lemmy.world

Sludgehammer, do games w World of Warcraft adds $90 mount to in game store
@Sludgehammer@lemmy.world avatar

At least it’s not Star Citizen prices:

https://i.imgur.com/mAVMsnr.jpeg

Hobo,

What the fuck? Do people actually pay that for virtual bullshit? That’s like the price of a used Honda!

SweetBilliam,

It’s intended for whales and for the 65 crew members to split. But I can’t imagine they sell many.

Hamknight,

That’s still a little bit over $46 a player. So you’d have to have 65 whales agree to split it.

KairuByte,
@KairuByte@lemmy.dbzer0.com avatar

$46 a player isn’t unheard of, even outside whaling.

NotMaster,

Sadly they sell many. They sell them in batches like twice a year and they sell out in seconds.

Sludgehammer, (edited )
@Sludgehammer@lemmy.world avatar

There’s also a pack containing every ship they’ve sold which you can only see/purchase if you’ve spent one thousand dollars in their ship store. I’ll spoiler the price so you can try and guess how much it is first:

spoiler$48,000, not counting the $1000 you have to spend to be able to see it.

Edit: I should include the source for that price since (as mentioned) you can’t even see the pack until you’ve dropped $1k

Etterra,

More like Scam Citizen.

glimse, do games w World of Warcraft adds $90 mount to in game store

Ok so I cackled when I saw the price on this thing but the more I thought about it, the less shitty it is. FWIW I am not a WoW lifer or Blizzard apologist. I got talked into Classic for a year then played a month or two of each expansion since before quitting but I know the background of the story. It looks way worse from an outsider perspective.

You could buy the original auction house mount for 5 million gold back in the day. It stopped being available regularly and now it’s available occasionally in the “black market auction house” and it always sells for the maximum bid.

To combat Chinese gold farmers, Blizzard started selling gold in a bit of a roundabout way. For $20, you can buy a WoW token to sell on the auction house. This token can be purchased by a player and traded for 1 month of game time. Some players dont pay a dime to play - gold is not hard to acquire.

When this new mount came out, WoW tokens were worth about 200k gold. You’d need to exchange them for 5 tokens to get this mount. 1/5 of the original price.

Now tokens are worth 330k. 1.65m golf. STILL significantly cheaper than it was originally.

Tokens will need to rise to triple in price to match the original cost which will still be a tiny fraction of what it cost a month ago.

By far the shittiest thing about this - and I think the only real reason to complain - is that the rising value of the token hurts players who pay for the subscription purely with gold as it adds a few hours to their “working” time in game. For context, watching TV and semi-afk farming will get you like 50k/hour. You can earn way, way more if you’ve leveled up a profession.

The other (not so bad) thing I don’t like about it is that…I hate those mounts. They’re HUGE and people just AFK on them blocking NPCs I want to talk to.

Jax,

Crazy how I just detailed this exact thing in a different comment and got downvoted for it.

glimse,

People are just looking for a reason to be mad

Sylvartas,

The other (not so bad) thing I don’t like about it is that…I hate those mounts. They’re HUGE and people just AFK on them blocking NPCs I want to talk to.

TFW the year is 2024 AD and blizzard still has not properly addressed this

glimse,

Important NPCs have a dismount aura but if they have that to any NPC with dialogue, you’d get dismounted a hundred times a day

Sylvartas,

Oh yeah, I actually remember that from the last time I relapsed (Legion). I was wondering if I hallucinated that workaround… But it’s still just that : a stupid workaround. It baffles me that it is seemingly impossible for them to implement a keybind that targets the nearest “interactive” npc in range

glimse,

There is, the Interact With Target and Soft Target settings

Sylvartas,

Hmmm, okay. Added in dragonflight, apparently.

Well I guess I can finally shut up about this incredibly minor issue

Backlog3231,

deleted_by_author

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  • glimse,

    Even if that didn’t come with a bunch of annoying downsides, how would that solve the problem better than dismount auras?

    Skates,

    It hurts to do this, because you’ve obviously thought out your comment and you obviously like the game and want to believe the devs are doing their best. But I think your entire premise is wrong

    To combat Chinese gold farmers, Blizzard started selling gold in a bit of a roundabout way

    Why do you think this? Why do you grant a greedy game dev the benefit of the doubt? They’re cashing in on Chinese gold farmers in all possible ways, man:

    1. By allowing their accounts to exist instead of banning and moving on
    2. By controlling the value of gold with a cash shop, ensuring economy is in their favor
    3. The cash shop also brings them monetary value.

