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Nipplecreek, do games w Microsoft expected to finally buy Activision Blizzard next week

The smallest of companies

I_Comment_On_EVERYTHING, do gaming w CD Projekt Red devs unionise after its third round of layoffs in three months

Good for them! My union did massively right by me so far and as far as I am aware there have been zero downsides.

Blake, (edited )

For workers, unions are 100% upside.

The extent to which you are arguing against overwhelming evidence cannot be understated. You are arguing against something less controversial than evolution.

We know that unions promote economic equality and build worker power, helping workers to win increases in pay, better benefits, and safer working conditions.

But that’s not all unions do. Unions also have powerful effects on workers’ lives outside of work.

High unionization levels are associated with positive outcomes across multiple indicators of economic, personal, and democratic well-being

Unions raise wages of unionized workers by roughly 20% and raise compensation, including both wages and benefits, by about 28%.

Unionized workers are more likely to receive paid leave, have health insurance and pension plans.

Unionized workers receive more generous health benefits than nonunionized workers.

Unionized workers receive 26% more vacation time and 14% more total paid leave

How unions help all workers

Workers get significant economic benefits from labor unions

Unionized workers earn 10.2% more than their non-union peers

Supporting workers’ right to organize is a key way to help boost wages and support quality jobs.

Unions provide major economic benefits for workers and families

dylanTheDeveloper, do games w Cyberpunk's storytelling makes Starfield seem ancient
@dylanTheDeveloper@lemmy.world avatar

I think what starfield is missing is full body animations that go along with conversations, seeing NPCs pick stuff up or pace around while talking and communicating through body language

YeetPics, do games w Cyberpunk's storytelling makes Starfield seem ancient

Lemon juice makes oranges seem sweet.

storksforlegs, (edited ) do gaming w CD Projekt Red devs unionise after its third round of layoffs in three months
@storksforlegs@beehaw.org avatar

Maybe its just me but I’d be way more likely to buy a game if I knew it was made by well treated workers.

jcarax,

Unfortunately, it’s not many of us. A lot of folks don’t even not buy games that aren’t good, if they’re heavily marketed.

kandoh,

Gamers™ are like baby birds constantly screaming for mom to vomit the next meal in their mouths. They want an 80 campaign they can marathon through in a week, then demand the Devs get immediately to work on the sequel which the absolutely want NOW NOW NOW

Renacles,

And they’ll complain even if they get exactly what they wanted.

gk99,

“Good” is subjective. I know CoD is mangled corporate moneygrab trash, but it’s still really fun, so I play it. The only reason I bought Cyberpunk was because I knew everyone was going to be talking about it and I wanted to be able to be part of the conversation, and it didn’t disappoint.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

bethesda seems to treat their workers very well, they have a great retention rate

Draedron,

But their recent games suck

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

no, they don’t

emmie,

Starfield problem isn’t execution but the design. It was the least problematic launch ever

mojo, do games w Cyberpunk's storytelling makes Starfield seem ancient

Both are behind Baldurs Gate if we’re making comparisons.

tal, (edited ) do games w CD Projekt Red devs unionise after its third round of layoffs in three months
@tal@lemmy.today avatar

If their main concern is layoffs – which it sounds like, at least from the article text, though I don’t know if that’s just the author’s take or not – I doubt that the union is going to have much leverage. CDPR isn’t laying people off for fun; the whole industry is seeing a major decline in investment at the moment.

bloomberg.com/…/video-games-post-covid-hangover-t…

archive.ph/oMrpq

Video Game VC Funding Slumps as Publishers Battle Covid Hangover

  • Funding opportunities dry up with game companies cutting jobs
  • Total peaked when people were still indoors because of Covid

VC groups invested $700.3 million in gaming in the third quarter, the lowest total since the second quarter of 2020, according to data from PitchBook. The industry attracted more than $2 billion in every quarter for two years ending in mid-2022.

The past few weeks have been marked by layoffs and studio closures by game companies. Epic cut 830 jobs, while Sony Group Corp.’s Naughty Dog and Worms maker Team17 have also let go dozens of workers.

