He’s probably referencing the tech we already saw a few years back where the game would render incredibly simple untextured geometry, then the gen AI reskins it to look like a realistic video.
Or maybe someone’s convinced him we’ll make whole games out of Gaussian Splats
Just as AI will replace developers, and then we have Devin. Also don’t forget the artists that will be replaced, that’ll happen just when it learns that humans have 5 fingers per hand.
It’s all marketing for AI, by the afaik currently biggest supplier of AI hardware.
The whole hype will implode when AI itself implodes, not as the AGI singularity, but when the resource costs spiral out of control, and its keeps getting its own generated glop spoonfed
Man, I had a friend gift it to me a few months ago. I watched a YouTuber play it years ago and it’s stuck in the back of my mind since. It’s awesome seeing this game brought up again
Oooooh, I just finished this. Really really well done game.
There are some minor parts that could have been better (like not being able to skip/FFWD text) and it’s not quite as good in its shock or horror as DDLC or so while also not being quite as good in its meta-narrative as Stanley Parable but honestly that’s such a minor criticism it really doesn’t matter. Fantastic experience, and some super nice jump scares in there, including a few where you expected one and then there’s a different one.
I have not; although I have been warned that it’s not at all what it appears to be and that I should go into it blind for the best experience. So I’m assuming it’s going to be something like MiSide. It’s definitely on my list of games to play!
I have not; although I have been warned that it’s not at all what it appears to be
I have heard similar, more specific details about themes of the game. I’m going to put it off until I’m in a better place, mentally. I don’t know if what I heard was true, but I don’t want to risk finding out more, because it is so highly regarded and I want to play it eventually, also I love entertainment where “it’s best going into it blind”
We can’t say anything else about the game without spoiling anything, so it’s best to avoid spoilers and just start playing while you have the chance to go in blind.
Loyal subscriber to Nintendo Power, bought quite a few of the official guides. I became gamer tech support amongst my friends, they would call me when they got stuck and I would consult the sacred texts.
This kind of thing really turned me off adventure games. I’m here to have fun, not reverse engineer what some dude thought was the solution to some random problem.
huh. I think I’m the exact opposite. I don’t go looking for just “action” in my adventure games (I have fps and rts for that). I literally want to stop battling for a few minutes to try and reverse engineer something lol. I guess my experience comes from tabletop games and the adventure games are the closest to that but still lacks… something.
I really like TTRPGs because I can try literally anything and the GM will adjudicate on it. Computer based puzzlers feel very constrained because it always seems like there’s a right answer and I don’t know what it is.
The end of strategy guides was Final Fantasy X. Most of it was filled with “Go to this web address to see the solution!”. And the game even has the website featured on the title screen with as much space as the game title.
I don’t recall that, although you’re more or less correct on timeline. FFX-2 I used a strategy guide, no website links and the damn thing was practically mandatory. I’m glad there’s better guides from fans, now.
Completely agree. The Internet has been great for that sort of thing. The advent of per game wikis, especially. You tube and even steam guides are good too.
I have my Final Fantasy X still, even used it when I played the remastered version recently. It didn’t ask me to use the website for anything. I thought it was the Final Fantasy IX guide that required you to use PlayOnline for the actual solutions.
FFX came out in 2001. GameFAQs was started in 1995. If you had the internet as a kid back then there was no reason to pay money for strategy guides any longer!
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