lemmy.world

Amilo159, do games w Madden should not be 70$
@Amilo159@lemmy.world avatar

Let me share a secret with you: Madden (Year) is the same game as Madden (Year-1).

alphacyberranger,
@alphacyberranger@lemmy.world avatar

Wait, if I rename my Madden1.exe to Madden23.exe will I get the latest game?

touringbot,

… You’re gonna need to rename to madden25.exe

alphacyberranger,
@alphacyberranger@lemmy.world avatar

Thanks. I feel like, I just saved 70$.

sucricdrawkcab,

PS3 NCAA 14 blows next gen Madden out of the water. It’s not even close.

cjsolx,

NFL 2K5 is the GOAT NFL game.

redcalcium,

“SportGame (Year-1) is literally unplayable because my favorite player is no longer in Team X.”

– Every sport sim players

Noctis,
@Noctis@lemmy.world avatar

Typically yeah but this year is actually the first time PC is getting the next gen version ps5/xs have had since 21

ShittyRedditWasBetter, do games w Madden should not be 70$

And yet for years sports fans have enjoyed themselves.

Christ you fuckers are pushy.

IT’S NOT FOR YOU. GET OVER IT.

Izzent,
@Izzent@lemmy.world avatar

Elitist twat.

ShittyRedditWasBetter,

Lolol YOU’RE (royal) the one constantly telling Madden fans how dumb they are. 🤷‍♂️

Izzent,
@Izzent@lemmy.world avatar

The fuck are you talking about, they do that themselves.

ShittyRedditWasBetter,

👌

FlyingSquid, do games w Madden should not be 70$
@FlyingSquid@lemmy.world avatar

You can get cheaper tickets to a real game.

sturmblast,

lol have you seen ticket prices lately?

son_named_bort,

Maybe nosebleeds at a bottom 5 NFL team, and even that is questionable. Football tickets are very expensive these days.

nomnomdeplume,

Let’s say you score a 20$ ticket to a 3.5 hour game. That comes to $5.7 per hour of entertainment. Meanwhile, this game at $70 means you only need to put in 12.5 hours of playtime to get the equivalent, and after you can continue to play as much as you want unlike the in-person ticketed experience.

vox, do games w Madden should not be 70$
@vox@sopuli.xyz avatar

madden should not be

Devious_Thoughts, do games w Madden should not be 70$

What is the allure to a yearly new Madden game?

Jyek,

Statistics of players being updated and new character models being added. Nothing that couldn’t be done in an update. Honestly most sports games should literally just be games as a service already.

ShittyRedditWasBetter,

Updated stats and roster. Slight gameplay tweaks.

Boforn, do gaming w Madden should not be 70$

One could say it’s maddening to see this game sold for 70$…

CaptSoulBeard, do gaming w Madden should not be 70$

You should not buy it just because it’s a new release.

HuddaBudda,
@HuddaBudda@kbin.social avatar

What are you talking about? This is the same game as the previous edition. I am not even sure they changed the graphics this time.

Targy, do games w Madden should not be 70$
@Targy@lemmy.world avatar

No game should be 70$ if you ask me

13esq,

New releases used to be £40 when I was a kid (twenty years ago), given inflation, £70 sounds not too bad.

MrNesser,

That $40 included plastic packaging and a disc both of which largely don’t exist anymore.

matt1126,

And a complete game!

ShittyRedditWasBetter,

Never was a significant cost. So complaining, you are never going to get you 50c of plastic to burn down the planet to spite publishers.

FlyingSquid,
@FlyingSquid@lemmy.world avatar

40? I remember when they were 20. Hell, I remember when you could get slightly older titles for 10. I used to go to Egghead and buy slightly older games with my allowance.

ShittyRedditWasBetter,

No you don’t. You are just imagining. At no point ever was $20 typical for a new game.

FlyingSquid, (edited )
@FlyingSquid@lemmy.world avatar

It absolutely was in the 1980s.

Edit: Here. Even cheaper than I claimed.

https://lemmy.world/pictrs/image/f5d1d454-4f39-498f-b87d-397c4c3314c8.png

acosmichippo,
@acosmichippo@lemmy.world avatar

more importantly they sell way more units now. It takes virtually no more effort or cost for gaming companies to sell 20 million units vs 1 million.

