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kugmo, do games w Cyberpunk's storytelling makes Starfield seem ancient
@kugmo@sh.itjust.works avatar

Soyberpunk vs Shartfield is a really hard argument.

mindbleach,

Thank you for being this obvious.

charred, do games w Cyberpunk's storytelling makes Starfield seem ancient

Starfield bad. Cyberpunk good

EtherealMoon, do games w Cyberpunk's storytelling makes Starfield seem ancient
@EtherealMoon@lemmy.world avatar

Bethesda has put themselves in an awkward spot by promoting niche and deep RPG mechanics for so long, and then becoming such a AAA developer with entire keynotes dedicated to previewing them that they no longer want to risk making deeper complex mechanics because they’re scared of “confusing” the base audience.

I want to say they need to take Starfield as a wakeup call, in comparison to games like BG3. But they don’t need to, because Gamepass numbers are practically imaginary sales numbers, and we’re just going to hear about how well it sold for the next half-decade.

tha_frontline, do games w CD Projekt Red devs unionise after its third round of layoffs in three months

I don’t know how unions work in Poland, but here in Germany you should organize, when there are lay offs in your company.

Unions can bargain better conditions for the lay offs like higher gratuities (is there something like this on the states?) or create a point system, who gets laid off first (based on family status, age, the likelihood of finding another job…).

So: unions always make sense :)

sadreality,

Theoretically yes but union power has been eroded to the point where most wage slaves think they don't need a union yo bargain, we are all family here 🤡

shifty51,

If I work hard and enrich the company, they will surely share their success with me /s

aSingularFemboyHooter,

Man am I tired of being shafted for not having kids, the when it comes to holidays, covering for other staff and things, employees with kids always take priority and employees without don’t have an ‘excuse’. Extending that to layoffs is extremely toxic and punitive to younger workers.

tha_frontline,

I don’t have kids either, but to me it’s logical, that that this has to be taken to account. I mean, those are people who are dependent on the situation, it’s not like they could do anything on their own. I’m happy, that at least this is something, where humanity comes into play. And again: I don’t have children and I don’t want them in the future.

And like I said, there are also other points, like age, or how long the people are working for the company.

What would be your points, to decide if someone has to be fired? And no, firing no one at all is not an option in this scenario ;)

restingboredface,

(based on family status)

I’m all for unions, but identifying layoff targets based on these things seems like a sure way for the system to get abused. Single people and people without kids get stuck filling in for people with families already-taking layoffs for them is asking a lot.

Definitely agree on the spirit of your comment though- unionizing is pretty much always a good idea.

EdanGrey,

I feel like this would be considered descrimination

tal, (edited ) do games w CD Projekt Red devs unionise after its third round of layoffs in three months
@tal@lemmy.today avatar

If their main concern is layoffs – which it sounds like, at least from the article text, though I don’t know if that’s just the author’s take or not – I doubt that the union is going to have much leverage. CDPR isn’t laying people off for fun; the whole industry is seeing a major decline in investment at the moment.

bloomberg.com/…/video-games-post-covid-hangover-t…

archive.ph/oMrpq

Video Game VC Funding Slumps as Publishers Battle Covid Hangover

  • Funding opportunities dry up with game companies cutting jobs
  • Total peaked when people were still indoors because of Covid

VC groups invested $700.3 million in gaming in the third quarter, the lowest total since the second quarter of 2020, according to data from PitchBook. The industry attracted more than $2 billion in every quarter for two years ending in mid-2022.

The past few weeks have been marked by layoffs and studio closures by game companies. Epic cut 830 jobs, while Sony Group Corp.’s Naughty Dog and Worms maker Team17 have also let go dozens of workers.

The Swedish video-game holding company Embracer Group AB, which bought up dozens of gaming companies starting in 2020, is now canceling games, eliminating jobs and closing studios. The company is looking to sell Borderlands developer Gearbox Entertainment.

cgmagonline.com/…/cd-projekt-red-layoffs-will-amo…

Since the beginning of 2023, there has been an abundance of layoffs that have hit the tech and gaming industry like a storm. Disney, Take Two, Unity, Twitter (now ‘X’) and even Microsoft have faced massive layoffs since January, and CD PROJEKT RED is the latest to follow this unfortunate and growing trend.

sadreality,

Or they just worked people like horses to fix cyberpunk and they don't need these slaves now...

So fuck 'em. Useful life expired. Time to click in the profits.

aSingularFemboyHooter,

That’s how employment works. Calling them slaves is ignoring the fact that they have agency and compensation, unlike actual slaves.

