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Jaeger86, do games w Payday 3's roadmap promises four DLC drops in the first year

I love a full price game that’s been stripped apart and sold in installments.

absentthereaper, do games w Payday 3's roadmap promises four DLC drops in the first year
@absentthereaper@lemmygrad.ml avatar

Yeah, no. I already know my main’s not coming back; and I’m not about to humor devs who hacksaw off pieces of the full release to make DLC caches again.

nullPointer, do games w Peter Molyneux says he regrets over-promising his games

need more games like black and white.

TigrisMorte,

Just make B&W multiplayer work instead of desync and I'm cool.

snowbell, do gaming w Baldur's Gate 3's companions were overly horny due to a bug
@snowbell@beehaw.org avatar

Bummer

darkmogool, do gaming w Baldur's Gate 3's companions were overly horny due to a bug

“bug”

hagelslager,

A pubic louse in this case

ArugulaZ, do gaming w Baldur's Gate 3's companions were overly horny due to a bug
@ArugulaZ@kbin.social avatar

What kind of bug? A Spanish fly?

HobbitFoot, do games w Baldur's Gate 3's companions were overly horny due to a bug

Seems better than Gandhi’s nukes.

kromem, do games w Baldur's Gate 3 "feels so alive" because it used mo-cap and 248 actors to bring its characters to life

And yet I can’t help thinking that a lot of the extreme side character content could have been aided significantly by AI.

The main 80% of the voice acting is outstanding.

But particularly in Act 3 there’s something disconcerting about every other pedestrian you can talk to who spouts a quip using roughly the same voice with mediocre delivery.

It’s a perfect use case for the AI voice tech available today. The main parts and actual side characters should still have been bespoke acting and mocap, but the random pedestrian in the city might have been notably improved with using generated voices to broaden the variety.

BG3 has been very strong evidence to me that hybrid approaches integrating AI for filling in background content are going to be the standard by the end of the current console generation.

fckreddit, do games w Rockstar Games' vice president of writing leaves after 16 years

So, I don’t really have high hopes for GTA VI and absolutely none for RDR3.

gk99,

If you were okay with “man, after getting away from a life of crime, is immediately pulled back in by people who don’t have his best interests at heart and will use him to betray others before eventually getting betrayed themselves” for over two decades, I don’t think you need to worry. Took until RDR2 to break that mold.

Tavarin,
@Tavarin@lemmy.ca avatar

GTA VI is probably already written, so should be fine.

Contend6248,

Yes, when good people leave, you know there is no problem.

Reminds me of Jeff Kaplan, everything went down the drain after that, and people called me negative thinking.

ram, do gaming w Larian drops Series S split-screen as "solution" to bring Baldur's Gate 3 to Xbox this year
@ram@lemmy.ca avatar

This is great news. Glad to see Xbox players will get to play this fantastic game!!

Dimok, do gaming w Fallout TV series "sneak peek" leaks online following Gamescom Starfield presentation

Huh, this wasn’t even on my radar. Well, like the rest of the folks said, we can hope!

Hubi, do games w GTA 5 AI mod taken down by Take-Two lawyers

I really wonder what the reasoning behind the takedown is. Maybe they are planning a similar feature for the next installment?

RandallFlagg,

No, they just don’t want modders to make their game more fun because it means less $$$ from GTA:O

Hubi,

There are plenty of mods for GTA though. Seems kinda weird to single this one out.

Ginjutsu,

This is what I’m thinking. It’s rather odd that they’d go after this mod specifically.

Neato,
@Neato@kbin.social avatar

Companies are terrified of AI making their work obsolete. To such a degree they are trying to do it first. Thankfully AI is so painfully bad that the companies that have tried this are failing hard.

Meowoem, do games w Baldur's Gate 3 review - a critical success, with critical failures

Loving the game, do agree though that it starts to get a bit muddled and confusing - at times it feels like I’m not really sure which quests I’m doing, why I’m doing it or what I’m trying to achieve – very realistic to real life in that regard but it can feel a bit of a chore

tburkhol,

I kind of stopped paying attention to side quests. In a lot of RPGs, I feel like they’re discrete, separate errands, and usually contained within the area where they’re given. BG3 side quests seem a lot more integrated, in the sense that I’ll often just happen along the next step in one as I pursue main quest. If not, then it may be because the next step is in the next Act. And some of them seem to be mutually exclusive.

Maybe because it’s my first play through, but I’m now in ‘if it happens, it happens’ mode, and I’m confident that there are enough opportunities for me to make different choices to have a substantially different experience next time.

Naz,

*I don’t know who I am

I don’t know where I am

All I know

Is I must kill*

You have tested: The Dark Urge. Congratulations!

original_reader, do gaming w Microsoft's £1/$1 Xbox Game Pass offer cut from a month to 14 days

So essentially it’s a 100% price increase.

NuPNuA,

For the trial, the actual service is going up a couple of quid a month.

darkevilmac, do gaming w DirectX 11 vs Vulkan: which is best for Baldur's Gate 3?

Running on Windows 11 with a 6900XT and Vulkan and DX11 look effectively identical as far as I can tell but Vulkan runs a lot faster and doesn't stutter when loading a new area.

Unfortunately though it tends to crash on tab out which means I need to use DX11 because I play with friends.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

Yes. It’s not really meant as a visual improvement but as an efficiency improvement. Sadly it does seem (for some, myself included) that the Vulkan build needs a bit of work. For me it crashes all the time, and Larian themselves mentioned that it isn’t quite as stable as the DX11 build.

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