forbes.com

bermuda, do gaming w Here Are Some ‘Starfield’ City Maps, Since The Game Doesn’t Have Any

Tbh Bethesda has never really been great at maps. Even skyrims is a little jarring

jdf038,

I wonder if it’s done on purpose to make the world appear larger?

We’ve all been hoodwinked

stephfinitely,
@stephfinitely@artemis.camp avatar

I honestly didn't think about this but I kind of fell like a lot of things where done to hide the limitations.

bermuda,

Perhaps. I think in terms of Fallout they may have made the maps kind of “stylized” like how the rest of the pip-boy is, but it definitely didn’t make the game very fun. Especially when I was lost in one of the many maze-like dungeon levels and the map just wasn’t helping.

canis_majoris,
@canis_majoris@lemmy.ca avatar

The indoors Fallout map is the worst thing ever. I don’t think it’s ever once helped me out of a jam or cleared up confusion. If there are multiple levels (and there always are) it’s all just slapped together in a single plane on the map so it makes less than zero sense.

bermuda,

Yeah. The worst case of it I’ve seen is in the “Come Fly With Me” quest in New Vegas. The indoor area is split into two sections each that are both multiple floors, and both of the floors vary surprisingly not at all in the way they look. Especially the underground section. The quest has you navigating the whole building about a dozen times too, so it just becomes a nightmare.

Virkkunen,
@Virkkunen@kbin.social avatar

"A little jarring" is being very generous. For me, Skyrim's map is one of the worst maps I've ever had the displeasure of using. Skyrim is a grey game with grey landscape, and the map really emphasizes how grey everything is: grey land with grey icons on top and grey clouds covering most of the landscape (such a great idea). I don't mind that the map is 3D, but the camera angle limits is what pisses me off, they seem to choose the worst possible angles to showcase the map. There are no road markings whatsoever, and the LOD is so low that you can barely make out any feature on the map (considering you're lucky to find a patch in the map that isn't covered by the grey clouds).

I know that Fallout's maps are bad as well, you can barely see shit in them except for the markers, but at least it's in theme with the game, so it gets a pass. Starfield's is in theme and is pretty much like the Fallout maps, but the fact that there's literally no other features make it terrible as well, but I much rather have a completely blue screen with some markers spread around than trying to navigate Skyrim's map.

Oblivion's where it's at. They should have expanded on what they did there: simple 2D maps that are in theme with the game, clearly depicting main roads and some minor paths and simple depictions of the main cities' walls.

bermuda,

I just wrote a little jarring because I frankly didnt play much of Skyrim. I know, I’m such a heathen ;). So I was just going off of memory. You’re right that it’s bad though now that I’ve looked at videos of it.

canis_majoris, do gaming w Here Are Some ‘Starfield’ City Maps, Since The Game Doesn’t Have Any
@canis_majoris@lemmy.ca avatar

The menus are pretty fucking awful. The map is really really bad. For a game that’s like 90% based around fast travel you would think they would have a map that makes sense.

Skyrim never improved on any of these aspects even though it got re-released like 15 times. I still have to use UI addons a dozen years later. I love that Bethesda has a great, strong modding community, but it’s really really shitty that they’re constantly relied on for regular, baseline things that shouldn’t be bad.

HumbleFlamingo,

Yeah, it’s kinda sad I played for about an hour before I started looking for mods. I don’t understand why they have the same crappy menu system still.

comicallycluttered, do gaming w Here Are Some ‘Starfield’ City Maps, Since The Game Doesn’t Have Any

At the very least, they could have added viewable maps at those terminals in the cities, a lot like how some zoos usually have a fairly readable map, often with a “you are here!” marker to help out.

aesopjah,

Yeah, but instead it’s a laughable description of what shops are in town. No flavor. No directions. Just x y and z are here. Just silly BS

canis_majoris,
@canis_majoris@lemmy.ca avatar

I would love to know what shops are selling rather than guessing based on the shop’s name. I remember running around Jemison for like a half hour trying to figure out who the fuck sold ammunition when I started.

Computerchairgeneral, do gaming w Here Are Some ‘Starfield’ City Maps, Since The Game Doesn’t Have Any

Once again fans are stepping up to help Bethesda patch up their latest release. Still, the fact that there are no city maps is just kind of baffling. I could understand a bad map or a confusing map, but just a bunch of icons in blank space? It still feels like it should be a glitch even though it is apparently completely intended.