The Swedish video-game holding company Embracer Group AB, which bought up dozens of gaming companies starting in 2020, is now canceling games, eliminating jobs and closing studios. The company is looking to sell Borderlands developer Gearbox Entertainment.

cgmagonline.com/…/cd-projekt-red-layoffs-will-amo…

Since the beginning of 2023, there has been an abundance of layoffs that have hit the tech and gaming industry like a storm. Disney, Take Two, Unity, Twitter (now ‘X’) and even Microsoft have faced massive layoffs since January, and CD PROJEKT RED is the latest to follow this unfortunate and growing trend.

sadreality,

Or they just worked people like horses to fix cyberpunk and they don't need these slaves now...

So fuck 'em. Useful life expired. Time to click in the profits.

aSingularFemboyHooter,

That’s how employment works. Calling them slaves is ignoring the fact that they have agency and compensation, unlike actual slaves.

No job is permemnent, it would be ridiculous to expect otherwise, but it varies between industries. Gaming is a low-frequency project-based industry, you know there will be lots of work while in development, and once that’s over, there’s not going to be as much work to do.

How else should this work?

PlatinumSf,

I believe this sentiment is taken not because of the actuals of the situation, such as waning work and ended employment, but because at the end of the day when everything is done and packed up it seems like the “boots on the ground” made just enough to scrape by, while the ceos/x suites fly away in private jets to jump out and golden parachute to their mansion.

sadreality,

Single employee doesn't have much negotiating power and shit flows down hill.

Shit industry practices are management's poor planning and workers have to take it.

If they got royalty share for their work like pre streaming TV shows staff did, this system would make some sense. Currently worker is getting a shit deal for the "privilege"

wildginger,

If they (the boss) knew the job was temporary, then they (the workers) should have known that going in and had been given proper compensation to make up for the looming layoff with plenty of heads up time to prep for the next job hunt.

The formation of a union tells you that the boss did not share that tidbit with the worker. Thus the problem, as the money keeps rolling in for the fatcat for the next decade, the workers who actually did anything of value are starting from scratch at a new job after losing insurance, healthcare, rent and food money, any chance at a raise, etc etc etc.

How else should it work? Almost any other way, is how. With honesty and respect for the people who actually did anything of value, is how.

aSingularFemboyHooter,

I mean, what are their salaries? I genuinely don’t know, one would assume that a specialised job like that would command a pretty solid salary, and the assumption would be that working on a project like this would get them to the top of the list for applications to other companies.

I don’t know how the job was advertised, but seeing how the industry works from the outside, I would never assume a job for life at a game studio, but you could still count on security after working on a project like this.

I work a steady job, it’s hard, and the pay is okay for me, I suspect a game dev will earn several times what I do, part of which is due to the short term, or at least risky nature of the roles, the rest would be down to the specialist skills.

I don’t really think that forming a union signifies that at all, I’d say it’s more likely down to the ongoing working conditions.

Because you can always go and get a warehousing job or similar, it’s steady, but kinda boring and lower pay.

The money may keep rolling in for those who invested the most and took the largest risks. But that’s irrelevant IMO. You take a job for the pay that’s offered, and it lasts as long as it does, how long that is depends on the kind of role.

I’m making assumptions, but I think everyone here is too. But I do particularly resent the ‘slaves’ comment as it is disrespectful of the employees, and diminishes actual slavery which is bigger than ever.

wildginger,

Your first paragraph is so wrong its funny, then hurts, then wraps back around to being funny again.

Game development is pretty infamous for being paid like shit, where management gets you to do it as a passion project or dream job. They likely did not make much more than you do, with almost guaranteed worse hours given how normal crunch time is in the gaming industry.

A lot of game developers abandon game design, even after making massively successful titles that are beloved for decades, because they literally cannot afford to keep the job.

tha_frontline, do games w CD Projekt Red devs unionise after its third round of layoffs in three months

I don’t know how unions work in Poland, but here in Germany you should organize, when there are lay offs in your company.

Unions can bargain better conditions for the lay offs like higher gratuities (is there something like this on the states?) or create a point system, who gets laid off first (based on family status, age, the likelihood of finding another job…).

