I’m a huge fan of Burnout Paradise. The crash physics and cameras are so addicting that I’ll drive up and down the same street just flipping my car on its roof using the same split ramp just to see the carnage. The driving is a wonderful arcadey feel that makes insane turns easy to pull off, and the crashes make those insane turns addicting to completely fail.
Many people say the early Burnout games are better, but I’ve never played them and Paradise has remained entertaining for 17 years
Every time I hear Paradise City I see the loading screen, nostalgia for those early days with the 360 camera that gave you a drivers license. Good times and it still holds up, my gf had never played it and had a great time smashing barriers the other day.
Consider most of people already gives what they like and also me have variety of interest (likes Rally, Endurance racing, Open wheel, Closed circuit, Street races and so on), maybe I’ll go with Tokyo Xtreme Racer (and its spin off Drift) series. To me Genki much more than a game but rather a love letter to these genre (they even go down with consulting with street racers, incorporating them in game, and make short documentary about them!).
(Excuse me for going a little bit on culture) First the main elephant, the Wangan racing genre. back then (even to this day?) this sub-genre of racing is niche as IIRC this racing scene mostly around Japanese and traced way back in 80s and early to mid 90s during Economy bubble era. Everyone had a lot of cash to spend their money and guess what? those city people spend it on (illegal) street racing and the infamous one where they raced on highway networks. You got japanese tuners also actively participating on these kind of activity even the infamous one! Like owner of RE-Amemiya, Abflug, TOP SECRET, Auto TBK, MCR and so on, now coupled of that with infamous exclusive Mid Night Club, you get the idea of why these people seeking thrill of moving fast on this highway roads. For Touge scene and sub-genre, I think you guys all know very much as it’s more popularised by kind of Initial D and such.
Back to the game. back then you can’t find a almost 1:1 recreation of Shuto highway network in a game. On Tokyo Xtreme Racer 1 (Dreamcast) you have almost 1:1 recreation of C1 loop portion of Shuto highway which is well made and still hold up to this day even with decent car roster. Tuning in this game is fairly deep and necessity to gain upper hand on higher stake, you have to make sure your gear setup suited to the portion of highway you’re currently run, running on Wangan Bay route isn’t the same as running on C1 Loop or Shinkanjo area. Tokyo Xtreme Racer 2 (on Dreamcast) brought Wangan Bay route and Yokohane road into the menu and so the highway network almost fully(!) complete, this time they brought more selection to the cars and gives you freedom which car you want to start your adventure to become one of the fastest highway racer. Tokyo Xtreme Racer Zero somehow a port of TXR 2 on PS2 which add several new rivals and new cars exclusive to PS2. Tokyo Xtreme Racer Zero-One (3 on the West) brings licensed cars and 2 other city like Nagoya and Osaka but at cost of reduced cars (still interesting selection).
For both main series and its spin off Drift series that distinguishing themself with other akin to Need for Speed is the RPG element and roguelite that makes every playthrough can be different. You can start the game using Kei cars class, you can start with bigger luxury cars, or you can just start with sport coupe cars just like everyone else. Your car is half of your strength, you need to couple that with car setup and your skill to conquer the road to become one of the fastest. Another interesting bit is that each Rival has these small bios about them which gave them little bit of personality. To me those what makes it feel more raw and engaging for use who likes the genre and culture around it (becasue back then these street racers come from variety of background, you can have your ordinary young adult up to businessman member).
Nowaday Wangan genre have their spot filled with Assetto Corsa with Shuto Revival Project (SRP) map and even with “No Hesi” (western equivalent) server and you have standalone game such as Night-Runners.
While Genki confirmed they develop new Tokyo Xtreme Racer, I have mixed feeling on it afraid that it turn become something like C1GP where they playing “safe” and becoming more into legal area turning the highway into something like sanctioned race event akin to Tokyo Expressway/Special Routes map in Gran Turismo. Wangan racing without traffic and heavily modified cars kind of feel off.
Fun fact: Genki help Namco develop Wangan Midnight in its early day even on PS2 game they reuse TXR0 game engine, and then Namco do it themselves and turn it into arcade game (Wangan Midnight Maximum Tune series).
Dirt Rally 2 with even a cheap driving simulator setup is incredible. It’s like the dark souls of racing games, and doesn’t hold your hand at all.
Assetto Corsa is another great one with a simulator. The amount of mods, cars, and tracks added to the game has made enough content to keep someone entertained for probably their whole life.
Really, any modern racing game that uses wheel and pedals are amazing compared to what existed before that. Luckily, even the good direct drive wheels and good pedal setups have gotten more affordable in recent times.
Assetto Corsa with realistic force feedback in non power steering cars is unironically a workout. Driving a F-40 on the Tokyo highway project for an hour and I actually sweat. Few times I’ve loosened the mounting of my wheel I have to grip it so hard haha. It’s advisable to let go of the wheel when you crash too.
When my logitech g27 racing wheel was still working i USED to play the living hell out of modded richard burns rally it was fun playing a racing sim with almost life like physics.
Best rally Sim is definitely debatable, but it most definitely still holds up pretty well against more modern rally sims like Dirt Rally 2.0, and that is insane enough considering it’s age. The mods for RBR have definitely extended its lifespan.
The physics in RBR still feel better to me than the modern rally games like Dirt Rally 2, and WRC9 and what not, and that is incredibly impressive. I will say the modern games are better for competitive play and obviously have better graphics and immersion.
