They just don’t make memes like they used to, and none of us can just run in without fearing the wrath of strangers. The folks who take games too seriously won.
Maybe not everywhere, but multiplayer games for sure have more serious elements to them than I ever thought.
In a way, this is what I wanted back in the 90s when so few people understood the potential of video games as a serious art form.
In a way, this is what I wanted back in the 90s when so few people understood the potential of video games as a serious art form.
Same, but definitely not for competitive multiplayer games. That’s the antithesis of the direction gaming should go in.
Instead, we should’ve moved more towards co-op. Gamers would be happier and healthier, which is why it was decided they should not appreciate it.
I genuinely feel bad for all the people getting suckered into wasting hundreds of hours in a game like fortshit just because it’s free and their loser friends got suckered into playing it, too. They have no idea what’s happening around them. If they ever realize it, it will likely be too late.
Man, reading that old 2005 PC Gamer article really brings me back to older, better and happier times of gaming journalism too. It even mentions the bundled DVD with demos, mods and goodies you’d get each month. Those really were the days.
Sure but… I’m subscribed to Humble Monthly. So instead of getting a CD with a magazine containing a bunch of demos, I get a bunch of keys for full games. A lot of them pretty neat indies.
If not for this, I would've chalked this up to the designs being abstract enough that it'd be feasible for two separate artists to have come up with them independently. The fact that he was following the artist is a bit damning.
It's a shame, because he's a fantastic artist, himself, but this is definitely going to soil his reputation, and probably calls into question some of his earlier pieces, as well.
That’s what I don’t get. Presumably there is some lore behind this game (unless they really are that lazy) so why don’t they just use one of the companies that they definitely have for the game
If you think that’s “abstract enough”, I’m guessing you’re either a plagiarist or an “AI artist”. Or do you want to admit that you didn’t really look at the comparison images?
More pics are coming out. One of them has the artist’s handle in it. Original art is the yellow to the right. Whoever added it to the game intentionally smudged the name, but left enough of it to be readabale.
Yeah, often learning anything more than the meme itself is that way, if only because you often find out about the rather sad route many of those early viral meme people went down.
Laser scanning is possible, 6-axis milling machines exist and on a subminiature scale.
Why is there no 6-axis painting machine? I understand there are 3D printers that can do this, but 3D printing costs more than just making a die (or reusing a similar die from another model) at a certain scale.
Money. 6-axis isn’t cheap to run or maintain, especially at this scale with the desired precision. Add in the inherent issues of working with a variety of paint colors (especially aerosolized), subtract the ability to mask features from over spray. Their prices would have to make Warhammer look bargain bin in order to recoup the costs of the machine, maintenance and consumables.
Archon Studios recently introduced a mayor new technology into the hobby with Prismcast. This “printer” basically paints curved 2,5 D surfaces which you glue together to make a fully 3D model. AFAIK there is no way to make this technology in 3D
Painting them yourself is easier than ever though! Contrast paints and washes alone can accomplish amazing things. Trust me, if you’ve thought about trying, do it. You can absolutely do a better job than that in no time.
pcgamer.com
Aktywne