I’ve just looked it up, and it seems to just come from a Reddit post where they explain how they’ve worked it out, but in their working out they’ve triple-counted the N-shaped faces.
Random Nintendo execs show up to your house unannounced.
“We would like to play”
You stare at them blankly for a beat then shut the door in their faces. This is your time away from the world and its demands. No one will take that away from you.
My brain just did some work. Now I can’t unseen this as that manly handshake scene from Predator. The two 'i’s are the guys, and the ‘W’ is a zoom-in of their handshake.
Generally, but it has some issues. I found the C-stick to be very uncomfortable with the lack of a cap, and you can’t really press two face buttons at the same time unless one of them is A. The latter isn’t usually a problem, but certain games, like the Arkham series, would be virtually unplayable. That there’s only one shoulder button on one side is also pretty weird. The dual stage triggers are pretty neat, though, and the only other controller I’ve used with them is the Steam Controller, which has a pretty steep learning curve.
Yeah, figuring how to roll my fingers among the face buttons to do fancy stuff in Metroid Prime was tricky. I also like to use my thumbs to reach across the controller to the dpad and c stick on the opposite side so that I can change visors while on the move, for example.
I can’t play souls games on anything but a steam controller. The pads are so much better than a stick for camera movement, and the pads are incredibly useful with the games’ awkward layout for sprinting.
Currently playing Armored Core 6 with a Steam Controller, and I love it. But… the right track pad leaves a lot to be desired.
The best aspect of the Steam Controller, without a doubt, is the modularity and shareability of it. The standard control scheme a game tries to assume, most of the time it stinks. But being able to browse through community-made control schemes and finding one that works for me is fantastic. The highest downloaded control scheme for AC6 got me 95% of the way there; I just had to change the bindings of the back pedals to suit me. Now it uses the track pad and the gyro in conjunction-- track pad for big sweeping movements and gyro for small adjustments-- and I love it.
The C-stick and Z bumper are the two big weaknesses. If it had a proper twin-stick design instead of the C-stick nub, and actual bumpers that felt good, it would hands down be the best controller ever designed.
“This work of art, created by a corporate graphic designer for a video game system, is a work of art, created by a corporate graphic designer for a video game system.”
I mean, it’s not disqualified from being art just because the artist got paid by a corporation. Historically most great artists were paid by monarchs, religious leaders, nobility, or wealthy merchants, who were all the power brokers of their time.
But yeah the fact that this is a product branding logo has weird “hail corporate” vibes.
I’m honestly not sure what you expected by responding to this kind of comment or what point you’re making. I’d also ask you if you were doing okay if I felt like being condescending, but I’m not in the mood for it.
Well my initial goal was pointing out how stupid OP’s post was but now that you’ve decided to engage with me I’d say it’s because of your positively magnetic personality and my near pathological need to bicker with people on the internet.
How is the post stupid? Yeah, you correctly identified that it’s a corporate logo/art work. It’s still interesting and clever the design that’s gone into it.
Well, for one, its relationship to “Gaming” is tenuous, at best. Two, it’s wholly superficial. There’s nothing even remotely conversation worthy here. “Look at this neat design.” Okay, and? What is the expected or desired response to that?
You mean the console or the shape of its logo? Because those are different things. This is a discussion purely centered around graphic design for a gaming system’s logo. The graphic could be literally anything else and it wouldn’t change the console or its games. It’s like having a community dedicated to books and discussing those books and someone posting a picture of bookends, saying “look at these cool book bookends.” If someone said “that doesn’t have much to do with books” they would be (generally) right. It’s probably off topic for the intended subject matter of the community, in addition to being not very interesting. You might think that the logos for consoles is perfectly valid as a topic of discussion. In which case, great. Happy for you. I don’t agree and I elected to state that opinion.
And yet multiple people have managed to make responses.
Yes, and their responses are either equally vapid or are things like “Wait until they hear about the FedEx logo.” My initial response was critical of the underlying nature of the post, and I would argue that this conversation we are having right now, is substantially better than any conversation being had about the logo itself. So I guess I did have something to add to the conversation, otherwise (wait for it) you wouldn’t have bothered responding to me. Would you?
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