Goronmon, do gaming w The Main Lesson From ‘Baldur’s Gate 3’ Should Be ‘People Hate Microtransactions’

If the success of Baldur's Gate 3 shows that gamers don't like micro-transactions, does that mean games that sell well with micro-transactions is prove that gamers actually like them?

Just want to be clear on what the rules are for the logic here.

Fogle,

Well there’s selling well, and being the best rated game of all time and universally acclaimed

Goronmon,

It's not the best rated game of all time...

Fogle,

Best rated PC game of all time by user score

awwsom, do gaming w Cyberpunk 2077’s Johnny Silverhand Blew Up Arasaka Tower On This Exact Date
@awwsom@beehaw.org avatar

say no more time to buckle up

gerryflap, do gaming w Cyberpunk 2077’s Johnny Silverhand Blew Up Arasaka Tower On This Exact Date
@gerryflap@feddit.nl avatar

I loved that game, despite its flaws. I played it about a year ago, but it was still quite buggy. The world really sucked me in though, I don’t think a game managed to ever get me that emotionally involved for so long. I think it had the right balance of V being both controlled by me, but also a fictional character with their own life. I also ended up playing it twice with different builds, which was a lot of fun

wolfshadowheart,
@wolfshadowheart@kbin.social avatar

A stellar game bogged down by over promises in marketing. It's a fantastic game and I played it at launch, 100%ing it with a total number of bugs under the number of fingers (both hands!). When it tried, it has some of the coolest cyberpunk concepts I've seen, not even in the main quest.

For me I think the saddest part about the game is how modding brought some of the lost vertical slice content back to the game and how some of the early game content fades throughout the game. All the passenger seat riding is quest-only, by the end of the game you can only be the driver. Wall climbing wasn't critical, but it was a very popular part of the E3 showing.

Overall though it's still la solid gamem I'm glad that mods brought in a metro system and Spider-Man swinging and pole vaulting :D

germanatlas, do gaming w Cyberpunk 2077’s Johnny Silverhand Blew Up Arasaka Tower On This Exact Date
@germanatlas@lemmy.blahaj.zone avatar

Homeoffice is recommended for today

PWSmith1, do gaming w Cyberpunk 2077’s Johnny Silverhand Blew Up Arasaka Tower On This Exact Date

Since the news article kept glitching out on my iPad, here’s a archive link of the article: archive.ph/…/cyberpunk-2077s-johnny-silverhand-bl…

EpicFailGuy, do gaming w Cyberpunk 2077’s Johnny Silverhand Blew Up Arasaka Tower On This Exact Date
@EpicFailGuy@kbin.social avatar

@stopthatgirl7

Opens eyes .... Wake up samurai, we have a city to burn

bermuda, do gaming w Cyberpunk 2077’s Johnny Silverhand Blew Up Arasaka Tower On This Exact Date

Best mission in the game. Nothing else compared. Especially that soundtrack.

Erdrick, do gaming w The Main Lesson From ‘Baldur’s Gate 3’ Should Be ‘People Hate Microtransactions’

I will continue to play the good F2P games (without paying a cent myself) and the great AAA games that I will gladly pay full price for.
I figure if the F2P are going to be funded by others anyway, I might as well benefit from it.
I’ll also signal to the devs that make great full featured games that this is what I want.

woelkchen, do games w Microsoft’s Xbox Series S Parity Demands Are Now Handing Sony Free Wins
@woelkchen@lemmy.world avatar

They could just remove split-screen entirely on Xbox and then Series S would run it just fine (that’s what they did on Steam Deck).

yesterdayshero,
@yesterdayshero@lemmy.world avatar

Let’s say that’s something Microsoft would even allow, it diminishes the ability to compete with the PS5. Why would I get a Series X if there’s a chance that some big game launches will have less features than other current gen platforms?

Microsoft really hamstrung this generation of consoles by releasing the S and demanding it runs feature parity with the X.

woelkchen,
@woelkchen@lemmy.world avatar

Let’s say that’s something Microsoft would even allow

Games launch with different features between consoles all the time.

it diminishes the ability to compete with the PS5.

Not getting the games at all even more so.

Why would I get a Series X if there’s a chance that some big game launches will have less features than other current gen platforms?

Why would you get a Series X if games don’t launch at all because of Series S parity mandate?

Nothing you wrote really is an argument for why launching BG3 without split screen on any Xbox is worse than not launching at all.

yesterdayshero,
@yesterdayshero@lemmy.world avatar

Hey guys, you should get a Series X because BG3 is coming out. Sure it will be missing features that you’ll get on the PS5 like split screen, but you guys understand we need to support the Series S and have parity between our two consoles.