13esq,

If they’re selling 20 million more units than they used to, then $70 clearly is not too much and outs this post as nothing more than a moan.

Kecessa,

Games should not follow inflation at all?

N64 games were 50$ in the 90s, more limited releases (Ogre Battle 64 for example) were 60$.

Games pricing has stagnated, that’s good for the consumers but bad for smaller developers…

Selmafudd,

Surely the difference in overheads involved in physical vs digital would mean profits are increasing at a higher rate then sale price

Kecessa,

Maybe, development cost hasn’t gone down though, not one bit!

billiam0202,

Not really.

Optical discs are dirt cheap. This old answer from Quora says physical media (disc, case, artwork, inserts, etc) accounted for $2-$5 of the cost of a game.

nomnomdeplume,

And selling on steam costs 30%

IronKrill,
@IronKrill@lemmy.ca avatar

IIRC 30% was also the standard box store cut. Steam just carried it on.

Selmafudd,

So that’s like a 2.5 - 7% margin on a $70 game… an extra 7% profit margin at the high end is pretty significant

billiam0202,

Yes, if you’re selling millions of units. But if you’re buying just one, $2-$5 probably isn’t going to matter to you. Not many people would buy a game at $68 they wouldn’t buy at $70.

Hunter2,
  1. The medium games came in were more expensive
  2. The gaming audience was much smaller
  3. Games were only sold in stores
  4. If you add all the season passes you’re paying the same or even more with further microtransactions
  5. Games in general now have a longer shelf life

AAA games in my country have been 69,99€ since the PS3 launch and now they’re asking 79,99€. It’s true development costs have ballooned, but I just don’t think that’s a good price/time ratio and rarely do I buy games over 15€. I really don’t mind waiting a couple years.

Kecessa,

Bad price/time ratio? I don’t know many hobbies where you’ll spend that kind of money for 100h+ of enjoyment…

Hunter2,

You can buy musical instruments for that price software or hardware synthesisers, for example.

But that’s exactly the point, I’d rather pay double, triple, quadruple for something I know I’ll use for hundreds of hours (a monitor, a new keyboard, a Steam Deck) than 80€ for a game that will last me 12 to 30 hours (I only play offline story-based games).

Even if I considered game X, there are decades worth of games availabe for under 10€ that I would rather get now or buy a Humble Bundle while waiting for a sale.

The issue becomes of all publishers start to follow Nintendo’s model and not dropping the prices much.

WereCat,

If you’re going to count in inflation then I’m going to count in the poor quality of those games

Kecessa,

Rose tinted glasses.

WereCat,

K

FoxBJK,
@FoxBJK@midwest.social avatar

Tears of the Kingdom was $70, and I honestly feel like it was worth it because it’s quite an entertaining and enthralling experience.

“Pro football video game v. 34” is probably not in the same caliber though.

Targy,
@Targy@lemmy.world avatar

TofK could be the best game ever made (and I don’t think it’s too far fetched given how good it is) and I still wouldn’t justify anything bigger than 50€, 60€ being generous.

Spacecraft,

I dunno. Baldurs Gate 3 has a truly unbelievable amount of content in it. $70 for it is almost unfair when you consider how far $70 gets you in almost any other hobby.

Targy,
@Targy@lemmy.world avatar

Someone told me something similar about Tears of the Kingdom and my answer is the same: BG3 could be the greatest game ever made with content from here to eternity, but 70$ is still too much for a game. Specially considering who ends up benefitting the most from the sales.

Spacecraft,

That makes zero sense. Explain why BG3 is not worth $70. Give me real data showing that. How much should it cost considering how many people worked on it and how much was spent developing it?

It takes 75 - 100 hours to beat the game, and that’s just one play through and that one play through can take even longer depending on play style. This is the kind of game people can get several hundred or thousands of hours out of. Show me any other hobby where you can spend $70 one time and get hundreds of hours of enjoyment.

