I’m a huge fan of Souls-like games but I have no problem with a difficulty slider IF the hardest setting rewards you with exclusive achievements or access to bonus areas in the game. It would be funny if the easiest setting replaces bosses with cute animals or something. Like kill this baby deer or play on hard mode.
Also, IMO if a game is not challenging it becomes incredibly boring after a few hours. I tried playing Assassin’s Creed Odyssey and put it on the hardest setting and it was like mild sauce from Taco Bell. Only bonus was a tiny more XP.
It’s written Al makhfi-المخفي the hidden one in Arabic. They should have mentioned the brilliant artist name hatem arafa @hatem_arafa The eagle he designed for the soundtrack cover is Even more amazing.
It’s wild that between games like NMS, EVE, Elite, even Satisfactory, there are great examples of what Bethesda should’ve done, but for whatever reason didn’t. There’s so much basic stuff that’s just…missing. I can only hope it’s all eventually modded in so players can have a more complete experience.
Why? What would their dissolution do for the industry? Making a bad or mediocre game isn’t really that big of a deal. They can make as many games as they want, as far as I’m concerned. The bad ones can just be ignored, and any good ones can be picked up.
Doesn’t surprise to hear this. If Nvidia was really holding back, then AMD would have past them. I feel like they are starting to experience what the cpu side started seeing when they hit 4ghz and had to start chipping away at more clocks. It took longer as they are doing easily parallel operations, but it was bound to happen. I really wonder how both AMD and Nvidia will compare to their prior architectures next iteration. Will my 4080 still be faster than a 6070(ti)?
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