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CorrodedCranium, do gaming w GOG is going to start deleting oversized cloud saves at the end of August
@CorrodedCranium@leminal.space avatar

I wonder what games would take up that much space for save files. I mean if a game is autosaving frequently sure but I feel like you’d need a decent amount of them

wreckedcarzz,
@wreckedcarzz@lemmy.world avatar

I got this email a few days ago. It’s definitely CP2077. Their example even shows like 5 titles in a sample account and that game is far and away using the most space. As to why, I have no idea.

Also to answer the “how do you know”, it’s the only GOG game I play that has a decent amount of playtime. Everything else is in the single digits. I assume lots of others are in a similar situation.

E: and the pedestrian, but I finished that in one sitting, and it’s in double digits because I let others try it out. I think there are a whopping 2 saves for that game for me.

Carighan,
@Carighan@lemmy.world avatar

It’s becaue they allow you to sync all save games to the cloud if you want to, and you can naturally end up with a lot of them.

fox2263,

Ironic considering GOG by extension made CP2077

HKayn,
@HKayn@dormi.zone avatar

It’s easier to make small saves for games like The Pedestrian, because essentially all you have to track is which puzzles you’ve solved.

Whereas in an RPG with a persistent world like Cyberpunk or Skyrim, you have to save the state of every single object and mechanic the player has interacted with during their run, and there are usually a whole lot of those.

adavis,

If the cause of this is because of Cyberpunk then that’s ridiculous. It’d be like Steam deleting cloud saves because someone’s Half Life save file got too big… It’s their own game, marketplace and ecosystem.

teawrecks,

Yeah, back when the game came out, I made a point to buy it on GOG so that they would get all the money for their game. I have only regretted that decision since.

As everyone knows, the game was an unfinished mess at launch, so after ~20h of play I put it down to wait for them to finish it. In the meantime, I have switched all my gaming to Linux, but GOG (the platform that prides itself on open access to gaming) still doesn’t support Linux, so I have to jump through hoops to get the game running (vs just clicking Play if I had a steam copy). Which was a main reason I didn’t double down on my GOG purchase and buy the expansion. Now that the game is in better shape, as soon as I can reliably play my GOG copy on Linux I want to go back and play my save. But now they’re threatening to delete it? Just…wild.

I don’t like how dependent PC gaming is on valve, but…for the time being I’m grateful that they seem to pretty consistently just make a good gaming experience for the players.

BigPotato,

My Cyberpunk installation has about 177mb of saves right now.

Every other game is basically <1mb.

Duke_Nukem_1990,

My Divinity: Original Sin 2 folder was apparently 2GB … yeah, no idea.

DebatableRaccoon, do gaming w Indie dev baffled after acquaintance clones his game, puts it on Steam, and acts like it's no big deal: 'Happens every day homie'

There’s just no decency in people these days

khannie,
@khannie@lemmy.world avatar

TL;DR I think most people are full of goodness.

In this instance that’s definitely the case that it’s shitty behaviour IMO but in general I still hold dear to my view that most people are good and it’s my default position on new people I meet, with some bad vibe exceptions, until proven otherwise.

It’s like the old Mr Rogers quote about looking for the helpers. I see (and try my best to also do and am so lucky to be married to someone the same) so much good in this world.

kata1yst, do gaming w Indie dev baffled after acquaintance clones his game, puts it on Steam, and acts like it's no big deal: 'Happens every day homie'

Calling this dude a douche-canoe is too generous.

This man is an absolute douche-barge.

ChicoSuave,

A discharge barge.