Hell, even if you sped through the game as fast as possible and spent 50 hours (made up number, not sure what a speedy play through takes), that’s still a LOT of time for the money spent. Take an uber out to a movie with friends, then go to a restaurant, then uber back home and you’ll have bought at least two copies of BG3, yet you got a few hours of entertainment.

There are next to no other forms of entertainment that give give you that many hours for your money.

berg,

Depends on the playtime you get out of it. 140hrs+? Great value.

Targy,
@Targy@lemmy.world avatar

I have devoted that amount of hours or even more to some games and still think the 40-50€ that costed me each one of them when I bought them is too much.

Entertainment shouldn’t be that expensive. Period.

berg,

I don’t agree. Development costs money and I’m willing to pay for it. I usually compare it to other daily things, such as nice restaurant visits or such. Things costs money.

Just because I’m curious, what would you feel to be a fair price for one of those games?

Targy,
@Targy@lemmy.world avatar

Except most of the revenues from the sales of the games don’t go to those who actually develop the games. We all know gamedevs aren’t paid enough and sometimes do a lot of crunch, specially in big studios. We can’t ignore that fact.

Imo I could excuse a maximum of 50€ (or dollars in this particular case), and the ideal would be something between 30 and 40.

berg,

Depends on the studio of course, but I bet in the general case they wouldn’t be payed more if the price was lowered. It’d be fun to investigate the margins but I don’t care enough to do so.

The games I play the most are actually from reputable studios and/or indie devs whom I don’t mind supporting. Except football manager, but I don’t buy new revisions and have clocked enough hours to feel ok with the price.

Milan,

If you were fine paying $50 15 years ago then I don’t see why you would complain about paying $70 now. That’s just inflation.

Potatos_are_not_friends, do games w Madden should not be 70$

The game isn’t for you.

They continue to do very little updates and charge full price because people keep buying it.

They sell like crazy. There was a chart that showed Madden selling more per year than most Nintendo games.

mojo, (edited ) do games w Madden should not be 70$

then don’t buy it

people keep buying it, so why wouldn’t they raise the price?

woelkchen,
@woelkchen@lemmy.world avatar

Typical moron gamer moment, though: Bitch about price, buy it anyway, leave a bad review at 500 hours played, and repeat next year.

BilboBargains,

They named this pathology The Maddening.

twistedtxb,
@twistedtxb@lemmy.ca avatar

Now that FIFA’s gone, EA needs another cash cow.

lud,

Fifa isn’t gone, only the FIFA in-game branding is gone. It’s just called FC24 instead of FIFA 24.

And most of the world that plays FIFA isn’t going to play an American football game. American football is completely different and not relatable to pretty much anyone except those from USA (or maybe Canada, dunno).

gerryflap, do games w Madden should not be 70$
@gerryflap@feddit.nl avatar

They know that people are going to pay for it. For exactly the same reason I haven’t bought a Formula 1 game in a few years. Every year it’s just not quite worth the 60-70 euro’s for me. I’m not even that mad about the 70 euro price tag if I get something nice for it in return, everything has gotten more expensive and games have been 60 euro since forever, but last year’s game with some small changes is not going to cut it for that price.

lemmyseizethemeans,

EA sucks. They suck, EA fucking sucks and can I say it again? Fuck EA. Price gouging for shitty products. What they did to battlefront 2? Lootbox pay to win bullshit. The AI in EAs F1 is so abysmal, 2022 was such a colossal disappointment and they are saying 80 bucks USD is a sale price for F1 2023. Naw fam fuck EA and their entire product line. I’ll only buy on steam sale at 70% discount on principal

lud,

Thankfully they backed down from Battlefront 2 and removed every single microtransaction. It’s a really fun game actually.

lemmyseizethemeans,

Oh totally. Over 2000 hours in it. I love it but it could have been so much better. Imagine balanced teams (like Nintendo does with Mario cart) instead of total domination by one side which is western philosophy encapsulated. Imagine showing server population so we can join what’s bumping instead of showing no data for fear of investment analysis hurting stock price. Imagine if they supported the community at fucking all.

I love BF2 but so much wasted potential it’s just depressing

yokonzo, do games w Madden should not be 70$

God look at those crusty ass grass textures, def not $70 material

deweydecibel, do gaming w Madden should not be 70$

Counterpoint:

You, and everyone else, should be making enough money right now that a $70 price tag isn’t a problem.

