The Xbox One is like equivalent to a GTX 750, it's ancient. The Xbox One X is more like a GTX 1060, so should still be servicable. But they are part of the same family, so they can't make a game for one and not the other.
The problem with consoles is that they are outdated the day they release.
Ignore the thousands of employees we’ve laid off, we have AI that is going to QUADRUPLE our productivity. I’m talking AAAA-AAAA games here, folks. The best is yet to come, it’s going to be fantastic.
Reading through it, his suggestion seems rooted on the idea that Metroidvania carries implications in terms of setting, perspective or combat, which is a complete fabrication of his mind not grounded in reality. It's 2024, the people that would know and care about the Metroidvania tag know very well what that tag implies; your "revelation" that Arkham Asylum is also a Metroidvania has been commonplace in discussions for a decade.
This addresses a confusion and an issue that don't exist, and the tag is so standard at this point that changing it would not catch on and would create way more problems than it would fix.
I used to use GameMaker back in the Mark Overmars 5.0/6.0 days, but dropped it the moment it went to a paid model. This is great news, and I might honestly check it out again.
Nowadays I would generally prefer to use Godot - not a surprise, given where I’m posting. But GM was great for quick prototyping, if nothing else.
Unity, as a business, as a stock investment, as a C-suite and board of directors, is rotting in its casket for all I care. I have committed to never buy game built in Unity whose development started after September this year.
This whole debacle wasn’t an engineering problem; it’s not the software development staff’s fault.
Don’t worry y’all. By cloud it’s just gonna be dynamic ads.
But for real, background animations and details could be streamed through another device having to render that something. Anything that doesn’t revolve around the gameplay itself.
This is from the culture where don’t show you outsourced some of your work and claim that you did everything internally. There was a time where players think outsourced anything is bad but we have since gone way past that. Many big studio out-sourced their asset making/audio etc cause it’s simply too much work to do the up keeps if you don’t have a library of them from your past games.
As far as I know some Japanese company still operate this way and the out-source partner are contractually not allowed to disclose what they worked on. You would be considered lucky to even make the partner list with company name only. It’s a really bad standard and I hope we just get rid of that entirely. (If you are not aware, China’s asset outsource companies makes a lot of assets for AAA industry for a long time. )
Honestly my biggest problem with embracer group is they don’t have a “real stake” in gaming or actual interest like Xbox does when they buy studios. (Please correct me if I’m wrong) but all they do is buy companies and then when they see profits go down they just lay people off.
Not great news for embracer as they just shut down their other games studio volition studio too . Layoffs at gearbox doesn’t seem good and they will probably have to sell it off next year
I've got an Xbox One X and there's just not been anything on current gen platforms that excites me. Lots of live service games that are of zero interest to me, coupled with subscriptions that end up imposing FoMo.
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