JusticeForPorygon, do gaming w Indie dev baffled after acquaintance clones his game, puts it on Steam, and acts like it's no big deal: 'Happens every day homie'
@JusticeForPorygon@lemmy.world avatar

Did my part and reported the steam page, don’t know if anything will come or it with the original copy not being on steam.

daisyKutter, (edited )
@daisyKutter@lemmy.ml avatar

I think this is one of the first times I read news like this and go out of my way to do something about it, what scumbag Terry Brash is

notfromhere, do gaming w Indie dev baffled after acquaintance clones his game, puts it on Steam, and acts like it's no big deal: 'Happens every day homie'

The “article” reads like a drama. The dude has all original code and artwork and a different game engine. The screenshots show a very simplistic thing… you would sue someone because their stickfigures look too much like yours. If the game was copied that quickly there wasn’t much substance there to begin with imo.

slimarev92,

The entire design is a copy, down to the art style and color scheme…

billgamesh,

I feel like it matters that he’s not selling it though… He liked the idea, added features he liked and is sharing what he made. He also mentions that it’s a clone. He sounds like a jerk, but like…

AgentGrimstone,

In a way, it’s kindaworse he’s making it free. He’s not profiting from it, he’s just screwing the other guy for no reason.

billgamesh,

Guess I just don’t understand how it screws the other guy

KaiReeve,

Ok, so imagine that you’re hungry and you come across a sandwich shop that has your favorite sandwich for $15, but the shop next door has the exact same sandwich for free. Which sandwich are you gonna eat?

No, wait, that’s not important. Most people are gonna eat the free sandwich, so even if you eat the $15 sandwich, you’re statistically irrelevant.

Yeah, maybe some people that weren’t hungry are gonna get a free sandwich, but the people who were hungry are also getting free sandwiches, which means that the guy trying to make a living selling $15 sandwiches is gonna have to close shop unless he starts lacing his sandwiches with cocaine.

billgamesh,

Maybe I’m bad at itch.io but it looks like they are both free. Lemme offer another analogy.

Your and your friend have sandwhich parties and one day you compare notes. Your friend’s sandwich is really good, so you make it yourself and add some things. Now you really like the sandwich so you throw a sandwhcih party with the new sandwich and tell everyone it’s based on your friend’s sandwich.

Then your friend asks why you coppied his sandwich and you’re a jerk about.

That’s how this reads to me

KaiReeve,

I didn’t realize he wasn’t trying to sell his game, so I guess we need a different analogy.

Ok, imagine you and your brother are making a website where friends can post about their lives and keep up with each other during and after college. You’re pretty open with your project and then one day the one weird guy in your friend group launches your project without consulting you. The project takes off and makes billions of dollars. You sue the weirdo and he gives you some money, but you’re still pissed about it. Did you get Zucked?

NauticalNoodle,

Your analogies just sounds like general consequences of market competition.

and there is no good-guy when it comes to the story of facebook.

AdrianTheFrog,
@AdrianTheFrog@lemmy.world avatar

No one’s making billions of dollars. No one’s making a single dollar. Both games have absolutely no monetization.

billgamesh,

Exactly. It feels more like making a snake clone with fun features. Second guy learned some stuff, but was a dick about it. Ultimately no one was hurt tho and this doesn’t seem like a big deal

KeenFlame,

Because he didn’t make the idea or hone it into a game. So much of a game design is just trial and error

teawrecks,

I agree that it’s all original code and art, I would even say that he’s well within his right to post his clone since there doesn’t seem to be any copyright-able IP he could be infringing on.

But I wholly disagree with the notion that “if the game was copied that quickly there wasn’t much substance there to begin with”. There are limitless examples of world changing inventions that were trivial to build, but no one had thought to do it, and the same goes for art. The difficulty of making something isn’t what makes it genius, in fact it’s usually the simplicity of a genius idea that makes people go “damn, why didn’t I think of that, it’s so genius!”