So even though you spent more money on a Series X, that’s capable of running the full game that the PS5 is getting, you should just be happy that you’re getting the game at all. Don’t worry about having paid for a console that’s capable of more.

-Microsoft

woelkchen,
@woelkchen@lemmy.world avatar

Your comment makes zero sense. The decision not to release on Xbox at all is not Microsoft’s. It’s Larian who rather sacrifice an entire hardware base for a niche feature. You obviously didn’t read the article. It’s spelled out there.

yesterdayshero,
@yesterdayshero@lemmy.world avatar

It’s literally in the title…

Microsoft’s Xbox Series S Parity Demands

And in the article…

While there would be some variance in technical capabilities between consoles, feature parity between the two would remain the same. It would remain the same because Microsoft would demand it remain the same, from both its own studios and third parties.

woelkchen, (edited )
@woelkchen@lemmy.world avatar

It’s literally in the title…

Microsoft’s Xbox Series S Parity Demands

Wow, I’m amazed on how bad you’re at grasping the basics of what I wrote.

I 👏 DID 👏 NOT 👏 WRITE 👏 ABOUT 👏 CUTTING 👏 SPLIT SCREEN 👏 FROM 👏 SERIES S 👏 ONLY 👏 BUT 👏 ALL 👏 XBOX 👏 VARIANTS 👏 SO 👏 THE 👏 GAME 👏 CAN 👏 LAUNCH 👏 AND 👏 NOT 👏 LEAVE 👏 XBOX 👏 USERS 👏 IN 👏 THE 👏 RAIN!

The article is about feature parity between Series S and Series X and not about how all Xbox variants can’t have feature disparity with PlayStation. If Larian were to cut split screen for all Xbox versions, the game could launch just fine.

Really not that hard to understand.

yesterdayshero,
@yesterdayshero@lemmy.world avatar

Where did Microsoft or Larian say that was an option? Where did Microsoft say that they would be happy to have features cut from the X to keep parity with the S?

I pointed out how poor a business decision this would be if Microsoft would allow it. It ruins their offering for the Series X. How can it compete with the PS5 if they start allowing developers to drop features from Xbox games? The entire point of the article is that Microsoft has boxed themselves into this corner. And your suggestion isn’t a good solution.

woelkchen,
@woelkchen@lemmy.world avatar

Where did Microsoft or Larian say that was an option?

That is an option because exclusive features come to one brand all the time. Everyone with even minor insight in video game business knows that.

Where did Microsoft say that they would be happy to have features cut from the X to keep parity with the S?

It’s not about happiness, it’s about what the rules allow and since there are exclusive features on other consoles all the time, it’s obviously allowed. That’s how the Spider-Man character ended up being exclusive on the PlayStation version of Marvel’s Avengers. Golden Eye 007 has online multiplayer exclusive to Nintendo Switch. Those are well-known facts and if you don’t know them: That’s on you.

I pointed out how poor a business decision this would be if Microsoft would allow it. It ruins their offering for the Series X. How can it compete with the PS5 if they start allowing developers to drop features from Xbox games?

Yeah, you’re such a great business genius, you think not launching a game at all is better than cutting a niche feature barely anyone cares about. Yes, you totally convinced me.

I guess you gonna vote me down again because you cannot stomach that I’m right and you’re wrong.

vrighter,

xsx and xss have to have same features.

xss can’t do split screen. it only needs to do split screen because the xsx can do it.

If devs remove split screen from xsx, then xss would not need split screen, because xsx doesn’t have it either.

Microsoft can only demand feature parity for their consoles, not sony’s

Pika,
@Pika@sh.itjust.works avatar

I think you are misreading, they are refusing to launch because of the feature parity but, that’s because they are consciously deciding that split screen is a hard requirement for the game to launch, whereas with other consoles(steam deck) they just removed split screen and called it good.

conciselyverbose,

They've explicitly told us that Microsoft won't let them have feature disparity between the two, and that that's the reason it isn't there.

No one's speculating. We know that it's not there exactly because the S can't handle the most demanding feature of a moderately demanding game.

woelkchen,
@woelkchen@lemmy.world avatar

Can’t you read? I wrote about no split screen on all Xboxes, not to allow feature disparity between X and S.

potato, do gaming w Microsoft’s Xbox Series S Parity Demands Are Now Handing Sony Free Wins

Lazy devs don’t understand what scaling is. They advertised this game as Steam Deck compatible which has a way weaker CPU, GPU, storage (most people are playing on an SD card), and most importantly memory bandwidth. This game runs perfectly fine on PCs with slower CPU/GPU combos than the Series S. It’s literally just laziness and knowing people will just accept their shitty excuses.