No job is permemnent, it would be ridiculous to expect otherwise, but it varies between industries. Gaming is a low-frequency project-based industry, you know there will be lots of work while in development, and once that’s over, there’s not going to be as much work to do.

How else should this work?

PlatinumSf,

I believe this sentiment is taken not because of the actuals of the situation, such as waning work and ended employment, but because at the end of the day when everything is done and packed up it seems like the “boots on the ground” made just enough to scrape by, while the ceos/x suites fly away in private jets to jump out and golden parachute to their mansion.

sadreality,

Single employee doesn't have much negotiating power and shit flows down hill.

Shit industry practices are management's poor planning and workers have to take it.

If they got royalty share for their work like pre streaming TV shows staff did, this system would make some sense. Currently worker is getting a shit deal for the "privilege"

wildginger,

If they (the boss) knew the job was temporary, then they (the workers) should have known that going in and had been given proper compensation to make up for the looming layoff with plenty of heads up time to prep for the next job hunt.

The formation of a union tells you that the boss did not share that tidbit with the worker. Thus the problem, as the money keeps rolling in for the fatcat for the next decade, the workers who actually did anything of value are starting from scratch at a new job after losing insurance, healthcare, rent and food money, any chance at a raise, etc etc etc.

How else should it work? Almost any other way, is how. With honesty and respect for the people who actually did anything of value, is how.

aSingularFemboyHooter,

I mean, what are their salaries? I genuinely don’t know, one would assume that a specialised job like that would command a pretty solid salary, and the assumption would be that working on a project like this would get them to the top of the list for applications to other companies.

I don’t know how the job was advertised, but seeing how the industry works from the outside, I would never assume a job for life at a game studio, but you could still count on security after working on a project like this.

I work a steady job, it’s hard, and the pay is okay for me, I suspect a game dev will earn several times what I do, part of which is due to the short term, or at least risky nature of the roles, the rest would be down to the specialist skills.

I don’t really think that forming a union signifies that at all, I’d say it’s more likely down to the ongoing working conditions.

Because you can always go and get a warehousing job or similar, it’s steady, but kinda boring and lower pay.

The money may keep rolling in for those who invested the most and took the largest risks. But that’s irrelevant IMO. You take a job for the pay that’s offered, and it lasts as long as it does, how long that is depends on the kind of role.

I’m making assumptions, but I think everyone here is too. But I do particularly resent the ‘slaves’ comment as it is disrespectful of the employees, and diminishes actual slavery which is bigger than ever.

wildginger,

Your first paragraph is so wrong its funny, then hurts, then wraps back around to being funny again.

Game development is pretty infamous for being paid like shit, where management gets you to do it as a passion project or dream job. They likely did not make much more than you do, with almost guaranteed worse hours given how normal crunch time is in the gaming industry.

A lot of game developers abandon game design, even after making massively successful titles that are beloved for decades, because they literally cannot afford to keep the job.

mojo, do games w Cyberpunk's storytelling makes Starfield seem ancient

Both are behind Baldurs Gate if we’re making comparisons.

storksforlegs, (edited ) do gaming w CD Projekt Red devs unionise after its third round of layoffs in three months
@storksforlegs@beehaw.org avatar

Maybe its just me but I’d be way more likely to buy a game if I knew it was made by well treated workers.

jcarax,

Unfortunately, it’s not many of us. A lot of folks don’t even not buy games that aren’t good, if they’re heavily marketed.

kandoh,

Gamers™ are like baby birds constantly screaming for mom to vomit the next meal in their mouths. They want an 80 campaign they can marathon through in a week, then demand the Devs get immediately to work on the sequel which the absolutely want NOW NOW NOW

Renacles,

And they’ll complain even if they get exactly what they wanted.

gk99,

“Good” is subjective. I know CoD is mangled corporate moneygrab trash, but it’s still really fun, so I play it. The only reason I bought Cyberpunk was because I knew everyone was going to be talking about it and I wanted to be able to be part of the conversation, and it didn’t disappoint.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

bethesda seems to treat their workers very well, they have a great retention rate

Draedron,

But their recent games suck

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

no, they don’t

emmie,

Starfield problem isn’t execution but the design. It was the least problematic launch ever

YeetPics, do games w Cyberpunk's storytelling makes Starfield seem ancient
@YeetPics@mander.xyz avatar

Lemon juice makes oranges seem sweet.

dylanTheDeveloper, do games w Cyberpunk's storytelling makes Starfield seem ancient
@dylanTheDeveloper@lemmy.world avatar

I think what starfield is missing is full body animations that go along with conversations, seeing NPCs pick stuff up or pace around while talking and communicating through body language

I_Comment_On_EVERYTHING, do gaming w CD Projekt Red devs unionise after its third round of layoffs in three months

Good for them! My union did massively right by me so far and as far as I am aware there have been zero downsides.