It sounds like this guy accomplished little more than burning the few bridges he had, and dragging his own name through the mud. Just…not a smart move.

refalo,

no one had thought to do it

Could you please give some examples of this? I’d love to know more.

rwhitisissle,

Not the person you initially asked, but a good one is Eli Whitney’s cotton gin that made separating the cotton fiber from the seeds much easier. It had traditionally been done by hand, which is very time consuming. Whitney’s invention greatly simplified the process and made cotton farming much more economically viable as an industry, ultimately leading to an extreme expansion in chattel slavery in the Southern United States and serving to solidify a planter aristocracy that would eventually seek to split with the United States in order to create its own slaveholding empire, triggering a Civil War that would decimate a large chunk of the country and kill three quarters of a million people.

refalo,

I wouldn’t exactly call a cotton gin “trivial” to build…

rwhitisissle,

I mean, this entire discussion hinges on the definition of “trivial,” so…cool.

teawrecks, (edited )

A lot of stationary: paper clips, staples, pencils, sticky notes

A lot of toys: yoyo, slinky, hula hoop, Play-Doh, crayons

Packaging: cardboard box, plastic bottles, plastic bottles with the lid on the bottom, aluminum cans

You use inventions all the time that you could probably just build from home now that you know what they are. But there’s nothing that says you/we are already aware of every simple invention. Just think about all the simple, yet revolutionary ideas no one has thought of yet…and if you can do that, you’ll be a billionaire.

refalo,

I wouldn’t consider any of those to be trivial to build though.

teawrecks,

Ok.

billgamesh,

But games and art aren’t exactly like that. People train by copying great art, and code and games especially are iterative. It’s not like he took a super useful thing and made millions by claiming he invented it. He took a game, made a clone and added features, admitting it was a clone. Like snake and pong and brickbreaker.

KeenFlame,

Yeah because you are also a taker instead of a creator. If you knew how ideas are born you would also feel disgusted

theneverfox,
@theneverfox@pawb.social avatar

Ideas are nothing. Everyone has a million daydreams, the most special and creative idea in the world is worthless if you can’t express it.

Execution is everything. Hell, you don’t even need an idea - you can draw random design elements out of a bag and come up with something great

KeenFlame,

No. I work as a game designer, and I can just straight up tell you that you are dead wrong. Ideas have both quality and value, and they interconnect to make the backbone of interactive experiences

theneverfox,
@theneverfox@pawb.social avatar

Ideas have both quality and value, and they interconnect to make the backbone of interactive experiences

That’s it exactly. The way the ideas interconnect and the way they’re presented to the player is everything. That’s execution, that’s everything - the ideas are just what’s in your head

KeenFlame,

No

thingsiplay, do gaming w GOG is going to start deleting oversized cloud saves at the end of August

Is there a simple way to download the save files before they get wiped? I mean without downloading the game and sorting out where the saves are and such. Steam has a dedicated page for that: store.steampowered.com/account/remotestorage (there is no download all link, but at least it’s straight forward)

Majestic,

According to the email they sent me:

…gog.com/…/18730324957213-How-do-I-back-up-my-clo…

You can do it from gog galaxy. No idea if the game has to be installed though :/

Nikls94, do gaming w GOG is going to start deleting oversized cloud saves at the end of August

Understandable. It’s definitely possible to use any other cloud service for the saves. Maybe they’ll have some paid save service in the future - I don’t like this, but considering corporate greed in this equation…

t7tis, do gaming w Indie dev baffled after acquaintance clones his game, puts it on Steam, and acts like it's no big deal: 'Happens every day homie'

He told his friend about the game. I don’t think he would have done so if he copied or felt he had “stolen” anything. If he remade the game with this own code and assets then he put a lot of work into it and he can be proud of that (and telling his friend shows that he was). Comparing the game, i do think the clone is better made / more polished. So he really like the game and made a better version of it. I don’t think that’s a bad thing. IP has to be respected (can’t just copy assets or code) but if that’s the case then anything goes and that’s a good thing, it gives us better games.

Think PalWorld, for example, Nintendo, one of the most copyright abusing companies in the world, doesn’t sue them and it’s arguably a better game than anything Nintendo has come up with recently (no new / modern / good / 3D Pokemon games).

KeenFlame,

I don’t respect ip

I_am_10_squirrels,

The only laws I respect are gravity and conservation of momentum, and even those are debatable

KeenFlame,

And manslaughter

jsomae,

I don’t respect the way IP is abused by large companies. I support short-term IP as I think it does help individuals in a net-positive way for everyone.

