There were two heroes that were released as Xbox exclusive DLC back during the original release - Kit Fisto and Asajj Ventress. The mod added them into the PC version by reskinning Ki Adi Mundi and Ayla Secura respectively. The Aspyr release uses the reskinned versions from the mod rather than the official models from Pandemic/Lucasarts which they presumably had permission to use but chose not to despite the fact that the original models don’t have graphical errors and do have the correct fighting style/animations.
As for Control 2 and project Condor, both were announced back in November 2022. They are, however, likely still some significant way off, with Control 2 confirmed to still be in the the “proof-of-concept” stage last October
Sounds like we are still a ways out from Control 2.
While I did like the gameplay and environment of Control I really don’t think the story was all that memorable. I don’t know how they would out do the original.
Disco Elysium has been dead in the water for years now. I won’t support the publisher anymore. The only reason why I didn’t pirate the game to begin with, even at the request of the OG dev, is because I don’t trust repacks or random .exe’s.
If you’re worried about random exes and repacs, I’ll let you know that there is a DRM-free GOG version of Disco Elysium. Of course you still need to make sure you’re downloading it from a reputable source, but it’s basically as good as it gets from safety standpoint.
Something makes me think this is not going to be your typical DLC. I wish they would have given the entire industry the middle finger and said something like, “This will be an expansion pack, in contrast to all the half-hour extras that piss producers push as DLC.”
Because honestly, this long of a development time for anything less than an expansion, like the old days where you get 50-100% more game, seems crazy.
Doom's shareware sold Doom for me. Most recently the Tekken 8 demo sold itself. In between there have been a ton of games where the demo was helpful in deciding whether or not to play something.
I'm just surprised that in all that time there wasn't a single one that at a minimum confirmed a game was what you were expecting if you were on the fence.
Nah, demos largely disappeared because they not only took a bunch of resources to make but also had a far better chance of convincing you not to buy a game than to buy it, especially if you had other means of marketing it. Many people even enjoyed the demo but felt that they got their fill and therefore didn't want to keep playing, or maybe they didn't want anything out of the game beyond what the demo offered.
Note what kinds of games populate the Next Fest. Mostly games without any other form of marketing. Anecdotally, I found four demos that interested me, and all four convinced me not to to bother keeping up with the game as it gets closer to release. EEDAR, later absorbed by NPD, the combined entity of which is now known as Circana, works with lots of big developers and publishers and found a correlation with demos losing sales. In later analysis of demos, devs found that you could (a) convince someone to buy the game, (b) convince someone that they don't like the game, (c) give someone everything they wanted from the game, where they don't want to play any more, or (d) give someone everything that they wanted from the game, where they don't need any more than what the demo provides. Note that 3 out of those 4 don't result in a sale. A trailer tended to be much better marketing material. Of course, your mileage may vary if the game's loop or selling point is hard to articulate, but in most cases, seeing someone else have a good time with a game is going to be more likely to convince you to buy a game than if you had a demo where you might not understand its appeal. It's why games are built around how well they present on Twitch these days.
Out of all these IT companies it seems like Phil is the first to call it a painful process, not just optimisation. Seems like he at least understands what a bad press it is to lay off 2k of people so he doesn’t keep this happy attitude about that, and even promise severance payments. And compared to others, they just had a big merger with dublicating departments and other internal structural shenanigans always meaning future lay offs.
What a weird way to start a year feeling like M$ is the most ethical maneater, although they top the list in hard numbers now. Can’t wrap my head around it.
Your first mistake is believing anything Phil said as even slightly remorseful. Executives are full of shit and emotions for them is an act. These layoffs were probably planned months in advance and it’s not like he can publicly applaud them, anyway.
Did I say I trust him? His speech is probably handed to him by a secretary. I’m talking about that speech even mentioning something besides rising effectiveness of the company further on, it isn’t even mentioned.
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