Here’s one: Trading cards are something you own. Skins are limited to a game you’re licensing.
Here’s another: trading cards are portable; they can be put in a collection for display, put in a safety deposit box, etc. When CS goes, all the skins go with it.
Another minor one: baseball cards are informational, the skins are cosmetic only.
Mind you, I think both are forms of unregulated gambling and trading cards as well as loot boxes should have better societal scrutiny, but they aren’t identical.
No one buys baseball cards for the informational side of it. They buy them as a collectors item. The same as these skins. The only difference is that one is digital and one is physical.
Sports cards have been around for ages and no one gave a shit. People care about the loot boxes in games because it’s easy for a kid to get their parents credit card and rack up a ton of charges.
I would say yes, they are unregulated gambling. People also spend ludicrous amounts of money on cards. Though I don’t think that should factor into whether or not something is or isn’t unregulated gambling. It’s the chance product, not the money spent on it.
So those cards have been around forever, and no one complained about them.
People care about these loot boxes because it’s easy for a young kid to get their parents credit card and rack up a ton of charges because they see a cool skin and don’t realize that ultra rare or 1/1000 chance to drop means that they won’t get t without spending a ton of money.
By definition gambling can be defined as playing games of chance for money. Well they aren’t going to win money, their reward is a collectable item.
Or to take risky action in hope of desired result. I don’t really see how this fits that definition either. There’s no risky action.
I would prefer if there were no loot boxes because I’d rather know what I’m getting, but people are focusing on the wrong thing here.
Trading cards and gambling addiction have been studied for years. TCGs may not function the same as a slot machine, but it does trigger the same thing in your brain.
You're right. TCGs with blind draw boosters are also bad. I didn't complain about Pokemon cards back in 2000 because I was a child and didn't comprehend that that was what I was doing. I definitely stopped partaking in Magic: The Gathering as an adult though when I realized it was a neverending gambling treadmill. Today I frequent fighting game locals that are kept afloat by Yu Gi Oh gambling addicts who fill the trash cans with booster wrappers as they go back to the counter over and over again to buy more packs.
So those cards have been around forever, and no one complained about them.
There have definitely been complaints about gambling in relation to collectible cards. I don’t think anything has come of them in legal terms, but many complaints have been voiced.
Many would say so. Wizards of the Coast, the makers of Magic the Gathering, have worked very hard at balancing the two sides of the coin. On one side, they design cards such that power levels determine the demand (and thus price) for rarer cards on the resale market, and on the other they argue that the cards have no intrinsic value so that buying packs can’t count as gambling since there’s technically no expected profit for the buyers.
Should we also have a ban on all sports memorabilia then? It’s a gamble for me to go to my local team and have the players sign things and then at some point in the future it could be worth a ton of money?
Would this conversation be any different if they sold the cards for what they think the expected value is? Then you’d have people complaining about how they’re charging hundreds for a card and that’s not fair because little Timmy can’t afford it.
Edit: those tumblers that people drink out of have “rarer” colors and designs, better ban those two because of gambling.
Because society has deemed gambling a problem requiring regulation. These things exist outside that regulation while being psychology the same.
Also, gambling addiction has the highest rate of suicide of all addictions. And I think we should be trying to lower the amount of people that kill themselves.
I’ve never given two shits about what society has decided about my psychology. It’s nobody’s place to decide for me. If someone wants to kill themselves, let them. Help them even.
Commit crimes in a smart way that doesn’t hurt other people. Don’t brag about your crimes publicly and don’t publicly announce that you’re going to commit more crimes after you’ve already been caught.
Freedom lies in the gray area between what is permitted and what is forbidden. Laws exist for a reason but there’s no sense in being a dumbass about it.
During this hearing, it was revealed by psychiatrist Dr Claudia Camden-Smith that during an assessment, Kurtaj had stated his intention to return to his life of crime upon being released.
Whatever happened to psychiatrist-patient privacy and all that?
This isn't "his doctor". It's an independent doctor making an evaluation for the purpose of determining if he's competent to stand trial. It's not private.
You can’t learn something if you don’t ask. Never put someone down for seeking information. That’s how you get people who are too self-conscious to ask basic questions, go through their lives knowing nothing and being mistaken for idiots.
I play casually on coop servers from time to time (at level 250 or something, although it’s nice that levels are meaningless in that game). I mostly see it as a fun and not too serious shooter that’s good for a quick game.
that’s not at all what is happening. Embracer spent ridiculous amounts of investor money to purchase every company they could. Embracer couldn’t raise more money this year and needs to pay wages, embracer literally can not afford to keep the lights on in these studios.
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