So: unions always make sense :)

sadreality,

Theoretically yes but union power has been eroded to the point where most wage slaves think they don't need a union yo bargain, we are all family here 🤡

shifty51,

If I work hard and enrich the company, they will surely share their success with me /s

aSingularFemboyHooter,

Man am I tired of being shafted for not having kids, the when it comes to holidays, covering for other staff and things, employees with kids always take priority and employees without don’t have an ‘excuse’. Extending that to layoffs is extremely toxic and punitive to younger workers.

tha_frontline,

I don’t have kids either, but to me it’s logical, that that this has to be taken to account. I mean, those are people who are dependent on the situation, it’s not like they could do anything on their own. I’m happy, that at least this is something, where humanity comes into play. And again: I don’t have children and I don’t want them in the future.

And like I said, there are also other points, like age, or how long the people are working for the company.

What would be your points, to decide if someone has to be fired? And no, firing no one at all is not an option in this scenario ;)

restingboredface,

(based on family status)

I’m all for unions, but identifying layoff targets based on these things seems like a sure way for the system to get abused. Single people and people without kids get stuck filling in for people with families already-taking layoffs for them is asking a lot.

Definitely agree on the spirit of your comment though- unionizing is pretty much always a good idea.

EdanGrey,

I feel like this would be considered descrimination

EtherealMoon, do games w Cyberpunk's storytelling makes Starfield seem ancient
@EtherealMoon@lemmy.world avatar

Bethesda has put themselves in an awkward spot by promoting niche and deep RPG mechanics for so long, and then becoming such a AAA developer with entire keynotes dedicated to previewing them that they no longer want to risk making deeper complex mechanics because they’re scared of “confusing” the base audience.

I want to say they need to take Starfield as a wakeup call, in comparison to games like BG3. But they don’t need to, because Gamepass numbers are practically imaginary sales numbers, and we’re just going to hear about how well it sold for the next half-decade.

charred, do games w Cyberpunk's storytelling makes Starfield seem ancient

Starfield bad. Cyberpunk good

kugmo, do games w Cyberpunk's storytelling makes Starfield seem ancient
@kugmo@sh.itjust.works avatar

Soyberpunk vs Shartfield is a really hard argument.

mindbleach,

Thank you for being this obvious.

breadsmasher, do games w Meta Quest 3 review impressions - one of VR gaming's best options
@breadsmasher@lemmy.world avatar

don’t give facebook money. Buy the valve index instead

DaCookeyMonsta,

Tell Valve to not have a wired only option at double the cost then.

LinkOpensChest_wav, do gaming w Unity CEO John Riccitiello 'retiring' from company weeks after pricing controversy
@LinkOpensChest_wav@beehaw.org avatar

deleted_by_author

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  • AdmiralShat, (edited )

    My only argument against your opinion, is that he actually has a trackable history of poor performance as a CEO and a trackable record of very bad monetization schemes. He’s the reason EA is the way it is.

    This isn’t the first company he’s ruined the reputation of.

    Granted, the board that elected him is still there. That’s an issue that will persist for a while.

    LinkOpensChest_wav,
    @LinkOpensChest_wav@beehaw.org avatar

    deleted_by_author

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  • abir_vandergriff,

    He joined Unity in 2014. I don’t believe for a second that a board of investors agreed on anything for that long.

    tias,

    My only argument against your opinion, is that he actually has a trackable history of poor performance as a CEO and a trackable record of very bad monetization schemes.

    …which could be because he has offered this service to many boards in the past.

    zipzoopaboop,

    Him being fired is a necessary step for unity to regain an ounce of trust

    thingsiplay, do gaming w Unity CEO John Riccitiello 'retiring' from company weeks after pricing controversy
    @thingsiplay@kbin.social avatar

    He almost destroyed EA. Switched to Unity and almost destroyed Unity. Now what project does he join next?

    takeda,

    Maybe Comcast, Facebook or Twitter? Do something good for a change.

    dannoffs,
    @dannoffs@lemmy.sdf.org avatar

    Twitter already has a weirdo gutting it from the inside.

    riplin,

    I hope he goes to nestle.

    thingsiplay,
    @thingsiplay@kbin.social avatar

    Maybe FIFA organization for their official FIFA game? I mean has "experience" with it.

    RIPandTERROR,
    @RIPandTERROR@lemmy.blahaj.zone avatar

    I fucking don’t. Imagine WTF it would take for people to lose their shit effectively with that company?

    ripcord,
    @ripcord@kbin.social avatar

    Did he do things over the last 10 years at Unity that almost destroyed them, or was it just this one thing?

