The potential for environmental(?) storytelling with this is amazing. Crew that have been hoarding fruit bringing it to you during restricted rations then the rest of the crew finds out and they just stop showing up, or being bribed to redirect better food from the captain’s table, or trying to manage the rationing requirements given to you by an increasingly insane captain while at the same time having to keep the crew happy or they’ll turn on you.
Parrots stuffed with crackers, long saltpork, barrels of infinte biscuits, huge oysters, eldtritch fish, trying to keep the nightmares from stealing your ingredients while still serving dinner on time, your knives all go missing so you have to improvise all your recipies without them…
I would also love it if they used real recipes for things, like the ones from Lobscouse & Spotted Dog, which is a tremendously well-researched and well-written book that has the recipes from the Patrick O’Brien’s Aubrey-Maturin series. This includes a recipe for boiled shit and millers (rats) in onion sauce.
As food supply dwindles you’re forced to cook with more and more spoiled ingredients. Leading to sickness and hallucinations on top of the strange supernatural influence. Sleep won’t come any more. Whatever is on the ship makes it impossible to rest. Vision is blurry and hearing is off. Which voices are real, which are the ghosts, which are purely your own? The wind has stopped and the ship hasn’t moved is a week as the waves rock. People who you thought had jumped overboard are back making requests for dishes from their childhood. Spices you don’t remember stocking and couldn’t possibly be on board turn up in unexpected places. This looks like saffron. Does saffron taste like that all the time or is this something else entirely?
Add in increasingly brutal reactions to bad meals from getting yelled at near the beginning to getting knocked to the floor and some ingredients stolen then eventually a guy takes a couple of your fingers off with a clever and walks away laughing as he pops them in his mouth
When it first came out, I pretty much hated it, but I came back to it a couple years ago and had fun. Even though I didn‘t interact much with the basebuilding aspect, the exploration, story, and combat were fun enough for 60ish hours. I think it positively surprises nowadays.
Now I’m just curious about you, after seeing your posts. I’ve seen a couple of games come up more than once, but a pretty wide variety of games that usually take a lot of time to get through. Have you been hopping back and forth between some “new to you” games while you come back to Skyrim every now and again? I’ve seen a fair amount of RPGs of some variety, are those your mainstay for games?
Part of it is that I was trying to keep a good diversity of games, but also I’m a college student so i basically have a lot of free time this summer. I have a collection of about 30 “currently playing” games I usually go through. I’ll play one game for maybe half the day and then I’ll switch to another game. By this point though I’m probably going to be doing a lot of repeat games because those are the handful I’m going through rn
I keep coming back to Skyrim VR. Great mod options that make it far more playable than base VR. That and Walkabout are the two VR games I’ve really sunk time into
Same with the VR version. While I could’ve made it easy in myself and used a Wabbajack modlist, instead I have a monstrosity of 1100 mods that seems to work for the most part. Only one CTD in 10 hours lol. Still my favorite VR game overall.
Oh, if that was considered a lot. Was just reading comments the other day of someone with 5000+
This is what happens when one mod has patches for other mods… I’m looking at Jk’s Skyrim. I think it makes up 100+ esps on its own with all the compatibility patches.
I have a ton of them (like over 500) from a old collection I’ve since lost so I can’t really say for sure. Off the top of my head I know I have Valhalla Combat and Nordic UI, along with a photo mode mod and a ton of overhaul mods for holds and player houses
You are playing so many games at once. Are you finishing some of the ones you’ve posted or are you playing a different game every day, except for the occassional duplicate game?
I can barely handle playing the 3 games I’m currently playing, I feel like I’m never gonna finish them. I commend you for your streak.
I have a Steam collection of about 30 games of “games I’m currently playing” that I go through depending on what kind of mood I’m in. I try to avoid starting anything new personally until I get the list down to 29 (exceptions made for multiplayer games)
I mean, Cosmic Ghost Rider is also a thing. Although he’s actually the Punisher with the power of the Ghost Rider and also the power of a herald of Galactus.
I wish I could get into no man’s sky but it just bores me. Similar to everyone else who don’t like it, I quickly got tired of everything being so similar everywhere. But I guess it’s good for people who like seeing random animals.
NMS and Starbound struggle from the same issues. Infinite tiered worlds end up feeling the same, but also remove all meaning from the exploration. In Minecraft or Terraria you aren’t going to be flying to a totally new place in five minutes, so you want to get to know your surroundings and put down some roots.
Travel time and not having tiered world progression makes the player care about where they are at instead of seeing it as a stepping stone.
It could totally use new biomes. I have some genuinely cool ones. But for every cool one there is another 10 that is just “Rocky with Odd Trees and some sort of environmental hazard”
More biomes don’t fix the fundamental flaw in the design. It treats planets the same way Raft treats islands. They become purely a resource hunt for the player, no matter what skin they have.
Raft gets away with it by having your base travel with you, being incredibly hostile, and being short enough that the loop doesn’t get tiring.
I think part of it is that it’s very easy for me to get immersed in the game. Like right now I’m playing as a merchant with my cargo ship I bought. Which is fun to roleplaying, especially when I have friends playing with me
I really want to play some AC games. But I cannot stand the modern day bits. To me the parts when you wake up from the animus are just bad and unrespectful to my time.
There are some games where I can tolerate it because it gave me a nice break from the action but most other games it’s just insufferable. I love the Unity and Syndicate but theirs are just straight up cutscenes and I didn’t enjoy that
lemmy.world
Gorące