Good riddance. E3 offered nothing over just watching trailers on YT except for the multiple hours of advertisements and marketing pushed throughout the convention.
I mean tbh at the height of the show the press conferences were awesome. The shows didn’t have ads (unless you count the games themselves being ads which like, fair I guess). Idk I loved tuning into the shows and seeing announcement after announcement. Sonys 2016 show was a particular highlight. Having a live orchestra to do all the music even during the trailers was a really cool performance imo. It was more than just trailers
E3 has had a foot in the grave for the last ten years. The availability of the internet kinda invalidated any need for expensive physical conventions. When they changed their rules to allow the general public to attend, that was a pretty clear death rattle, imo. And the Big 3 all pretty much pulling out entirely and doing their own streamed announcement events didn't help matters. Covid also ended up killing whatever momentum E3 had left. Basically everything was stacked against E3 for a long while now.
Super disappointing, but also super expected, honestly. See you in the next life, giant enemy crabs.
I honestly think it’s all the in-house directs now that really killed it. The sad thing is now they all get to control their narratives and put on a pretty, but tightly produced/curated show and we all lose the little snipes back and forth and comparisons that happen at events like E3. It felt more…gladiatorial, I guess?
What's wrong with Keighley's events? I've been enjoying them, myself. This year's Game Awards was kind of a snoozefest, admittedly, but I feel like his shows have a pretty good vibe for the most part.
I mean, that's exactly what E3 had always been in the first place, too. Developers/publishers only showed up to advertise upcoming releases. Only instead of 3 hours of ads a year, it was 3 days of ads. Yeah, we got a lot of cool insider interviews from E3, but even those are just ads.
If advertising is the issue, E3 was a far worse offender than any of Keighley's productions, imo.
Of course its ads, but the main focus was the convention and not the streams. The crowds were fans and lots of developers got to show off their games. The game awards is just the worse part of e3 amplified, the awards themselves mean absolutely nothing, they are skipped over anyway, but imo gaming doesnt need an awards show, it's silly. The rest is just publishers paying for segments and a bunch of devs and random celebrities sit and watch in the crowd. I don't know how anyone sits and watches it. E3 was fun cause you could watch anyones perspective as they walked around and did interviews, met people etc, or even better if you could make it there yourself.
It was like computex of the gaming world, where any journalist could come and take part, which is not like geoff's bs at all.
That's fair. I guess you and I got different things out of E3, then. I mostly only followed the news on the game announcements, and not so much on the experiences on the show floor.
For me, I only really tuned in for the ads, because that's how I would keep up to date with the gaming scene before I had the internet in my pocket.
I kinda have the same takeaway for Keighley's shows. I don't even really care too much about most of the awards (Like, who cares about Best eSports Coach? Why is that even a category?) except for GOTY and maybe a few others like Best Performance. I'm mostly just watching for the trailers, myself.
Yeah if you just watch the big players' streams from E3 then I can see the similarities.
Games don't need awards, it's just all subjective anyway and just gives the cringe oscars vibe of 'patting ourselves on the back'. You know if a game is good by it's player reviews and how many friends have told you to play it etc, we don't need a random set of judges deciding for us behind the scenes what the best games are.
No, the players choose the player's choice winner and contribute only 10% towards the actual winners.
The games are nominated by a committee, the committee of 'game news organisations' is chosen by the 'advisory board' of the game awards, the board consists of Activision Blizzard, Ubisoft, EA, Sony, Microsoft, Valve, Nintendo, Tencent, AMD, Riot Games, Rockstar Games, Epic Games and for some reason Kojima Productions. So they have the choice to pick their favourable 'news' outlets, which in turn will pick the nominees and the winners of the awards. There's a lot of room for bullshittery to happen and with some past winners/nominees, I wouldn't doubt there has been.
All of these award ceremonies and cons are just advertising for the latest games or games that are releasing soon. Companies aren’t building games out of charity, but because they make money for their shareholders and occasionally, a private company.
Yes... but E3 allowed smaller devs to get an audience and allow people to try their games for early feedback, it was a place for gamers to go and experience new games, meet people in the industry etc. The game awards is literally just a 3 hour long advert for the highest bidders. The game awards doesn't give a shit about anything but the money they are rolling in, they get more and more shameless with it each year, a lot of developers complained this year as they were quickly ushered off stage to make way for the next big advert.
If you think E3 was a more welcoming venue for indie studios, you'd be mistaken. Getting a booth or presentation slot at E3 was insanely expensive. If Nintendo, Sony, and Microsoft didn't think it was worth their money to have even a booth presence on the show floor, you can probably imagine how prohibitive it was for smaller studios.
People like Xbox would show off more games, from smaller devs, you can do a lot more in 3 days than you can in 3 hours. It was sad when they pulled out, that was the writing on the wall for E3, but its not even comparable to the game awards lmao, which is literally just a 3 hour ad break.
It’s a shame. The GamesCom in Europe seems to be doing quite well so it’s not really a matter of “conferences are dead”.
I know conferences are no longer a place for big announcements. There’s no more need to gather all the press in one place, they can just do it online now, at a dedicated time when they’re not competing with other announcements in the industry. But as a visitor I really enjoyed going to GamesCom. Never been to the US so the E3 is not a thing for me but I’m sure this will have knock-on effects globally.
I can't speak for Gamescom, but PAX East has been shrinking, too. Exhibitors don't want to show up. They've been doing that thing you did in high school to pad your essays by increasing the margins on the side to make it look you wrote more than you did. Except instead of an essay, it's a show floor.
When they add support it would be cool to see if they add the ability to turn on / off strumming as that was a big part older rock band / guitar hero fans have gotten so used to strumming as someone new might not want to do strumming.
Also would be cool to see Fortnite Festival controllers being sold in stores and I'm sure the game will keep to grow and develop over time.
So little we know, but just based on her previous stuff I’m tentatively excited. Hope she gets to finish this and doesn’t have it ripped out beneath her.
Man I miss the early days of lan parties. Struggling to figure out how to plug my friends computer into mine via BNC cables (didn’t know we needed terminators) when we got our first ever network cards. Then later the big lan games of blood, duke 3d, quake, even starcraft.
Your comment unlocked repressed memories of having to rewire ethernet cables for direct connection between PCs. And to make my father take me and my desktop+CRT monitor to my friend’s house for a weekend of HL+mods, AoE, and whatever new game one of us had found that month…
Fun times, online matches are great, but the feeling of a Lan party is something that I think it’s mostly lost.
Same. It was a good read though. Getting old sucks for everyone, but I can’t help but feel like we grew up in a particularly magical time where you can remember dial phones all the way through smart phones. It kind of set the wow factor baseline a little high. I don’t know if other people in history have had a similar experience, but I kinda doubt it.
Maybe, or maybe in another 30 years people will just be commenting how nice it was to be alive during the birth of the metaverse and giant corporations.
My first memories of “LAN” parties was playing Doom, OMF2097 and other DOS IPX games over a null-modem cable (which I made myself by hacking up a regular serial cable - was so proud of myself when I got it to work lol). Of course, it was only limited to two PCs, but still fun nonetheless. After the DOS era, my first “proper” LAN party was over 10BASE-T (Cat3) during the Win 9x era, and then we quickly moved into the Cat5/100Mbps world. So somehow I completely skipped over coax LANs, even though I started with MSDOS, RS232 and BBS door games. Or maybe I used them unknowingly at school or something. But it feels really strange to hear others reminisce “fondly” about T-connectors and terminators, when even though I’m from the same era, I never even saw them. Or maybe I’m from an alternate timelime where they didn’t exist at all…
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