    They are triple dipping, and you choose to believe they are doing it because they’re a good game dev.

    A good game dev would ban accounts guilty of real money trading. A good game dev would fix the in-game economy with in-game methods. A good game dev wouldn’t have micro transactions in a subscription game. You want to believe Blizzard is doing this because of those evil Chinese farmers - I’m here to tell you they’re profiting from this and don’t have the morals to make it right.

    glimse, (edited )

    Did you maybe consider that they did…both? Gold in the cash shop comes with a very minor downside to players and a big upside.

    And where did I imply that I thought they did this for the players?

    radicalautonomy,
    @radicalautonomy@lemmy.world avatar

    To combat Chinese gold farmers, Blizzard started selling gold in a bit of a roundabout way. For $20, you can buy a WoW token to sell on the auction house. This token can be purchased by a player and traded for 1 month of game time. Some players dont pay a dime to play - gold is not hard to acquire.

    To combat Chinese gold farmers, Blizzard started selling gold in a bit of a roundabout way. For $20, you can buy a WoW token to sell on the auction house. This token can be purchased by a player and traded for 1 month of game time. Some players dont pay a dime to play - gold is not hard to acquire.

    Eve Online has been doing that since 2008.

    parrhesia,

    The price of the tokens crashed by the way. Is now 258k

    draneceusrex, do games w World of Warcraft adds $90 mount to in game store
    casmael, do games w World of Warcraft adds $90 mount to in game store

    TIL world of Warcraft still exists

    Jaderick, do games w World of Warcraft adds $90 mount to in game store

    0 chance this revenue gets reinvested back into the game lmao

    Reygle, do games w World of Warcraft adds $90 mount to in game store
    @Reygle@lemmy.world avatar

    On the up side, it’s now very, VERY easy to tell who is an idiot in the main hub cities within 10 seconds of the auction house.

    EatATaco,

    Be careful judging because there will be plenty of people here who will think “anyone still playing the game is an idiot.”

    GeneralEmergency,

    “Everyone is an idiot except me”

    Reygle,
    @Reygle@lemmy.world avatar

    Tell me you wasted 90 dollars without telling me you wasted 90 dollars

    glimse,

    A lot of people have been playing this game for over a decade and have hundreds of millions of gold. This thing is currently 2 million gold

    yamanii, do games w World of Warcraft adds $90 mount to in game store
    @yamanii@lemmy.world avatar

    I saw people being mad not because they are selling a 90$ mount, but because now everyone can just have it instead of grinding 5 million gold lol.

    greedytacothief,

    Showing off is an important part of social MMOs. If anyone can have the really cool looking thing for some cash then what’s the point of grinding? For a hardcore player, what do they have to show off their prestige?

    It’s pretty important for an MMO to respect its most active players. Not to mention, what do new players have to look up to? To think, what do I have to get that? If the answer is “oh I just have to fork out some dough”. That’s kinda disappointing

    Anticorp,

    It’s pretty important for an MMO to respect its most active players

    WoW chased them off years ago. They cater towards casual players now, and don’t want the lifers.

    greedytacothief,

    I’m not particularly active, but I still left for OSRS a long time ago

    glimse,

    That is so untrue lol

    End game content - the stuff that “makes” wow - is tuned for active players, not casuals. They are catering to casual players in a way that doesn’t significantly affect hardcore players…unless you think there should be huge barriers of entry to the most basic things?

    Rolder,

    What a load of nonsense. Wows endgame raids and dungeons are the best and most active of any MMO available and those are exclusively for the active players

    Anticorp,

    Access to raids and gearing for success in those raids is easier now than ever before. Just getting access to a raid used to be a time consuming endeavor. Do you remember attunement? Or leveling lock picking on your rogue for a week so you could circumvent a key that was unavailable? Or finding a 5 person group who was able and willing to complete a dungeon and then traveling through hostile territory to get to the entrance? All of that is gone. It’s gone because they hope to entice more casual players, despite the fact that those things were challenging, and fun, and added a lot of uniqueness to each person’s abilities and experiences.

    ysjet,

    What? FF14 is currently running laps around wow’s sub numbers, wow hasn’t been the most active MMO available since before bfa and the bootlicking cratered it.

