Sounds like Nintendo wants to go on a litigation spree.
A related patent defines a mechanic that prevents Link from grabbing an object he is on top of using Ultrahand, which also seems rather intuitive. The patent does, however, go into details such as the mechanic also blocking Link from using Ultrahand on objects which have been joined to an object he is on top of.
The word “obvious” comes to mind.
“a game processing method capable of enriching game presentation during a waiting period in which at least part of the game processing is interrupted” and consists of filling up the loading period that ensues after the user inputs their fast travel destination with a sequence in which an image of the starting point’s map transitions into a map of the destination. After this sequence, the character is placed into the virtual space of the destination.
Thankfully, we can appreciate things that are obvious or aren’t novel without granting a society-funded monopoly on them. In fact, both those criteria generally disqualify them from patent, for good reason.
Good point. Don't get me wrong, I am definitely not in support of them getting a patent for it, and I'm against patents in general. I'm just saying I loved it more than I expected, and want to see it more.
Assuming that these patents are all granted, courts will generally treat them as though they are valid and enforceable. However, the bar for getting a patent is generally rather difficult, so it could be the case that none of these patent prosecutions are successful at all. If they get these patents, all Nintendo would have to do is file an infringement against allegedly infringing parties, and then the onus is almost entirely on the responding party to prove either that they did not violate the patent, or that the patent was invalid in the first place. Nintendo loses almost nothing in trying to enforce a patent, and has plenty to gain from the chilling effect that prolonged litigation could have.
It’s important to understand that Angel1c (Jade) and Baj were the only two players with the skill level who could have possibly had a chance to beat unmodded, unseeded 64 heat. They already beat 64 heat runs with mods or seeds, so it was a matter of getting that insanely luck RNG to reach the goal.
Yeah, OP’s videos in the posts were the exact ones I would have linked. Go watch those.
Haelian’s reaction is more informative than just being an average reaction video, because he describes the decision making in the choices Angel1c made.
Yeah I watched it on Haelian’s stream and he was so anxious in the third phase even though he knew how it was gonna turn out. That fight was absolutely wild.
FF7R was pretty good, i’d like to see how they could expand on FF6. Although… there are way too many playable characters. Might not be possible to do it justice.
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