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Stern, do games w Ubisoft says you "cannot complain" it shut down The Crew because you never actually owned it, and you weren't "deceived" by the lack of an offline version
@Stern@lemmy.world avatar

If you never actually own a Ubisoft game that logically pirating them isn’t theft right? Right?

Sauciness6413,

Yes sir 100% correct.

supersquirrel,

You are joking, but I am 100% serious, I don’t see the contradiction in this.

clay_pidgin,

It’s a license to play the game, so when you pirate it is like sneaking into the movie theater. There’s no additional cost to the producer, but theoretically a loss of revenue from the license (movie ticket) you didn’t buy.

All that ignores the fact that they sure do pretend they are SELLING the game when it’s convenient.

Cataphract,

I think a better comparison would be a “Drive-In Theater”, because with pirating you’re just seeing the film, not using their seats/venue (servers) so it’s like you’re sitting in the neighbors yard watching it from their porch. Still costing them what would be considered a “viewing purchase” for the data but you’re really not putting a strain on the theater itself by “attending or sneaking in”.

clay_pidgin,

I mean you’re still using the Drive-In’s gravel and taking up space, but I see what you mean.

TheOakTree,

…you’re using the drive-in’s gravel and space from the neighbor’s yard?

clay_pidgin,

Ah I missed that. Thanks.

TwoSteps,
@TwoSteps@programming.dev avatar

I agree with this point, and it’s also why I think the class action suit makes sense. Some of the people who bought The Crew got a physical copy, which is now just a useless disc. It’s still just a license like you said, and I agree that it feels like they’re selling the game.

It’s like if the movie theater sold a DVD for a movie, but the disc will only work while you’re in the theatre. Pirating might still be a crime legally but I don’t think anyone should feel bad about doing it here, Ubisoft absolutely does not deserve your money over slimy business practices like this.

clay_pidgin,

Agree top to bottom.

aeternum,

the fact is, that most people who pirate, wouldn’t pay for it if they couldn’t pirate. It’s not a loss of revenue in most cases. I sure as shit wouldn’t pay for media if i couldn’t pirate. I’m poor as fuck.

A_Random_Idiot,

No one should own an Ubisoft game. Its a company thats at the top of the list with Nintendo as far as the level of hatred and vitriol they have for their own paying customers goes.

joel_feila,
@joel_feila@lemmy.world avatar

Logic checks out

Rakonat,

Problem is Ubisoft games are so shit now days it’s not even worth the effort to pirate them.

Arcane2077,

You’re correct, and this goes for ALL steam games

SaharaMaleikuhm,

Half Life 2 works offline just fine. You can even run the exe directly without Steam open. You just cannot compare the two. But yes, if Steam get shut down you obviously cannot download them again. Same goes for games on GOG. You could archive them, but you can also archive games from Steam, it’s all the same.

Arcane2077, (edited )

I wasn’t saying you can’t play them, just that you don’t own them. This is still true with DRM free games. GOG’s agreement is different to Steam’s in that you own your purchase

You don’t think you own every house with an unlocked front door, do you?

Korhaka,

You don’t really own a house at all. Gotta pay eternal rent to the government to keep it

Arcane2077,

Damn.

Damn

lolcatnip,

Or, ownership itself is a service. Rights mean nothing if nobody enforces them, and that includes property rights.

squidspinachfootball,

It’s a nice sentiment but seriously - the whole “if buying isn’t owning then pirating isn’t stealing” thing is both overused and has always annoyed me. How are the two related? You can still be stealing regardless of if you have an option to buy or not. You could still steal an item that isn’t for sale.

What we really should be focusing on is whether pirating in and of itself is stealing, and whether it should be a crime. This overused phrase is distracting from the issue at hand, imo.

p03locke,
@p03locke@lemmy.dbzer0.com avatar

How are the two related?

A user obtains the game through legitimate means by “buying” the game. However, they do not own the game, and are in fact, just renting something. This is despite decades and decades of game buying, especially pre-Internet, equating to owning the game and being able to play the game forever, even 100 years from now.

By pirating the game, a user has clawed back the implied social construct that existed for decades past: Acquiring a game through piracy means that you own the game. You have it in a static form that cannot be taken away from you. There’s still the case of server shutdowns, like this legal case is arguing. But, unlike the “buyer”, the game cannot suddenly disappear from a game’s store or be forcefully uninstalled from your PC. You own it. You have the files. They cannot take that away from you.

The phrase essentially means: You have removed my means of owning software, therefore piracy is the only choice I have to own this game. It’s not stealing because it’s the only way to hold on to it forever. You know, because that’s what fucking “buying” was supposed to mean.

lolcatnip,

I think Ubisoft is clearly in the wrong, but you’re not making a good case. You’re conflating very different meanings of the word “own”.