    Rolder,

    I’d really love to know where you are getting your numbers from. I find it hard to believe that the game where the last expansion is tanking in the review score as compared to prior expansions is beating wow

    Lightor,

    I can’t tell if you’re being sarcastic or not…

    Rolder, (edited )

    I’m not. People keep saying FF14 but neither reports their numbers…

    Edit: But the parsing sites such as warcraft logs and ff logs all clearly indicate WoW is more active.

    FFXIV definitely has the edge in the gooner crowd though.

    HubertManne, do games w World of Warcraft adds $90 mount to in game store

    WHALE HO!

    Lycist, do gaming w Was the FF black mage the first to do this?

    Not quite as old as Orko from '86, but did no one play Loom in the early 90’s?

    Musical fabric of reality wielding mages. If you looked under their hood you’d be sucked in and eaten.

    https://lemmy.world/pictrs/image/f2e27ab7-8c65-4e07-8d04-e6f5d427441e.png

    The_Picard_Maneuver,
    @The_Picard_Maneuver@lemmy.world avatar

    I’ve never heard of this game, but the art style makes me nostalgic.

    Lycist,

    Oh man, it was great. Old point and click adventure type, you went around collecting spells from the environment. Great story at the time.

    DarkThoughts, do games w World of Warcraft adds $90 mount to in game store

    What did you expect to happen after Diablo 4? lol

    CileTheSane,
    @CileTheSane@lemmy.ca avatar

    What did you expect to happen after Diablo 4 immortal?

    After Diablo Immortal I knew not to purchase Diablo 4 in the first month. After how profitable Diablo Immortal was of course this was going to be the way Blizzard continued to go.

    This is why I’m more and more playing Indie games. The game has to be made by someone who wanted to make a fun game, as anyone with a profit incentive is just going to make Candy Crush and for some reason people will pay for it.

    PunchingWood, do games w World of Warcraft adds $90 mount to in game store

    Not even a new trend in WoW either.

    Can’t even blame Blizzard, it’s the people who keep buying this shit that are actually the problem.

    If these wouldn’t sell in the store they could’ve been items to obtain through in-game activities (which don’t require eternal grind).

    spankmonkey,
    @spankmonkey@lemmy.world avatar

    Can’t even blame Blizzard, it’s the people who keep buying this shit that are actually the problem.

    Blizzard is the problem because they are implementing the macrotransaction. The people who buy it are enablers but not the real problem.

    PunchingWood,

    Transactions are from two parties, if the product didn’t sell they wouldn’t keep doing it. The product wouldn’t exist if it failed to sell in the first place.

    Plenty of shitty products in the world that never get sold, and then stop being produced.

    spankmonkey,
    @spankmonkey@lemmy.world avatar

    “People who keep buying from McDonald’s despite an e coli outbreak are the real problem!”

    PunchingWood,

    That’s no comparison. McDonalds doesn’t sell the infected products intentionally.

    CileTheSane,
    @CileTheSane@lemmy.ca avatar

    Can’t even blame Blizzard, it’s the people who keep buying this shit that are actually the problem.

    Por que no dos?

    I have room in my heart to hate both groups.

    QuadratureSurfer, do games w World of Warcraft adds $90 mount to in game store
    @QuadratureSurfer@lemmy.world avatar

    It wouldn’t bother me if you were still able to earn the mount in-game.

    Etterra, do games w World of Warcraft adds $90 mount to in game store

    They’ll keep doing this because dipshits keep paying for it. Blame the whales.

    errer,

    They should abandon all pretenses of restraint and just add a literal whale mount for $500

    misterdoctor,

    Square Enix literally has this in FFXIV and it’s half of what Blizzard wants for their mount ($42 USD). And at least the FFXIV whale mount has in-world lore history and isn’t just an overt cash grab.

    https://lemmy.world/pictrs/image/fbd825ca-e8c5-40a3-b43c-8dcc1d514445.jpeg

    Etterra,

    If it’s not cosmetic then it’s absolutely a cash grab.

    dual_sport_dork, do games w World of Warcraft adds $90 mount to in game store
    @dual_sport_dork@lemmy.world avatar

    Gee, for the same money… a digital brontosaurus for Orc Game that you need to pay a recurring subscription to actually use, can be taken away from you at any time, or one day the servers may simply be turned off erasing not only your “investments” but also your years of “work.” Or, I don’t know, a CIVIVI Hyperpulse with a groovy pattern welded blade that also happens to be a physical object you can actually hold in your hands and keep forever. Just to pick something out of a hat.