Wage stagnation makes price increases seem worse than than they should be. Truth is we should all be making enough that a few bucks increase in the price of Netflix or YouTube shouldn’t be something we struggle with.

So by all means, pile it on at EA, but save some of it for your employer too

Haui,
@Haui@discuss.tchncs.de avatar

I get your point. It’s absolutely crazy that people don’t srike en masse for better conditions but then you got people thinking fuck you I got mine.

But I also think that while this is true: EA still is pretty much the worst and needs to be disbanded for controlling large parts of the market and extortionist marketing techniques.

vividspecter, do games w Madden should not be 70$

Are these still cut down releases based on last-gen console versions? That seems to be the historical trend with EA PC ports.

But even if not, that price is still high.

StinkyDave, do gaming w Madden should not be 70$

If people keep buying them at that price they will keep selling them at that price.

Haui,
@Haui@discuss.tchncs.de avatar

Chicken and egg problem: they will keep buying those games as long as the company controls the IP. It’s always market control (always has been).

Katana314,

You do realize that’s the case for every form of IP, right?

“Man, I want to read the new Brandon Sanderson book, and eat food this month. But the publisher is asking $4,000 for a copy!! What theft!! I’m going to have to subsist on chewing dirt for the next few months!”

Or, sane response:

“Well, that price is ludicrous. I guess I’ll read other books” (and in this case, play other football games)

Haui,
@Haui@discuss.tchncs.de avatar

I mean, sure. You are correct in principle.

The argument that people „vote with their wallet“ is not new. But the fundamental problem is that you can’t make them. They have jobs, kids and might not be the most intelligent people. So if the kids ask for this game, they might get overwhelmed by life and make bad decisions. Welcome to being human.

The issue is that corporations are not subject to „life“ so they are able to shape the market as they pleased unless stopped. It has happened countless times. Mergers being stopped because it gave them too much power, predatory business practices leading to lawsuits because they keep competition away.

It’s all about power balance. They can employ psychologists to study our behavior, we can’t and the government can’t and is too slow.

So yes, the „game difficulty“ for large corporations needs to be upped significantly.

ampersandrew,
@ampersandrew@kbin.social avatar

You voting with your wallet does not mean that your vote wins every time. Madden might still exist even if you don't buy it. But at least you can direct the money you would have spent on it elsewhere, to someone who needs it more.

Haui,
@Haui@discuss.tchncs.de avatar

I know and I didn’t say otherwise. But this only focuses on you and does not solve the underlying issue. I‘m not saying buy the game. I‘m saying the corporations have too much power.

ampersandrew,
@ampersandrew@kbin.social avatar

You take that power away by voting with your wallet though. EA just had its ass handed to them via BattleBit, delivering the game that fans actually wanted, not to mention Baldur's Gate 3 outdoing the last number of efforts from EA's own BioWare. Voting with your wallet isn't an overnight process, and often enough, it brings corporations down.

Haui,
@Haui@discuss.tchncs.de avatar

I‘m not disagreeing that not buying stuff is good. I am saying that we are not bringing corporations down and we are not discouraging them from finding new ways to fuck with us.

Madden 22 raked in 4.4 billion usd. Apparently, typical AAA games take about 60 mil usd to make. That is a 6.666% margin.

Now make something and sell it on ebay, amazon or anywhere for that margin and people will cancel you in a heartbeat. In the country I live in, if you sell something for more than twice the original price, you can get sued.

But nobody has all the stuff required to make a competitor to madden. So you control the market. Pretty easy to grasp in my opinion. And games also are getting more and more convoluted with trash paid dlc, crypto, nfts. You can look at minecraft bedrock for example. Nobody is telling bill gates to stop because people have no choice but to miss out on the game, have their kid not participate in school buddies chit chat and so on. It’s an impossible situation to solve on a „vote with your wallet“ basis.

ampersandrew,
@ampersandrew@kbin.social avatar

Apparently, typical AAA games take about 60 mil usd to make.