In terms of legal ownership, only the copyright holder owns the intellectual property, including the right to distribute and license it. When a consumer “buys” a piece of media, they’re really just buying a perpetual license for their personal use of it. With physical media, the license is typically tied to whatever physical object (disc, book, ROM, etc.) is used to deliver the content, and you can transfer your license by transferring the physical media, but the license is still the important part that separates legal use from piracy.

When you pirate something, you own the means to access it without the legal right to do so. So, in the case at hand, players still “own” the game in the same sense they would if they had pirated it. Ubisoft hasn’t revoked anyone’s physical access to the bits that comprise the game; what they’ve done is made that kind of access useless because the game relies on a service that Ubisoft used to operate.

The real issue here is that Ubisoft didn’t make it clear what they were selling, and they may even have deliberately misrepresented it. Consumers were either not aware that playing the game required Ubisoft to operate servers for it, or they were misled regarding how long Ubisoft would operate the servers.

Ultimately I think what consumers are looking for is less like ownership and more like a warranty, i.e. a promise that what they buy will continue to work for some period of time after they’ve bought it, and an obligation from the manufacturer to provide whatever services are necessary to keep that promise. Game publishers generally don’t offer any kind of warranty, and consumers don’t demand warranties, but consumers also tend to expect punishers to act as if their products come with a warranty. Publishers, of course, don’t want to draw attention to their lack of warranty, and will sometimes actively exploit that false perception that their products come with a perpetual warranty.

I think what’s really needed is a very clear indication, at the point of purchase, of whether a game requires ongoing support from the publisher to be playable, along with a legally binding statement of how long they’ll provide support. And there should be a default warranty if none is clearly specified, like say 10 years from the point of purchase.

p03locke,
@p03locke@lemmy.dbzer0.com avatar

I’m not trying to frame this in the context of the lawsuit, even though that’s the point of the original article. The Crew’s nonfunctionality is just a consequence of our lack of ownership.

Perhaps this article would explain things better than I could.

Ultimately I think what consumers are looking for is less like ownership and more like a warranty

No. That’s not true. Otherwise people wouldn’t be reciting this phrase over and over again.

Consumers want to fucking own shit again! Renting everything is the entire fucking problem.

lolcatnip,

My point is they never have and never will.

PancakeTrebuchet, do games w Ubisoft says you "cannot complain" it shut down The Crew because you never actually owned it, and you weren't "deceived" by the lack of an offline version

Things like this make it really easy for me to not buy anything from Ubisoft.

CalipherJones, do games w Ubisoft says you "cannot complain" it shut down The Crew because you never actually owned it, and you weren't "deceived" by the lack of an offline version

Good reminder to never buy an Ubisoft game.

SaharaMaleikuhm,

Their games have sucked for a long time anyways

bitjunkie, do games w Ubisoft says you "cannot complain" it shut down The Crew because you never actually owned it, and you weren't "deceived" by the lack of an offline version

I never actually “paid” them, so they “cannot complain” when I take my money back

supersquirrel, do games w Ubisoft says you "cannot complain" it shut down The Crew because you never actually owned it, and you weren't "deceived" by the lack of an offline version

Fuck Ubisoft.

If you want a good open world racing game, well Motor Town: Behind The Wheel isn’t strictly a racing game… nor technically even focused on being a racing game, it is an open world driving job simulator and there are lots of sports cars and you can do lots of jobs where you are racing against a clock.

There is also multiplayer and a custom race system (as well as actual race tracks interspersed in the world).

The reason I really recommend it though is the driving feels better then just about any other game I have ever played, especially tire grip modelling. I don’t know how to describe it other than it makes me uninterested in driving cars in most other games lol.

…steampowered.com/…/Motor_Town_Behind_The_Wheel/

LordWiggle,
@LordWiggle@lemmy.world avatar

Anything you buy on Steam is also not owned by you, you only buy the rights to play their game for as long as they allow you to. Just like with Ubisoft.

supersquirrel,

That is exactly why I also buy things on Good Old Games and also play open source games like Beyond All Reason, Xonotic, Cataclysm Dark Days Ahead, Luanti and other games like Vintage Story that I can purchase from itch or directly from the developer and install directly on my computer as well!

GhostedIC, do games w Ubisoft says you "cannot complain" it shut down The Crew because you never actually owned it, and you weren't "deceived" by the lack of an offline version

Go Ross Go!

Killer_Tree,
ILikeBoobies, do games w Ubisoft says you "cannot complain" it shut down The Crew because you never actually owned it, and you weren't "deceived" by the lack of an offline version

They’re right but it would be great if companies had to allow self hosting for products they make money from

Weirdfish,

That’s my argument, release the server code and the fans can host them.

