The original Ghost Recon games in the 1990s and early 2000s were first person and more outdoor/wilderness oriented than Rainbow 6.
The latest 2, Wildlands and Breakpoint, are third person but still great games.
A lot of people like myself complained about the third person. So this is giving the OG hardcores what they want, could be a good thing in spite of Ubisoft.
Give us one last proper Splinter Cell send-off while Michael Ironside is still alive, you cowards. A “final job” with a retiring Sam Fisher would be an amazing setup for a game. Not that I trust Ubisoft to pull it off, mind. But we can dream.
What if they want to use the branding again in the future? They will do a gatcha mobile game with a never ending story. Don’t forget to try your luck on getting the Assassin’s Creed collab!
I thought he beat cancer and was back to acting? He couldn’t do Sam Fisher in his prime anymore, but maybe an old Sam on his last legs? Though I guess the clock is ticking even for that.
Eh. I am a huge fan of “one last gunfight” stories but video games rarely ever pull those off and I triply don’t expect Ubi to do it. It is inherently a subversion of the power fantasy and it says a lot that the most famous example (MGS4) turned into a full on macho power fantasy by the end. Off the top of my head, the only one that even tried was LAD: Infinite Wealth and that still screwed it up with the post credits.
So it basically just leaves you with a sad and depressing reminder of aging.
Nah. I already don’t think the Wildlands mission was good, but let’s remember Sam with the VERY underrated Conviction.
Epic denied my refund request for this game because I had just barely over 2 hours of play time, but accepted the request of my friend I bought it with. I’ll never buy anything from them again. I should’ve known not to buy from them.
Really boring game overall. Wouldn’t recommend for full price. Maybe like $20-30.
The first one was so poorly made that I didn’t bother with the second. They spent far more time designing zombies in bikinis than they did on movement and hit detection that I wouldn’t advise anyone spending ANY money on it. I can’t imagine being that thirsty. It was so bad that unless rockstar made the sequel, I wouldn’t buy it.
I got it for free on Epic. I launched it and something wasn’t working right, and tried a few different Proton versions. Then it just would launch because Denuvo thought it was different systems. I thought I’d come back later and try it, once that wore off, but I never did and probably never will, so the game wasn’t even worth trying it for free for me. Lol. Maybe I’ll try it some day, but I doubt it.
Yeah the amount time it took to come out. I pre-order it and played naybe 10 hours in it. My son who loved all the other games (including the one that was a Walmart exclusive) and hasn’t even picked up this game at all.
Its not bad, but nothing like the feel of the first game.
I just finished it coop. Really nice looking game with fun combat both melee and guns. The plot went off the rails, and the game was rather short but I really enjoyed the zombie fighting part and sightseeing in LA.
In my opinion, the problems in Strive are nothing a new GG would fix better than patching Strive itself.
I think they had a good idea with Strive, as in casualize GG to make it more appealing to the masses. Yes, at the top, the game has balancing issues; but numbers can easily be tweaked. The game lacks a proper ranked mode, but so far, none of their games had one AFAIK so a new game wouldn’t necessarily fix that either (ranked is announced for Strive though). The only thing I see a new game improve is new singleplayer content.
The game had a relative peak last year (second only to the original release) when Dizzy was released – almost double the players compared to the Baiken release… while the player baseline is relatively constant, it seems the peaks are growing. Why go for a new game when you can actually build a playerbase with the current one?
I see some videos of players discovering Strive right now (almost surreal considering the game is four years old now…) and nobody is claiming about age issues with this game, as in bad netcode, performance, graphics or whatever. In fact, most people say that the game’s presentation is very good and that the fights are fun. There’s no need to crank out a new game for the sake of it when the teams are busy with other projects anyways, like Marvel Tokon, Hunter X Hunter and whatever.
Iirc, Tokon was their super secret project they had been hinting at for the past ~10 years. This result is likely more cuz Strive wasn’t supposed to live for 6 seasons and a movie, but here we are.
I'd be extremely surprised if Sony reached out to ArcSys to develop Tokon before Strive's release.
I'm assuming they probably did right after Strive's release and Tokon has been in the works for ~4 years. 10 would be crazy foresight from Sony and Marvel…
So you really believe that the executives at Sony and Marvel, the international multimedia conglomerate known for their 15+ year long term carefully planned movie universe, was able to draft up a contract and approve a decision that allowed another third party company from a completely different cultural background who has never worked with Sony or these characters before to have free reign over their most profitable license? And also that company was able to have brand new art designs complete with fully functional 3D models in addition to passing a global, multi-corporation approval process?
I don’t believe it. 10 years of forsight is the most basic and standard approach for these guys. The current Marvel empire was founded on planning ahead.
The earliest this project could have started was 2018, after they made Dragon Ball FighterZ. Before that, ArcSys was on no one’s radar. The code that Tokon is definitely, without a shadow of a doubt built on debuted in Strive in beta form approximately 1 year ago, meaning that the project was probably not in ArcSys’ hands until after Strive launched, in 2021, at the absolute earliest. Sony had limited partnership arrangements with ArcSys at this point already, with PlayStation themed color palettes for characters in the game. But 2021 is also still likely to be too early, because Dragon Ball was still getting considerable attention, and GranBlue had just launched fresh into a world where it needed to be reworked for rollback immediately, because the market demanded it, eventually resulting in GranBlue Fantasy Versus Rising. So my best bet is that it started development in 2022.
These things do take time, but not an entire decade. A decade ago, Marvel was still in bed with Capcom, and ArcSys was not yet enough of a household name to be able to negotiate something like this.
At this point just cancel everything! Why even make music, movies, games anyway? Just cancel it all and write it off for a sweet tax break! Ultimately I no longer care, I’m so done with Capitalism… I don’t purchase anything other than food nowadays. I’m just waiting to die; Fuck this stupid existence built on money, greed and hate.
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Aktywne