I could be convinced that short-term IP is bad too, but regardless I think long-term is the the big problem. Games from the 80s should all be public domain by now.

KeenFlame,

No. I just don’t respect ip.

jsomae,

I respect that.

GrundlButter,

If you have any interest in playing a good Pokemon game, Pokemon Legends Arceus is excellent. Palword may be just a bit better, but if you have a lingering nostalgia and a desire for some fresh and well executed mechanics in the Pokemon universe, PLA slaps.

Dagrothus, (edited )

This looks much more egregious than palworld/pokemon. Palword has very distinct gameplay from pokemon and adds many features and gameplay elements that nintendo has never done. It’s much more similar to Ark if anything in terms of gameplay. The only thing it takes from pokemon is the fact that it’s a creature collector game and a couple of the pals look like they were generated by ai trained on a database of creatures from other games, but even that isnt conclusive. It definitely takes inspiration from Zelda, but again thats a few gameplay elements, not the whole game.

cypherpunks, do gaming w Indie dev baffled after acquaintance clones his game, puts it on Steam, and acts like it's no big deal: 'Happens every day homie'
@cypherpunks@lemmy.ml avatar

aptronymic!

MangoPenguin, do gaming w GOG is going to start deleting oversized cloud saves at the end of August

Good, game saves should have zero reason to be that huge.

NauticalNoodle, (edited ) do gaming w Indie dev baffled after acquaintance clones his game, puts it on Steam, and acts like it's no big deal: 'Happens every day homie'

I guess my only takeaway is that if I want to protect my IP then anyone who has access to the software should be required to sign a terms & agreement that specifically written to prevent this kind of thing, regardless IANAL, but i’m pretty sure this is all legal according to copyright law. The engine and therefore the code is different, the assets are custom and slightly different. If this were a trademark or patent related case then there might be a something else to go on.

SpaceCowboy,
@SpaceCowboy@lemmy.ca avatar

Yeah pretty much. You can’t copyright gameplay mechanics, so there’s nothing illegal about it. It’s just a dick move.

BigPotato,

Tell that to Zod’s snapped neck the nemesis system.

AdrianTheFrog,
@AdrianTheFrog@lemmy.world avatar

That’s a patent, not copyright.

Fizz, do gaming w Hello, PC gaming here: Are the consoles OK?
@Fizz@lemmy.nz avatar

The money is in the users not selling the hardware. As long as Playstation has hundreds of million daily users they will continue to make insane profit. The people will move up a generation eventually.

thingsiplay,

Apparently not enough, because Sony focuses on PC more than ever.

Fizz,
@Fizz@lemmy.nz avatar

Focusing on PC more than ever isn’t exactly a high bar. Consoles (maybe not xbox) are still doing extremely well and consoles are more popular than PC by quite a big margin. I expect Sony and Nintendo to continue to grow their userbase even if the sales on the latest platform drop a bit.

thingsiplay,

consoles are more popular than PC by quite a big margin.

How do you measure this? Steam alone has 130 to 150 million active users, more than Switch customers at a whole. And that does not even include some of the most popular PC games at all. I also expect PC user base to grow, it has more potential than consoles.

So yes, its a big deal for companies like Sony to open up this big to PC and to be that successful. They don’t even need to sell a console to sell games. Off course consoles will remain popular and for good reason. But most popular games are mulitsystem games and not specific to consoles anyway. In my opinion it is remarkable how much Sony focuses on PC now. I hope they keep doing it; its only beneficial for the players, the publishers and for Sony.

Fizz,
@Fizz@lemmy.nz avatar

The stats I could find compared pc and current and last gen consoles so ps4 and ps5 era and the split was basically 50/50. But if you think about it that’s not a fair comparison because pc has people who running on hardware worse than a ps3.

I mostly take issue with the smug tone of the article acting like it’s over for consoles just because they didn’t meet expectations and decided to bring some games to pc. Consoles are still extremely popular and far more powerful than the average pc according to steam hardware survey. They will still be around and successful no doubt about it.