Take your servers down, move on to your new games, but give us the tools to enjoy what we bought. It costs them nothing.

LordWiggle, do games w Ubisoft says you "cannot complain" it shut down The Crew because you never actually owned it, and you weren't "deceived" by the lack of an offline version
@LordWiggle@lemmy.world avatar

Although ubisoft is a shit company, don’t think it’s the only one. Every game you bought on Steam, Origin and Epic aren’t your property either. You just bought the right to play their game for as long as they allow you to.

If you truly want to own your products, buy on GoG (you will get the offline installer as a download) or pirate. Because when you pirate, you have more rights and benifits than a paying customer.

Companies don’t even care anymore, it’s just a money grab with the newest bug simulator. As soon as the first purchase bubble ended, the project is abandoned and people are stuck with a piece of junk they do not even own.

In the exceptional case a dev truly delivers, like indie studios or Larian studio, the game dev world goes mental as it shows how corrupt and fucked up they are.

Support the few proper devs, pirate the rest. I pirate everything these days and when the game is good I’ll buy it.

Joeffect,

If steam ever goes away pirating will increase by at least 1000%…

LordWiggle, (edited )
@LordWiggle@lemmy.world avatar

I have over 500 games on steam. If the platform dies, that would be a major loss for me.

Honestly, platforms like steam and Netflix made me stop pirating. But with the increasing amount of streaming services, with increasing prices and more and more limitations and loss of rights, loads money grab junk content, I dusted off me old pirate hat. I am a paying usenet user, I automated all my movie and TV show downloads, I pirate games first and only buy them when they are worth it. I use Grayjay to view YouTube, because it has more freedom than a premium user.

I’m happy to pay for stuff which is good, I refuse to pay for junk, limitations and loss of my rights.

interdimensionalmeme,

If steam goes down my only fun in life will be making a virus that makes multi cellular life impossible

UltraGiGaGigantic,
@UltraGiGaGigantic@lemmy.ml avatar

You don’t own the games on GoG either. You just get to keep a installer in case you lose your license.

LordWiggle,
@LordWiggle@lemmy.world avatar

Which is like a physical copy of the game. But if the game is only online and the servers go down, you own an installer of a non-functioning game.

the_trash_man, do games w Ubisoft says you "cannot complain" it shut down The Crew because you never actually owned it, and you weren't "deceived" by the lack of an offline version

🏴‍☠️

samus12345,

It becomes more and more ethical as everything becomes more and more enshittified.

Lemminary,

Whaaat? You can’t just 🏴‍☠️ without a 🦜. Were you raised by wolves?? Smdh

Goretantath, do games w Ubisoft says you "cannot complain" it shut down The Crew because you never actually owned it, and you weren't "deceived" by the lack of an offline version

Definitely deceived into thinking you are purchasing a game though.

kevin2107,

servers ain’t free. I know ubisofts are a bunch of pricks but if you run servers indefinitely without generating income you’ll eventually run out of money.

Sauerkraut,

Sure, but in that case they need to make the server code open source so game owners can run their own servers.

Or they need to include a lan / offline mode

omarfw,

Not every game is an MMO requiring vast server farms. A game like the crew 1 that is past it’s prime is not expensive to keep a few servers running for. It’s a negligible cost.

They could also put in the time to give players the tools to host their own servers, or simply allow offline play. This used to be standard for all PC games. They chose to do neither of these things in an obvious effort to force players towards the sequel or their other games. They should not be permitted to do anti-consumer things like this.

ampersandrew,
@ampersandrew@lemmy.world avatar

Even MMOs have been run by amateurs. If you make the servers available, someone will figure out how to run it.

kevin2107,

yes scaling past a couple hundred users becomes an engineering nightmare

Korhaka,

Depends on the game for what point scaling further gets difficult. I think Factorio can do near infinite with the clusterio mod and from a server host perspective it’s very easy to setup. You just need enough servers, the mod allows cross server interaction.

TheGreenWizard,

Good point, thats why we should be able to run servers ourselves after the game dies

kevin2107,

that’s a good point too. however it’s very possible they’re using proprietary code that’s used in other IP. Especially the core game engine, which you’d have to open source too.

CrackedLinuxISO,

The server code could also be released as a binary blob under a proprietary license. No different from distributing any other piece of software.

kevin2107,

It could be but it wouldn’t take long before it’s replicated in a way thats not propriety or just stolen by devs in countries where that means nothing.

