Rookie mistake i would’ve killed the kids and serena too just for shit and giggles. In fact i woulda’ve killed the guy and serena the first time i met them so i wouldn’t even need to kill the kids assuming of course they are all killable characters or i would just kill myself in front of them and use reanimate and kill myself again in another painful way (also for shit and giggles) also kill the guy i confess too (can’t leave loose threads)
EDIT : I just realised i have to kill some lemmings too now because can’t leave no loose threads .
EDIT : To people who have read this dm me your adress so we can err host a skyrim fan con yes fan con.
Finally completed the Ada DLC for Resident Evil 4. Was way more fun than I expected it to be. Immediately did a few more runthroughs, including a professional, and am now prepping for an S+ runthrough of it.
Also started Alan Wake 2 but that thing starts really slow and have to get into a mood for that. I ended up backing out and going back to Baldurs Gate 3. I think this thing just has me permanently hooked now.
All I want to do is play more Helldivers 2 on PS5. The good and bad news is that everyone else is feeling similar and I know the experience hasn’t been perfect, but I’ve got faith in the developers! I’ve had success with matchmaking and I find the game so much fun when you are in a squad!
Still playing Rocket League. Playing in a 32 franchise league. Season 19 just started. Didn’t have a great start, so will probably be looking to make a roster move and cut some players from the team, and pick up some free agents. Gotta start turning things around now before the season is lost.
I usually just jump into 3v3 competitive for a couple matches at the end of a night, but last week I did a tournament. Made it all the way to the semifinals! Which is way further than I expected to lol
Yeah it’s super fun. You get paired up with similar skill level teammates and you get to practice and scrim with them a lot. Most of the leagues are free, and some allow players of all skill levels to join. The teams play for fun, but there is a lot of competitiveness. No prizes or anything in the league I play in, but the community is reward enough. Thousands of people in there and most of them still play this 8 year old game religiously lol
I did it once, on my first play through in like 2012. As I recall, everything about it is super awkward, and combined with the robotic NPC animations, it just made me feel embarrassed to be going through with it lol.
Then it felt like every other line from her had “my husband” shoved in. It got really annoying before too long.
Also never adopted a child in the game because Bethesda’s child NPCs are always dog shit (IMO). Actually the ones in Fallout 3 had an interesting thing going on with their commune, but they are still insufferable.
I fail to see why I would want to in the first place.
If you marry the right person you get an extra shop to sell to, occasional free septims and a food item that makes stamina, magica, and health regen 25% faster once a day. Oh, and they constantly get in your way in whatever home you store them in.
You being downvoted is puzzling. Romance was by far the most popular thing in baldur’s gate 3 after all, this was the best thing at the time, both skyrim and mass effect were awkward compared to today.
The same thing I’ve been playing for nearly a month. Fallout 4. Oh, and I also picked up Flat-out 2 again. I forgot how much that game is when I go flying out the window.
I bought Zelda TotK when it came out, now I’m finally playing it. Just finished the first boss fight, I really like that not only do shrines train you to be creative with the Ultrahand, side quests like sign support and korok escort quests also reenforce it with interesting tools. Towers being launch towers which ties in with the verticality of the game is also a nice touch.
Still don’t know how to deal with lynels, three headed dragons, and the gloom hands thing though.
I’m deep into Immortals of Aveum. I don’t know what all the hate is about, I’m having an awesome time with it. The combat is tight and satisfying, the writing is sharp and witty, and the plot is refreshingly original.
It runs like shit on my high-end gaming PC, so that sucks, but it hasn’t detracted from the insanely fun gameplay and great story.
Allow me to inform you. It’s an EA Game which is supposedly Singleplayer Wizards Call of Duty and it cost at launch $125 USD. When it released to mixed reviews and low sales numbers they laid off half the staff.
I think you’re describing the hype, not the reality. It cost $59.99 at launch, I paid $23.99 last week. Very typical pricing these days. It is genuinely not Magic Call of Duty, I think that was just a hook the developers threw around so people had a frame of reference for a game that no one knew anything about. The only similarity is that it’s first person.
The layoffs are shit, I wish that hadn’t happened. Companies need to have a little grace and keep some damn employees on salary, the whole release and layoff cycle is completely ridiculous. But to be clear, that was EA’s decision, a huge evil megacorp, not the creatives who made a really fun new game.
Well, this is a perfect opportunity to practice feeling empathy for artists pursuing their dream which as we all know often requires biting the bullet and doing something like working for a big soulless company to get enough industry experience to do the thing an artist really wants to do.
Also a great opportunity to just practice empathy for fellow workers, we get nowhere without solidarity.
often requires biting the bullet and doing something like working for a big soulless company
No, it really doesn’t. People who chose that path in the last few years made a very clear mistake. A decent enough artist to get hired by Triple A can absolutely get plenty of work elsewhere, and it’s getting easier every day.
Entry level average salary for Game Designers is around 50K USD, or $24 Per Hour equivalent, veteran positions make over 100k USD. For artists that number is even higher, from 60k to 120k.
In the last 3 years alone Indie games have gone from about 10% of the market to 20%. The game market as a whole has been seeing massive growths. There has never been a better time to abandon the corporate overlords and make your own games with small teams and studios.
lemmy.world
Najstarsze