I don't know where you got that figure, but it sounds very outdated. I expect each iteration of Madden to cost several times that to produce. Video games are also a very scalable product to sell, so your margin comparison to a product sold on Amazon is not apt. Avengers and Forspoken had negative profit margins, for instance, because the economics of selling those things is very different than a product on Amazon.

And games also are getting more and more convoluted with trash paid dlc, crypto, nfts.

The business model has always affected the game design at every step in the medium's history. We used to have quarter-guzzling arcade games as the primary way games were made. Crypto and NFTs aren't taking; it was a bubble that burst just like tulip bulbs and beanie babies. Other business models have come and gone in games before, like subscription MMOs and "project $10" online passes.

Nobody is telling bill gates to stop because people have no choice but to miss out on the game, have their kid not participate in school buddies chit chat and so on.

That is, in fact, a choice that everyone has.

Haui,
@Haui@discuss.tchncs.de avatar

I‘m tired of talking about this stuff today. It’s like going to a different planet and having to explain that there are other planets with life on them, what experience we made on them and still being „corrected“ at every step.

For the video game Marvel’s Avengers, that budget was more than $178 million. Though the film was a hit, remaining the 10th highest-grossing movie ever, this game was far less successful. It never became profitable, losing the developer and publisher tens of millions of dollars in all.

It’s very boring to have people „know“ everything. I‘ll just leave. You believe whatever you like.

Katana314,

You’re missing the point. This is not about the Madden. This is about the Not-Madden.

Voting with your wallet is not “Refusing to buy a media for several months until its publisher relents and cuts its price in half, meanwhile depositing your $60 in a jar for when the day the price falls”. Instead, it is “When you have money for entertainment, you use it for properties OTHER than the one you used to go for”.

So, to further my example; “Me/my kid really wants the new Brandon Sanderson book, but instead of chewing dirt to pay for it, we decided to vote with our wallets! …But, because Sanderson is a crazy eccentric billioinaire with a patience greater than 5 years, he just INCREASED the price in retaliation to $8 million! What are we to do? …Read OTHER books? HERESY!”

Blaming the subject on corporate psychology is a complete cop-out. They do not grab your wrist and force you to click the Buy button. I’ll make some allowances for instances of gambling addiction (and I would not try to apply this pricing logic to the housing market due to collusion and other factors) but otherwise, price acknowledgment is a very human thing people need to get used to considering, even when it comes to beloved IPs.

Haui,
@Haui@discuss.tchncs.de avatar

I can see your train of thought and it makes sense up to the last part.

As someone who has studied sales and marketing actively for nearly two decades, built rather large companies and happens to be very good at pattern recognition, I know that people don’t understand what is being done to them.

Psychology has been used for a long time to study how to make someone act against their best self interest. Putting this on people with addiction problems is both selling them short and underestimating the problem.

Sales people in certain companies (that I have been to) learn how to use body language, speech patterns, behavioral patterns and other things to manipulate people into buying a particular thing at a particular time. Keep in mind that there is a human in control in this situation and unless they have psychopathic tendencies, they will try to work with the customer instead of against them.

But this is also done in marketing. Best example is the facebook/instagram/youtube algorithm, where the goal is to keep you on the site. It is done (very simplified) with showing you everything that will or might interest, aggravate or otherwise trigger you to keep watching. I‘m not saying it is impossible to leave but especially the not so strong characters will comply. Again, this is the majority of people, not the minority.

From there it is only a small step to actually selling you stuff your don’t actually want/need by showing you price increases (urgency), many different products (availability), fitting videos on other sites (cross site tracking).

These are only the ones I have crossed in my career. It shows that the mentally vulnerable (especially kids) get blasted with this stuff and manipulated into thinking certain thoughts and wanting certain things.

So, while your extreme boom example does play out as you say, the overarching problem has a lot less remarkable features and is therefore harder to spot and harder to fight.

Combine that with giant companies that own 60% of popular sports games for example and you absolutely have a problem.

„Vote with your wallet“ only serves these corporations because nobody cares about 3 less sales if you can manipulate everyone to buying more of these.

This is why the only solution that will put an end to this is outlawing what we call „dark patterns“ (google it) and break up large corporations.

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