They are a giant shitty conglomerate they will find 10,000 reasons

UltraGiGaGigantic,
@UltraGiGaGigantic@lemmy.ml avatar

Uhoh, the widdle baby corporation can’t handle hosting their game!

They should be forced to give people the tools they need to host.

alehel,

I agree with this, however, I also don’t think they should be allowed to call it purchasing. If you don’t own something, then you didn’t purchase it. The button for games like these should be “long-term rental” or something to that effect.

ITGuyLevi,

I’m okay with servers being shut down eventually, my issue is we don’t know when. If they want to call it a license and that it will be revoked later, well fucking plan it out and tell people. Did the game get cheaper as the clock ran down? Did the people buying 10 years of access pay more than people that only got to play it once? I’m pissed for the people like me that sometimes take a few years to get to playing their games only to find the servers are gone and they thought they were buying something (or at least licensing something) they would get to use.

Of course they would probably find that if they told people how long they could use it, a lot of people wouldn’t pay them for it (i.e. their business would fail without intentionally deceiving their customers).

Puzzlehead, do games w Ubisoft says you "cannot complain" it shut down The Crew because you never actually owned it, and you weren't "deceived" by the lack of an offline version
@Puzzlehead@reddthat.com avatar

If you have to buy it, you own it. Make it free to play but have in game purchases. Everyone knows free games can shut down any time. I play lot of mobile apps until I get tired of playing it, then delete.

I avoid buying games that requires online connection. It means the game is unplayable without it.

It’s sickening what companies can get away with just because it’s legal. Just because you can doesn’t mean you should.

Contemporarium,

Get balatro you’ll never get bored :)

funkless_eck,

I’ve beaten most of the Gold Stakes and all of the challenges, its not a forever game. But it is fun.

satans_methpipe,

Gambling isn’t the answer.

ohshit604,
@ohshit604@sh.itjust.works avatar

And lying isn’t the answer either.

Korhaka,

Seem a few comments recently that seem to think cards = gambling. Balatro doesn’t even use a vaguely standard deck of cards though.

Not that it would matter if it did. But would freecell be considered gambling?

rumba,

Balatro isn’t gambling so win:win

Tattorack,
@Tattorack@lemmy.world avatar

I’m tired of all the pixel art indie card games.

Blazingtransfem98,
@Blazingtransfem98@discuss.online avatar

There are better games to play if gambling is your thing.

captain_aggravated,
@captain_aggravated@sh.itjust.works avatar

I’ve enjoyed the hell out of Buckshot Roulette. It’s about playing Russian Roulette. With a pump action shotgun. There’s power-ups!

Contemporarium,

….what? If gambling was my thing I’d be gambling.

sp3ctr4l, do games w Ubisoft says you "cannot complain" it shut down The Crew because you never actually owned it, and you weren't "deceived" by the lack of an offline version

Looks like I’ll be pirating Black Flag for my next replay.

ipkpjersi, (edited ) do games w Ubisoft says you "cannot complain" it shut down The Crew because you never actually owned it, and you weren't "deceived" by the lack of an offline version

Technically they’re right, which is why pirating Ubisoft games is ethical.

Edit: Pirating Nintendo games is ethical too, of course.

And009,

There you go, offline mode ftw

Phegan, do games w Ubisoft says you "cannot complain" it shut down The Crew because you never actually owned it, and you weren't "deceived" by the lack of an offline version

If buying isn’t owning, piracy isn’t stealing.

aeternum,

I like the cut of your jib.

Blindsite,

The problem is it’s getting harder and harder to pirate games, especially games that are entirely online.

arc,

When you “buy” software, you’re buying a license that grants you permission to use it subject to the terms & conditions. The stealing as the law would see it is from using software without purchasing a license or using it in violation of the license.

It even extends to digital content people “buy” on Steam, or Google Play, or Amazon including books, music, and videos. You didn’t buy that content, even if you think you did. You bought a license to it which is why occasionally Amazon or whoever will just scrub the content from your account without your consent. That’s also why in some countries you pay VAT on e-books even though you don’t pay VAT on real books - because you actually bought a software license which is liable to VAT.

So the best advice is don’t buy digital media from online services. For games and software it is unavoidable but recognize you don’t legally own squat although most console games on disc or cartridge can still be sold second hand. But even that is being eroded. Nintendo apparently are planning to sell “physical” games in stores but you open it up and there is a redemption code inside. Sony and Microsoft have both tried to get away from physical media too.

RFBurns, do games w Ubisoft says you "cannot complain" it shut down The Crew because you never actually owned it, and you weren't "deceived" by the lack of an offline version

The use of the words ‘buy’, “own” or ‘purchase’ in connection with DRM rental should be an international felony, and grounds for immediate break-up of businesses that use them.

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