Tolkien lore? There’s a ton of games based on different mythologies: Raji, Prince of Persia, Tribes of Midgard, Hades, Wo Long, etc.
Or just play games set in just completely different worlds? Pyre/Transistor/Bastion are all interesting worlds. Remnant I/II is a neat concept. etc. More playful stuff like Cuphead/Death’s Door, etc.
Or look at some MMO’s if you want larger worlds with different influence? Guild Wars 2 is pretty decent as far as a good variety with its world/races for example, even if its still similar to a generic fantasy setting.
Idk, personally it was very unengaging and the only way I found it amusing was through a ton of mods or Enderall’s total conversion mod. But everyone’s into different shit.
It’s weird particularly to see that praise for Skyrim when (imo obviously) morrowind in the same series had a substantially more interesting story and world, a decade prior
I think Skyrim was a big entry point for a lot of fans who haven’t played the earlier games. I do agree though, Morrowind is amazing and is, in my opinion, a better game than Skyrim. Skyrim is kind of a dumbed down Morrowind.
I always thought Oblivion was a much better setting than Skyrim, but I replayed Oblivion recently and I realized nostalgia was doing a lot of heavy lifting. I came away not knowing really what to think. Oblivion still held up and was clearly a great game but it wasn’t perfect and was a bit dated (Jeez I mean skyrim is also dated lol). Maybe everyone just kinda feels that special something about their first ES game lol.
Edit: I should add, I also played Morrowind somewhat recently (much longer after playing the original two) and it was also a great game but didn’t seem necessarily better than the other two.
Edit: Edit: I also played daggerfall, it was very ok lol
Skyrim was a significant improvement over Oblivion, in every way I can think of. Only Oblivions quest lines were better, but that’s not what I go to an open world game for (and I found the extreme mismatch between the cinematic plots and open world gameplay immersion-breaking). And while Morrowind has a much more interesting setting (and the plot weave that encompassed that setting was brilliant), Skyrim was the first entry since Daggerfall to really give me a decent first person action RPG feel.
True, Vvardenfell was a really interesting setting because of how alien it is, but skyrim added a lot of interesting lore through books and such. Like the argonian counter-invasion of oblivion after they were physically altered by their hist-trees, forcing the immortal forces of dagon to close their own portals.
I don’t think the in-game history books count very much at all. That’s the flattest, laziest world building possible. They’re fine, sure, but having good “told but never shown” history is worth the least marks by a long shot.
Stormlight Archive could be turned into such a good Dynasty Warriors style game.
Story-mode is literally just playing differing characters in each of the fights of the story, you could do at least 10-12 fights.
Campaign mode could be picking one of the 10 warcamps, each with different starting strengths, and racing, done via a base building / management interspersed with combat levels, to claim the most wealth.
@Pheonixdown@alyaza I had alot of fun doing a bares bones prototype of gravity lashing in 2d. Storm light is just ripe for all sorts of video game adaptations.
I’ve been playing Guild Wars 2 a ton over the past two years and honestly I’m really glad I’ve spent so much time in the setting, it’s so not traditional fantasy and it’s richer for it. I wish that more fantasy played with the expectations of the genre. Tolkien-esque fantasy is a great jumping off point but I wish authors/creators did more with it than just start and stop there
Yeah I agree, especially bc it’s on steam now and the steam deck puts a premium on games with controller support. But even on PC sometimes I feel like I’m short on buttons, but there’s probably some way to play comfortably on a controller and anet really aught to invest in it
With action cam it’s definitely playable with a controller but I doubt they’ll put in controller support because like… there’s a billion different bindings and everyone rebinds everything in their own so there’s not much point? Browse community bindings and find one that works for you/your character(s).
Yesss I’ve been playing since Guild Wars 1, I was there when the last day dawned on the kingdom of Ascalon, and I looove how they’ve evolved the setting over the decades! I’ve run D&D games set in it, and it’s a great great time
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