My guess is after the first year they lower it to 50 since there won’t be that many people playing it. Fall guys did it after 3 years, it was sad to lose the 60 person levels which are now 40 if your lucky.
To be fair, to me this does not seem that bad an idea. Live service games share a lot of DNA with arcades. That’s easiest to see in mobile, where people play many short matches rather than long campaigns.
…frankly that also includes predatory monetization. People forget that games used to be so hard way back when so that they would gobble up kids’ quarters.
For better or worse, live service Crazy Taxi seems to me like a faithful conversion of the original idea to the current day gaming landscape.
Wow Nintendo is really quadrupling down on being absolutely shitty! Love that I have a Steam Deck instead of a Switch because I’m never buying from these assholes again. I loved a ton of their franchises and have spent thousands of dollars on Nintendo consoles and games, but I’m fed up with their greed.
I love poe, but the one thing that I don’t like is you absolutely need a build guide or else you’ll hit a wall and you’ll have to respec the skill tree.
I really don’t like playing somebody else’s build. It feels like you’re playing somebody else’s character.
They aren’t listening to their community is what. I play almost daily, and all they fucking talk about is ‘wait for 4.0, it’s going to be so much better!’ But they refuse to fix major problems, performance sucks, and the recent 3.24.2 patch may or may not have borked the game in many ways.
They need to perfect the game that already exists, fix the issues and iron out the code before working on more fucking mechanics. I swear it’s so bad. The article calls Chris a perfectionist, but that couldn’t be furtfrom the truth, he is a dreamer, that says put this amazing thing in then forgets about it and moves on to the next thing overnight. The game will go nowhere until he’s gone.
Edit: fixed a spelling error and added some basic formatting.
The interesting part is, if they say the game is complete or at least in “1.0” shape, it will suddenly mean that people will judge it as a product and not just a vision. CIG won’t call it finished as long as they possibly can.
Didn’t help that the game got next to no promotion. I don’t even remember how I found out about the game, I think it might’ve been a random game one of my Twitch follows was streaming at the time, wasn’t even a promoted stream for all I know.
The game’s alright, just not the type for me anymore.
To be honest with you, my reply was supposed to be to the comment saying that humble has gotten worse overall since IGN bought them. Didn’t realize my mistake until now.
Imo microsoft is trying to pump gamepass sub numbers and supposedly its not enough (despite the size). I think they will consider merging the World of Warcraft sub to gamepass to boost sub count for the investors.
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