Blake, (edited )

For workers, unions are 100% upside.

The extent to which you are arguing against overwhelming evidence cannot be understated. You are arguing against something less controversial than evolution.

We know that unions promote economic equality and build worker power, helping workers to win increases in pay, better benefits, and safer working conditions.

But that’s not all unions do. Unions also have powerful effects on workers’ lives outside of work.

High unionization levels are associated with positive outcomes across multiple indicators of economic, personal, and democratic well-being

Unions raise wages of unionized workers by roughly 20% and raise compensation, including both wages and benefits, by about 28%.

Unionized workers are more likely to receive paid leave, have health insurance and pension plans.

Unionized workers receive more generous health benefits than nonunionized workers.

Unionized workers receive 26% more vacation time and 14% more total paid leave

How unions help all workers

Workers get significant economic benefits from labor unions

Unionized workers earn 10.2% more than their non-union peers

Supporting workers’ right to organize is a key way to help boost wages and support quality jobs.

Unions provide major economic benefits for workers and families

Nipplecreek, do games w Microsoft expected to finally buy Activision Blizzard next week

The smallest of companies

mindbleach, do games w Xbox Series X/S players feel forgotten by Rockstar after Red Dead Redemption 60fps PS5 port

Consoles don’t exist anymore. It’s blue computer versus green computer, fueled entirely by bribes.

Cylusthevirus, do gaming w CD Projekt Red devs unionise after its third round of layoffs in three months
@Cylusthevirus@kbin.social avatar

YES. MORE.

Sinfaen, do gaming w CD Projekt Red devs unionise after its third round of layoffs in three months

And Epic Games announced a big layoff coming soon. I dunno what’s happening in the industry rn, but it’s not looking good

Jaysyn,
@Jaysyn@kbin.social avatar

Silicon Valley Bank imploded, taking the easy money away from them.

Nawor3565,

That was just part of it. The entire tech sector massively retracted after the boom it saw during COVID, which is also responsible for the sudden enshittification of so many different products/services all at once.

Mic_Check_One_Two,

Yup. They can’t take out interest-free loans to pay off their almost-interest-free loans. So now they’re scrambling to save money and build value the old fashioned way.

Thalestr,
!deleted6828 avatar

People with lots of money want even more money. Less employees means less money that has to be paid out which means more money in the short term. Makes line go up for a while. Makes suits happy.

John_Coomsumer,

The only thing happening in the industry is the same thing happening in every industry and most of the first world:

The wealthy owners and executive leader roles have learned that COVID, COVID supply lines, interest rates, ‘consumer sentiment’, and inflation, are all very easy scapegoats that both the public and investors will easily buy as reasons for lowering product quality and availability, while also firing employees, squeezing the non-fired ones to death, and raising prices. This has lead to almost 2 straight years of corporations showing record profits (even adjusting for the inflation that they are largely responsible for in the first place).

This downward spiral will continue until some force with nearly as much power pushes back.

This is typically and ideally a representative government in the form of regulation or taxation. But the US government has suffered decades of regulatory capture and congressional gridlock.

So the only other potential option is a large amount of highly populated unions. Which have to fight against nearly 100 years of media and political demonization and nearly 150 years of ‘american independent attitude’.

The perfect modern system has all 3 parties; unions, government, and corporations, equally strong and antagonistic. Just as the perfect modern government would have the executive, legislative, and judicial branches equally strong and antagonistic. Neither could be much farther from the case here.

Stronger bigger unions. Weaker smaller corporations. And a government that actually functions. All are necessary to fix our current shit show.

Aatube,
@Aatube@kbin.social avatar

It already happened, at least on Mediatonic (Fall Guys), a subsidiary. They axed lots of game designers, the UI/UX designer, some other people and even the person who made all the promo art

jmcs, do gaming w CD Projekt Red devs unionise after its third round of layoffs in three months

*Devs working in Poland. Unions in Europe are per profession or economic sector not per company.

Kajo,

Unions don’t work the same way in all european countries.

In France, the union I belong to is organized by local company and public service, with a spawling system of dual cascading federations by geographic sector and economic sector.

And there are several competing national union organizations which overlap. I don’t know exactly how the other ones are organized

ek1t6ufv,

Austria has basically one big union (ÖGB), in which there are specific unions for different industries.

So, yeah. Every country has their own history and different approaches to unionization.

Blake,

This is the difference between a trade union and an industrial union. You can join an industrial union elsewhere in Europe or even in the US, such as the IWW.

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