AmbiguousProps, (edited )
@AmbiguousProps@lemmy.today avatar

that’s not a fair comparison because pc has people who running on hardware worse than a ps3.

This is a benefit of using PC, not a downside. Unlike consoles, you aren’t forced to upgrade every few years and you actually have the ability to change graphics settings. Even if you want to upgrade your PC, you don’t need to get an entirely new build.

That’s also missing the fact that plenty of people don’t need or want to play the latest AAA title.

thingsiplay,

I mostly take issue with the smug tone of the article acting like it’s over for consoles just because they didn’t meet expectations and decided to bring some games to pc. Consoles are still extremely popular and far more powerful than the average pc according to steam hardware survey. They will still be around and successful no doubt about it.

I agree with you here. These articles are stupid telling people it would be over for consoles. It’s just clickbait or they are uninformed. Maybe besides your point that the “average pc” is that weak as you say. Most are at a level of PS4 or stronger. But that is not all you need to compare if you want to an analysis. This topic is extremely complicated. You can’t just take the average. There are far more PC users than console players. Its like taking the Game Boy into account and saying that the average game consoles is weak. That’s not the full story.

In example most monthly active users on consoles play games that could be played on a potato PC or last gen consoles too and these people probably do not buy newest games. Similar to the situation on PC.

ampersandrew,
@ampersandrew@lemmy.world avatar

I think what we’re seeing is that people aren’t choosing to move up a generation.

Fizz,
@Fizz@lemmy.nz avatar

Yea because ps4 is still getting all the releases and ps5 is really expensive. I have friends who still play on ps4 and I went to their house and they’re playing games on like 20fps having a blast. It was kinda wholesome I just wish they weren’t getting scammed by Sony and chose pc so they could play games that actually run on their hardware.

ampersandrew,
@ampersandrew@lemmy.world avatar

Given how much PC has grown in the same time, statistically, they are moving to PC.

Eeyore_Syndrome, (edited ) do gaming w Hello, PC gaming here: Are the consoles OK?
@Eeyore_Syndrome@sh.itjust.works avatar

Seems most don’t live near a Microcenter and it shows!

Consoles forever crappy spec PCs.

At least I can stream my Desktop to my Steam Deck OLED with HDR even with Moonlight 🌕 + Sunshine ☀️

jordanlund, (edited )
@jordanlund@lemmy.world avatar

I picked up a Steam Deck to get into PC gaming and frankly, I don’t get it. So many games not even worth the bandwidth to download much less actually play.

Edit Example:

www.polygon.com/…/banana-clicker-game-steam-egg

Steam users aren’t known for great taste in games.

And yeah, since Fry’s shut down, I haven’t thought about building a PC again. No Microcenter around here either.

UntitledQuitting,

i’m the exact opposite. all my computers are macs so I’ve been gaming on PS5 for years. picked up an sd oled mostly to play hades, but have finished dead island 2, ghsot of tsushima and hogwarts legacy on it. the barrier to entry to play a game is so low with the steamdecks suspend feature, I can just pick it up and be playing 5 seconds later.

BorgDrone,

I also am a Mac user who has a PS5 and a Steam Deck and honestly my SD is collecting dust. It’s a cool bit of hardware but it has too many compromises. The main problem is that it’s just not comfortable to play on. The screen is too small and the way you hold it you end up constantly looking down at is, which is just not ergonomic. The PS5 is also on in seconds from rest mode, and has the benefit of being hooked up to a 77” OLED and a nice 5.1.4 surround sound system.

corus_kt,

Maybe you’ve just grown out of gaming. The Steam Deck has it’s issues, but the sheer amount of different great games playable on it is debatably it’s greatest strength. Hades, Armored Core, Persona, Dark Souls, pokemon romhacks, etc.

jjjalljs,

You have discovered sturgeon’s law. 90% of everything is crap. Judging a medium or genre by the crap isn’t useful.

frezik,

Steam is a platform that works best for word of mouth. Yes, 90% of it is crap if you just browse around. Hang around gaming forums and YouTube channels that highlight top indy games, and you’ll soon have more games than you can play in a lifetime.