HellAwaits,

I always love when the ignorant calls other lazy for not understanding basic things about game development. They understand perfectly well what scaling is and they’re not lazy. Have you played a single second of BG3? They’re literally the opposite of lazy. You sound like a salty xbox fanboy.

Faydaikin,
@Faydaikin@beehaw.org avatar

Get a proper machine then. Having a cheap Console device is a sign of laziness.

NuPNuA,

Isn’t it the split screen causing the issue, I don’t think the PC version has that. To be fair, the game does play on steam deck, but you have to knock some graphics down and lock it to 30 for a stable experience. Personally I don’t think all the panic about the series s is justified, some Devs like CDPR have done amazing optimisation for it and like you say, games will be designed for less powerful PCs for a while yet based on stream surveys.

Obviously there’s a bottleneck in BG3s design and the S hardware somewhere they’re trying to solve with MS to get the game out. It’s unfortunate that it means MS miss out on a surprise hit of the year at launch, but it’s not like their players are short of an RPG to play very soon.

Templa,

Why don’t you work harder and get a better device?

Blackmist,

Not sure you can accuse Larian of being lazy. When was the last time you saw a PC game work this flawlessly from launch?

It’s the lack of RAM causing the issues apparently, rather than power. If they could cut the split screen mode from the S it would be fine, but they can’t.

ReadyUser30,

Larian have disabled split screen on the Steam Deck to account for that lower power. They can’t do the same thing for the XBox S release because Microsoft demand feature parity with the X.

potato,

So drop the rendering resolution/texture quality/render distance until it runs well enough on the Series S. Aka scaling. This is basic shit that has existed forever on PC. Like I said this game runs perfectly fine on PCs with less power than the Series S.

LetMeEatCake,

The problem is almost certainly RAM, not computational horsepower. XSS has nearly identical CPU capability to the XSX, so that won’t be the issue. It has a much weaker GPU, but resolutions and effects can be lowered. Where the XSS cannot linearly scale from the XSX is with RAM requirements: it has much less RAM, for anything that is not predominantly using that RAM for VRAM purposes, that cannot be scaled down trivially.

That the issue is showing up with split screen is a strong auger towards the issue being RAM. For split screen the game needs to keep two world-states in memory to handle the characters not being in the exact same place. With enough work they can probably optimize the RAM usage enough to make that work, which is why they still intend to release on XSS/XSX. But they also don’t know when, because that’s a lot of work and not certain.

potato,

They can almost certainly fix that with a combination of a lower rendering distance (less stuff to load in the first place) combined with lower quality assets in split screen (every individual asset uses less memory). Again. This stuff is basic. Really you’re supposed to build for your minimum spec first and scale up from there. I guess they were more concerned with bear sex than getting their game to run on all platforms.

LetMeEatCake,

I’m sure the professional game developers with decades of experience will be so thankful to hear that. You should inform them right away of how “basic” the fix to their problem really is. I’m sure it’ll be news to them and work right away.

hypelightfly,

It doesn't support split screen on the Steam Deck either. If they could release without split screen support it would be out on Xbox now.

arc, do gaming w The Main Lesson From ‘Baldur’s Gate 3’ Should Be ‘People Hate Microtransactions’

Hogwarts Legacy also sold a shit tonne, in part because you got the whole game, not half a game with a “season pass” or pay to win DLC.

Itsamelemmy,

I think hogwarts sold so well because of the JK backlash. Brought a lot of attention to the game. It was a good game though. Baldurs is getting attention because of how good it is. And treating your customers with respect goes a long way. I just bought DOS 1 & 2 because of how much I’m enjoying BG3 and wanted to vote with my wallet. Plus I hear they’re also really good.

arc,

I think Hogwarts sold well because it was a genuinely good game which captured the spirit of the franchise, a decent story line, an explorable world and had some decent combat mechanics.

I think the JKR boycott did help in an underhanded way because most of the protesting was shrill straw man character assassination. People tuned it out and bought the game anyway based on word of mouth. The real losers in this nonsense were gaming websites who undermined their own credibility by boycotting the game or scoring it badly just and turning the review into a diatribe about gender politics.

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