McDonald’s is the most clear cut example, although that’s ongoing
There’s been countless little companies that sent themselves into death spirals with a price hike, but when they’re big their remains are pounced on, or they experience a slow decline before collapsing to a failed pivot
It’s something we don’t take lightly, and we’re listening to the feedback of players and the community to try to provide them with more of what they’re asking for.
God they will never understand that we see right through their bullshit corpo-speak answers will they. Everything they just said is nothing. They don’t take it lightly. They are listening. They will try. There is nothing concrete in that wet paper towel of an answer.
I tried it and canceled it the moment the games I actually played started randomly disappearing. “Whoops, we only licensed this for a couple of months. You can still pay even more to ‘buy’ it, though. We might also re-license it later on, but who knows? Also, enjoy this absolute corporate trash we will shove into your face constantly!” No thanks.
So in other words, you pay more and unless you’re on the highest tier, they take away the one thing that made Game Pass worth the money: new games available on day one.
I’m not a fan of subscription models overall but getting a ton of new releases for about what two full price titles per year would cost was a great deal. Not anymore.
And there goes another reason to keep a Windows machine around.
It should be standard practice for Bethesda games to wait for a game of the year edition (or whatever they want to call it) then wait for a steam sale on that.
I never thought the music in nu-Doom was all that great anyway. Not compared to classic Doom at least. E1M1 is forever stuck in my head and if you hum a couple bars to anyone who has played it, they’ll immediately know the tune.
The music in nu-Doom is fine while you’re playing, but I can’t remember a single track.
gamespot.com
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