Those of us who rave about it have been doing this for years and have a big backlog. Now that I think about it, it would be difficult to jump in cold.

jordanlund, do gaming w Hello, PC gaming here: Are the consoles OK?
@jordanlund@lemmy.world avatar

“Console sales are down. Circana analyst Mat Piscatella marked a 26% decline in spending on current-generation consoles this April compared to last April.”

We’re 4 years into the generation, sales declines aren’t uncommon, but this gen has had unique challenges:

  1. Covid fucked it all up. Supply chain issues screwed availability, software engineering ganked game development.
  2. Too much emphasis on “Cross Gen”. Why would someone scramble to get a hard to find PS5 or Xbox Series when the same game is out on PS4/Xbox One X?

Long generations are kind of the new thing, starting with Xbox 360/PS3. Previously they were around 5 years and people are looking for the next machines now.

Eeyore_Syndrome,
@Eeyore_Syndrome@sh.itjust.works avatar

And people cry when games like Elite Dangerous drop console support.

Microsoft and Sony force them to develop for the lowest spec gen, so no you cannot play on your PS5/X whatever because PS4 and One X cannot run new game engine.

They were never more than 20% of the player base.

Also get your free PC copy Here 🥹

nave,
@nave@lemmy.ca avatar

Microsoft and Sony force them to develop for the lowest spec gen

No they don’t. If the developers wanted they could have dropped support for the last gen versions for newer updates (like what cyberpunk did).

Also for what it’s worth they even had a ps4 trailer for the Odyssey dlc.

lorty,
@lorty@lemmy.ml avatar

I somewhat understand what you are talking about but the buggy and poorly maintained Elite Dangerous isn’t the best example to support your argument. BG3 getting a pass on some features for the series S is exactly what other games should be able to do if it makes sense for them.

Xer0,

Pretty sure the shortest time between Playstation consoles was 6 years (PS1 > PS2 & PS2 > PS3.) Then 7 years for both PS4 and PS5.

jordanlund,
@jordanlund@lemmy.world avatar

Playstation consoles are weird because Sony just can’t let go of old hardware (unless it’s the PSP).

The PS1 was in production from 1994/1995 (Japan/US) to 2006(!) So it technically overlapped both the PS2 and PS3(!)

PS2 ran from 2000 to 2013.

PS3 2006 to 2017.

ampersandrew,
@ampersandrew@lemmy.world avatar

I think we’re too far out to blame supply chain issues. PS5 is lagging behind PS4 at the same point in its life by about 20M consoles. #2 is both a symptom and a cause. Developers across the entire industry have bloated their development timelines. That means fewer games and less reacting to consumer tends. When do you think Concord started development, for instance? And do you think it still would have been made if it started after Overwatch 2 came out?

Plus, consumers seem to be gravitating toward the less restrictive open standard. If you’re in Sony land, you need to replace your old controllers, even though they still work; you have to pay for online play; backwards compatibility is a bit of a dice roll, and if you want features as similar as higher resolution textures and better frame rates, they’re going to sell you a remaster rather than just letting you turn up the settings. In ruling over their walled garden ecosystem and trying to extract more money from it, they’ve given players more and more reason to play on PC.

DebatableRaccoon, do gaming w GOG will let you bequeath your game library to someone else as long as you can prove you're actually dead

So long as I can prove I’m dead? I’m now going to add it to my will that my inheritees must yeet my corpse at GoG’s office door.

erwan,

The title is wrong. It’s not about proving that the owner is dead (which is easy, you get a death certificate when a relative dies).

It’s about proving that the person requesting access of the dead person account is actually the person legally receiving the dead person’s possessions (or GOG account specifically).

onlooker,
@onlooker@lemmy.ml avatar

This comment should be somewhere near the top. My reaction was similar to DebatableRaccoon’s.

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