    What a tough choice!

    WilloftheWest,

    Sorry but that knife screams “mall ninja.”

    dual_sport_dork,
    @dual_sport_dork@lemmy.world avatar

    CIVIVI knives are generally pretty legit. Trust me, I can go much more mall ninja if you like.

    This leaps to mind.

    https://lemmy.world/pictrs/image/5d22ed5a-8262-42dd-ac3b-443ead989e49.jpeg

    Nexy,
    @Nexy@lemmy.sdf.org avatar

    Looks like a toy

    Euphorazine, do games w World of Warcraft adds $90 mount to in game store

    It’s actually more insidious. Blizzard facilitates gold buying by being a middle man. 30 days of wow subscription is $15. Blizzard sells a $20 wow token. Buyers of the token automatically sell it in game to players for gold. Players who sell their In game gold can redeem the token for game time or $15 Blizzard bucks, which can buy any virtual item in the Blizzard store. Games, expansions, and mounts such as this.

    If you don’t want to spend $90 in real life, you can sell your gold for 6 tokens for $90 Blizzard bucks and get the mount.

    The token has been hovering around $170k all month and now it spiked to almost $360k (token price tracker). So now cash buyers can get way more gold for their bucks, and the 6 tokens exchanged for gold (to buy the mount) will net Blizzard $120.

    Katana314,

    I’ve known about the gold tokens system, it has made sense as a way to invalidate black market gold sellers, equalizing WoW gold against the US Dollar. Still don’t quite understand why the token would now sell for 170k though…? Unless you didn’t mean to use the dollar symbol.

    TrousersMcPants, (edited )

    They probably meant 170k gold in-game

    Also what they haven’t said is that the price is set by players of the game,. When someone buys a WoW token and exchanges it for gold, that’s because a player has paid them with gold they earned for the token. These tokens can be then used to pay for your monthly subscription.

    glimse,

    You are correct. Token value is decided by players on the auction house, not Blizzard, though I’m sure someone will argue that they are capable of manipulating the AH and therefore they are driving it up

    TrousersMcPants,

    They are capable of it, but I don’t really see why they would. Making the tokens cost more gold would mean less people willing to buy them on the AH and therefore less people selling tokens. I think the prices have just exploded because of the mount releasing. As someone else mentioned on here, I believe Blizzard just sets a minimum price for tokens.

    Promethiel,
    @Promethiel@lemmy.world avatar

    Those amounts aren’t USD yeah, probably habit when writing down money. The 170k and 360k figures are the WoW virtual currency aka “gold”.

    There is a floor to WoW token’s gold value from what I recall (it’s been years since I interacted with Blizzard and WoW) but no ceiling.

    Dunno how hard it curbed bots/unsanctioned gold sellers/fascist scum grassroots campaigns (no, really, look into Stephen Bannon and WoW gold it’s so fucking stupid) but!

    Blizzard absolutely realized and then moved to take all the money that was being left on the table from 3rd party virtual currency sales, and they apply every measure and analytical tool to maximize that profit because of course.

    This mount’s release is literally them inflating the price of the virtual currency ahead of real life earnings calls, because it absolutely will sell and give them the revenue infusion that the WoW token’s rise in value is meant to provide for as long as they want until it’s time to pump the numbers again with another mount/high sought store item.

    A very similar variant in form and function to this mount was once available in-game and trade able with a rarity tuned that it ended up being sold for the WoW Token equivalent of ~$500 at the prices at the time, as there was no store version or similar option elsewhere.

    It’s no accident that when the price of the WoW Token is at its lowest, here comes a slightly updated and dolled up version of that same highly sought mount version.

    WoW is where real economics, car ownership culture, hoarding, and dopamine treadmills collide and Blizzard doesn’t just know this but have it charted on 5 year plans.

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