My favorite racing game is Sonic & All-Stars Racing Transformed Collection (2013 version). Arcade racing in the style of Mario Kart, it was the one time where Sega did what Nintendont in that genre. Amazing tracks, amazing wide selection of Sega characters to chose as racers (also ralph from ralph breaks movies for some reason), amazing 3 way modes of racing (by land, by water, by air), amazing replayability due to all the racers and modifications possible to choose from, and good price in promotion events.
I knew one of the designers who worked on that (or maybe on one of it’s ports?) and he fucking loved the game. He would often describe in detail why it was the superior kart game
Diddy Kong Racing on N64. There’s no other that come close for me.
You can use either vehicle, hovercraft or plane. Depending on the tracks. Some tracks you can try using any of them. Some are vehicle specific.
You have somewhat open world for you to run around in any of those vehicles mentioned above.
Like in Mario Kart, instead of boxes for you to hit to get items. You hit balloons, and they’re all colored with specific usages. Like red is a rocket, blue is a boost, etc. However, if you hit same color balloon twice or thrice your item upgrade. Like 1 red balloon = 1 rocket, 2 red balloons = homing rocket, three red balloons = 30 rockets for you to spam away. If you hit two different balloons, newest balloon override over your last. There’s no blue shell bullshit in this game tho, that’s either positive or negative for some folks.
There’s mini games, one which I think is really underrated: Dino egg mini game , one where you have to grab egg, drop it in your nest and protect it until you hatch it. You can attack others and steal eggs. You need to hatch three to win the game. You have to find hidden key in one of racing track to unlock the mini game.
And you get to face the boss of each area, each boss has their unique mechanics. You face them 1v1.
Once you beat all tracks, you can do them again but with coin challenge where you gotta gather all coins and win the race. Some tracks are insane hard to point where you have to strategy which coins to take each laps and deal with other racers at the same time. And what’s the worse is the fact that other racers doesn’t care about coins. You have to get all coins and be in first place to clear the track.
Once you beat all coin challenges, you get to battle bosses again which are harder, then you unlock the final boss.
There’s also a tourney you gotta do in each area to unlock secret area with new tracks and harder final boss.
That’s it? Nope, you get to start all over again with the tracks flipped and other racers are harder. Then you gotta do bosses, coin challenges too.
And one final thing, prob one of hardest to do is time challenge. Beat that and you unlock final unlockable character. There’s two unlockable characters in the game.
Imagine that single cartridge of N64 got all of this, this could have been much more if Nintendo purchase Rare. I could never get into Mario Kart because of Diddy Kong Racing. Compared to DKR, Mario Kart on N64 is a joke to me.
I still play N64 from time to time, I love to replay Zelda games, banjo, etc and of course Diddy Kong Racing.
I really like DKR but I was never amazing at it. Especially the boss races. Killer soundtrack though. I listen to it more often than I play the game lol
In case you don’t know about it, there’s a cool site called Retro Achievements that has community-curated achievement sets for thousands of games (and leaderboards for specific tasks, like Mario 64’s Princess’ Secret Slide), and it integrates nicely with RetroArch and Dolphin (I haven’t looked into other emulators, but I’m sure there are other supported ones). It’s given me a great reason to play all my childhood games again, instead of playing them just to waste time.
Speaking of BK, I finished that set just last night and it was so satisfying. I’m sure you’d make short work of the DKR achievements!
That’s pretty cool. But I don’t play on emulator. I still got original N64 and like 30+ games from when I was a kid. It’s still going strong. Had to buy new controller tho.
Respect 👍 I still have all my old consoles and games from my childhood, all the way back to the NES. And I still collect classics that I didn’t grow up with. Hope you play yours on a good ol’ CRT :)
Sadly no, I gave away my 42" CRT away to buddy’s relative who was poor and I didn’t have any space.
It looks pretty bad in my 1080 ledtv. But even then, I still find myself replaying N64 games over and over.
You know, I have like bunch of games on my pc but I can’t get hooked on any of them like I do for old Zelda games. Altho I did get hooked on botw and totk. Maybe it’s Zelda games.
I need to find other Zelda-like games maybe. Any suggestions?
The only Zelda-like I can think of right now is Tunic. I haven’t finished it yet, but it’s a great game. It’s on PC and all the major consoles. I’d say it’s more like the pre-N64 Zeldas than the open-world ones. Also has an in-game manual that’s 100% inspired by the manual that came with the first Zelda on NES. Incredibly charming game.
The absolute best arcade racer to me was always NFS Hot Pursuit 2 for PS2. The physics were so much fun and the cars were a curated selection of cool.
Always loved the Project Gotham Racing series, especially 3. Tons of fun to drift in those games. The Kudos system was definitely a unique feature.
Been playing through the Ridge Racer games most recently. Damn these are just fun to play.
Sega Rally Championship will always stand out as some of the best driving physics early on.
Art of Rally and Art of drift are hella fun “zen” games with a unique art style.
I was always a sucker for some of the cash-in Fast and Furious era car fad games. Juiced, Tokyo Extreme Racer (out before all of it) Street Racing Syndicate, NFS Underground, Midnight Club 3. They’re all fun but driving is always just ok.
My short list though: Gran Turismo 4 Forza Motorsport 4 or 6 (4 is less grindy I feel) NFS Most Wanted 2
Lego 2k Drive is a great one. Micro transactions are sadly pushed pretty hard, but I just played with my Switch in airplane mode and that made it pretty easy to ignore them
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Aktywne