I have nothing against supporting paid mods, if the modder wants it to be monetized. It should be the decision of the modder. Not everything must be free of charge. As long as the modder can decide it.
If Bethesda created a paid mod market where creators could charge for access and Bethesda only took a super nominal amount of those payments to cover transaction fees (say, 2-3%) I would so be in favour of that. I love the idea of passionate creators being rewarded for their work, and frankly it could (and should) create a new employee pipeline for them.
Sadly though, then Bethesda might make 0.01875% less profit this quarter than they did last quarter, which these days is the death knell of the capitalistic venture.
Exactly. I was extremely disappointed in the community reaction when Steam was going to implement the option for modders to get paid. Instead of focusing on the legitimate issues with the proposal (pay ratios were off, mod dependencies and ripoffs need to be addressed) it boiled down to “rah, I don’t want to pay for things I didn’t used to, rah. Real modders give me stuff for free.”
I think we’re missing out by not having this as an option. Modding can provide a good stepping stone into full game development, and if people can earn money for their work, they can justify spending more time on it or potentially even doing it full time.
I think we’re missing out by not having this as an option. Modding can provide a good stepping stone into full game development, and if people can earn money for their work, they can justify spending more time on it or potentially even doing it full time.
Yes. Those who don’t want to monetize their work (which is actually respectable) would standout even more. In example there could be two versions, one free version and one paid version with a few little extras to support the developers. This is a way to handle paid software even in Open Source, in example on Android where such a payment system is integrated.
There is no need to have an account on a different platform, so I can support the developer, and another account for another platform that wants my bank accounts. I speak about patreon and and the likes. It’s all here, with my Steam account and money from Steam.
isles excited to write a comment about Kotaku being excited to write a story about Ubisoft being excited to let you know Prince of Persia Remake is Still Years Away.
It’s okay. I played Borderlands 3 with voices off, only sfx/background sounds/music. I’m sure I can do the same with this. Maybe turn picture off too while I’m at it.
What’s funny is that when the producer is mentioned in trailers I always think “Ok so the director is an unknown person and they’re the one who has the most influence so it must not be great…”
It’s Avi Arad and he was producer of all Spider-Man movies starting with Spider-Man 2 all the way to the Spider-Verse movies, so quite a lot of bad movies, but also some good ones. I wonder why they didn’t put Morbius in that list.
Imagine making a Borderlands trailer and not using Cage the Elephant. Like, come on guy. It’s right there!
As someone who doesn’t really like the writing in Borderlands all that much, this trailer looks worse than that. Like, were Brick and Mordecai replaced with Krieg and Tina because they wanted to get “the fan favorites” in the crew?
I think we’re past this now, we’ve had a number of good (or at the very least enjoyable) adaptations now, Sonic, Mario, Pikachu. Werewolves Within was really good though no one has heard of the game. And of course TV has been knocking it out of the park, Last of Us, Fallout, Cyberpunk, Castlevania, League of Legends, hell I’d even throw in Twisted Metal. Even stuff about people who play games like Gran Turismo and Players were really good. We also have things that considered bad at the time are being reclaimed like Mortal Kombat
Borderlands is (by the looks of it) just an IP dump which isn’t exclusive to video games.
Had a drunken discussion about this last month. Basically there’s less than 10 decent game adaptations ever. I remember the first mortal kombat, first 2 resident evils, tomb raider… A few others. But yeah.
Anybody that played the Aliens Total Conversion on the original Doom engine (best Aliens themed shooter oriented FPS) knows just how awesome things can turn out.
The most thriving mod communities are ones for games that have essentially been abandoned by their publisher. Bethesda is infamous for trying to integrate with its modding scene and personally I don’t care for it.
I personally would by a ps6 in a heartbeat, and likely the switch 2. I’ve bought an Xbox one which I sold after the dust on it got too much, and a series x whoch also never gets turned on. 2 gen burns in a row is enough for me to exclude it from my console purchase next gen.
I’ll probably get the Switch 2 when they do their mid-gen refresh model, but I think I’ll skip the PS6. Sony ports their stuff to PC after a few years now and I’m a patient gamer type anyway.
I’m really curious when Microsoft will start seeing the fruits of all their purchases. They’ve bought up a lot of game devs. Seems modern games cook for 3-4 years before publishing, so some might be turning up soon.
I think next generation could have some.pretty good Microsoft exclusives. If they had a Xbox handheld next Gen I would buy it. Otherwise I will pass honestly. I’ve had every Xbox since the original. I’m old and just play steamdeck now!
Microsoft has pushed and pushed and pushed and finally achieved their goal of going digital-only with Game Pass. I’m 100% confident that the next console won’t have physical media options, so I probably won’t be getting it as I don’t want Microsoft dictating whether I own something or not.
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