I’m sorry, did they say Super Mario Kart 8 deluxe? I thought the game was just called Mario Kart 8 deluxe? Or is it getting even more content. Because that would be fucking dope
Boi if it has that bling and a transparent frosty blue option it’s over, I’m buying it day one. I miss my Gameboy advanced so much, or maybe I miss being a kid, who knows.
Is there a practical reason they use those obnoxious screws or is it simply to discourage home repairs? When I had to replace my Switch’s fan last year, those insanely tiny screws were a pain in the ass to not accidentally strip.
I’m usually not one to advertise, but they provide extremely accurate and complete guides for precision electronics repair, and sell the necessary tools and parts with sufficient quality and reasonable prices.
Please backwards compatible, please OLED, please enough power to 720p60fps everything natively (no upscaling, cause that sucks on such low res, Idm 4k upscaling).
1080p60fps on portable would be a dream but I‘m not that delusional.
I‘d also be hyped if they could offer joycons that make it usable for extended amounts of time in portable without destroying my hands or having to rely on third party cases.
Can we add a cheaper non-portable option to the wishlist? I don’t like paying for a screen or battery or junky mobile controllers that I will never use.
? I buy all my games and rip them using my launch Switch. I then enjoy playing them in 4k60fps instead of using the dock, with the saves synced via wifi so I can go back to handheld after.
Out of curiosity, how do you do the save syncing? I’ve already got Yuzu itself all setup, but this would certainly help with some issues that I face when using it.
Nintendo is going to want a console they can keep standardized for a while without hitting hardware limits early. It’s one of the only major flaws of the Switch, and while it’s not entirely their fault, they know the type of direction devs want to move in. IMHO they will have listened in this regard.
I don’t expect it will run “on par with PS5” as some rumors have suggested, though.
Yeah I agree, the Switch family in general are mostly meant to play official games like Zelda, DK and Mario whose older incarnations were also designed for other small consoles that ran on battery power, and not-so-demanding third-party games that can be played without connection to power like Minecraft BE. They’re like a modern DS with a bigger screen that you can connect to a TV and play with detachable controllers, and never pretended to be anything more.
But the ps5 plays games in 4k .if i remember correctly 4k requires 16x compute power compared to 1080p ( on the gpu side ). So with dlss from 720p to 1080p it might be possible to match 4k ps5 . Alghtough it might be immposible with the games bound by cpu , unlike the ps4/xbox one generation the consoles this time dont have a completly dogshit CPU from the get go.
Update to a newer SoC; NVIDIA's latest chips at this thermal displacement are like 4x as fast + would easily run PS4 games
Upgrade the controllers to be more reliable + feel better
That's pretty much it; the OLED model is fine as far as physical design + screen, it just needs more competitive performance and to fix the Joy-Con drift nightmare
I agree, hall effect joycons SoC to something that's less than two years old and maybe a little thicker for enough battery to match runtime and a tiny quiet fan.
They did. It’s called the Vita and it’s still amazing even after Sony dumped it. I have one a friend cracked for me, and any game I could possibly want to play runs at a crisp 50 fps with no fluctuation. If only they had marketed it better.
I have one as well, but let’s not overpraise it. That handheld isn’t a “ps4 as a handheld” (obviously since the vita came out 2012 or 2011 cant remember which). And sadly it struggles to play its generation’s games (i.e. Borderlands 2 (one of my favs on vita) runs at 20-40 fps).
There are great games that showcase its abilities auch as the killzone game, but that was made for that system.
And let us not forget that it wasn’t a successful handheld. There is a reason sony hasn’t made a new handheld device since.
Maybe this time it’ll ship with an Ethernet port and joycons that last more than 6mo!
Jokes aside, very curious what changes they’ll make. Incredibly unlikely they are going to target 4K but hopefully we will see a stable 1080p @60 across the board.
I just don’t see Nintendo making the jump tbh. They always lag behind resolution and FPS by a pretty large margin. Maybe we’ll see 1440p on TV’s and 1080p handhelds, but I’m also throwing darts at the board here lol
The games shouldn’t be designed with upscalers to be used to hit desired performance. We’re already seeing it with UE5 (Remnant 2) where performance without upscaling is abysmal.
If they go this route, the hardware will age incredibly quick. It’s not sustainable, especially since DLSS is tied to hardware. It would be better if FSR were implemented since it can run on anything, but the main point is that games should not require upscale tech to hit minimum performance. That leaves zero room for improvement over the life of the product and gives the user less reasons to adopt it.
My opinion though. I thought Nintendo handled the switch great for what it was. I have high hopes for the switch 2 regardless.
Does the NVIDIA Tegra line support DLSS? I guess it could be based on the “Orin” line of ARM CPUs, but I can’t find anything suggesting they can do DLSS.
I have to ask… why? The only device I’ve connected to hardwired Ethernet is a desktop PC in the same room as my router. I’ve not used ethernet for any portable device for eons. Why would you need it?
Latency on wireless controllers isn't a big deal (and a lot of Smash players are using wired Gamecube controllers anyway), but it's not a big deal on wi-fi either. The problem with wi-fi is packet loss and not being able to send and receive at the same time, which feels like latency in fits and starts, because it has to wait until the packet sends successfully. Ethernet helps with Smash, but it still sorely needs rollback netcode regardless. Even on a wire, you're still on delay-based netcode.
they do use bluetooth. However, it should be noted that not all BT devices are created equally. Check out this table from RTINGS.com of reviews of wireless bluetooth headsets. You can see that the very worst headsets have 300+ milliseconds of latency, while the very best have almost 0 ms of latency. I imagine that the Joycons hit a similarly low latency.
Because they’ve been standard for literally decades and Nintendo has released/probably will continue to release games that depend on streaming, such as Kingdom Hearts, which is unplayable over wifi.
Most people who have a switch do not have an OLED switch. I do hope they carry over the ethernet port for the next iteration. They’ve added and removed it before!
eurogamer.net
Gorące