    AdmiralShat, (edited )

    He’s been involved in several of the big Unity scandals, yes.

    This most recent event wasn’t one thing, it was a culmination of poor decisions. If Unity had been sunshine and rainbows all up until now, then the reaction wouldn’t have been so bad. It was the final nail in the coffin, really.

    Since he’s been involved, it’s been fuck up after fuck up.

    Bldck,

    Examples?

    smeg,

    Off the top of my head there’s failing to prepare for massive changes to the ads they could run on Apple and Google’s platforms and then realising that the money they were making was way less than expected, purchasing a company associated with malware, calling game developers “fucking idiots”, growing the company enormously over lockdown and then realising they’ve pissed all their money away. I don’t really know what a CEO actually does so a lot of that could be just company decisions, but JR definitely seems like a loose cannon who can’t help being wildly unprofessional.

    Moonguide,

    Even if that decision wasn’t exclusively his, he must’ve heard of it, and if he didn’t, even worse.

    ripcord,
    @ripcord@kbin.social avatar

    Thanks

    Bldck,

    Hilarious. Thanks

    blindsight,

    The Unity engine itself is also being badly neglected, with long-standing bugs that crash the developer tools, or so I hear.

    interolivary,
    !deleted5791 avatar

    There was also a bunch of sexual harrassment that was swept under the rug. He’s an incredible scumbag and a shitty CEO, which is why the psychopaths that inhabit corporate boards seem to love him

    Wirrvogel,
    @Wirrvogel@feddit.de avatar

    9 years of everyone telling him that forcing the UNITY splash screen on “baby’s first game” was a bad idea and was hurting the engine, because people were assuming all games made in the engine were bad, because good games didn’t show they also used Unity. Now that he is gone this changes.

    Also he is a huge fan of the “metaverse” idea: venturebeat.com/…/unity-ceo-john-riccitiello-the-… and I am sure some of Unity’s money went there at a time they could not afford it and with nothing to show for it.

    ripcord,
    @ripcord@kbin.social avatar

    Like what?

    Lowbird,

    I wonder if he’s actually just becoming a career scapegoat, taking the fall + a nice severance package(?) for decisions that were made by groups.

    storksforlegs,
    @storksforlegs@beehaw.org avatar

    Yes, a bastard-for-hire.

    LoafyLemon, (edited )

    I've heard he's planning to run for the president of the US by 2030. \s

    thejml,

    Nah, he’ll still be too young.

    Tyfud,

    He’s going to be in stiff competition with an orange jackass for cratering the US.

    i_am_not_a_robot,

    He might not be the best but he surely wouldn’t be the worst candidate.

    50gp,

    he would fit ubisoft

    ulkesh, do gaming w Unity CEO John Riccitiello 'retiring' from company weeks after pricing controversy
    @ulkesh@beehaw.org avatar

    Good. Whoever thought he would be a good CEO at Unity should also be fired. Time to clean house and promote people who have a fucking clue.

    Cylusthevirus, (edited )
    @Cylusthevirus@kbin.social avatar

    Pretty sure that's these people, right?

    https://i.imgur.com/hVeDn48.png

    Edit: Actually this guy signed onto Unity in 2014 Unity was still privately held. It went public in September of 2020. Unity's founder, David Helgason is still on their board and served as some sort of Senior Executive whatever position at Unity. Dude still has a 4% share of their stock.

    So anyway, probably this David Helgason character who hired him. And/or whoever else (including Riccitiello!?) who was on the board at the time.

    The relationship between CEOs and boards of directors is so fucked up and incestuous...

    In any case and in retrospect, Johnny boy was 100% hired to cue them for up for the eventual IPO and boy did he ever. It's amazing how fast companies go down hill when they become publicly traded.

    ag_roberston_author,
    !deleted4201 avatar

    Look how many of them are from private equity funds. No wonder they chose him in the first place.

    Cylusthevirus,
    @Cylusthevirus@kbin.social avatar

    "Know who should make big decisions about running our software company? Finance lizards, obviously!"

    GhostMatter,

    They get those people to help boost the credibility of the IPO and their experience in managing acquisitions and such.

    ag_roberston_author,
    !deleted4201 avatar

    After the IPO, a companies only goal is earning money for shareholders.

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