Warcraft 2 was actually a really great game. If Warcraft 3 and StarCraft never came out and utterly eclipsed it, it would have been an all timer. Warcraft 1 was also good, but inferior to 2 in basically every way and never got time to shine.
Witcher 1 was incredibly tough to play through, but Witcher 2 was great.
WC1 was iconic at the time and we thought nothing could top it. Then WC2 absolutely blew our minds, and SC destroyed them as (I think) the first popular RTS with highly asymmetric but balanced factions.
Blizzard was absolutely on the top of their game then.
Of course nobody (including myself) realized that both games were just Warhammer / 40k in disguise, because those games were only for true nerds at the time. Only in the last few years as 40k has become mainstream did it become obvious where Blizzard got the lore and aesthetic to create such iconic games.
Same I never played much WC3 we mostly stuck to StarCraft and AoE2 in that era. StarCraft for a quick weeknight game and AoE2 for prolonged LAN party wars
I heard (so feel free to go down the rabbit hole and try to varify it, cause I am struggling to find a definitive source) that Blizzard was actually trying to make a 40k game but the deal fell through so they went for legally distinct lore. And one of the reasons all the cerabrates were killed between brood war and wings of liberty was because games workshop didn’t feel they were legally distinct enough and blizzard didn’t want to get in a protracted legal battle over them.
I’ve heard that it was Warcraft that was supposed to be a Warhammer licensed game but I don’t believe it. I don’t know what the armies looked like at the time when Warcraft 1 was being designed, but the Humans certainly don’t look like anything in 5th Ed - TOW.
StarCraft is clearly inspired by WH40k, but it came out after they should have resolved any licensing issues with Warcraft.
I looked into it this morning because I was curious and it’s all very blurred lines. However apparently Blizzard and GW do have an agreement about allowed content going forward so something happened between them.
It’s like… There’s only so many ways to draw a space marine but Terran marines are clearly Space Marines, right? And the Zerg and Tyranids are just too similar for it to be a coincidence.
Everything except The Witcher, Shin Megami and Yaluza I am a fan of because of the first 2 games.
The Witcher 3 I skipped out on because the first 2 were jank as fuck and I couldn’t actually finish either of them despite thinking the ideas and story were rad. It wasn’t until way later I gave it a shot and it was definitely a better game than the first 2, but the combat got super stale after 20 hours and that’s not even like 1/5th of the story.
I don’t know why I never got into Persona or his other games. Just never tickled me. 🤷🏻♂️
Yakuza I only recently found to be awesome with Lost Judgement.
My friends usually wanted to hang out at my house because I was the only one with a PC and the only way they could ever check out shit like Fallout and Diablo.
Witcher 1 best lore and most “witchery” in that planning and hunting monsters was more of a thing. Witcher 2 was great but too short and abandoned some of what made the first interesting. 3 is a totally different game with plenty of merit but it’s weird how disconnected the games feel.
Such bizzare moment when someone acknowledged megaten series and its fanbase on this kind of forum.
Fallout 1(!) and 2 is still enjoyable due to its turn based and variety of char build. Although may be frustating if you do not understand how the game played.
Meanwhile on Saints Row series, the best are on 1 & 2 (back when they have more grounded story though they have whacky side content).
Skate fan here, why are we included? Skate 3 may be the one most of the community plays, but I think most skate fans agree one and especially two are good games in their own right. In my opinion skate 2 is just a more stylish version of skate 3 really.
Haven’t played anything these last several days, save a little bit of Cogmind. I don’t really enjoy traditional roguelikes, because there’s usually no real incentive to play them (i.e. story, atmosphere, engaging gameplay etc.), and, honestly, I just suck at them lol. But I do keep coming back to that one, because it’s just so immersive! And, for some reason, I get Blame! vibes from it; I guess it’s because of the whole abandoned facility full of robots thing.
Some other things I’m planning to do:
I’ve finished the main story of Yakuza 0 and now plan to do the remaining substories. After that, I’ll finally move on to Kiwami
Finished one ending of Lunacid, and will try to get to the rest (plus collect all the weapons and magic rings). While I tried my best to not use wikis or guides (so as not to spoil the secrets), I think this time I’ll probably need one. Well, FromSoft and FromSoft-inspired games really do be like that lol
Battlefield 2 was the first online game I really lost myself in. Good times. I still remember how aghast my friend was when I flew the attack heli through that one pipe in the dam map.
I know I’m probably in the minority here, but I liked the first 2 Grand Theft Auto games on PC better than the more well known ones… They were top down view and easier to just pick up and play. The graphics were more like a 16bit era game. They were simpler games that just felt more fun to me than the giant massive games that came out later. I tried a few of the later ones but it just made me miss the originals lol
You should try Chinatown Wars for DS/PSP. It has the same top-down camera but with more modern gameplay sensibilities. It’s probably my second favourite GTA after 3.
The main theme song is awesome, it’s called Grand Theft Auto by Da Shootaz on streaming services. I had a PS1 disc version of the game from what I recall too which meant the song could be played by putting the game disc in a regular audio cd player.
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